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![[Post New]](/s/i/i.gif) 2012/02/04 19:11:54
Subject: Space Marines vs. Spartan IIs
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Stealthy Warhound Titan Princeps
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Totalwar1402 wrote:I actually agree with the guy. The rules mean that an eversor has quite a good chance of killing a squad of marines. Also, a vindicare was able to kill the Primarch of the Night Lords, even though he knew his death was coming he still allowed it to happen and never bothered reforming his soul in the warp but the rifle was clearly powerful enough to do that. I haven't read Nemesis, but its probably because they took the view assasians are just regular people and therefor have to be weaker than astartes even if the rules contradict it. That breaks the norm that the game inflates the powers of stuff on the tabletop, since two assasians in CC would certainly be able to kill multiple marines. Another good example is Death cult assasians who easily have better equipment and stats than a marine.
But that seems a bit OT since the question is
marines vs spartans
It was not a vindicaire, it was a callidus. A c'tan phase sword SHOULD be able to cut through just about anything because, y'know, c'tan phase sword.
And ofc they are better on the TT. IG commanders are multiple wounds characters, having more wounds than astartes or nobz, because otherwise it would be a rather boring game. It is a game mechanic. Plus, an eversor is unlikely to beat a squad of marines with a PF sarge even on the TT.
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![[Post New]](/s/i/i.gif) 2012/02/04 19:37:16
Subject: Re:Space Marines vs. Spartan IIs
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Longtime Dakkanaut
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But if you try to bracket units. Think how strong a kroot is, str4 and a few capable (courage and honour REDQUALL) of wrestling a marine. Without any tech, without any biological augmentation per sae. Spartans are described as easily beyond the level of str associated with humans with the aliens being described as stronger. Its less apparent in the game because you're mostly fighting things more stronger than you. In the books when the chief does fight humans he literally pulverises them and thats without the aid of armour. Because halo games avoid gore this isn't represented like it would be in SPACE MARINE. A spartan probably could pick up a jackal/human one handed and slice it in two with his knife. But, Halo's not that sort of game so you simply hit them and some blood squirts out. Even a power armoured human, like a sister of battle, wouldn't be capable of doing something like that and are actually (though i disagree with it myself  ) over-powered by regular humans in Faith and Fire despite wearing power armour. So Spartans really are in the same bracket as marines, being probably of equal strength.
Also, lasguns are still only str3 and references to them being weak are certainly more in evidence than in being able to kill marines. The Soul Drinkers novels are much in this vein with guard units being utterly massacred by marines with next to little impact being made by the guard. Remember an autogun is also just str3 and is equivalent to regular bullet weapons (even looking like an M-16). So, if we assume plasma and UNSC weapons are at that level it follows that others are much better. A sniper rifle would probably have rending, a missile launcher is a missile launcher and several covenant weapons would be particularly stronger.
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![[Post New]](/s/i/i.gif) 2012/02/04 20:03:12
Subject: Re:Space Marines vs. Spartan IIs
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Battlefortress Driver with Krusha Wheel
...urrrr... I dunno
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im2randomghgh wrote:In Courage and Honour they take cover from Pulse Weapons when ambushing a Devilfish (which probably aren't that more powerful than Covenant plasma)
They are enormously more powerful. Let me put it this way: Lasguns blow arms clean off, which makes their power comparable to a modern .50 cal anti-matter rifle, but with less penetrating power.
No they aren't. You've misread the fluff.
A lasgun can remove a limb in a single shot on highest power. On this power setting, you get a few shots out of a full clip max. This has been confirmed time and again in books and fluff, not least of which was Storm of Iron as well as the IG codex itself. On the standard setting, they are roughly comparable to a modern assault rifle, but with considerably more reliable performances due to their rugged design.
Also, slightly off-topic question; why did you bother making this thread at all? It's clear you're fully intending to try and fight every point regardless of it's viability or the overestimation of your assertions, and are not interested in any real discussion or comparison.
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This message was edited 1 time. Last update was at 2012/02/04 20:04:17
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![[Post New]](/s/i/i.gif) 2012/02/04 20:06:18
Subject: Re:Space Marines vs. Spartan IIs
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Stealthy Warhound Titan Princeps
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Totalwar1402 wrote:But if you try to bracket units. Think how strong a kroot is, str4 and a few capable (courage and honour REDQUALL) of wrestling a marine. Without any tech, without any biological augmentation per sae. Spartans are described as easily beyond the level of str associated with humans with the aliens being described as stronger. Its less apparent in the game because you're mostly fighting things more stronger than you. In the books when the chief does fight humans he literally pulverises them and thats without the aid of armour. Because halo games avoid gore this isn't represented like it would be in SPACE MARINE. A spartan probably could pick up a jackal/human one handed and slice it in two with his knife. But, Halo's not that sort of game so you simply hit them and some blood squirts out. Even a power armoured human, like a sister of battle, wouldn't be capable of doing something like that and are actually (though i disagree with it myself  ) over-powered by regular humans in Faith and Fire despite wearing power armour. So Spartans really are in the same bracket as marines, being probably of equal strength.
Also, lasguns are still only str3 and references to them being weak are certainly more in evidence than in being able to kill marines. The Soul Drinkers novels are much in this vein with guard units being utterly massacred by marines with next to little impact being made by the guard. Remember an autogun is also just str3 and is equivalent to regular bullet weapons (even looking like an M-16). So, if we assume plasma and UNSC weapons are at that level it follows that others are much better. A sniper rifle would probably have rending, a missile launcher is a missile launcher and several covenant weapons would be particularly stronger.
Kroot are a bad example. If they were to eat gretchin, they would get really weak, really fast. If they were to eat space marines, or if they were to eat ork nobz, they would get really strong, really fast. Kroot eating a bio titan? They would likely look like ogryns. Str4 would be their average, and also kroot are taller than elites OR space marines, and are enormously disproportionate for their weight/strength ratio so...
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![[Post New]](/s/i/i.gif) 2012/02/04 20:15:52
Subject: Space Marines vs. Spartan IIs
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Junior Officer with Laspistol
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I'm still laughing at the whole Spartan blocking an energy sword with his rifle gak in the video, then people arguing the rifle is made to withstand plasma, while their armour isn't. Sorry, for me that is where the argument was lost for the Spartans.
Also, the numbers of surviving Space Marines to this day vs surviving Spartans is in the high thousands vs what, two? And don;t try the plot armour gak. We have Calgar, Draigo, Lysander, Azrael, Belial, Tiguirus, etc. Vs Master Chief and Noble 6 - oh, wait, 6 died in Reach. Plot armour FTW.
And that leads me onto another point. Reach. Massive losses for the Spartans, and they still lost Reach, nearly dooming mankind in the fething process. Epic fail in my books; At least the ultrasmurfs held Macragge vs the 'nids (The closest comparison I can think of).
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Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. |
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![[Post New]](/s/i/i.gif) 2012/02/04 20:27:49
Subject: Space Marines vs. Spartan IIs
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Water-Caste Negotiator
orem, Utah
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Except this is about Spartan 2 not 3s there were around 30 on reach that are applicable to this argument and only 2-3 died there the rest are alive,books, or trapped,still alive, on the shield world onyx. So reach has no real place here.
