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![[Post New]](/s/i/i.gif) 2009/11/28 17:19:38
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Longtime Dakkanaut
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Green Blow Fly wrote:If you think GW is going to/should combine all SM armies into one codex they could do the same with xenos. G Ye, because Eldar, Orks and Tyranids are obviously the same race...
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This message was edited 1 time. Last update was at 2009/11/28 17:21:26
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![[Post New]](/s/i/i.gif) 2009/11/28 17:32:27
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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I am happy without one.
I think my brothers BA army is powerfull enough without being ultraspazed by the latest round of GW's "Spaz Marinz must be bestest of all HURH" codex update.
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![[Post New]](/s/i/i.gif) 2009/11/29 01:20:16
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Savage Minotaur
Chicago
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Dal'yth Dude wrote:Green Blow Fly wrote:If you think GW is going to/should combine all SM armies into one codex they could do the same with xenos.
G
That'd be awesome. Even GW could do all the Codexes in one year. Huzzah!
PROFANITY IS NOT ALLOWED ON DAKKA. -The Mgmt.
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This message was edited 1 time. Last update was at 2009/11/29 04:10:22
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![[Post New]](/s/i/i.gif) 2009/11/29 03:05:57
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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Airmaniac wrote:Green Blow Fly wrote:If you think GW is going to/should combine all SM armies into one codex they could do the same with xenos.
G
all xenos are target practice for the Imperium of man.
G
Ye, because Eldar, Orks and Tyranids are obviously the same race...
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![[Post New]](/s/i/i.gif) 2009/11/29 05:10:56
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Unrelenting Rubric Terminator of Tzeentch
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Green Blow Fly wrote:If you think GW is going to/should combine all SM armies into one codex they could do the same with xenos.
G
Blood Angels and Dark Angels are similar enough to warrant being shunted into the primary SM codex or being made a supplement to the SM codex. As it is, they have only a few minor variations with the bulk of the lists being identical to the SM codex. The differences between Eldar, Orks, Tyranids, Tau, and Necrons are HUGE. The diferences between Codex: Space Marines and Codex: Blood Angels are not.
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DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
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![[Post New]](/s/i/i.gif) 2009/11/29 05:25:51
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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Blood Angel units unique from vanilla SM:
Furisio dreadnaught/Death Company upgrade available
Baal predator
Honorguard (including characters tech adept & sanguinary priest)
Veteran assault Marines
Death Company Marines
Mephiston
Dante
Corbulo
Captain Tycho
Chaplain Lemartes
You cannot include all those units in a generic SM codex, it won't work and if you tried people that play armies like Iron Hands and Mentor Legion would cry it's unfair.
Dark Angels have both Deathwing and Ravenwing which means you can field three separate armies from the same codex. Both BA and DA are founding chapters plus they have been with us a long long time and have huge followings. The argument to wrap them all up in one codex doesn't make any sense.
G
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![[Post New]](/s/i/i.gif) 2009/11/29 05:47:13
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Nigel Stillman
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Green Blow Fly wrote:Blood Angel units unique from vanilla SM:
Furisio dreadnaught/Death Company upgrade available [Upgrade to dreadnought]
Baal predator [Upgrade to normal predator]
Honorguard (including characters tech adept & sanguinary priest) [Hmmm...use the Honor Guard from C: SM, and have a couple upgrades]
Veteran assault Marines [Upgrade to Veteran marines]
Death Company Marines [Additional unit, like LotD that can only be used if you have a BA special character]
Mephiston [Special character]
Dante[Special character]
Corbulo[Special character]
Captain Tycho[Special character]
Chaplain Lemartes [Special Character]
Even then, not all of the BA special characters are really needed. Just remove crud like Telion from the current Space Marine codex and you're good.
At the same time, an Eldar aspect warrior is about as similar to a Necron soldier as white is to black.
I think that the SM codices should be like so:
C: SM (Has most of the chapters)
C: Deviant SM (Has BT, DA, and BA)
C: Spacewolves (These guys are the deviant's deviant and actually need their own codex, imo)
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![[Post New]](/s/i/i.gif) 2009/11/29 08:41:05
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Blood Angel Terminator with Lightning Claws
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Look, I'm jazzed for a BA only dex, but it does seem a bit silly. There should be one big SM dex the size of the rule book which has all the SM info and everything for the big 10 chapters.
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![[Post New]](/s/i/i.gif) 2009/11/29 14:36:34
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Grim Rune Priest in the Eye of the Storm
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I keep asking this and never get a good answer.
Why do you hate it if my Army gets a new Codex, I don’t hate yours when you get one?
