Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/05/18 11:44:15
Subject: Need suggestions for better wound markers
|
 |
Last Remaining Whole C'Tan
|
I have to say that all of these are... vaguely unsatisfactory approaches. Especially the brass ring/horn thing. I think this is a problem that truly does call out for an OEM solution involving a base with a wheel in it (where the wheel protrudes from the base with a visible number on it) or similar. A little skull slider built into the base and that moved like a stick shift would also be good.
A good aftermarket mod might be a device like that which existing bases simply sit on, with the aforementioned slider/shifter on the side of the base. The internal components could be exposed as the mini base would cover them. They'd need to be dirt cheap, though. Less then $1 each base at most, I think.
Alternately, a good approach would be I think a simple round base, the same size as existing bases, that has pointer on the side, and has a small peg in the center (image it shaped like this (__|__) . The peg has a swivel in it. You glue the peg to the underside of the mini base, and then the whole add-on can move around, with the arrow pointer indicating wounds (which you'd draw or paint onto the OEM base in whatever fashion you chose.
|
This message was edited 1 time. Last update was at 2010/05/18 11:47:10
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 12:01:38
Subject: Need suggestions for better wound markers
|
 |
Wrathful Warlord Titan Commander
|
Even easier would be to drill holes into the edges of the base and push pegs in as the wounds rack up. Like a cribbage board or battleships. Cheap as well
|
How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 12:01:55
Subject: Need suggestions for better wound markers
|
 |
Krazed Killa Kan
|
I use the ring-pulls from soda cans....
|
DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 12:29:20
Subject: Need suggestions for better wound markers
|
 |
Ragin' Ork Dreadnought
|
I was thinking of using Grotz for my Warboss - two or three wound runts rather than an ammo runts. Could do it for Nobz too - just need to match them to their "master" (so that you can safely move them to the side but still know who goes with who...)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 12:56:39
Subject: Need suggestions for better wound markers
|
 |
Cackling Chaos Conscript
|
notprop wrote:Even easier would be to drill holes into the edges of the base and push pegs in as the wounds rack up. Like a cribbage board or battleships. Cheap as well 
This is an awesome idea. It is in fact so awesome that I think a P&M log about it is needed.
Everyone who paints and bases their mini usually also paints the ring around the base. Well instead of this being useless real-estate why not have a quick and easy way to track wounds, or squad groupings. This gets better and better. Imagine that if you have a devastator marine with a multi melta. Instead of painting his shoulder a certain way or the ring on his base a certain way you just drill a whole in his base and when he is in a dev squad he gets on peg of a certain color and when he is in a tac squad he gets a peg of a different color.
This work for IG as well. Want those flamers out of your line squads and into a PCS? Don’t repaint them just change pegs!
Have a hoard of Monstrous Daemon princes and greater daemons on the board and can’t keep track of wounds? Simple, paint numbers on through four next to the holes you drilled in their base. Now the peg clearly marks the wounds left for you and your opponent to see, and without ever getting mistaken for dice!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 13:24:28
Subject: Need suggestions for better wound markers
|
 |
[MOD]
Madrak Ironhide
|
notprop wrote:Even easier would be to drill holes into the edges of the base and push pegs in as the wounds rack up. Like a cribbage board or battleships. Cheap as well 
"You have sunk my Battle nob!"
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 13:24:38
Subject: Need suggestions for better wound markers
|
 |
Anti-Armour Swiss Guard
|
Ouze wrote:I have to say that all of these are... vaguely unsatisfactory approaches. Especially the brass ring/horn thing. I think this is a problem that truly does call out for an OEM solution involving a base with a wheel in it (where the wheel protrudes from the base with a visible number on it) or similar.
so, something like the original Adeptus Titanicus titan bases.
60mm, two parts (upper like current 60mm raised bases, lower, like current flat 60mms.) that fit together over a central pin/socket the top had a cutout 'window' in it.
The card in the blister had a disc marked out with various numbers and a red dot. This was for keeping track of void shields. Part of the card disc protruded beyond the edge of the base at the window, so you could use your thumb or finger to rotate it.
It's easy enough to make something like this today with a plastic disc pre-etched to fit. Just needs GWs marketing primates to cotton onto it.
|
I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 13:28:54
Subject: Need suggestions for better wound markers
|
 |
[MOD]
Madrak Ironhide
|
Magnetize your Nobs' bodies.