And I've already pointed out why numbers of survivors doesn't matter
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This message was edited 1 time. Last update was at 2012/02/04 20:28:39
are you going to keep talking about it, or do something already? |
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![[Post New]](/s/i/i.gif) 2012/02/04 20:41:24
Subject: Space Marines vs. Spartan IIs
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Longtime Dakkanaut
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liquidjoshi wrote:I'm still laughing at the whole Spartan blocking an energy sword with his rifle gak in the video, then people arguing the rifle is made to withstand plasma, while their armour isn't. Sorry, for me that is where the argument was lost for the Spartans.
Also, the numbers of surviving Space Marines to this day vs surviving Spartans is in the high thousands vs what, two? And don;t try the plot armour gak. We have Calgar, Draigo, Lysander, Azrael, Belial, Tiguirus, etc. Vs Master Chief and Noble 6 - oh, wait, 6 died in Reach. Plot armour FTW.
And that leads me onto another point. Reach. Massive losses for the Spartans, and they still lost Reach, nearly dooming mankind in the fething process. Epic fail in my books; At least the ultrasmurfs held Macragge vs the 'nids (The closest comparison I can think of).
Well, the Imperium is dying, the marines glory days of the Great Crusade are long over, they're failing to keep the Empire together let alone expanding. Whole chapters have been wiped out or suffered huge losses. Scythes of the Emperor were annialated by the Tyranids and several others wiped out. The Crimson fists almost got destroyed. 300 Imp Fists got torn up by a necron army. And marines aren't protected by plot armour? Put a marine chapter in the same position as those at reach. Hundreds of enemy ships bombarding you from orbit with no means of stopping them glassing you. We know that even a regular bombardment is devastating, capable of levelling hive worlds with the level of firepower. If we were going with actual logic, all any army would need to do is appear from warp and then level the fortress monastry from orbit. Killing most marines instantly. Plot armour prevents this in all but exceptional cases such as with the Crimson fists where a stray missile detonates the munitions under the fortress. Despite the fact that an indescriminate bombardment by dozens of warships firing several hundred of these missiles would easily find a weak point just by law of averages. This is before you consider the more high tech races like Tau, eldar and necrons that could use guided munitions to crack weak points in the fortress. Likewise, a marine army would be killed on the ground. If one in ten guard have plasma guns then PA counts for nothing. etc etc etc. Marines also have plot armour.
Also a main, very important theme of all the Halo books is that the UNSC can beat the covenant on the ground. With the Spartans they actually continuously win these fights. The problem is that they are totally outclassed in terms of ships. The Covenant can simply glass human worlds and force them to withdraw. Automatically Appended Next Post: im2randomghgh wrote:Totalwar1402 wrote:But if you try to bracket units. Think how strong a kroot is, str4 and a few capable (courage and honour REDQUALL) of wrestling a marine. Without any tech, without any biological augmentation per sae. Spartans are described as easily beyond the level of str associated with humans with the aliens being described as stronger. Its less apparent in the game because you're mostly fighting things more stronger than you. In the books when the chief does fight humans he literally pulverises them and thats without the aid of armour. Because halo games avoid gore this isn't represented like it would be in SPACE MARINE. A spartan probably could pick up a jackal/human one handed and slice it in two with his knife. But, Halo's not that sort of game so you simply hit them and some blood squirts out. Even a power armoured human, like a sister of battle, wouldn't be capable of doing something like that and are actually (though i disagree with it myself  ) over-powered by regular humans in Faith and Fire despite wearing power armour. So Spartans really are in the same bracket as marines, being probably of equal strength.
Also, lasguns are still only str3 and references to them being weak are certainly more in evidence than in being able to kill marines. The Soul Drinkers novels are much in this vein with guard units being utterly massacred by marines with next to little impact being made by the guard. Remember an autogun is also just str3 and is equivalent to regular bullet weapons (even looking like an M-16). So, if we assume plasma and UNSC weapons are at that level it follows that others are much better. A sniper rifle would probably have rending, a missile launcher is a missile launcher and several covenant weapons would be particularly stronger.
Kroot are a bad example. If they were to eat gretchin, they would get really weak, really fast. If they were to eat space marines, or if they were to eat ork nobz, they would get really strong, really fast. Kroot eating a bio titan? They would likely look like ogryns. Str4 would be their average, and also kroot are taller than elites OR space marines, and are enormously disproportionate for their weight/strength ratio so...
Fine, genestealers.  Nothing mechanical about them and they're actually grown from humans.
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This message was edited 1 time. Last update was at 2012/02/04 20:44:16
Starting Sons of Horus Legion
Starting Daughters of Khaine
2000pts Sisters of Silence
4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts
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![[Post New]](/s/i/i.gif) 2012/02/04 20:52:52
Subject: Space Marines vs. Spartan IIs
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Trazyn's Museum Curator
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Totalwar1402 wrote:
Fine, genestealers.  Nothing mechanical about them and they're actually grown from humans.
No, not fine.
Kroot will not, under any circumstance eat any form of nid or any organism infected with nid DNA.
See : First Ciaphus Cain book, I forgot the title.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/04 20:56:12
Subject: Space Marines vs. Spartan IIs
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Longtime Dakkanaut
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CthuluIsSpy wrote:Totalwar1402 wrote:
Fine, genestealers.  Nothing mechanical about them and they're actually grown from humans.
No, not fine.
Kroot will not, under any circumstance eat any form of nid or any organism infected with nid DNA.
See : First Ciaphus Cain book, I forgot the title.
No, I was argueing about how Spartans should str4 because of what other non-marine things have str4. He dismissed Kroot as an example, so I cited genestealers.
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Starting Sons of Horus Legion
Starting Daughters of Khaine
2000pts Sisters of Silence
4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts
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![[Post New]](/s/i/i.gif) 2012/02/04 21:08:22
Subject: Re:Space Marines vs. Spartan IIs
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Battlewagon Driver with Charged Engine
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Ok, this has actually gotten kind of irritating.
If we're going to try to make any kind of comparison, here, then the FIRST thing we have to look at is what the primary sources (ie word-of-God from the creators, in this case Bungie and GW) actually say about the capabilities of the two forces. Right? Right. Both Black Library and the various Halo novels are usually sub-contracted out, and both are pretty inconsistent; the Halo novels tend to be a bit better than BL, but they're certainly not perfect.
So we did that already. We went through the official sources; the codex, the official Halo sourcebooks, etc. We did that pages ago. Not everything can be compared directly, so really we could only get solid information on the physical improvements that went into the SPARTANs and Space Marines bodies, and a little bit about the different armors. And guess what they told us?
They told us that SPARTANs have a lot of really, really cool stuff; bioenhancements that make them inhumanly strong, fast and perceptive, built-in AIs, automatic high-performance first aid systems, powerful high-tech equipment. They're damn good soldiers, easily capable of taking on a very large number of humans and winning.
And they also told us that Space Marines have all that and much, much more. This is the problem that the "SPARTANs are superstrong!" and "SPARTANs never miss!" and "SPARTANs are ninjas!" arguments are failing to understand; there is NOTHING, literally nothing at all, that tells us that SPARTANs are any better in any of these fields than Space Marines are, and a whole hell of a lot that tells us they're WORSE in most of them. This is a strictly comparative point, not an objective one; you can argue that Space Marines are as weak as you want, but that doesn't change the fact that SPARTANs, according to their own source materials, are weaker.
I'm just gonna quote myself here; yes, these are two long posts. You still might want to read them, since basically everything that anyone has said in this entire thread is dealt with in them. We're making a comparison, people; the answer to "Pssh, Space Marines just have plot armor, they aren't that good" is "Read the sources; they're a hell of a lot better than SPARTANs".
