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![[Post New]](/s/i/i.gif) 2011/01/02 22:20:16
Subject: Tankbustaz Nobz
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Zealous Sin-Eater
Chico, CA
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OK, so I'm making a Tankbustaz unit and I not sure on the what to arm the Nob with Rokkit or PK. The Rokkit will let him shoot, but the unit will have no power weapon. While the PK will let me open MEQ, ofcouse I don't want them in CC with them anyways. So is 15pts worth lossing a shot, I'm aiming for a 10 Tankbustaz unit. Thanks.
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Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor. |
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![[Post New]](/s/i/i.gif) 2011/01/02 22:56:57
Subject: Tankbustaz Nobz
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Arch Magos w/ 4 Meg of RAM
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I don't take a PK. You eventually want the squad to end up in CC with vehicles, and I find the Tankbusta bombs are sufficient. PKs and Rokkit-hammers mean less shooting, and shooting tanks is why you took them.
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![[Post New]](/s/i/i.gif) 2011/01/02 23:02:16
Subject: Tankbustaz Nobz
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Battlewagon Driver with Charged Engine
Ye Olde North State
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My suggestion? Don't take tankbustas. at first glance, they are a good tank hunting unit. Then, you notice the stupid glory hogs rules, so even that tank on the other end of the board must be shot at, even though your lootas or flash gitz or whatever have thinned out the unit that the guy's HQ is in, and you could finish it off.. but no, you've just got to shoot at the fire prism that's a good 50 inches away..
they tend to not be fast enough to catch some tanks ont here own, so often have to be mounted in a trukk, but they can't take trukks as dedicated transport, so there goes on of your troop slots on the worst transport in the game. Also, most things will shoot them out as soon as they become a threat.
But if you really want them, i'd keep the rokkit launcha. less points, and tank bustas are deadly enough up close with their tankbusta bombs and tank hammers.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/01/02 23:16:18
Subject: Tankbustaz Nobz
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Skillful Swordmaster
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Who the hell fields tankbustas? Unless the guy your playing is a fething slow there is no way that they are going to be effective they will just spend the game getting kited by AV14 and then lured into double tap range.....
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Damn I cant wait to the GW legal team codex comes out now there is a dex that will conquer all. |
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![[Post New]](/s/i/i.gif) 2011/01/02 23:29:23
Subject: Re:Tankbustaz Nobz
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Lead-Footed Trukkboy Driver
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It'd probably be best to keep the rokkit, Orks BS2 means that you only score hits with sheer volume of fire, taking away from that probably isn't going to be the best thing. However I haven't personally used them so I don't know how they perform.
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This message was edited 1 time. Last update was at 2011/01/02 23:29:33
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![[Post New]](/s/i/i.gif) 2011/01/03 00:50:28
Subject: Tankbustaz Nobz
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Arch Magos w/ 4 Meg of RAM
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loota boy wrote:My suggestion? Don't take tankbustas. at first glance, they are a good tank hunting unit. Then, you notice the stupid glory hogs rules, so even that tank on the other end of the board must be shot at, even though your lootas or flash gitz or whatever have thinned out the unit that the guy's HQ is in, and you could finish it off.. but no, you've just got to shoot at the fire prism that's a good 50 inches away..
I've never actually had the game come down to a situation like this, and I've played quite a few games. Tank Bustas shoot at tanks, and given how meched up everyone is, they'll have their hands full doing that. Boyz, Shoota or Slugga, are better equipped to kill infantry, so let them do that job. Jubear wrote:Who the hell fields tankbustas? Unless the guy your playing is a fething slow there is no way that they are going to be effective they will just spend the game getting kited by AV14 and then lured into double tap range.....
Unless the enemy fields exclusively AV14, they can't kite you with it. You aren't forced to shoot at the closest tank, just a tank.
