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Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

I could see that being a benefit. People usually go after the bigger things first.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in au
Screaming Shining Spear




Australia

The average warhammer buildign kits have walls that cover the height of the units.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Hmm... So if I had some leftover points, i could easily throw in a few as objective grabba's.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in au
Screaming Shining Spear




Australia

Yeah, quite easily. I reckon that they are best in capture in control. Unfourtanetly, when doing annihalation, they are near worthless IMO.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in gb
Devastating Dark Reaper





York U.K

The nobs could really do with a painboy in a 10 nob squad. Plus with the deffkoptas definitely take tw rokkits but don't bother with big bomms or buzz saws. My gretchin have never been any good in any game don't bother with them. Ard boyz are always good fun especially in a 30 man squad with a nob its just over 300 points and almost always survive till the end and wipe out a few units in the process. battlewagons are good gun platforms and paired up with a big mek pretty hard hitting as the mek can repair immobilised and weapon destroyed results.

"The tactical power of the Dakair craftworld will destroy the imperium for selfishly exploiting the maiden worlds that so rightfully belong to us!" Yaralii azur Farseer of Dakair.
http://www.dakkadakka.com/dakkaforum/posts/list/446451.page My Eldar WIP blog!
 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Are you sure throwing in a Painboy in a 6 man squad is a good idea?

I don't want to invest in anything that big at the moment. Battlewagons sound fun, but money wise it doesn't seem like a good buy at the moment.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in us
Grovelin' Grot






Remember with your warboss there, your nob squad can count as troops, which if you have the space for it in your foc always take them as troops, for no downside, you let them capture and hold objectives too. I mean really not 'stat' change to the list but an important consideration. Also painboyz can be good even in a smaller squad but I honestly dont go for them til I go out of my way to spend alot of points on upgrades for them and want that extra survivability.



http://www.dakkadakka.com/dakkaforum/posts/list/0/438214.page#4081538
Military themed orks! Grab your tank and hold on tight

 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Ehhh, while 30pts isn't all that much, I'm a little skeptical spending those points.

Oh! Never knew that! That IS good to know!

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in au
Screaming Shining Spear




Australia

Meganobz count as troops with warbosses as well IIRC

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Ergh! 40pts a model!? Dang! Only downsides I see to them is Slow and Purposeful and their point cost.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in us
Grovelin' Grot






BaneGuard wrote:Meganobz count as troops with warbosses as well IIRC


yes for each warboss you take, one squad of nobz or meganobz may be taken as a troops choice.

For a big mek a deff dread may be taken as a troops choice (although I believe they cant claim objectives)

and the only other foc altering unit is the special character wazdakka gutsmek who lets you take any amount of bikers as a troops choice.



http://www.dakkadakka.com/dakkaforum/posts/list/0/438214.page#4081538
Military themed orks! Grab your tank and hold on tight

 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

And from what I've heard, Nob Bikers are the best army set up for fast Orks.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in au
Screaming Shining Spear




Australia

Trukk spam is also pretty effective for fast orks with the usual anti-tank units.
Also, I believe that deff dread's are able to claim objectives, as Iv'e versed a fair few players that have done so with them.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

I think there's a certain setup that allows them to capture.

Also, killa kan spam.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in au
Screaming Shining Spear




Australia

Kan wall's are fun to play and fun to verse, if you have weapons that are above strength 4.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Kan's are surprisingly effective.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in au
Screaming Shining Spear




Australia

They were against me when I first played against them, with a single dreadnought and powerfist and nothign else other thasn melta bombs abvoe strength 4

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Ouch Did you win or lose?

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in au
Screaming Shining Spear




Australia

I lost, then we played again and I altered my army and won. I ended up using a devestor squad loaded with heavy bolters and another loaded with missile launchers, as well as using two dread's and scout snipers.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Missile Launcher Devs are scary. I've gone against them twice and they are no laughing matter.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in gb
Regular Dakkanaut



England

BaneGuard wrote:Trukk spam is also pretty effective for fast orks with the usual anti-tank units.
Also, I believe that deff dread's are able to claim objectives, as Iv'e versed a fair few players that have done so with them.


Cheaters....Pg 90 Black reach rulebook. Vehicles can't score.

Also, 1 Trukk will die so quickly, the battlewagon idea is a good one. Have you got an updated list?

This message was edited 1 time. Last update was at 2012/04/04 00:17:55


 
   
Made in us
Maniacal Gibbering Madboy





Okay, you'd be wanting to splitting your boys into groups of 3 of 20 Boyz w/PK BS Nob. For your Nobz you'd want to replace the Kombi-Rockets with Kombi-Skorchas. One shot 1/3 chance of hitting is useless. Also, the fun part with Nobz is wound allocation; give them different equipment, and you can spread out the wounds. Also, if the Nobz are in a Trukk, add more Nobz and a Painboy; the feel no pain and ability to give the Nobz Cybork Bodies will be beneficial.

2000 points
4 Wins/ 5 Draws/ 2 Losses
 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Okay then. I'll have to find the points to afford the second Nob.

Right now, the Nobs seem to be too much trouble to organize. I have a specific point limit I will not break, and apparently in order to run them, it'll be a lot more points than I can afford lest I drop some Ork boyz or the deffkoptas.

EDIT: If these Nobs and Deffkopta's become too much of an issue, I'll drop them, make a squad of boys that can fit in it, throw in two Nob sergeants, and the Trukk with the same add ons. That'll give me 750pts for a good army.