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![[Post New]](/s/i/i.gif) 2009/11/29 16:09:08
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Shas'la with Pulse Carbine
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Green Blow Fly wrote:Blood Angel units unique from vanilla SM:
Furisio dreadnaught/Death Company upgrade available
> dread/veteran dread with a CC option
Baal predator
> pred with different turret
Honorguard (including characters tech adept & sanguinary priest)
> retinue with different weapon options or an additional USR
Veteran assault Marines
> vanguard with different weapon options
Death Company Marines
> could easily be veterans or assault squads with feel no pain or two wounds
Mephiston
Dante
Corbulo
Captain Tycho
Chaplain Lemartes
> special characters easily added to any Codex or supplement
You cannot include all those units in a generic SM codex, it won't work and if you tried people that play armies like Iron Hands and Mentor Legion would cry it's unfair.
> with the base stats and weapon stats the same among different chapters all these differences come down to FOC and squad weapon options. Does that really require its own book? Your argument logically would make Mentor Legion cry when BA codex is released. You and GW don't give players enough credit to customize a generic list to the background. Its what CSM players have to do.
Dark Angels have both Deathwing and Ravenwing which means you can field three separate armies from the same codex. Both BA and DA are founding chapters plus they have been with us a long long time and have huge followings. The argument to wrap them all up in one codex doesn't make any sense.
> so what about craftworlds, septs, other legions? They've been around just ss long. Do you want an Iron Hands codex just because they have more dreads and a different techmarine/chaplain? Where do you draw the line?
G
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![[Post New]](/s/i/i.gif) 2009/11/29 16:15:39
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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The reply stating the special units can be easily replaced is a total load of bullocks. I was talking to some my BA mates and they all agreed. Total bullocks.
G
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![[Post New]](/s/i/i.gif) 2009/11/29 16:44:27
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Infiltrating Broodlord
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Green Blow Fly wrote:You cannot include all those units in a generic SM codex, it won't work and if you tried people that play armies like Iron Hands and Mentor Legion would cry it's unfair.
If Chaos 3.5 could have 9 armies in it, SMs can have 4. Hell, Night Lords/Alpha Legion/Word Bearers/Iron Warriors all had ONE page, and they still played completely different to one another. The 4 cult armies had even more variety, being 3 or 4 pages of size 10 font in two columns with rule after rule after rule.
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This message was edited 1 time. Last update was at 2009/11/29 16:45:27
Tyranids
Chaos Space Marines
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![[Post New]](/s/i/i.gif) 2009/11/29 16:55:47
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Kabalite Conscript
Manchester, UK
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Yeah same with Craftworld until they decided that having 1 page extra to make your army unique was way too much. Now you just have vanilla Eldar rules in which you have to try to represent the differences :(
I'm not too fussed about BA getting a new codex, it might mean my friend who plays them retakes up the hobby. He put them into the attic when they changed the DC rules and his scout based army became obsolete.
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2,000
3,000
2,000
“I'm not going to hurt you, I just want to kill you.” |
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![[Post New]](/s/i/i.gif) 2009/11/29 17:02:47
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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They have already written the codex and have a new line of miniatures ready to release. It's not like whining and crying here is going to suddenly shame GW into not releasing the new BA. Get over it already people.
G
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![[Post New]](/s/i/i.gif) 2009/11/29 17:37:38
Subject: Re:Do blood Angels need a codex? and if so is it going to be over powered?
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Infiltrating Broodlord
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I dont think anybody said otherwise, nor do I think anybody was crying. If you dont like the topic, just don't read it.
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Tyranids
Chaos Space Marines
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![[Post New]](/s/i/i.gif) 2009/11/29 17:40:15
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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Oh I love the topic. And you aren't in a position to tell me to not post here.
G
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![[Post New]](/s/i/i.gif) 2009/11/29 18:15:41
Subject: Re:Do blood Angels need a codex? and if so is it going to be over powered?
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Infiltrating Broodlord
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I never said that either. Stop putting words in people's mouths.
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Tyranids
Chaos Space Marines
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![[Post New]](/s/i/i.gif) 2009/11/29 18:39:43
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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Look mate don't get all hot and bothered.  I am entitled to my opinions.
I have also heard BT will probably get a new codex next year as well. They really need an update as well. Hopefully GW can put put four new codices next year... This year was rather slim.
G
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![[Post New]](/s/i/i.gif) 2009/11/29 18:46:36
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Plastictrees
UK
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There should be three marine codex's.
1.Vanilla marines
2.Chapters of the Imperium (With BA, BT and Dark Angels)
3.Space wolves
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WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason. |
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![[Post New]](/s/i/i.gif) 2009/11/29 18:47:35
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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So, why should pups get an independant dex?
I just think they should go back to how it was with the angels of death codex.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/11/29 18:50:30
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Plastictrees
UK
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Because space puppies are very different from the other SM armies.
