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Made in us
Drop Trooper with Demo Charge




Lost in Warp... again

redkommando wrote:Having a repeat of Sanguinius' mutation within the Blood Angels

What, like in the Blood Angels Omnibus?

And back OT, as much as I don't like Ultramarines, this Heretical, Traitorous alliance with the Tau might just completely ruin them for me. Not Ultramarines in specific, but SM in general I mean. As much as I would like some fluff to back up the SM/Tau Battle Brothers thing, that fluff would probably ruin SM for me.
   
Made in nz
Road-Raging Blood Angel Biker






[CLASSIFIED]

DMajiko wrote:
redkommando wrote:Having a repeat of Sanguinius' mutation within the Blood Angels

What, like in the Blood Angels Omnibus?



But that was chaos influence of a corrupted inquisitor, so it doesn't count

This message was edited 1 time. Last update was at 2012/07/19 07:48:27




in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

For the Blood Angels, I fear two things:

1) More examples of ignoring the effects of the Black Rage. Mephiston is cool as a unique one-off, and is very special both on and off the battlefield for it. Lemartes, though... his fluff just doesn't sit right with me. If there were any more I'd have to take a long hard look at my regular Death Company and wonder if they just needed to man up a little.
2) Anything that leans more towards Fantasy's Vampires style-wise. I was worried about the way Astorath turned out looking, but luckily it looks to have stopped with him so far.

And on another note... one of the cooler parts of Blood Angel fluff I was disappointed to see missing from the latest Codex. Their ages-old quest for revenge on the Black Legion. This was mentioned a few times in 2nd and 3rd edition but now, it's like it never happened. Their Primarch killed our Primarch and (indirectly) caused our one major flaw, for crying out loud!

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in jp
Sneaky Lictor




Eye of Terror... I think

Tyranids: Multiple seperate have minds like the zerg...

Chaos: Making them a broken faction of renegades and space pirates... wait... damn

Necrons: They stop writing fluff about the C'tan having an influence on the galaxy (The Deciever was one of my favorite characters in 40k)

This message was edited 1 time. Last update was at 2012/07/19 09:38:13


Children of Excess 2500pts
Hive Fleet Chimera 3000pts
 
   
Made in hr
Willing Inquisitorial Excruciator




Croatia

Corax never cried, he had piece of Istvaan in the eye....

ADB: I showed the Wolves revealing the key weakness at the heart of the World Eaters; showing Angron that his Legion was broken and worthless compared to the others; that he was the one primarch who couldn't trust his own warriors, and that they didn't care if he lived or died; showing that loyalty to brothers and sons is the heart of success for the Legiones Astartes, to the point even Lorgar makes a big deal out of saying the World Eaters and their primarch were massively outclassed by Russ, and Angron was too stupid to see the lesson Russ had sacrificed time, sweat, and blood, to teach. We're talking about a battle the Wolves won, by isolating the enemy general through pack tactics, and threatening to kill him, without a hope of defending himself. It was a balance, 50/50 - Angron overpowered Russ, and the Wolves were losing ground to the World Eaters; but Russ and his warriors had Angron by the balls, and barely broke a sweat. They won, no question. Lorgar even says: "The Wolves won, meathead."

Dorn won’t help you either. He’s too busy being the Emperor’s groundskeeper, hiding behind the palace walls. The Wolf is too busy cutting off heads as our father’s executioner, while the Lion holds on to his secrets, and has no special fondness for you. Who else will come? Not Ferrus, certainly. Nor Corax either. Even as we speak, I suspect he flees for Deliverance. Sanguinius?’ Curze laughed cruelly. ‘The angel is more cursed than I. The Khan? He does not wish to be found. So who is left? No one, Vulkan. None of them will come. You are simply not that important. You are alone.’ Konrad Curze to Vulkan


 
   
Made in eu
Alluring Sorcerer of Slaanesh






Reading, UK

Having our Primarch fall to Chaos because of a talking sword, how silly does that sound ... oh, wait ..

This message was edited 1 time. Last update was at 2012/07/19 10:33:42


No pity, no remorse, no shoes 
   
Made in us
Boosting Black Templar Biker




Boston,MA

For the Templars they would be ruined if they were rolled into the Codex Space Marines and were forced to be stuck with bolters...damn bolters....