BeRzErKeR wrote:There is one ability which SPARTANS receive from their biological implants and Space Marines don't, directly; improved reflex action speed, due to faster neurotransmission. That is, indeed, an important advantage; although it should be noted that even in this area Space Marines aren't clearly behind, as they receive years of intense hypno-therapy and chemical conditioning which is designed to give them this very ability, along with many others. But let's leave that aside and focus only on the physical implants for now.
Space Marine biological improvements give them a host of OTHER advantages, which more than compensate. Here's a list, leaving out those that SPARTANS also possess, such as super-dense muscle, hardened bones, and enhanced eyesight; we'll assume that SPARTAN biotech and Space Marine biotech are equally efficient for the purpose of this discussion, so those enhancements that they both have we won't count on either side. Furthermore, we won't bother to mention those enhancements which Space Marines possess, but are not directly relevant to a combat scenario. The particular implant which provides each enhancement is also listed.
-Growth of (ceramically-reinforced) bone tissue into dense, interlocking plates, which provide a bulletproof layer of secondary armor over vital organs. Yes, it is explicitly called "bulletproof". (Ossmodula)
-Increased blood supply and redundant circulatory organs, both increasing a Space Marine's strength and speed by supplying far more oxygen and nutrients to his muscles than a human (or SPARTAN) can, and allowing him to survive normally catastrophic damage to his original heart. (Secondary heart)
-Increased oxygen-carrying efficiency of blood, allowing a Space Marine to draw more energy from a given amount of oxygen than normal. (Haemastamen)
-Increased oxygen capacity due to additional lung volume, allowing Space Marines to function in environments too oxygen-poor for humans to survive. (Multi-lung)
-The ability to absorb oxygen from toxic environments without injury. This includes the ability to breathe and function normally underwater.(Multi-lung)
-The ability to form scar tissue within seconds after suffering an injury, preventing blood loss and infection from wounds. (Larraman's Organ)
-The ability to perform continuous combat operations without sleep for a much longer time than normal before performance begins to erode, and to maintain conscious situational awareness even while sleeping. (Catalepsean Node)
-Immunity to toxins whether aerosol, contact/injected or ingested, as well as the ability to go briefly unconscious and carry out a rapid emergency detoxification of the body if something extremely dangerous has managed to bypass all the layers of defense. (Preomnor, Multi-lung, Oolitic Kidney)
-Chemical regulation of all bodily functions, maintaining the peak efficiency of both implanted and natural organs. (Oolitic Kidney)
-Improved hearing, including the ability to selectively filter out or enhance particular sounds, and immunity to nausea or disorientation from inner-ear disturbance. This includes immunity to the disorienting effects of explosions and other rapid changes in pressure. (Lyman's Ear)
-Ability to track by smell and taste like a bloodhound. (Neuroglottis)
-Protection against extreme temperatures and low-pressure environments, including limited protection even from vacuum. (Mucranoid, Melanochrome to some extent)
-Direct neural connection to the machine-spirit of their personal suit of power armor, essentially allowing them to react and move much more quickly and flexibly than is possible without such a connection. This is why Astartes power armor is personal; only one Space Marine can connect to a given suit in this manner, and it must be individually adapted to that particular Space Marine. (Black Carapace)
So in short; SPARTAN-IIs are, probably, faster to react than Space Marines are. That isn't certain because of the aforementioned hypnotherapy and mental conditioning, but let's assume they do. Assume that SPARTAN-II nervous signals just move faster through their bodies than those of Space Marines do; this gives them an edge in reaction times. How big an edge, we don't know, but let's assume it's pretty damn big; they're STILL going to get wrecked. That is the only advantage they possess, and the Space Marines have everything else they have plus a hell of a lot more.
A SPARTAN has reinforced bones; a Space Marine has reinforced bones AND has grown them into a suit of bullet-proof plate armor around his internal organs, which makes him much more resistant to injury.
A SPARTAN has enhanced musculature; a Space Marine has enhanced musculature AND more efficient oxygen transfer AND more oxygen circulating overall, so unless you want to argue that the SPARTAN augmentation is by itself more effective than all of those put together (which you can't, since Space Marine and SPARTAN muscle enhancement work identically) a Space Marine is much stronger than a SPARTAN, and faster as well.
A SPARTAN has enhanced eyesight; a Space Marine has enhanced eyesight AND improved hearing (over which can exercise conscious control to the point of selectively focusing on certain sounds) AND can find his enemies by smell alone, which means that he's nearly always going to be the ambusher rather than the ambushee.
In addition to all this a Space Marine can function normally in environments where a SPARTAN would quickly die; maneuver and remain indefinitely in places that a SPARTAN cannot either see into or fight in (such as deep underwater); fight without sleep, unimpaired, for an extended period (permitting him to keep the SPARTAN under continuous pressure until he started to make mistakes due to fatigue); and survive injuries that would kill a SPARTAN immediately, including flat-out ignoring any wound less serious than a smashed bone or vital organ trauma. A SPARTAN is less physically capable than a Space Marine in every aspect of warfare, and on top of that the average Space Marine will have literally decades of experience over any SPARTAN-II.
None of this is 'fanwank'. I haven't made any of this up, it comes straight from the Codex and official materials. I don't play Space Marines, and I don't particularly like it that they're so over the top and Mary Sue-ish, but I do mind your claim that noting the fact that Space Marines are ludicrously powerful even in comparison to other sci-fi supersoldiers somehow removes my objectivity.
And, by the way, here's a handy source where you can read up on and confirm all of this, if you like. All sourced straight to the Codex and easily confirmable, so yes, this is official.
http://warhammer40k.wikia.com/wiki/Space_Marines
BeRzErKeR, responding to Kaldor's arguments about the post just above wrote:
I'm not going to quote-cut your post; I'll just talk about your points in order. I'll bold each argument to make the wall o' text easier to section up.
First: improved lactate recovery versus better oxygenation. I'm going to have to disagree with your analysis.
The reason is twofold; first, that it's not clear that lactate even hinders muscle contraction; and second, that even if it is a hindrance, preventing muscle fibers from going anaerobic (through increased oxygenation), or even slowing down the process, is a much more efficient way of increasing effective strength and endurance.
This is a case where Bungee actually tripped themselves up, because they put a little too much real science in their pseudoscience; since the Halo games have come out there's been further research on muscle fatigue, and it's been discovered that lactate both hinders muscular activity (by lowering the sensitivity of certain contractile tissues to a particular calcium ion) and also aids muscular activity by increasing the amount of calcium which is present, as well as neutralizing the limiting effects of potassium buildup! That being so, even if we assume for the sake of argument that the net result is a hindrance, the benefit is still at least partially counteracting itself, and it certainly won't be very efficient.
Space Marines use a much more straightforward and efficient method; they simply pour more oxygen into the muscular tissue to allow it to respirw freely even while working hard. For one thing, that by itself prevents the production of practically all of the byproducts of muscular exertion, since they can only be produced in an anaerobic environment; and for another, aerobic respiration is about nineteen times more efficient than anaerobic. That means that the SPARTAN MEI proteins cut in too late; they slow down lactate buildup, yes, but by the time lactate buildup is occurring at any speed your muscle fibers have already run out of oxygen, and as a consequence are now requiring nineteen times as much energy input to do the same amount of work. The Space Marine implants, by contrast, are going to work much more efficiently simply because they're preventing an anaerobic environment from ever occurring in the muscle tissue; that means that a Space Marine is going to be using a lot less energy to exert the same amount of force as a SPARTAN, which translates to greater strength, greater speed, and greater endurance.
