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![[Post New]](/s/i/i.gif) 2021/04/26 12:00:38
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Longtime Dakkanaut
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Platuan4th wrote:Sarouan wrote:Lileath is really like Tzeentch in End Times, manipulating everyone.
Yeah, cause she clearly doesn't have a history of, say, manipulating the entire history of another race's nation or anything before that, right?
Also, her actions of manipulation in the End Times don't come at all close to what Teclis did in the same period.
To be honest, before she was just described as the Goddess of the Moon and pretty much just a footnote in the Army Book : High Elves. ^^
And Teclis did that because of what Lileath tells him to do. Yet she didn't tell him all the details and he was still manipulated by her in the end.
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This message was edited 1 time. Last update was at 2021/04/26 12:02:00
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![[Post New]](/s/i/i.gif) 2021/04/26 12:19:42
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Decrepit Dakkanaut
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Sarouan wrote:Yet she didn't tell him all the details and he was still manipulated by her in the end. Yes, she wasn't entirely truthful about the stuff regarding the Sanctuary, but once it was destroyed and she DID tell him, he wasn't exactly surprised. He also wasn't so much manipulated as motivated by his love for her and sharing her goal of saving as many Elves as possible.
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This message was edited 1 time. Last update was at 2021/04/26 12:24:34
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![[Post New]](/s/i/i.gif) 2021/04/26 13:06:46
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Boosting Ultramarine Biker
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I believe it was more the fact she created an entire country of zealous warriors who love her just as a buffer to protect the Wood elves! That and the fact that she is effectively having romantic relationships with both Araloth and Louen Leoncour whilst blatantly friend zoning Teclis at the same time! What a woman
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![[Post New]](/s/i/i.gif) 2021/04/26 13:07:21
Subject: Re:Age of Sigmar N & R: BR: Be’lakor p.126.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Meet the Warsong Revenant
In the upheaval caused by the events of the Broken Realms saga, Alarielle has been hard at work scouring Ghyran, the Realm of Life, from the taint of Chaos. When the Everqueen sings a song of cleansing at the Oak of Ages Past, something entirely new springs from the roots.
Floating on thermals of sheer magic, Warsong Revenants play a Spirit Song which has the power to cause the land itself to come alive. Their music is a balm to the Sylvaneth and the promise of vengeance to their enemies. The Warsong Revenants can even summon a malicious swarm of spites to attack nearby enemies.
This elegant model is covered in details that will delight painters of every skill level, including a variety of textures like wood, leaves, skin, and finely-wrought metal to experiment with.
We can’t tell you everything about the Warsong Revenant just yet, but it’s a fair bet that you’ll want some Sylvaneth to be within earshot of their magical melody. If you’re not yet growing an army of them, the Start Collecting! Sylvaneth box is a great place to begin.
Sounds like there's a book after Kragnos.
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![[Post New]](/s/i/i.gif) 2021/04/26 13:11:38
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Decrepit Dakkanaut
UK
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That is a very very cool model
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![[Post New]](/s/i/i.gif) 2021/04/26 13:18:38
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Thermo-Optical Hac Tao
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I really like that. Surprised it’s not a special character though.
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![[Post New]](/s/i/i.gif) 2021/04/26 13:34:46
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Nihilistic Necron Lord
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ImAGeek wrote:I really like that. Surprised it’s not a special character though.
It could still be a dual kit!
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![[Post New]](/s/i/i.gif) 2021/04/26 13:45:45
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Ridin' on a Snotling Pump Wagon
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Mmmm. Jazz Flute.
