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![[Post New]](/s/i/i.gif) 2012/03/11 04:56:02
Subject: Re:Guild Wars 2
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Screaming Shining Spear
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![[Post New]](/s/i/i.gif) 2012/03/11 14:15:18
Subject: Guild Wars 2
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Decrepit Dakkanaut
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A character creation tool from that site.
http://gw2.luna-atra.fr/character_tool/
The blank skills tool for you to play with.
http://gw2.luna-atra.fr/skills_tool/
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![[Post New]](/s/i/i.gif) 2012/03/11 15:16:51
Subject: Re:Guild Wars 2
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Screaming Shining Spear
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![[Post New]](/s/i/i.gif) 2012/03/11 17:13:12
Subject: Guild Wars 2
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Consigned to the Grim Darkness
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Taht's what I had in mind for my necro. Dagger/Dagger and Axe/Horn (I liked the horn's abilities more than the focus' abilities) Dag/Dag gives me... -- Necrotic bite, a health steal/melee attack. -- Life Siphon, another health steal, probably ranged. -- Dark Pact, sacrifice health to inflict bleeding. -- Mark of Blood, Mark that regens allies and burns foes that activate it. -- Unholy Feast, cripples nearby enemies, does more damage with more conditions on them. Axe/Horn as my secondary gives me: -- Rending Claws, attack with bleeding effect -- Ghastly Claws, multiple attacks -- Feast of Corruption, removes boons, additional damage for each boon -- Wail of Doom, cone confuse/daze -- Locust Swarm, gain swiftness, summon locusts to siphon energy. Then for the second bar: Healing: Consume Conditions -- Look at Plague Signet. Utility 1: Signet of Undeath -- For faster death shroud generation and emergency revive. Utility 2: Signet of the Locust -- Movement speed is nice, but more importantly it's another health steal. Utility 3: Plague Signet -- Combined with Consume Conditions, I can keep conditions off of allies and heal myself at the same time. Or utterly gut a single enemy with conditions. Elite: Plague Form -- I like plague form the most out of the three forms. http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3832g09tlslr4t4uae00000 Rough draft for my warrior: http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3470003m3s442o459000000 Rough draft for my engineer: http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3ep000dqninhe0hf9000000 Rough draft for my elementalist: http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3232m0gjlhgl2bgo0000000 And finally a rough draft for my thief: http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3ckag07nii7t7vn2b500000 Automatically Appended Next Post: Also it's apparent that Ir eally like the new signets heh.
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This message was edited 3 times. Last update was at 2012/03/11 17:44:04
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/03/11 22:40:39
Subject: Guild Wars 2
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Screaming Shining Spear
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I like the signets for necros, but my love for minions is greater.
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![[Post New]](/s/i/i.gif) 2012/03/11 23:24:06
Subject: Guild Wars 2
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Pyro Pilot of a Triach Stalker
New Jersey
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I don't know if I've been out of the loop or I'm just plain stupid (probably a combination of the two), but could someone help me with making a Guardian build, specifically a somehwat offense focused one?
What's the theory or game plan behind them? I was thinking of Sword and Torch and focus on burning and conditions. Not to mention a one handed sword with a torch/focus just sounds awesome. There's so much more complexity now beyond attributes and skills like in GW1; I need to figure out how to best make my class.
Automatically Appended Next Post:
Here's what I came up with, no idea if it'll work though
http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3ab9g09chp9kmjml100uk0k6p6q6t797c7u80
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This message was edited 3 times. Last update was at 2012/03/12 00:25:21
"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2012/03/11 23:55:28
Subject: Guild Wars 2
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Frenzied Juggernaut
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So the necromancer can have all its pets out at once yea? Anyone know if the guardian can have all his summoned weapons out at once also?
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![[Post New]](/s/i/i.gif) 2012/03/12 08:15:06
Subject: Guild Wars 2
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Screaming Shining Spear
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If you slot them, yes. But necro has 6 minion skills, and only 5 slots, so has to choose between a couple of them. With my guardian, I plan to be the guy that gets teammates out of oh-bugger situations. Use Merciful Intervention, then either Banish the enemy out if they're knockback-able, or use Signet of Judgement on the teammate if they're not. Use Ring of Warding if enemy is knocked back or Line of Warding if not. Use "Hold the Line!" to get the ally back on his feet if not yet done so, and use Healing Breeze if lots of healing is needed. While doing all this, blast away with Orb of Light and other staff skills/Tome of Courage if needed.