In short, the SPARTAN enhancement is cutting in after deterioration has started and then slowing down the rate at which it multiplies; the Space Marine enhancement begins working sooner and prevents deterioration from ever occurring, or at least begins counteracting it at an earlier point in the process. This means that, even if a SPARTAN and a Space Marine have exactly the same peak strength and speed, a Space Marine is going to remain at peak functionality for far longer, and when he does begin to suffer from fatigue the effects are going to appear more slowly, than the SPARTAN will.
Functioning in a low-oxygen environment; Fair enough, in most cases it wouldn't matter. Do note, however, that in combination with the ability to breathe in a poisonous atmosphere this means that in some circumstances SPARTANs would be sharply time-limited (by the amount of breathable air their armor contains) while Space Marines would not; for instance, if SPARTANS and Space Marines were fighting on a polluted industrial world or in the aftermath of a virus-bombing the Space Marines could safely breathe the air, and the SPARTANs couldn't. This is a decided increase in tactical flexibility for a space-going military force, and it is a great benefit in general; but I agree, assuming we're talking about the two forces meeting on an Earth-like world, it's not very important.
Immunity to toxins: In a face-to-face combat situation, effectively all this does is render chemical and biological weapons ineffective. Mustard gas won't bother Space Marines much, for instance, even if you can manage to get it inside their armor. But since the SPARTANs have never demonstrated the use of that kind of weapon, I agree, that can be left out of this comparison.
Larraman's Organ versus biofoam injectors: Here I'm going to disagree again, though only conditionally.
Biofoam injectors are specifically called out as a temporary, emergency measure; they hold things in place temporarily and stop bleeding. In a brief engagement, I agree; they're just as good as Larraman cells are as a short-term solution, so if a Space Marine and a SPARTAN are just going to fight for an hour and then part ways, this is a wash.
However, I think if Space Marines and SPARTANs were to be heavily engaged with each other for any length of time, the comparison would rapidly get worse for the SPARTANs. The difference is that Larraman's Organ does NOT provide temporary first aid, it allows for a rapid and permanent healing process to begin at once. Biofoam is a first-aid measure that you use to stabilize somebody before medevac can get there. It's specifically called out as such, in fact. Biofoam breaks down and becomes useless after a few hours; if you haven't gotten surgical treatment by that time you're just as badly off as you were originally, unless you apply ANOTHER dose of biofoam.
Larraman's Organ, by contrast, simply supercharges the body's natural healing process. It literally creates instant scar tissue; as long as a bone isn't broken or a vital organ isn't badly traumatized, the wound is basically healed by the Larraman cells. The seal created by Larraman cells is biologically identical to the Space Marine's own flesh; if a Space Marine suffers a flesh wound, even a deep and damaging one, Larraman's Organ scars it over and within seconds, it's as if the injury is weeks old. No, it isn't an immediate, full repair, but it goes much further than simply filling the gash with anti-bacterial foam. A SPARTAN who suffers a severe flesh wound has to get surgical aid within a few hours, or the foam will degrade and he'll be just as badly wounded as ever; a Space Marine who suffers a severe flesh wound will recover rapidly and without help, not even needing a re-application of Larraman cells. This is what I meant when I said Space Marines are capable of "flat-out ignoring any wound less serious than a smashed bone or vital organ trauma".
Over a campaign of days, weeks or months, the Space Marines would gain a definite advantage in this area. Either a SPARTAN or a Space Marine will need medical treatment for a very serious wound, but the Space Marines will recover much more easily from any wound that isn't life-threatening. They are going to recover rapidly and without outside aid; a SPARTAN who suffers a flesh wound, by contrast, is going to need specialized help (which will aggravate the wound again; surgery is always traumatic to at least some extent) and will have a longer recovery time afterwards before he's back to full effectiveness. So over any extended time period Larraman's Organ is far more effective as field medicine than biofoam is, and the advantage will continue to build upon itself as long as the fighting lasts.
And as a final point, Space Marine armor also includes first-aid provisions, which I would assume are designed to function in conjunction with Larraman's Organ, probably by providing reinforcement to wounds too big or too serious (either chunks of missing flesh or shattered bones) for the Organ to repair alone, and likely also injecting copious amounts of stimulants. If nothing else, biological regeneration + technological medical help > technological medical help alone.
Speed, agility and reaction time: I don't think either agility or speed is necessarily in favor of the SPARTANs.
Speed-wise, as I pointed out above, the differences between Space Marine and SPARTAN muscle enhancements indicate that Space Marines have both greater muscular power AND longer endurance; a SPARTAN might beat a Space Marine in a sprint (though there isn't any evidence of that), but a long pursuit would certainly be won by the Space Marine, as he would be able to maintain high speed longer and with shorter rest periods. In combination with the effects of the Catalepsean Node, this means that Space Marines actually have significantly greater tactical mobility than SPARTANs.
In regards to agility and reaction time, as I pointed out, it's explicitly noted that Space Marines receive years of hypno-therapy and medical treatment designed to not only radically reduce their reaction time but also allow them a high degree of conscious control over their metabolisms and nervous systems. How that compares in effectiveness to the biotech modification that SPARTANs receive to their neural system, we simply don't know, but to discount it entirely doesn't seem reasonable. Furthermore, the connection provided by the Black Carapace to power armor is just as powerful as the Spartan Neural Interface (as it's described in almost exactly the same way), and all Astartes power armor apparently contains its own machine spirit/AI, which due to the Black Carapace can essentially read the Space Marine's mind and react with no delay at all to his desires. All this means that power armor does not slow the Space Marine down in the slightest; rather the 'muscles' of the armor will make him both faster and stronger, just as MJOLNIR armor does for SPARTANs.
MJOLNIR armor does seem to provide more flexibility and a wider range of motion; however, it necessarily accomplishes that by incorporating less actual armor, and so almost certainly provides less protection over certain areas. The chest and upper arms are the specific areas I'm thinking of, since for Space Marines they're protected by that very thick barrel-chest and MASSIVE PAULDRONS OF DOOM, which also serve double-duty by partially blocking line of fire to the Space Marines head from some angles.
Ossified ribcage: You say that "but anything that has punched through it's armour isn't going to be stopped by bone, no matter how hard", but I don't think that's true. The extra layer of bone will render some kinds of weapons entirely ineffective and force specific tactical decisions in order to penetrate it; and do please remember that this isn't bone as we know it. This is bone with the empty, latticework spaces filled with a ceramic armor compound, of the kind we use on main battle tanks.
Consider; the type of weapons that go through armor well are not actually the type of weapons that are very effective at killing people. If you want to cause a lot of damage to a person you use a fat, blunt, relatively slow round, which will shatter, tumble or simply expand inside the body and thus widen the channel it carves through flesh. That's why hollow-point rounds, which 'mushroom' after penetration, are sometimes called 'cop-killer' bullets; they're the most efficient way to cause the most damage possible to a human body.
The kind of bullet that punches through armor, by contrast, is a narrow, sharply-pointed round fired at the highest practical velocity. That's how you punch through a hard surface. However, that kind of bullet has a tendency to travel right through a person without actually doing much harm; it flies in a straight line, often without tumbling or being significantly deflected, and cuts a small, neat hole in one side and out the other. Low-caliber, high-velocity modern rifles often have this problem. They can get through modern body armor, but they don't have the stopping power to reliably disable the target.