Then remove body parts.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 14:14:34
Subject: Re:Need suggestions for better wound markers
|
 |
Longtime Dakkanaut
|
The only problem I see with trying to use a "clix" wound counter system in 40k is it would be too slow. If the models were not touching each other in a mass combat it might work. But imagine a common scenerio where you have 20 or more models crowded together in an assault. Now imagine "digging" through and pulling out 4 or 5 models that have taken a wound, turning the base, then having to put them back. It's bad enough having to remove models when they are killed without dragging other models with them. Remember these models aren't just strait cylinders, they have arms with guns and swords that tend to lock up with each other.
This is why I think you need something that can be placed on TOP of the model, to avoid the issue of having to pick the models up and replace them.
So far I like the rings on spikes, just plain rings, and earring hook blood droplet ideas the best.
GG
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 19:06:40
Subject: Need suggestions for better wound markers
|
 |
Last Remaining Whole C'Tan
|
malfred wrote:Magnetize your Nobs' bodies.
Then remove body parts.
At that point we wind up with a Monty-Python situation. No matter how many parts you chop off, The Black Nob will not allow you to pass.
|
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 21:21:35
Subject: Re:Need suggestions for better wound markers
|
 |
[MOD]
Making Stuff
|
generalgrog wrote:But imagine a common scenerio where you have 20 or more models crowded together in an assault. Now imagine "digging" through and pulling out 4 or 5 models that have taken a wound, turning the base, then having to put them back.
How often do you have more than a couple multi-wound models involved in a combat, in a situation where they would be taking individual wounds rather than just removing whole models? Units of individually-equipped Ork Nobs come to mind, but for most armies it's just not an issue.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/18 21:25:48
Subject: Need suggestions for better wound markers
|
 |
Warp-Screaming Noise Marine
|
I have two tubes of Green stuff from GF9, i used enough to have both colors fit in one tube. With the other clear tube i carefully sawed it up and started to use it as magic tokens in warmachine, to hang off my models. It could work for you. The tube gave me about 10 1/4 inch rings and probablly some extra to boot.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/19 00:08:47
Subject: Re:Need suggestions for better wound markers
|
 |
Longtime Dakkanaut
|
insaniak wrote:How often do you have more than a couple multi-wound models involved in a combat, in a situation where they would be taking individual wounds rather than just removing whole models? Units of individually-equipped Ork Nobs come to mind, but for most armies it's just not an issue.
Seeing as I play individually equipped Nobs, and I'm the OP it's pretty much THE issue and reason for this thread. :-)
GG
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/19 00:49:11
Subject: Need suggestions for better wound markers
|
 |
Decrepit Dakkanaut
|
chromedog wrote:That's what I use on my IG heavy weapon team bases. I have a small stake which I place a skull on when it takes a wound. When it takes a second one, the base is removed.
You actually do the multi-base IG HWTs? I thought you were an old-timer who predated big-base IG.
And besides, why don't you magnetize the 2nd Guardsman on a 25mm base, then pop him off when he dies?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/19 22:56:52
Subject: Need suggestions for better wound markers
|
 |
Ultramarine Master with Gauntlets of Macragge
|
A friend of mine had his own Mephiston in the last BA codex. For wounds, he had 3 magnets in the base, and 3 WHFB skeleton skulls with magnets in them. He'd remove a skull for each wound taken. It was a really cool way of tracking wounds.
|
Check out my Youtube channel!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/20 00:47:27
Subject: Re:Need suggestions for better wound markers
|
 |
Poxed Plague Monk
AK
|
I don't know if you know this, but the AoBR set has some tiny pieces that wound work rather well for wound markers...
I believe they are intended to be decorative on the bases (and hence why the bases have extra holes), but the tiny skulls and shell casings could be excellent wound markers.
Paint them up and keep them in a small tin.
Use skulls for wounds or bullets for wounds or something, but keep it uniform.
Drill sufficient holes in the base of the model, in such a way that wounds will be group up visibly, but look almost as part of the model's base.
Insert little skull or pile of casings as the model takes wounds.