I've used Tank Bustas successfully in this list:
Wazdakka Gutsmek 180
Big Mek, KFF, BP, 90
14 Tank Bustas, 3 Bomb Squigs, 225
30 Slugga Boyz, Nob, PK, BP, 3 Rokkits, 250
30 Slugga Boyz, Nob, PK, BP, 3 Rokkits, 250
30 Slugga Boyz, Nob, PK, BP, 3 Rokkits, 250
5 Warbikers, Nob, PK, BP, 165
2 Deffkoptas, TL-Rokkits, 90
1500
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![[Post New]](/s/i/i.gif) 2011/01/03 03:28:11
Subject: Tankbustaz Nobz
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Lone Wolf Sentinel Pilot
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Thats a lot of rokkits. But it looks good to me. I would go with the rokkit. You have plenty of powerklaws. Oh, and all you haters. He wants advice on equipment for his tankbustas, not "don't use them". Please be helpful, and answer the question asked.
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This message was edited 1 time. Last update was at 2011/01/03 03:29:41
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![[Post New]](/s/i/i.gif) 2011/01/03 21:51:06
Subject: Re:Tankbustaz Nobz
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Death-Dealing Ultramarine Devastator
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As many have said, take a rokkit over the PK. One thing I would suggest, take the bomb squigs. I dont have the book at hand, but I have used them in the past, and they were very useful, also good for making you laugh when they hit your own unit. As far as the glory hogs rule, I think you get around that if you can just keep them in a truck, or battlewagon, or you could just keep them out of line of sight of enemy tanks when you need them to shoot at infantry.
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1225 70% painted
40% painted |
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![[Post New]](/s/i/i.gif) 2011/01/03 22:04:38
Subject: Re:Tankbustaz Nobz
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Zealous Sin-Eater
Chico, CA
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Thanks I was going towards Rokkit, but wasn't sure. Already got the 2 of the Squigs done, and Glory Hog isn't much of a issue if you know how to handle it.
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Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor. |
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![[Post New]](/s/i/i.gif) 2011/01/04 16:21:33
Subject: Tankbustaz Nobz
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Sneaky Kommando
Hemet california
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as long as you know how to block line of sight tankbustas are great.
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Diplomacy is the act of saying good doggie until you can find a big enough gun!!!
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![[Post New]](/s/i/i.gif) 2011/01/04 21:42:05
Subject: Tankbustaz Nobz
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Regular Dakkanaut
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loota boy wrote:My suggestion? Don't take tankbustas. at first glance, they are a good tank hunting unit. Then, you notice the stupid glory hogs rules, so even that tank on the other end of the board must be shot at, even though your lootas or flash gitz or whatever have thinned out the unit that the guy's HQ is in, and you could finish it off.. but no, you've just got to shoot at the fire prism that's a good 50 inches away..
they tend to not be fast enough to catch some tanks ont here own, so often have to be mounted in a trukk, but they can't take trukks as dedicated transport, so there goes on of your troop slots on the worst transport in the game. Also, most things will shoot them out as soon as they become a threat.
But if you really want them, i'd keep the rokkit launcha. less points, and tank bustas are deadly enough up close with their tankbusta bombs and tank hammers.
The thing about glory hogs, is its kind of a crappy rule but if you put them in a transport they are not that bad....you don't use tank bustas to pop big bad lrs (though in cc they can thanks to tank hammers). You use them to kill transports which is never a bad thing for orks because the last thing you want is for a squad of orks to have to pop a transport in cc and then get hosed by the unit inside of it.
Jubear wrote:Who the hell fields tankbustas? Unless the guy your playing is a fething slow there is no way that they are going to be effective they will just spend the game getting kited by AV14 and then lured into double tap range.....
Tankbustas can kill av 14 in cc pretty easily, with tank hammers and even tank busta bombs can hurt it. The thing about tank bustas is on paper they are not that good but even in some competitive settings they can be put to use by a smart player. People will look at your list and laugh at the fact that your taking tankbustas and sometimes will even underestimate you as a player which is to your advantage. OH and remember if you take bomb squigs you dont have to worry about your tank hammer models never getting to fire.
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![[Post New]](/s/i/i.gif) 2011/01/04 22:20:35
Subject: Tankbustaz Nobz
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Longtime Dakkanaut
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I too do not really understand all the tankbusta-hating that goes on around here. It's true--they're not as good as they used to be, back when they had the Tank Hunters rule and were cheaper. That said, though, an entire unit of rokkit launchaz is a new possibility for orks that can easily make back their points against most of the medium armour in the game at short range and almost any tank in melee, not to mention their incredible utility against monstrous creatures. All in all, I've found them to perform pretty tolerably well. They're never the best unit in my list, but they never find themselves short of targets, nor do they often fail to earn back both their cost and kill point.