The extra layer of armor that a Space Marine's ribcage forms thus creates a very difficult problem. If you're shooting at the center of mass, you first have to punch through the thickest part of the armor; that's going to take a round with very good penetration. You then have to punch through the ribs as well, which means you need a VERY high-velocity, small, needle-pointed round. . . but that bullet probably won't do lethal damage. And a Space Marine, even more than a human, is not going to be stopped by anything short of very serious trauma. Furthermore, even if you DO manage to punch a shot through and destroy some important organ, the Space Marine is still functional, because all those implants don't merely increase his physical performance, they also provide redundant copies of every vital organ that's behind that bone shield.
What all this means, in combination with the flesh-wound neutralizing effects of Larraman's Organ, is that in order for the basic ballistic weapons of the SPARTANs to inflict any serious damage at all they basically have to hit the groin or the head. Yes, SPARTANs are great shots, but their effective target area has now been radically reduced in size and limited to some of the most erratically-moving parts of the body; not to mention, Space Marines are extremely good shots themselves. The Space Marine can be fairly confident that wherever he's placing his bolter shells, they will do damage, even though against MJOLNIR armor it may well require multiple hits; effectively, this makes a Space Marine much less likely to be severely injured or killed by a SPARTAN than the SPARTAN is to be injured or killed by him.
So, in conclusion: Halo is trying to use pseudo-science to sound at least barely plausible to modern listeners, while 40k just goes ahead and flat-out tells us that Space Marines are t3h best!!!!1!
When you compare the two, a SPARTAN is a very tough, very fast, very skilled soldier with tremendous strength and extremely high-tech weaponry and armor, allowing him to accomplish things that no normal human could ever do and live through things that would kill any normal human.
A Space Marine is all that, with a bag of chips. He possesses superior strength, speed, and endurance, is nearly unkillable and capable of recovering rapidly from practically anything that DOES have a chance at killing him, not to mention he's been brainwashed and tortured for years until he's a psychotic killing machine that cares nothing for fear or pain. He has conscious control over his normally-unconscious bodily functions; which means, among other things, that he can flood his own system with adrenaline at will. On top of everything else, he can also go for up to two weeks without sleeping at all, and if he wants to sleep he can do so while simultaneously standing guard. He's the classic super-soldier but turned up to eleven, and then he tore the knob off and ate it, because he can do THAT too.
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![[Post New]](/s/i/i.gif) 2012/02/04 21:23:34
Subject: Space Marines vs. Spartan IIs
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Trazyn's Museum Curator
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Totalwar1402 wrote:CthuluIsSpy wrote:Totalwar1402 wrote:
Fine, genestealers.  Nothing mechanical about them and they're actually grown from humans.
No, not fine.
Kroot will not, under any circumstance eat any form of nid or any organism infected with nid DNA.
See : First Ciaphus Cain book, I forgot the title.
No, I was argueing about how Spartans should str4 because of what other non-marine things have str4. He dismissed Kroot as an example, so I cited genestealers.
Oh, that's alright then.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/04 21:39:57
Subject: Re:Space Marines vs. Spartan IIs
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Longtime Dakkanaut
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In respeonse to berzerker
And?
This is just a hypothetical banter, not an attempt to objectively find some elusive truth and cast the arguement into Oblivion. I'am not going to read several dozen pages of stuff, just to post in whats a fairly trivial topic. If you don't like the discussion being listed on the topics then you don't have to read it. Since you've came to your own conclusion then it doesn't make much sense why you would come on. Myself, I'am snowed in right now and waiting for a TV show to come on so its a neat way to pass the time and a change of pace from sisters of battle topics. Again, its general discussion for a reason, not a serious debate in the sense you're making out with a clear ansawr. You make out as if I'am wasting your time in some way  , but its your call if you want to respond to something and not mine.
p.s the Halo books are a thousand times more removed from the games than Black Library. They are the biggest pile of nonesense ever written. When I lent them off a friend they did nothing but consistently annoy me with the Spartans are awesome. Ghousts of Onyx being by far the worst culprit.
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![[Post New]](/s/i/i.gif) 2012/02/04 22:02:09
Subject: Re:Space Marines vs. Spartan IIs
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Fresh-Faced New User
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They should make something like this with Draigo and Master Chief...
http://www.youtube.com/watch?v=mgVwv0ZuPhM
But i guess GW would probably press a lawsuit like they always do...
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This message was edited 2 times. Last update was at 2012/02/04 22:06:32
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![[Post New]](/s/i/i.gif) 2012/02/04 22:17:04
Subject: Re:Space Marines vs. Spartan IIs
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Trazyn's Museum Curator
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Nah Mate, Draigo and Ash Williams.
Both badass demon hunters who get screwed around by demons, and then proceed to introduce the creepy gits to the business end of a shotgun/bolter
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/04 22:33:17
Subject: Re:Space Marines vs. Spartan IIs
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Battlewagon Driver with Charged Engine
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Totalwar1402 wrote:In respeonse to berzerker
And?
This is just a hypothetical banter, not an attempt to objectively find some elusive truth and cast the arguement into Oblivion. I'am not going to read several dozen pages of stuff, just to post in whats a fairly trivial topic. If you don't like the discussion being listed on the topics then you don't have to read it. Since you've came to your own conclusion then it doesn't make much sense why you would come on. Myself, I'am snowed in right now and waiting for a TV show to come on so its a neat way to pass the time and a change of pace from sisters of battle topics. Again, its general discussion for a reason, not a serious debate in the sense you're making out with a clear ansawr. You make out as if I'am wasting your time in some way  , but its your call if you want to respond to something and not mine.
p.s the Halo books are a thousand times more removed from the games than Black Library. They are the biggest pile of nonesense ever written. When I lent them off a friend they did nothing but consistently annoy me with the Spartans are awesome. Ghousts of Onyx being by far the worst culprit.
I'm happy with hypothetical banter! I very much enjoy the kinds of debates where you can speculate freely.
What I was getting a little irritated at was not the discussion in general, but rather people making the exact same arguments that have already been answered over, and over, and over, and over. C'mon, these are two totally fictional and wildly-inconsistent universes! People don't NEED to make claims that can be easily answered like these ones, there are an infinite number of others that can be considered! So don't just keep repeating the extremely limited list of actually falsifiable arguments, come up with some others.
For instance; what I've shown up there is that if we assume SPARTAN and Space Marine implants to be of roughly equivalent effectiveness, the Space Marines win by a landslide. So, is there any evidence somewhere that one or more of those improvements AREN'T equal? Since both SPARTAN and Space Marine muscles are both enhanced by HGH, that one's probably about the same, but what about, say, the eyesight enhancements? Are there any places in Halo fiction where it talks about how keen a SPARTANs eyesight is, and can we compare that to Space Marines in some more-or-less objective way?
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![[Post New]](/s/i/i.gif) 2012/02/04 22:52:26
Subject: Space Marines vs. Spartan IIs
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Resolute Ultramarine Honor Guard
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verterdegete wrote:
"A Space Marine strike force drawing from the Halo Brethren, Sable Swords, and Imperial Fists Chapters was scrambled to stop Vangorich. Storming the Assassinorum Temple on Terra, the force was assailed by a hundred Eversor Assassins. A sole Space Marine survived to reach Vangorich and slay the mad Grand Master with his Bolt Pistol."
And then there is the table top...
TT rules are not addressed to the fluff directly, if that was the case lone Guardsman can bayonet down entire squad of FW... TT rules are to balance the game, they are not = as fluff.