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WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason. |
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![[Post New]](/s/i/i.gif) 2009/11/29 18:52:53
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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He probably plays puppies. Personally I am a big fan of all the separate SM books. Vanilla is there for the following chapters:
Iron Hands
Salamanders
White Scars
Imperial Fists
Crimson Fists
Ultramarines
BA, DA and SW are too unique to all roll up into one book, it would never work and seeing that most people play SM in general it would make a lot of people very mad... GW knows better than to do that.
G
G
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![[Post New]](/s/i/i.gif) 2009/11/29 18:54:58
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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Because space puppies are very different from the other SM armies.
Hardly.
DA, BA, pups, templars, they all vary alot in both styles, options and models.
So i dont see how pups should get a dex here.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/11/29 20:15:01
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Grim Rune Priest in the Eye of the Storm
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Us Puppies got our Codex so we are good for the next 10 years.
Personally I like the idea of Angle of Death Codex, the same way I would like Codex: Inquisition.
If you have read the Codex: Blood Angles you can see how different they are from the Vanilla Marines, the same thing with Dark Angles and Black Templers.
Try to make a Blood Angles with Codex: Vanilla Marines, it just won’t fell right for most players.
What you would end up with Codex: Really Vanilla Marines is 10 pages if this special characters and 30+ pages of Special Units that some armies could use and could not use.
This character Gives you Access to this unit, this unit, but not this unit. You might as well go back to the Deviations at that point.
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![[Post New]](/s/i/i.gif) 2009/11/29 20:30:08
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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I remember over on the B&C BA forum when the new nilla codex came out... A lot of BA players were upset since they did not get the nice 3+ SS... not that BA even use SS that much. So there was a big stink and a lot of players decided to play red Marines using the nilla codex. Within a month the vast majority of them came back to the PDF codex... They missed their DC, Furisios, veteran assault Marines and Baal predators. All of a sudden the nice stormshields were no longer such a big deal anymore.
When i go to tournaments I always see a good number of BA armies present, they obviously aren't as popular as nilla Marines but I see a lot more BA as compared to Dark Angels, Templars and even the new puppies. I play all over central Florida so I'm talking about a large number of stores.
G
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![[Post New]](/s/i/i.gif) 2009/11/29 20:33:18
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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GBF: If i ever do take assault termies its usually against nids, and ill take claws every time
Who needs SS?
Just prefer the flavour that the pdf offers.
Shame that scouts are an elite choice, since for thier points they aint bad (marines with a 4+)
throw em a pistol and CCW and they are good to go.
Even buy em a pod if you want
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/11/29 20:46:12
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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I always run one TH so they can take out walkers... It's an insurance policy.
G
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![[Post New]](/s/i/i.gif) 2009/11/29 22:02:18
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Shas'la with Pulse Carbine
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Green Blow Fly wrote:The reply stating the special units can be easily replaced is a total load of bullocks. I was talking to some my BA mates and they all agreed. Total bullocks.
G
I guess that makes it true.
Look, I realize GW is going to make as many SM Codexes as they can to milk money from players such as yourself, but saying that all those BA units are really unique and that other BA players agree with you doesn't strike me as a strong argument for your position.
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![[Post New]](/s/i/i.gif) 2009/11/29 23:02:41
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Fixture of Dakka
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The thing about Blood Angels is the army is heavily composed of jump infantry. You can't do that with nilla SM and that's why many BA players feel that the nilla codex is a very poor substitute at best. Nilla has no jump infantry for troop choices or HQ (BA Honorguard with a tech adept and sanguinary priest). Before anyone seriously suggests using Vanguard just stop a moment and think how expensive they are. Also nilla SM has no dreadnaughts with 2x DCCW or Death Company or Baal Predators. Like I have said before when the new nilla codex was released many BA players tried to play red Marines but all of them quickly came back to the PDF codex in a hurry. You can't add one new special character to the nilla codex and make Blood Angels. GW said that BA would eventually get a real codex when the PDF was released so it shouldn't come as a surprise to anyone.
G
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This message was edited 1 time. Last update was at 2009/11/29 23:05:37
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![[Post New]](/s/i/i.gif) 2009/11/29 23:05:21
Subject: Do blood Angels need a codex? and if so is it going to be over powered?
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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Hammers are too slow for me against nids though mate.
I want to throw a bucket of re-rollable power wep hits into a MC and make sure it dies.
If im against an army that would warrant it, then i may think about hammers.
But i tend to have assault melta vets for anti-tank.
and a baal for light vehicles, tri-las pred for heavies and a vindi for anything lol.
Actually GBF, nillas have the iron clad, which does have 2 DCCW's, and better armour lol, but i miss my extra D3 attacks.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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