Black Templars are the best Space Marine Chapter out of all the Space Marines. They are the most fanatical marines out there. They are on an endless, eternal crusade for the god emperor. AND they get in the face of the enemy. Thats the way to get things done.

33-20-5
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Check out my EDM DJ mixes at http://soundcloud.com/henrywhite

 
   
Made in dk
Unhealthy Competition With Other Legions





Pilau Rice wrote:Having our Primarch fall to Chaos because of a talking sword, how silly does that sound ... oh, wait ..



Well the One ring corrupting Isildur didn’t sound too silly in my ears. Me thinks Graham tried to do the same with Fulgrim.

This message was edited 1 time. Last update was at 2012/07/19 11:25:35


 amanita wrote:
So dare I ask what happens if he farts? Could it blow the seals on the lower portion of his armor? Or is a space marine's system immune to such mundane fluctuations of bodily conduct?

 Moktor wrote:
No one should be complaining about this codex. It gave regular Eldar a much needed buff by allowing us to drop Fire Dragons and D-Scythe Wraithguard wherever we want, without scatter. Without this, I almost lost a game once. It was scary. I almost took to buying fixed dice to ensure it never happened again.
 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Judging by the fluff in the back of the new rule book, the Chaos fluff seems to be largely unchanged, I'd be really surprised if they get screwed up (fluff-wise at least).

DE aren't going to get re-written for another decade at least, so they'll be in a good place for a while

My only fear is for Eldar, and it's not a problem with their book so much as its an issue with the Imperial books/dex's. The Eldar always used to be (and should always be IMO) the greatest psykers bar none (I might let the Emperor off, but no one else). In their constant attempt to keep making Marines look super cool they are inflating some characters psychic powers to a level that makes then totally eclipse the Eldar, And that takes away from their special-nuss in my eyes.

This message was edited 1 time. Last update was at 2012/07/19 11:34:52


   
Made in us
5th God of Chaos! (Yea'rly!)




The Great State of Texas

Buttons wrote:So, I was posting on a largely unrelated thread and mentioned that I couldn't think of how a writer could truly ruin the fluff behind the Imperial Guard. Make them incompetent? Hell 80% of the Guard is already portrayed that way. Make them the best individual soldiers in the galaxy? The other 20% are already like that (Cadians are just below marines, Catachans are the best jungle fighters etc.)

Anyway, what changes to the fluff of your faction could you think of that would ruin it for you?


Make the guard walking rambos.

Turn the eldar into spazz marienz hurr!

-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
 
   
Made in eu
Alluring Sorcerer of Slaanesh






Reading, UK

Redcruisair wrote:
Pilau Rice wrote:Having our Primarch fall to Chaos because of a talking sword, how silly does that sound ... oh, wait ..



Well the One ring corrupting Isildur didn’t sound too silly in my ears. Me thinks Graham tried to do the same with Fulgrim.


And failed.

No pity, no remorse, no shoes 
   
Made in eu
Wicked Warp Spider




A cave, deep in the Misty Mountains

Gorechild wrote:My only fear is for Eldar, and it's not a problem with their book so much as its an issue with the Imperial books/dex's. The Eldar always used to be (and should always be IMO) the greatest psykers bar none (I might let the Emperor off, but no one else). In their constant attempt to keep making Marines look super cool they are inflating some characters psychic powers to a level that makes then totally eclipse the Eldar, And that takes away from their special-nuss in my eyes.


Right here, I agree with all of this.

I also think Necrons got ruined. I was drawn into 40k because of the mindless, merciless soulless that the oldcrons were. No alliances, no honour no emotions, just the slaying of every living thing in the galaxy.

I used to like necrons;

Aaaaaaand it's gone.

Craftworld Eleuven 4500

LoneLictor on thread about an ork choking the Emperor:
 LoneLictor wrote:
I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.

Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space.
 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

There are many dynasties that are still mindless, soulless Necrons. All of the Dynasties lead by Destroyer Lords are exactly this, and are entirely in keeping with the Oldcrons.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
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[MOD]
Solahma






RVA

... until the new Destroyer Lord models are released at least.

   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Well, to change Destroyer Lord fluff, they'd need to go back and change their entry in the current Necron Codex, too, not just release some models.