Now I just need to get my hands on about 50 of those little skulls!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 14:56:35
Subject: Need suggestions for better wound markers
|
 |
Raging Ravener
|
lanman wrote:I had a toothpic "Pike" on the base of my ogres and a skull bead I would place on the spike for every wound. You could do a back banner pole and either place or remove beads as they take wounds for smaller troops like nobs
http://www.party902.com/skull-beads-p-648.html
Thats not where I got them, but those are the beads I used. I found mine on a cheap necklace at a dollor store around halloween
I use them myself. I just put them on the base of the model with multiple wounds, little skulls at their feet. I may do something like a spine and pile the skulls on it for my Trygon WIP.
|
"If you really want to know what it was like, to fight in the air in the great War, then go up to someone you have never met and who has never done you the slightest harm and pour a two-gallon tin of petrol over them. Then apply a match, and when they are nicely ablaze, push them from a fifteenth-floor window after first perhaps shooting them a few times in the back with a revolver. And be aware as you are doing these things that ten seconds later someone else will quite probably do them to you. This will exactly reproduce... the substance of First World War aerial combat and will cost your country nothing. It will also avoid the necessity of ten million other people to die in order for you to enjoy it."
John Biggens The Two -Headed Eagle |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 15:19:00
Subject: Need suggestions for better wound markers
|
 |
Trustworthy Shas'vre
|
Some companies (Galeforce 9 or LitkoAero) do wound markers. You can get a pack of 20 purple hearts for a few $, which I've seen some people use on WWII minis.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 16:22:25
Subject: Re:Need suggestions for better wound markers
|
 |
Anointed Dark Priest of Chaos
|
Maybe I'm starting to show my age, but red glass beads work perfectly well: easy to see, dirt cheap , and sit right on model's bases regardless of base size...
|
This message was edited 1 time. Last update was at 2010/05/21 16:22:57
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 16:46:27
Subject: Need suggestions for better wound markers
|
 |
Longtime Dakkanaut
|
I use the skull beads myself. They fit right on horns and spikes for various models. One thing I keep meaning to do but never get around to is putting a small paper clip pin on the bases of my multi-wound models to hold the skull beads.
For Nobs though horns on helmets, bosspoles and other such projections should be sufficient to hang whatever you decide on for wound markers.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 16:53:58
Subject: Need suggestions for better wound markers
|
 |
Twisted Trueborn with Blaster
Sweden
|
Keep red paint and a brush nearby, when you take a wound, pick up the model and draw a I on the side of the base (carefully not to paint the stuff ontop of the base) Once a model is dead, remove it, paint it over with black paint again (or whatever colour you use on your base-sides).
That could work, right?
|
Not enough oysters. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 19:54:50
Subject: Need suggestions for better wound markers
|
 |
Dakka Veteran
|
If your opponent will wait for you to pick them up, wait for the paint to dry and all that...
I use magnets on the base of my nobs & big mek. And then just stick small ones on once they take wounds. Might not be the handiest in multi-model situations.
Have you tried the old score-card method?
A laminated card with;
Nob X - [ ] [ ]
Nob Y - [X] [ ]
Nob Z - [ ] [ ]
etc.
Use a whiteboard marker and it's reusable and all. No fiddling with small magnets, no weird things hanging off the models. The downside is that it's not as visual as the other methods.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 21:43:10
Subject: Need suggestions for better wound markers
|
 |
[MOD]
Making Stuff
|
Riffzor wrote:Keep red paint and a brush nearby, when you take a wound, pick up the model and draw a I on the side of the base ...
A whiteboard marker or a piece of chalk would be quicker and easier.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 21:48:53
Subject: Need suggestions for better wound markers
|
 |
Ultramarine Master with Gauntlets of Macragge
|
Riffzor wrote:Keep red paint and a brush nearby, when you take a wound, pick up the model and draw a I on the side of the base (carefully not to paint the stuff ontop of the base) Once a model is dead, remove it, paint it over with black paint again (or whatever colour you use on your base-sides).
That could work, right?
That's time consuming and a little irritating. You can't do that as quickly as you could, say, place a die down next to the model.
|
Check out my Youtube channel!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/21 22:39:54
Subject: Need suggestions for better wound markers
|
 |
Stalwart Ultramarine Tactical Marine
|
I'm surprised no one has suggested the old stand-by of pipe-cleaners. Cut 'em up small to note wounds, and nice and bendable if you feel the need to hang them.
Other colors are great for indicating statuses as well.
Oh, and they're cheap to boot.
|
Its simple: overspecialize and you breed in weakness. It's slow death. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/22 12:34:41
Subject: Need suggestions for better wound markers
|
 |
Regular Dakkanaut
|
That idea I like!
|
My comments are my own, and mine own alone. If you have any complaints, please report to Mr Spanky who will take them down for you.....
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/22 12:43:49
Subject: Need suggestions for better wound markers
|
 |
Loyal Necron Lychguard
|
A piece of paper is the only workable solution to a horde of individual Nobz. Tiny magnets will get lost, and hangers will fall off.
|
|
 |
 |
|