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This message was edited 1 time. Last update was at 2012/03/12 08:19:27
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![[Post New]](/s/i/i.gif) 2012/03/12 11:35:25
Subject: Guild Wars 2
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Decrepit Dakkanaut
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asimo77 wrote:I don't know if I've been out of the loop or I'm just plain stupid (probably a combination of the two), but could someone help me with making a Guardian build, specifically a somehwat offense focused one? What's the theory or game plan behind them? I was thinking of Sword and Torch and focus on burning and conditions. Not to mention a one handed sword with a torch/focus just sounds awesome. There's so much more complexity now beyond attributes and skills like in GW1; I need to figure out how to best make my class. Automatically Appended Next Post: Here's what I came up with, no idea if it'll work though http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3ab9g09chp9kmjml100uk0k6p6q6t797c7u80 http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3ab9g09b9d9lmjml10au00u6f6r6s6t7t7u80 A few modifications, I added a signet that ups condition damage and rewired your traits to put the condition duration and damage first with power third. As an offensive guardian you an absorb some big blows with your heavy armour and regenerate them fast with high health regeneration but you'll need to dodge out of combat in order to regenerate, use the sword skill 2 to jump in and out of combat while keeping almost perpetual burning with your torch skills (on lower cooldowns due to one of the traits) and virtues (that causes burning every 5th strike, with a sword this is about every 1 and a half seconds). If you are hit by conditions use smite conditions. If a boss is signalling a big attack use shelter. If you are low on health dodge out of combat and use shelter. When using the staff use matyr (skill five) to take conditions from allies and either use smite conditions or kite and use shelter until the duration expires (guardians have high health regeneration so can absorb conditions easier than most professions). Line of warding is the other interesting skill on the staff, use it at choke points (such as in caves) to hold enemies back so you can regenerate a bit. Generally use the staff as your support or retreat weapon. And remember, burning stacks in duration NOT intensity so applying lots of burns quickly doesn't do any more damage than applying one burn every few seconds (or however long they last, your burn duration is upped by 300% due to the trait selection I gave you so you may be able to keep a target constantly burning using just your virtues). Something else to consider is using a greatsword as they hit multiple targets with each swing and are just as mobile as the sword, using a greatsword you could make your constant burning an AoE effect rather than single target and greatly increase damge at the cost of swing speed. If you went greatsword instead of sword/torch you'd have to make some big trait modifications but if you swapped staff for greatsword (even though greatsword and sword/torch fill similar roles) you could keep that trait set up.
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This message was edited 2 times. Last update was at 2012/03/12 12:39:04
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![[Post New]](/s/i/i.gif) 2012/03/12 22:03:27
Subject: Re:Guild Wars 2
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Pyro Pilot of a Triach Stalker
New Jersey
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Thanks for the tips. After reading your post and some of the mechanics of the game on the wiki I've come up with this.
http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3ab9g09c9k9lmj9o10au00u6f6g6g6q6r6r6r6s6t7t7t7t7u7u8080
I changed some of the stuff in the build you posted. I got rid of Smite Condition because as a Guardian I don't think I'll have too much trouble dealing with them. I can activate Virtue of Resolve to shake them off, and my Signet of Resolve will passivley get rid of them. I also took Sanctuary as my elite because controling movement seems more useful in the long run, and I don't like how the tomes lock you in place.
As for traits I changed some stuff. I replaced Eternal Spirit with Fiery Wrath. if I'm going to be burning a lot of foes then dealing 10% extra damage to ignited ones could be useful. I'd also consider getting the trait that boosts Spirit Weapon damage by 10%. I wonder if that would stack with the trait that makes Spirit Weapons cause burning which would essentially accomplish the same thing but have the added bonus of me also dealing out 10% extra damage to burning foes.
I replaced Radiant Fire with Right Hand Strength because a 15% boost to Torch skill recharge is only 3 seconds which is not worth it IMO. Plus if my precision is boosted so much then an extra 15% to crit chance could be pretty useful especialy since I blind and burn with criticals.
Also Greatswords do seem rather good, though possibly redundant with Sword & Torch. I know I won't give up the Sword & Torch simply because it's cool. As for my secondary weapon I'm not entirely sure on what to use. I was drawn to Staff mostly because I liked caster/support classes in GW1.
Also it seems like the link refuses to work it won't save some the traits I picked.