Even other Necrons find the Destroyers freakin' scary.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in nz
Road-Raging Blood Angel Biker






[CLASSIFIED]

Super Ready wrote:For the Blood Angels, I fear two things:

1) More examples of ignoring the effects of the Black Rage. Mephiston is cool as a unique one-off, and is very special both on and off the battlefield for it. Lemartes, though... his fluff just doesn't sit right with me. If there were any more I'd have to take a long hard look at my regular Death Company and wonder if they just needed to man up a little.
2) Anything that leans more towards Fantasy's Vampires style-wise. I was worried about the way Astorath turned out looking, but luckily it looks to have stopped with him so far.

And on another note... one of the cooler parts of Blood Angel fluff I was disappointed to see missing from the latest Codex. Their ages-old quest for revenge on the Black Legion. This was mentioned a few times in 2nd and 3rd edition but now, it's like it never happened. Their Primarch killed our Primarch and (indirectly) caused our one major flaw, for crying out loud!


I couldn't agree more, it was kind of disheartening to see that was missing the the codex.
And in the older codexs, Lemates wasn't afflicted by the Black Rage was he?
And Astrorath is too fantasy like, I mean my best mate uses the model for his Vampire Lord



in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun 
   
Made in us
Mutated Chosen Chaos Marine







Describing Chaos Space Marines as a broken faction of pirates and raiders that aren't actually much more experienced or superior to regular Space Marines.

Waaaaaaaaaaaaaaaaaaaaaaaait a second....
   
Made in ca
Veteran Inquisitorial Tyranid Xenokiller






The 2 lost SM Primarchs show up, turn out to be women and want to unite the galaxy with hugs

This message was edited 1 time. Last update was at 2012/07/20 02:55:22


 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

The Emperor reincarnates as a woman.

Might make a better go of it, that way. Emperor MK 1 was a sucky parent

This message was edited 1 time. Last update was at 2012/07/20 03:08:03


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Lone Wolf Sentinel Pilot




Ascalam wrote:The Emperor reincarnates as a woman.

Might make a better go of it, that way. Emperor MK 1 was a sucky parent

Some motherly instincts should help a bit.

LoneLictor wrote:Describing Chaos Space Marines as a broken faction of pirates and raiders that aren't actually much more experienced or superior to regular Space Marines.

Waaaaaaaaaaaaaaaaaaaaaaaait a second....

Not sure which side you are supporting?
   
Made in us
Mutated Chosen Chaos Marine







Buttons wrote:
LoneLictor wrote:Describing Chaos Space Marines as a broken faction of pirates and raiders that aren't actually much more experienced or superior to regular Space Marines.

Waaaaaaaaaaaaaaaaaaaaaaaait a second....

Not sure which side you are supporting?


I am saying that Chaos Space Marines were pretty fethed up fluff wise as a faction.
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Space Marines: 10 feet tall
Female Space Marines: 12 feet tall
Chaos Space Marines: 14 feet tall
Grey Knights: 16 feet tall
Chaos Grey Knights: 17 feet tall
Female Chaos Grey Knights: 20 feet tall
That seems about right...

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
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Made in us
Lone Wolf Sentinel Pilot




purplefood wrote:Space Marines: 10 feet tall
Female Space Marines: 12 feet tall
Chaos Space Marines: 14 feet tall
Grey Knights: 16 feet tall
Chaos Grey Knights: 17 feet tall
Female Chaos Grey Knights: 20 feet tall
That seems about right...

Primarch: 24 feet tall
Female Primarch: 28 feet tall
Chaos Primarch: 30 feet tall
Female Chaos Primarch: 34 feet tall
Emperor: 40 feet tall
Female Emperor (wouldn't that be Empress?): 45 feet tall
Chaos Emperor: 50 feet tall
Female Chaos Empress: 60 feet tall.
   
Made in us
Storm Trooper with Maglight






Buttons wrote:
purplefood wrote:Space Marines: 10 feet tall
Female Space Marines: 12 feet tall
Chaos Space Marines: 14 feet tall
Grey Knights: 16 feet tall
Chaos Grey Knights: 17 feet tall
Female Chaos Grey Knights: 20 feet tall
That seems about right...