This message was edited 1 time. Last update was at 2012/04/04 02:15:34


"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in us
Grovelin' Grot






One thing I like to try to make room for if I can in my footsloggers is a big mek with kff, albiet expensive, he offers all units within 6" of him (just one model from that unit needs to be within 6) a 5+ cover save, with orks most of the time unless in close combat denied their 6+ save, the 5+ cover save goes a long way. And any vehicles of yours count as obscured (so 4+ cover save for them) Most people I see using them either to sheild a kan wall or in a mechanized list but if you find a way to squeeze them into a footslogger list, they tend to offer much needed protection from the fire that will be directed towards you as you advance. (even the speed of running and then the turn you waaagh!!!) wont stop concentrated fire, expecially when big squads get close enough to rapid fire.

Honestly id drop the single trukk for 1k points, if your gonna field 2 squads of big infantry blobs, far better to just foot it everywhere as a trukk on its own is too easy to target, expecially when its not protected by a kff. A trukk for example has 10 armor all around, and with no other armor to shoot at, more than likely any 'anti tank' will dedicate its first shots to make that a smoldering pile of wreckage asap.

Also standard bikes, honestly im not the biggest fan, compared to nob bikers, they are too frail, (a squad of three having a measly 3 wounds, toughness 5 and a 4+ save) loose one and the morale check means youll probably have to make use of that bosspole possibly reducing your own numbers just as quickly in an attempt to stand fast. Id either combine the two or consider other options. Standard bikers are really hard to use effectivly, in small squads they dont get that many more attacks, its like charging in a weaker boyz squad that just got their faster. The only real thing imho biker boyz have going for them are their bikes guns, but even then in small numbers not going to do much, and too frail to be a 'shoot n scoot' harrassment unit.
Perhaps consider a squad of stormboyz, youll get more wounds out of them, have more of a punch in an assault and they move 12"+d6" (with a 1 resulting in a lost boy instead but you still get that extra inch) and if they run between 1 and 6 more inches, so minimum they can move 14" a turn. on a good roll up to 24, and if your really worried about them getting shot or the board is right, you could hazard deep striking them in perhaps on a flank behind some cover to give your opponent a headache.



http://www.dakkadakka.com/dakkaforum/posts/list/0/438214.page#4081538
Military themed orks! Grab your tank and hold on tight

 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

I have to use what's in the Battleforce, and that means everything. I need it so I save money as I may not like play Orks, and I don't want to spend $300+ on them just to find out I dislike them.

Thanks so much by the way for the huge response though! You really thought about it!

This message was edited 1 time. Last update was at 2012/04/04 02:40:32


"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in us
Grovelin' Grot






ah I see. So yea that kind of limited the options. Trukks can be fragile alone still but there are ways to protect even a single trukk to get alot of use out of it, such as if you do get to go first rush it forward as fast as possible, even if its destroyed you got that much extra movement for the squad. If you dont get to go first try to deploy it behind cover or at least squads to give it a little cover.

If your just starting and learning orks one thing to defiantly remember, dont try to hold back, your goal (even with shoota boyz) is to get into combat asap, that is where youll tear anything usunder. And the waaagh!!! you cant forget. On one turn (Not the first) you get to give all your squads fleet so they can run and assault, fantastic for closing the gap at that crucial point, sometimes even allowing you to make assaults by turn two.

But if you are using bikes, the bigger the squad the better, normal or nob. It means more shots, and more wounds. I personally still find normal bike squads hard to use effectivly, more or less they harrass units, scare other players, and come in to assist assaults and tough fights or work their way around to try to strike at key targets.

This message was edited 1 time. Last update was at 2012/04/04 02:45:29




http://www.dakkadakka.com/dakkaforum/posts/list/0/438214.page#4081538
Military themed orks! Grab your tank and hold on tight

 
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

You seem to have a huge understanding of Orks though. I was wondering what you'd do for a 1000pt army (Or even a 750pt army, that'd be great!) for a beginner. Mind sharing your thoughts?

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in gb
Regular Dakkanaut



England

Have you actually bought the battleforce yet?
   
Made in us
Land Raider Pilot on Cruise Control





Renton, Washington

Not yet! Considering the many other armies I have, I don't have the money yet.

"So does he cast off a frail mortal frame for something greater and more difficile. So does he become a Dreadnought."
3000ishpts
1500ish pts
1000ish pts
Alpha Legion + World Eaters 2000ishpts
Cryx - 19pts
Khador - 7pts
Legion Everblight - 25pts 
   
Made in gb
Regular Dakkanaut



England

If you havent bought it yet, i recommend that you dont.

1 trukk isnt enough
3 bikes isnt enough
20 boyz isnt enoughh.

go on ebay, get the assault on black reach boyz they are really cheap, example: http://www.ebay.co.uk/itm/20-Space-Ork-Boyz-/230769837864?pt=UK_Toys_Wargames_RL&hash=item35baf44728

£60 battleforce or £55 for 60 boyz and 5 Nobz?

If you get a Nobz plastic kit. this will give you lots of bitz to customize the boyz and give the units Nob a PK
also you can get the old trukks on ebay for about £5. so really dont get the battleforce.

This message was edited 3 times. Last update was at 2012/04/04 03:01:52


 
   
 
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