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This message was edited 1 time. Last update was at 2011/01/04 22:20:42
There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2011/01/05 13:01:27
Subject: Tankbustaz Nobz
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Skillful Swordmaster
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MekanobSamael wrote:I too do not really understand all the tankbusta-hating that goes on around here. It's true--they're not as good as they used to be, back when they had the Tank Hunters rule and were cheaper. That said, though, an entire unit of rokkit launchaz is a new possibility for orks that can easily make back their points against most of the medium armour in the game at short range and almost any tank in melee, not to mention their incredible utility against monstrous creatures. All in all, I've found them to perform pretty tolerably well. They're never the best unit in my list, but they never find themselves short of targets, nor do they often fail to earn back both their cost and kill point.
Because lootas do the same job but better =) And yes a good player can use his own trucks etc to block LOS but now you have to factor in the cost of a transport to make them effective.
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Damn I cant wait to the GW legal team codex comes out now there is a dex that will conquer all. |
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![[Post New]](/s/i/i.gif) 2011/01/05 13:20:42
Subject: Tankbustaz Nobz
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Yellin' Yoof on a Scooter
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I use small squads of tank bustas alot, for very specific things and they come in very handy. I spend 100 pts or so and just charge em in at the tanks. They are like any thing with orks, more units the better, skip the PK and the bomb squigs, get close and tankbusta bombs. The only vehicles I find really difficult to catch are the eldar vehicles. Remember its a game of chess, deploy smartly and use the geomety of deployment to maximize your effectiveness, go first or steal the initiative, and go hard and fast for the tanks, box em in and run em down. If not no biggie, keep the tanks running and on the defensive has been a decent result. Remember, the game is about achieving a decent medium and squeaking out a victory. Use all the ork units is the only way to learn. But they are a specific unit for a very specific purpose.
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This message was edited 1 time. Last update was at 2011/01/05 13:22:58
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![[Post New]](/s/i/i.gif) 2011/01/05 13:57:19
Subject: Tankbustaz Nobz
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Regular Dakkanaut
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Jubear wrote:MekanobSamael wrote:I too do not really understand all the tankbusta-hating that goes on around here. It's true--they're not as good as they used to be, back when they had the Tank Hunters rule and were cheaper. That said, though, an entire unit of rokkit launchaz is a new possibility for orks that can easily make back their points against most of the medium armour in the game at short range and almost any tank in melee, not to mention their incredible utility against monstrous creatures. All in all, I've found them to perform pretty tolerably well. They're never the best unit in my list, but they never find themselves short of targets, nor do they often fail to earn back both their cost and kill point.
Because lootas do the same job but better =) And yes a good player can use his own trucks etc to block LOS but now you have to factor in the cost of a transport to make them effective.
But lootas don't have assault weapons or access to a nob with a bosspole, and they can't kill tanks in cc as well as tankbustas can. I am not saying lootas suck because they are really good. I am just saying that tank bustas are not as bad as everyone thinks. Sure you need the points for a transport, but a battlewagon with 2 big shootas armor plates and a deff rolla is only 135 points and is a monster in its own right.
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![[Post New]](/s/i/i.gif) 2011/01/05 15:17:39
Subject: Tankbustaz Nobz
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Arch Magos w/ 4 Meg of RAM
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I'd never skip the Bombsquigs. It almost doubles a Tankbustas squad's output for the turn, but fires at a separate target so you don't overkill the first. I've gotten my share of double kills, which is far more impressive than anything Lootas can do.
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![[Post New]](/s/i/i.gif) 2011/01/05 15:45:13
Subject: Tankbustaz Nobz
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Regular Dakkanaut
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DarkHound wrote:I'd never skip the Bombsquigs. It almost doubles a Tankbustas squad's output for the turn, but fires at a separate target so you don't overkill the first. I've gotten my share of double kills, which is far more impressive than anything Lootas can do.
Allows you to fire them from the model with the tank hammer too. I always take one tank hammer, its great when you see the shock on someones face when your tank hammer punches a dred in the face in cc.
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