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This message was edited 1 time. Last update was at 2012/03/12 22:04:33
"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2012/03/12 22:26:31
Subject: Guild Wars 2
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Decrepit Dakkanaut
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While it does appear to be awesome that you can put lots of burning on enemies you really don't want to be applying too much as duration stacks not damage, an enemy with 5 burning effects on them will only take the damage of 1 burning effect per second and so if you're constantly applying them (which is what your suggested build does) you will have a lot of redundancy. http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3ab9g09b9dhp9l9o10au00u6f6g6g6g6q6r6r6r6s6s6t6t7t7t7t7t7u7u80808082 You have a virtue that acts pretty much exactly like signet of resolve and shelter is VERY useful in both PvE and PvP for hiding out to recouperate or blocking big attacks so I would strongly recommend keeping shelter. Smite conditions and zealots fire if the build some badly needed AoE (and extra condition removal to boot for the former) so are needed, for this reason keeping the torch cooldown reduction trait is a good idea as if you use zealots fire then zealots flame is put on a 40s cooldown which is reduced to 34 seconds by the trait. Judges intervention is some extra mobility and a little bit of AoE damage. I removed the spirit weapon as unless you spec into being very spirit weapon orientated and treat it like a pet they aren't particularly good, the skillslot is better spent with something more agressive. As you've got very little in the way of traits that increase the power of boons or healing I've got rid of most skills that apply those, this is an offensive guardian build after all. I swapped the single spirit weapon trait for the torch cooldown trait for the reasons I mentioned above and I chucked in judgemental to ensure burning is constant (but not OTT). EDIT: just knocked up a tanky necromancer build before bed http://gw2.luna-atra.fr/skills_tool/?lang=en&code=38a7004m4q8b4rln2e00ukk5f5h5j5r5u656b
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This message was edited 2 times. Last update was at 2012/03/13 00:10:42
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![[Post New]](/s/i/i.gif) 2012/03/13 00:58:33
Subject: Guild Wars 2
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Pyro Pilot of a Triach Stalker
New Jersey
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I appreciate the tips, and I'll certainly take them into consideration. Unfortunatley for some reason half the traits in the build you posted weren't slotted. I don't know if it's just me but it seems a lot of choices seem to get erased when links to builds are posted. The entire Radiance and Virtue trees are blank for some reason.
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2012/03/13 08:12:34
Subject: Guild Wars 2
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Screaming Shining Spear
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Yeah, I'm having that problem with my mesmer build as well, which is why I won't post it until the glitch is fixed. Suffice to say, it's a very troll build.
Jack-of-all-trades Elementalist (Earth focused):
http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3222206v2elk2clm00akkaa0k0n0u10191e09 Automatically Appended Next Post: ASTFGL
https://buy.guildwars2.com/
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This message was edited 1 time. Last update was at 2012/03/13 14:15:00
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![[Post New]](/s/i/i.gif) 2012/03/13 14:31:45
Subject: Guild Wars 2
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Decrepit Dakkanaut
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Words do not describe it.
https://buy.guildwars2.com/collectors-edition
3 days early access and access to all beta weekends (other than the first which comes out before the preorder), a surprisingly good 10" statue, art prints, a "making of" book and a soundtrack as well as a cool looking tin thing with the map embossed on it.
£130 is a bit steep but I'm totally willing to pay that.
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![[Post New]](/s/i/i.gif) 2012/03/13 14:42:05
Subject: Guild Wars 2
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Screaming Shining Spear
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I'm going to be F5ing the page on April 10th all day to get my CE.
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![[Post New]](/s/i/i.gif) 2012/03/13 14:42:35
Subject: Guild Wars 2
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Decrepit Dakkanaut
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That's pretty much my entire march paycheck. Totally worth it. For you yanks it's $150 and for the europeans it's €150. And system requirements! Windows® XP Service Pack 2 or better Intel® Core™ 2 Duo 2.0 GHz, Core i3, AMD Athlon™ 64 X2 or better NVIDIA GeForce 7800, ATI Radeon X1800, Intel HD 3000 or better (256MB of video RAM and shader model 3.0 or better) 25GB available HDD space Broadband internet connection Keyboard and mouse.
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This message was edited 2 times. Last update was at 2012/03/13 15:02:20
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![[Post New]](/s/i/i.gif) 2012/03/13 15:05:55
Subject: Guild Wars 2
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Screaming Shining Spear
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25GB? Time to delete all my junk on my computer.