And another example is Assassin who killed Kurze, she fight against one Night Lord Astartes and barely kill it. ANd several others form comics and novels, if they have trouble to kill Space Marine then SPARTANS should have even bigger.
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For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2
Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.
The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?
Ronin wrote:
"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."
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![[Post New]](/s/i/i.gif) 2012/02/05 01:01:28
Subject: Space Marines vs. Spartan IIs
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Devestating Grey Knight Dreadknight
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Brother Coa wrote: Actually it is very accurate. It shows who is more efficient fighting force and more importantly - a solder.
It is you who don't want to admit that Astartes are better warriors in general.
Yes, it's accurate. But it only demonstrats that 32 Spartans have died in combat. How many Marines have died in combat? How does that stack up now?
BeRzErKeR wrote:Kaldor wrote:
I'm simply extending the hyperbolic BS thats been thrown my way. Spartans and Astartes are equals in terms of strength. Anyone who disagrees is either stupid, or wilfully ignorant.
I just have one question, Kaldor.
Did you read that great big wall o' text I posted earlier? Because, as I pointed out then, you're wrong.
If you don't want to look back through the thread for it, I'd be happy to quote it for you.
I did, and responded to it
im2randomghgh wrote:
1. You're missing the point that if their bodies can supply more oxygen to their arms than they can spend, is remains aerobic. If they cannot, than that means Space Marines are using power on a level unthinkable by Spartans. It really wouldn't be unchanged at all. Their capacity would be easily 300-400% greater than a Space Marine sans the multi lung and second heart.
Take some more biology classes and call me back. You're missing a clear understanding of muscle function.
2. No, it really, really wasn't gaping. And yes, the larraman cells would stop it. You seem to drastically underestimate what their capable of. Anything that can cause a marine to bleed, can be stopped by Larraman cells. You forget that they are literally demi-gods.
Yes, it was gaping, and no, Larraman cells do not provide sufficient protection to prevent explosive decompression in a hard vacuum.
3. No, Mjolnir doesn't do that. The link the have to mjolnir is closer to what inquisitors and sister use to link to their armour. Mjolnir is just a superficial link to their brain, but PA has multiple link to their brain, along with links into every primary system of the space marines body, very, very much unlike your Mjolnir armour. Seriously, I would sooner compare Mjolnir to Carapace armour.
A neural link is a neural link is a neural link. If a persons brain is fully connected to something, then that thing is a part of them.
See, this is why you're a fanboy. Because you assume that the Astartes neural link, somehow, is better than the Spartan neural link, but completely fail to come up with an supporting arguments for that. Some as Astartes strength, agility, or any other damn thing. You just keep banging on about the same points no matter how many times they get shot down, and ignoring any points made by anyone else that contradict you. Bench pressing a landraider? Spartans regularly flip Scorpion tanks. Bazinga.
LIterally demi-gods? And you think youre not the fanboy? Gimme a break.
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"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" |
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![[Post New]](/s/i/i.gif) 2012/02/05 01:15:18
Subject: Re:Space Marines vs. Spartan IIs
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Rampaging Reaver Titan Princeps
On your roof with a laptop
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BeRzErKeR wrote:Ok, this has actually gotten kind of irritating.
If we're going to try to make any kind of comparison, here, then the FIRST thing we have to look at is what the primary sources (ie word-of-God from the creators, in this case Bungie and GW) actually say about the capabilities of the two forces. Right? Right. Both Black Library and the various Halo novels are usually sub-contracted out, and both are pretty inconsistent; the Halo novels tend to be a bit better than BL, but they're certainly not perfect.
So we did that already. We went through the official sources; the codex, the official Halo sourcebooks, etc. We did that pages ago. Not everything can be compared directly, so really we could only get solid information on the physical improvements that went into the SPARTANs and Space Marines bodies, and a little bit about the different armors. And guess what they told us?
They told us that SPARTANs have a lot of really, really cool stuff; bioenhancements that make them inhumanly strong, fast and perceptive, built-in AIs, automatic high-performance first aid systems, powerful high-tech equipment. They're damn good soldiers, easily capable of taking on a very large number of humans and winning.
And they also told us that Space Marines have all that and much, much more. This is the problem that the "SPARTANs are superstrong!" and "SPARTANs never miss!" and "SPARTANs are ninjas!" arguments are failing to understand; there is NOTHING, literally nothing at all, that tells us that SPARTANs are any better in any of these fields than Space Marines are, and a whole hell of a lot that tells us they're WORSE in most of them. This is a strictly comparative point, not an objective one; you can argue that Space Marines are as weak as you want, but that doesn't change the fact that SPARTANs, according to their own source materials, are weaker.
I'm just gonna quote myself here; yes, these are two long posts. You still might want to read them, since basically everything that anyone has said in this entire thread is dealt with in them. We're making a comparison, people; the answer to "Pssh, Space Marines just have plot armor, they aren't that good" is "Read the sources; they're a hell of a lot better than SPARTANs".
Never in my life have i ever heard it put better.
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![[Post New]](/s/i/i.gif) 2012/02/05 01:46:12
Subject: Space Marines vs. Spartan IIs
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Stealthy Warhound Titan Princeps
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Brother Coa wrote:verterdegete wrote:
"A Space Marine strike force drawing from the Halo Brethren, Sable Swords, and Imperial Fists Chapters was scrambled to stop Vangorich. Storming the Assassinorum Temple on Terra, the force was assailed by a hundred Eversor Assassins. A sole Space Marine survived to reach Vangorich and slay the mad Grand Master with his Bolt Pistol."
And then there is the table top...
TT rules are not addressed to the fluff directly, if that was the case lone Guardsman can bayonet down entire squad of FW... TT rules are to balance the game, they are not = as fluff.
And another example is Assassin who killed Kurze, she fight against one Night Lord Astartes and barely kill it. ANd several others form comics and novels, if they have trouble to kill Space Marine then SPARTANS should have even bigger.
The night lord actually ended up killing her too, eh?
And BeRzErKeR, I think you nailed the whole issue on the head, bravo!
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![[Post New]](/s/i/i.gif) 2012/02/05 02:28:41
Subject: Space Marines vs. Spartan IIs
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Stealthy Warhound Titan Princeps
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Kaldor wrote:Brother Coa wrote: Actually it is very accurate. It shows who is more efficient fighting force and more importantly - a solder.
It is you who don't want to admit that Astartes are better warriors in general.
Yes, it's accurate. But it only demonstrats that 32 Spartans have died in combat. How many Marines have died in combat? How does that stack up now?
BeRzErKeR wrote:Kaldor wrote:
I'm simply extending the hyperbolic BS thats been thrown my way. Spartans and Astartes are equals in terms of strength. Anyone who disagrees is either stupid, or wilfully ignorant.
I just have one question, Kaldor.
Did you read that great big wall o' text I posted earlier? Because, as I pointed out then, you're wrong.
If you don't want to look back through the thread for it, I'd be happy to quote it for you.
I did, and responded to it
im2randomghgh wrote:
1. You're missing the point that if their bodies can supply more oxygen to their arms than they can spend, is remains aerobic. If they cannot, than that means Space Marines are using power on a level unthinkable by Spartans. It really wouldn't be unchanged at all. Their capacity would be easily 300-400% greater than a Space Marine sans the multi lung and second heart.
Take some more biology classes and call me back. You're missing a clear understanding of muscle function.