Primarch: 24 feet tall
Female Primarch: 28 feet tall
Chaos Primarch: 30 feet tall
Female Chaos Primarch: 34 feet tall
Emperor: 40 feet tall
Female Emperor (wouldn't that be Empress?): 45 feet tall
Chaos Emperor: 50 feet tall
Female Chaos Empress: 60 feet tall.


Squat Chaos Empress: Titan high
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

You broke my joke...

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Storm Trooper with Maglight






purplefood wrote:You broke my joke...


Mission accomplished, my job is done here.



Back on topic, IG is my favorite faction, and its kinda hard to screw it up. That said just do this

   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

I'm gonna go a little all-out on this one - how to make it better and worse (imho/ymmv)!

Black Templar
Why they're cool: They're a bunch of hardcore puritan zealots.
Better: I dunno, they're pretty awesome as they are.
Worse: Turn them into hypocrites. I can actually see this happening if someone with an anti-religion bias takes over the fluff-writing, but imho the Black Templar are meant to be single-mindedly adherents to their faith.

Blood Angels
Why they're cool: Sanguinius was pretty badass admittedly, and their emphasis on assault and speed is cool.
Better: Imho, the Blood Angels need a bit more character. Maybe some sort of divide in the chapter and/or successors regarding those who suffer from the Black Rage - some defend them whereas others believe they should be executed immediately. Not sure what I really think about that, but it's an idea anyway (and would open up some new list-making opportunities).
Worse: Play up the "flawless" aspects of the Blood Angels, making them a bunch of even more androgynous pretty boys who are super-special at everything. Start calling every piece of equipment "Blood _____" or "_____ of Blood", etc.

Chaos Daemons
Why they're cool: They're freaking extra-dimensional horrors!
Better: As it is, they don't really seem like that much of a threat to be honest. "Oh no, daemons might attack this world temporarily!" They need some more suitably grim-dark menace to make them seem like a real and terrifying threat (especially considering they are probably the most evil race in the entire game). They should be able to arrive from enemy psykers who suffer a perils of the warp attack (or make it an option instead of a normal perils attack).
Worse: Turn them into cartoonishly evil, mindless monsters.

Chaos Space Marines
Why they're cool: They're Space Marines, only with lots of cool evil toys.
Better: The Legions need to have their flaws played up as if 40k were a Shakespearean tragedy (eg, Thousand Sons need to be more inherently arrogant), and they need to be more of a terrifying foe (eg, successful Black Crusades).
Worse: Make them super-mopey, prone to incessant in-fighting and lose constantly.

Dark Angels
Why they're cool: They... uh... get lots of Terminators. That's cool. Heck, the Fallen are cooler than the Dark Angels themselves.
Better: They need some more differentiating. Not entirely sure how that should be done...
Worse: ...but if they play up the "Lion" angle, that would be the wrong way to do it. Also, making them justifiably arrogant would be dumb.

Dark Eldar
Why they're cool: They're sadistic, manipulative S&M space elves... that sounds really stupid, but it's awesome in execution.
Better: Hard to say. Personally, I think that Dark Eldar have great fluff currently. I'd maybe play up their mercenary aspects and make their raids seem more threatening, but as they stand they're pretty awesome.
Worse: Turn Dark Eldar into a bunch of moustache-twirling, cackling cartoon villains.

Eldar
Why they're cool: They're psychically powered space elves with a cool caste-like system.
Better: They've been nerfed, fluff-wise. Avatars are a joke, Craftworlds get destroyed every weekend and Farseers are not much more than a plot-device to make bad things happen to the interloping human characters. They need to get back their technological and psychic dominance from humanity (Necrons are justifiably more advanced), whilst playing up their dying race aspect in the process.
Worse: Make it so that they aren't going to die out inevitably. Also, continuing to nerf them in the fluff to the point of obsolescence.

Grey Knights
Why they're cool: They're the elitest of the elite in humanity's armies.
Better: They got pretty derpy in their last Codex... the Grey Knights themselves need to become more rare, acting as tools of Inquisitors. Making them like a super-special Space Marine chapter gets rid of a lot of their mysterious essence.
Worse: Make them all live in the warp with Draigo and launch attacks on the daemons while inside their warp-fortress... Or, at the very least, make all their fluff as cringe-inducing as the 2 pages about Draigo.