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![[Post New]](/s/i/i.gif) 2012/03/13 15:11:58
Subject: Re:Guild Wars 2
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Lady of the Lake
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Not that bad, should be able to run it.
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![[Post New]](/s/i/i.gif) 2012/03/13 15:54:33
Subject: Guild Wars 2
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Consigned to the Grim Darkness
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Bluh bluh.
I can't even REMOTELY afford that.
How much for the regular digital edition?
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/03/13 16:34:12
Subject: Guild Wars 2
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Decrepit Dakkanaut
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The $150 is THE most expensive option with all the bells and whistles, there are two more options (including the regular preorder) that will be much less expensive. If I had to throw darts I'd say the digital deluxe (game and a few digital features like a unique minipet and a cosmetic elite skill) is around $110 due to the lack of statue and art prints taking production costs down and the lack of anything to mail whereas the normal preorder is likely around $70. These are just plucked out of thin air but seem about right. ALL preorders will get access to all subsequent beta events as well as 3 days head start (seeing as each beta event is 3 days and there will be at least one beta this is actually a minimum of 6 days of pre-release play, possibly 9).
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This message was edited 1 time. Last update was at 2012/03/13 16:35:35
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![[Post New]](/s/i/i.gif) 2012/03/13 16:36:20
Subject: Guild Wars 2
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Screaming Shining Spear
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Digital deluxe is $79.99. Regular digital is $59.99. Think the info is on Massively.
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![[Post New]](/s/i/i.gif) 2012/03/13 16:37:48
Subject: Guild Wars 2
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Decrepit Dakkanaut
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Much lower than my estimates, excellent.
Also if you are having trouble coughing up the money I'd be happy to split the payment with you mel, circumstances may change though.
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![[Post New]](/s/i/i.gif) 2012/03/13 18:05:10
Subject: Guild Wars 2
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Consigned to the Grim Darkness
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corpsesarefun wrote:The $150 is THE most expensive option with all the bells and whistles, there are two more options (including the regular preorder) that will be much less expensive. If I had to throw darts I'd say the digital deluxe (game and a few digital features like a unique minipet and a cosmetic elite skill) is around $110 due to the lack of statue and art prints taking production costs down and the lack of anything to mail whereas the normal preorder is likely around $70. These are just plucked out of thin air but seem about right.
Hm. $70 is still twenty more than normal for a PC game... Also I can afford sixty bucks by the tenth of next month, probably. Especially since I'm home cooking instead of eating out and I'm the one getting groceries (the other members of the household are advert-prone and keep getting unnecessary stuff) heh... Saved about twenty to thirty a week this way.
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This message was edited 2 times. Last update was at 2012/03/13 18:10:04
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/03/13 18:12:25
Subject: Guild Wars 2
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Decrepit Dakkanaut
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Our friend swordwind found the actual prices, standard preorder is $60.
SW:TOR was £50 for the game and a month play, GW2 is the same with unlimited play and early access.
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![[Post New]](/s/i/i.gif) 2012/03/13 18:23:00
Subject: Guild Wars 2
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Consigned to the Grim Darkness
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Yeah, it's a reason why I'm not playing old republic.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/03/13 18:36:28
Subject: Guild Wars 2
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Decrepit Dakkanaut
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I don't have a problem with paying £10 extra for early access to a game that will give me many more hours of enjoyment than most games released at the moment.
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![[Post New]](/s/i/i.gif) 2012/03/13 18:39:39
Subject: Guild Wars 2
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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Honestly, I don't care one bit about the statue. The only preorder bonus I'd really give a damn about would be an artbook.
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![[Post New]](/s/i/i.gif) 2012/03/13 19:00:26
Subject: Guild Wars 2
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Nihilistic Necron Lord
The best State-Texas
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That CE looks pretty good. I may pick that one up. Better than the Skyrim one, at least.
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![[Post New]](/s/i/i.gif) 2012/03/13 19:08:23
Subject: Guild Wars 2
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Shas'o Commanding the Hunter Kadre
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So long as those collectors digital items don't give too much of a boost to players, I'm fine with it. Probably only getting the deluxe version though, I don't need a damn statue.
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![[Post New]](/s/i/i.gif) 2012/03/13 19:47:54
Subject: Guild Wars 2
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Consigned to the Grim Darkness
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IIRC all of the preorders get the in-game items.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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