2. No, it really, really wasn't gaping. And yes, the larraman cells would stop it. You seem to drastically underestimate what their capable of. Anything that can cause a marine to bleed, can be stopped by Larraman cells. You forget that they are literally demi-gods.
Yes, it was gaping, and no, Larraman cells do not provide sufficient protection to prevent explosive decompression in a hard vacuum.
3. No, Mjolnir doesn't do that. The link the have to mjolnir is closer to what inquisitors and sister use to link to their armour. Mjolnir is just a superficial link to their brain, but PA has multiple link to their brain, along with links into every primary system of the space marines body, very, very much unlike your Mjolnir armour. Seriously, I would sooner compare Mjolnir to Carapace armour.
A neural link is a neural link is a neural link. If a persons brain is fully connected to something, then that thing is a part of them.
See, this is why you're a fanboy. Because you assume that the Astartes neural link, somehow, is better than the Spartan neural link, but completely fail to come up with an supporting arguments for that. Some as Astartes strength, agility, or any other damn thing. You just keep banging on about the same points no matter how many times they get shot down, and ignoring any points made by anyone else that contradict you. Bench pressing a landraider? Spartans regularly flip Scorpion tanks. Bazinga.
LIterally demi-gods? And you think youre not the fanboy? Gimme a break.
1. That moment when you realize and ork WAAAGH! could likely steamroll the entire UNSC, tell me when you get it.
3. Did you READ what BeRzErKeR posted? Like, at all? And I have two biology credits, one exercise science credit and am currently taking kinesiology at U of T.
The rest: The spartan interface Links to the brain as thoroughly as the PA would, that is true. But it is simulates movement with the spartan's body. PA links into their mind, but linking into their physical body would allow for a much closer bond, and with ports linking directly into the spartans body, making the term "cyborg" apply to them. The link spartans have is most likely the same as the one Sister of battle have with their armour, though I hope you realize I am not trying to discount the thoroughness of the spartan neural interface, it is simply that astartes seem to have been written as supersoldiers specifically designed to put other supersoldiers to shame.
And you fail to come up with supporting evidence that states that spartan neural interface is as powerful as that astartes have. I have yet to hear about spartans doing things like "blink-clicking", though I admit that might be my memory failing me as I read the Halo books 2 yrs ago.
Some as Astartes strength, agility, or any other damn thing. You just keep banging on about the same points no matter how many times they get shot down, and ignoring any points made by anyone else that contradict you.
The way you ignore everything BeRzErKeR says? he is coming up with ironclad arguments that are actually very proper and conservative. And they assume all the augmentation they have is exactly equal too.
And scorpions are 6000kgs lighter than a land raider, and spartans do that standing up, so likely with their hands under and they stand up and push, using almost every muscle in their body, whereas Tu'shan used benchpress which uses two muscles almost exclusively-pectorals and triceps.
And yes, literally demi-gods. The God-Emperor of man's DNA is inside them, making them part god.
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![[Post New]](/s/i/i.gif) 2012/02/05 02:35:32
Subject: Space Marines vs. Spartan IIs
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Kaldor wrote:Brother Coa wrote: Actually it is very accurate. It shows who is more efficient fighting force and more importantly - a solder.
It is you who don't want to admit that Astartes are better warriors in general.
Yes, it's accurate. But it only demonstrats that 32 Spartans have died in combat. How many Marines have died in combat? How does that stack up now?
Its not the numbers, its the Percentages.
What % of Spartens have died in combat compared to what their deaths gained?
vs
What % of Marines have died compared to what their deaths gained?
Marines average a couple hundred years in their chapter's service and the Imperium has stood for 10,000 years because of the valor of the Space Marines.
The SPARTANs were almost completely annhilated and they still lost that fight.
A casuality rate in the high 90s is BAD, especiallty when you don't have anything to show for it.
the Ultramarines suffered around 30% casualities in the Battle for Maccragge, the invasion was stopped, and the Hive Fleet was scattered. Not only that, but vital information was gleened about the Tyranid threat.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/02/05 03:04:48
Subject: Space Marines vs. Spartan IIs
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Fresh-Faced New User
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Brother Coa wrote:
TT rules are not addressed to the fluff directly, if that was the case lone Guardsman can bayonet down entire squad of FW... TT rules are to balance the game, they are not = as fluff.
And another example is Assassin who killed Kurze, she fight against one Night Lord Astartes and barely kill it. ANd several others form comics and novels, if they have trouble to kill Space Marine then SPARTANS should have even bigger.
TT rules are decent enough to give a good picture of how units perform in general against each other. And to be fair now, that Night Lord Astartes isn't a regular marine. He is a very powerful CSM sergeant, with precognitive powers.
The way i reason it goes like this: If the Imperium sends them on missions to kill space marines, powerful eldar, daemon princes, and even primarchs, and if on the TT a Callidus assassin (for example) has the abilty to kill Daemon Princes, defilers, Farseers or whipe out a small unit of assault marines - i can expect that an average Assassin can take out an average SM.
Also, i don's see why would it be impossible for a lone IG to bayonet down an entire squad of FW's. That lone IG could be Sly Marbo, for example, before he got famous.
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This message was edited 1 time. Last update was at 2012/02/05 03:23:29
Sanity is for the weak ! |
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![[Post New]](/s/i/i.gif) 2012/02/05 03:09:32
Subject: Space Marines vs. Spartan IIs
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Avatar of the Bloody-Handed God
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im2randomghgh wrote:Brother Coa wrote:verterdegete wrote:
"A Space Marine strike force drawing from the Halo Brethren, Sable Swords, and Imperial Fists Chapters was scrambled to stop Vangorich. Storming the Assassinorum Temple on Terra, the force was assailed by a hundred Eversor Assassins. A sole Space Marine survived to reach Vangorich and slay the mad Grand Master with his Bolt Pistol."
And then there is the table top...
TT rules are not addressed to the fluff directly, if that was the case lone Guardsman can bayonet down entire squad of FW... TT rules are to balance the game, they are not = as fluff.
And another example is Assassin who killed Kurze, she fight against one Night Lord Astartes and barely kill it. ANd several others form comics and novels, if they have trouble to kill Space Marine then SPARTANS should have even bigger.
The night lord actually ended up killing her too, eh?
And BeRzErKeR, I think you nailed the whole issue on the head, bravo!
Yet you guys used Halo's fall damage to illustrate Spartan's weakness.
Double standards.
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ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
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![[Post New]](/s/i/i.gif) 2012/02/05 03:17:05
Subject: Space Marines vs. Spartan IIs
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Fresh-Faced New User
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Grey Templar wrote:Kaldor wrote:Brother Coa wrote: Actually it is very accurate. It shows who is more efficient fighting force and more importantly - a solder.
It is you who don't want to admit that Astartes are better warriors in general.
Yes, it's accurate. But it only demonstrats that 32 Spartans have died in combat. How many Marines have died in combat? How does that stack up now?
Its not the numbers, its the Percentages.
What % of Spartens have died in combat compared to what their deaths gained?
vs
What % of Marines have died compared to what their deaths gained?
Marines average a couple hundred years in their chapter's service and the Imperium has stood for 10,000 years because of the valor of the Space Marines.
The SPARTANs were almost completely annhilated and they still lost that fight.
A casuality rate in the high 90s is BAD, especiallty when you don't have anything to show for it.
the Ultramarines suffered around 30% casualities in the Battle for Maccragge, the invasion was stopped, and the Hive Fleet was scattered. Not only that, but vital information was gleened about the Tyranid threat.
