Thank you very much everyone!
: Glad to hear! I'm happy she could be used as an inspiration.
A week has passed since we played the "turn 3" of the campaign.
My undead, "The Lost and Forgotten" as they are now called, faced a possessed warband "The Bloodbenders" in a bloody battle on the streets of Mordheim.
A warpstone infused mage called "Medumar the Magnificent" has accidentally cast a disorienting spell covering the battlefield, causing warriors to lose their way.
Game play wise this meant some interesting rules for deployment. Half of the models from each warband had to be randomly given to the opposing player.
After that the board was divided into four equal squares. We would then take turns deploying models (our own and the opponent's) to each square in a way, that the next model would be placed into the next square clockwise. We would continue this until all the models had been placed.
Deploying this way was really interesting, as it offered some tactical choices.
As the game started, I had a huge model advantage: My model count was 15 and my opponent's only 6.
The scales were pretty even still, as "The Bloodbenders" had a really strong mercenary (from the campaign market) and two Possessed monsters.
The game itself was just a regular skirmish. The winner would be the last warband standing.
A few special rules were in play: During the first turn, charging, shooting or spellcasting were not allowed, as all the warriors were too disoriented.
During the first four turns of the game, no warband could rout from the field, but every model failing an all alone test (LD
test when fighting alone against more than one enemy warrior) would run away from the battle.
The deployment done. All the characters are scattered all over the battlefield. The dice were used to mark the deployment squares.
I packed my models in a hurry before work, so this happened during transportation
Luckily this can be fixed carefully with some hot water.
I tried to deploy the models in a way, that I would have the upper hand in every square possible. It was not hard, as I had almost three times more models than the Possessed.
I managed to deploy the slow moving mercenary warrior to the corner in way, that he would not be a threat during the early turns of the game.
During the first turn, both warbands moved around the battlefield trying to find a good charging angle.
My deployment plan paid off during the second turn, as I was able to get a Direwolf, The Vampire and one Dreg against a single Mutant. Even though the mutant had an armor save of 3+, I was able to finish him off during a single round of combat.
I was a bit over confident and decided to charge a Possessed with three Ghouls. Total of 9 attacks against a single enemy, nothing can go wrong, right?
I rolled really poorly, only hitting three of the nine attacks (with a 4+ to hit). The Possessed also had the resilient rule, making it really hard to wound him. I did not manage to do any damage.
During the next combat, the possessed took down all of my ghouls with a help from a another warrior (forget what he was called).
On the other side of the battlefield, I had a little more luck. My ghoul hero, "Edgar the Cursed", managed to take down the Magister (possessed leader) before he was able to do anything.
The Magister must have fallen pretty badly from the wall, as he suffered a serious wound while rolling the effects from the post game injury table.
As the two Possessed monsters were tearing ghouls left and right, reinforcements advanced to slow them down. Their goal was to hold them off until my Necromancer would be able to run away to safety with a chest containing most of my campaign assets.
The Vampire, "Valerie", trying to hide from a bow wielding warrior.
During the 4th and 5th turn of the game, a possessed archer managed to get some really lucky rolls, killing one zombie and stripping two wounds from my Vampire.
The Possessed monsters kept taking down my henchmen, while I only managed to take a few wounds out of them.
Both warbands had taken over 25% casualties, so had to roll to see if they would rout. Even though we both succeeded with the test, I decided to bugger off at the start of the 6th turn.
The undead had taken so many casualties, that the Vampire decided to retreat to lick her wounds.
So far: 1 win, 2 losses
for "The Lost and Forgotten".
Every surviving character got quite a bit of experience, as story wise it was a really challenging experience to survive from the disorienting spell cast by Medumar the Magnificent.
I was able to roll a quite a few of advancement rolls, gaining some really good advances: various new skills for my heroes (yet to decide which), +1 weapon skill to the already hard hitting Ghouls and a more wounds for "Edgar the Cursed" (the Ghoul hero).
After rolling all the serious injury - rolls, I had only lost two zombies. I was lucky, as I had lost three ghouls and two Direwolves in addition to them.
As a bonus, the Mutant I managed to take out of action died during my opponent's rolls. This means that my Necromancer will be able to bring him back up fighting for the Undead!
He has a pretty poor stat line, but has some cool mutations and good gear, which he will be able to keep.
A bit of rambling there. It's a late hour, so my writing is really inconsistent.
Anyway, it was a fun game and I'm looking forward to the next battle.
The campaign is on a summer break, but we will continue playing in August.
A small update from my hobby table.
I quickly painted a couple of chest to represent containers in the game, in which I have to store all my campaign assets.
These were ordered by a friend of mine, so I'm not actually sure where they came from. I have to ask him.
Prototyping my new Zombie mutant. He has a sword, shield and a scorpion tail. I'm trying to create something really weird using various bits, but it's still lacking something. Everything is held together with greenstuff for testing purposes. I might have to find some Nurgle bits to make him look more appropriate. A zombified mutant should look disgustinlgy weird.
I found this beauty in one of the hobby stores nearby and could not help myself from buying it. I thought it would be cool to have some variation with the wolves.
Speaking of variation, I decided to try something very weird with one of the Wolves I still have left over. The image is a bit bright, but I won't go into too much detail just yet.
Quite a long post. Hopefully it was readable. As I mentioned, it's getting really late and I'm tired, so my writing is not the best.
Anyhow, thanks for checking this out and see you next time!