Imperial Guard
Why they're cool: They're the expendables, backed up by huge guns.
Better: Guard have pretty awesome fluff as it is. Commanders could perhaps be a bit more colourful though.
Worse: Make them incompetent to the point of redundancy perhaps? I really don't know how you could screw up the Guard.

Necrons
Why they're cool: Space Terminator-mummies.
Better: I personally like their new fluff (before they were just Tyranids with armour plating), but it is far too cartoonish and they lost a lot of their old menace. Maybe get rid of some of the silly aspects of the new Necrons (that map that can blow up solar systems, all of Imhotek's dialogue, Flayed One plague, etc), and make them more evil. Easiest way to do this - make them jealous of the races with flesh-and-blood bodies and/or harvest people for the C'tan again. Retain the new personality of the Necrons though.
Worse: Go back to the old fluff. Yay for flavourless Tyranid rip-off robots.

Orks
Why they're cool: They're hilarious warmongering aliens.
Better: They're already awesome.
Worse: Ditch their humour entirely. That would be crippling. To knock them down even more, make it so they will ally with any race willingly and happily.

Sisters of Battle
Why they're cool: They're nuns with guns!
Better: Sisters revolve entirely around their faith. I'd play up the "Chaos Sisters" element a bit more, but mostly to remind people that it is technically possible (not to make it a common occurrence in the fluff or anything like that).
Worse: See Black Templar entry.

Space Marines
Why they're cool: They're the easy middle-ground army.
Better: Ultramarines are so bland that it hurts. As the poster-boys, they get all of the adaptations as well (the Ultramarines movie, Space Marine game, etc). In my opinion, the blandness of the Ultramarines hurts these products - they're so inherently generic that they reflect poorly on the fantastic 40k universe itself. Ultramarines need some flavour severely. Bring back Tyrannic War Veterans, make their dogmatic adherence to the Codex more explicit (and with greater consequence) in the fluff, make them force the Codex Astartes onto other chapters (opening up Marine on Marine conflict of interest), etc. Anything is better than "boring".
Worse: Make every Space Marine wish they were boring like the Ultramarines.

Space Wolves
Why they're cool: Freaking space-viking-werewolves. That's ing awesome.
Better: Take them back to their viking roots and play up individual heroism/sagas, whilst balancing the werewolf aspect without making it overbearing. Change Canis Wolfborn's name so that people will finally shut up about Wolfy McWolferson bull when they make fun of the Wolves. And make the 13th company more present in the fluff.
Worse: Take some of the stupid bits of fluff (like boarding a void whale and blowing it up) and making all of it like that. Making Wolfy McWolferson the Thunderwolf Rider an actual character.

Tau Empire
Why they're cool: They're a young race with technological superiority.
Better: Honestly, I think the Tau would be better with the rumours of genocide/sterilization.
Worse: Make the manga aspects more explicit by drawing inspiration from more sources. Super Sayan Ethereals anyone?

Tyranids
Why they're cool: They're a swarm of bugs destined to consume everyone.
Better: Personally I don't have a problem with Cruddace's additions to the Nid fluff (burning out from lack of food), as it makes them less over-powered than they previously were. But you know how to make the 40k universe even more frightening? Go with the theories - actually suggest that the Hive Fleets are running away from something... something big.
Worse: Give the Tyranids an actual weakness. Sure it makes them less retardedly overpowered, but it doesn't fit with a grimdark universe.

This message was edited 1 time. Last update was at 2012/07/20 14:07:12


   
Made in ca
Sneaky Striking Scorpion





Ontario Canada

How to ruin the Tau

Step 1: Ethereals are a manufactured puppet race controlled by the Eldar.
Step 2: everything awesome Farsight did was because the sword has tainted him and linked him to Chaos.
Step 3: Add more useless subjugated races, while leaving the Tau military a giant 1 trick pony (rail gunz!)


 
   
Made in ca
Veteran Inquisitorial Tyranid Xenokiller






I always thought of Farsight's blade as either Necron or Old One tech, not anything chaos
   
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Newport News, VA

If they cut the size of the Black Templars from 5-6 thousand templars to codex chapter size. That...would be one of the worst things they could do. Oh and give them a home world...that would be horrible too.

 
   
 
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