Well, if that's the case than the spartan contribution on Reach was as equal, if not more important.
Automatically Appended Next Post:
LunaHound wrote:
Yet you guys used Halo's fall damage to illustrate Spartan's weakness.
Double standards.
Which is funny having in mind the MC's epic fall at the beginning of Halo 3.
PS: MC isn't the last spartan II. I know of at least three more that are alive.
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This message was edited 3 times. Last update was at 2012/02/05 03:27:34
Sanity is for the weak ! |
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![[Post New]](/s/i/i.gif) 2012/02/05 05:04:03
Subject: Space Marines vs. Spartan IIs
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Stealthy Warhound Titan Princeps
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verterdegete wrote:Brother Coa wrote:
TT rules are not addressed to the fluff directly, if that was the case lone Guardsman can bayonet down entire squad of FW... TT rules are to balance the game, they are not = as fluff.
And another example is Assassin who killed Kurze, she fight against one Night Lord Astartes and barely kill it. ANd several others form comics and novels, if they have trouble to kill Space Marine then SPARTANS should have even bigger.
TT rules are decent enough to give a good picture of how units perform in general against each other. And to be fair now, that Night Lord Astartes isn't a regular marine. He is a very powerful CSM sergeant, with precognitive powers.
The way i reason it goes like this: If the Imperium sends them on missions to kill space marines, powerful eldar, daemon princes, and even primarchs, and if on the TT a Callidus assassin (for example) has the abilty to kill Daemon Princes, defilers, Farseers or whipe out a small unit of assault marines - i can expect that an average Assassin can take out an average SM.
Also, i don's see why would it be impossible for a lone IG to bayonet down an entire squad of FW's. That lone IG could be Sly Marbo, for example, before he got famous.
That night lord's precognitive powers were not used in the fight, and other than that he was simply a sergeant at the time. Now he's a leader of a warband with a relic blade.
And also, the assassin sent after Kruze was the single best assassin the officio had.
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![[Post New]](/s/i/i.gif) 2012/02/05 08:18:52
Subject: Space Marines vs. Spartan IIs
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Manhunter
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I thought the only reason a spartan could flip a tank was due to game balance.
Also some people seem to underestimate the Bolter. A Heavy Stubber is said ti equal a heavy machine gun. So a .50 cal. Now a bolter is the same str. Better penetration.
Flak armor is capible of stopping a .50cal round. Carapace is even better. So Imperial Armor is vastly supieror to unsc's armor.
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Proud to be Obliviously Blue since 2011!
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![[Post New]](/s/i/i.gif) 2012/02/05 09:40:34
Subject: Space Marines vs. Spartan IIs
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Resolute Ultramarine Honor Guard
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Kaldor wrote:Brother Coa wrote: Actually it is very accurate. It shows who is more efficient fighting force and more importantly - a solder.
It is you who don't want to admit that Astartes are better warriors in general.
Yes, it's accurate. But it only demonstrats that 32 Spartans have died in combat. How many Marines have died in combat? How does that stack up now?
Who are foes of Space Marines and who are foes of SPARTANS.
Ok, Ultramarines lost around 3 companies on Macragge but the enemy they face would made Covenant like a little bug in comparison to elephant. Automatically Appended Next Post: im2randomghgh wrote:
The night lord actually ended up killing her too, eh?
After chasing her over the half of the galaxy... Automatically Appended Next Post: verterdegete wrote:
TT rules are decent enough to give a good picture of how units perform in general against each other. And to be fair now, that Night Lord Astartes isn't a regular marine. He is a very powerful CSM sergeant, with precognitive powers.
If that was the truth then Marines would be utterly useless. In lore then can take hundreds if not thousands of foes before they lay down dead. On table they not as poweruf as in fluff, no army is. And that CSM was not Sergeant but ordinary Astartes, she fought the Sergeant later I believe.
The way i reason it goes like this: If the Imperium sends them on missions to kill space marines, powerful eldar, daemon princes, and even primarchs, and if on the TT a Callidus assassin (for example) has the abilty to kill Daemon Princes, defilers, Farseers or whipe out a small unit of assault marines - i can expect that an average Assassin can take out an average SM.
Astartes are still superior to them but they can kill it if they get him off guard.
Also, i don's see why would it be impossible for a lone IG to bayonet down an entire squad of FW's. That lone IG could be Sly Marbo, for example, before he got famous.
This was regular Cadian Guardsman, they charge from 12" to the Tau FW squad. Only he survived to them ( pass morale test and dice were good toward him ) and he melee them down to the last.
In fluff 2x more Tallarn Guardsman do the same - they all got cut down long before they reach the Tau lines.
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This message was edited 2 times. Last update was at 2012/02/05 09:48:27
For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2
Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.
The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?
Ronin wrote:
"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."
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![[Post New]](/s/i/i.gif) 2012/02/05 09:54:50
Subject: Space Marines vs. Spartan IIs
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Stalwart Veteran Guard Sergeant
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Quick comment on the extent of MJOLNIR neural link; it is given in the Manual for Halo: CE IIRC and in the Fall of Reach book that the Spartans literally only have to think to make the suit move. Halsey directly commands the Chief to only "think" about moving his arm to his chest the first time he used the suit and viola, it worked. Part of the reason why the first non-augmented marine to test the armor got pulverized. The marine did so, and the armor moved so fast it broke his arm and so of course the automatic instinct was to move his other arm to grab it and so on and so forth until his neural reactions forced the armor to tear him apart. Quite painful to visualize, but I actually enjoyed that bit in the novel... Kinda creepy now that I think about it...
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Praise be to the Omnissiah
IG/"Legion of the Damned" - 5000 points (Cripes, when did that happen?)
Vampire Counts: 1000 points? Maybe? Either way... Welcome to the Jungle |
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![[Post New]](/s/i/i.gif) 2012/02/05 09:54:56
Subject: Re:Space Marines vs. Spartan IIs
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Rampaging Reaver Titan Princeps
On your roof with a laptop
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@Brother Coa Who are foes of Space Marines and who are foes of SPARTANS.
Ok, Ultramarines lost around 3 companies on Macragge but the enemy they face would made Covenant like a little bug in comparison to elephant.
Very well said, if I may say so.
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This is a signature. It contains words of an important or meaningful nature. |
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![[Post New]](/s/i/i.gif) 2012/02/05 09:58:51
Subject: Re:Space Marines vs. Spartan IIs
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Stalwart Veteran Guard Sergeant
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But it only demonstrats that 32 Spartans have died in combat
Also don't forget that not all of them died, even though there were only 30 or so on the planet in the first place. A good number went underground and got out after the events of Halo: CE, but since the UNSC essentially deserted Reach after the fight nobody was waiting to pick them up. Much of the Chief's own team, in fact, was not immediately KIA and managed to get away with Halsey. I kinda wonder what happened to Jun now. Hmm...
Automatically Appended Next Post:
In fluff 2x more Tallarn Guardsman do the same - they all got cut down long before they reach the Tau lines.
Riveting as it may be, I still don't really understand the Rough Riders. Men. On horses. NORMAL horses. With SPEARS. Cool factor, definitely. Sense? It still makes little to me. At least the Thunderwolf Calvary for the Space Wolves are literally SPACE wolves
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This message was edited 2 times. Last update was at 2012/02/05 10:02:43
Praise be to the Omnissiah
IG/"Legion of the Damned" - 5000 points (Cripes, when did that happen?)
Vampire Counts: 1000 points? Maybe? Either way... Welcome to the Jungle |
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