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![[Post New]](/s/i/i.gif) 2021/04/26 14:37:35
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Shrieking Guardian Jetbiker
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Very nice!! But come on GW, make this a proper second wave for Sylvaneth eventually, there's at least half a dozen more unit types for Sylvaneth/Kurnothi teased via Underworlds/WHQ by now :|
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~~~ I Love The Power Glove. It's So Bad. ~~~ |
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![[Post New]](/s/i/i.gif) 2021/04/26 14:38:55
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Knight of the Inner Circle
Montreal, QC Canada
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Epic dooting incoming
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![[Post New]](/s/i/i.gif) 2021/04/26 14:42:14
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Furious Fire Dragon
USA
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MobileSuitRandom wrote:Very nice!! But come on GW, make this a proper second wave for Sylvaneth eventually, there's at least half a dozen more unit types for Sylvaneth/Kurnothi teased via Underworlds/ WHQ by now :|
100% this! Just make sure its all in the same book. Even though Sylvaneth has a lot of units already, I'd rather them get Kurnothi rolled into the same book than have to get a second army in order to enjoy proper Wood Elves.
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We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k |
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![[Post New]](/s/i/i.gif) 2021/04/26 14:50:02
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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mokoshkana wrote: MobileSuitRandom wrote:Very nice!! But come on GW, make this a proper second wave for Sylvaneth eventually, there's at least half a dozen more unit types for Sylvaneth/Kurnothi teased via Underworlds/ WHQ by now :|
100% this! Just make sure its all in the same book. Even though Sylvaneth has a lot of units already, I'd rather them get Kurnothi rolled into the same book than have to get a second army in order to enjoy proper Wood Elves.
Third* army. Dryads and that stuff weren't "proper Wood Elves". There was a whole Forest Spirit sublist(Dryads, Treekin, Treelords, Drycha) that one could field without a single elf. And that's not even mentioning that some things(Orion and his Hunting Hounds plus his equerries, the Wild Riders) were just flatout Forest Spirits. The Kurnothi, from what we've seen so far, seem to be closer in form and function to Orion and his Wild Riders: they're Forest Spirits rather than mortals like the Wanderers. I'm 100% fine with Kurnothi getting their own army. In fact, I'd rather that be the case as it would actually encourage play for the army rather than just "Look, new units!". Not like AoS doesn't currently have ways for people to combine things easily into different army lists anyways. Sadly though, it's more likely than not just gonna be the lazy route of "Look, new units!" for Sylvaneth while Wanderers get another unit gutted from their list. But hey...maybe Wild Rider shields will finally mean something again!
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This message was edited 2 times. Last update was at 2021/04/26 14:51:53
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![[Post New]](/s/i/i.gif) 2021/04/26 15:05:22
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Shrieking Guardian Jetbiker
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Kanluwen wrote:The Kurnothi, from what we've seen so far, seem to be closer in form and function to Orion and his Wild Riders: they're Forest Spirits rather than mortals like the Wanderers.
Still wondering what's happening here after Qulathis appeared in WHQ. She's obviously Kurnothi but also obviously different from the beast aelfs from the Beastgrave set, with different special rules/equipment. The WHQ booklet just introduces her as "Kurnothi being a strange kind of aelf whose secrets are only known to the Sylvaneth" (my translation from German) ... the big question is if GW are actually in on those secrets, or just trying out random stuff in their side games ^^
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~~~ I Love The Power Glove. It's So Bad. ~~~ |
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![[Post New]](/s/i/i.gif) 2021/04/26 15:12:55
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Longtime Dakkanaut
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She's not totally different. Those antlers she has aren't part of a headdress or piece of clothing.
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![[Post New]](/s/i/i.gif) 2021/04/26 15:17:27
Subject: Re:Age of Sigmar N & R: BR: Be’lakor p.126.
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Ancient Venerable Dark Angels Dreadnought
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GW can just feth of with this crap. idoneth, Lumineth, new sylvaneth.....all have amazing creative license with the aeldari design, and then we have 40K Eldar....c'mon man!!
Seriously, love the aesthetic of AOS elves, just hoping they'll splash some of that talent to 40K.
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![[Post New]](/s/i/i.gif) 2021/04/26 16:23:28
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Sadistic Inquisitorial Excruciator
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Absolutely gorgeous. It’s made me look again at Sylvaneth. There are some nice minis in that line.
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![[Post New]](/s/i/i.gif) 2021/04/26 17:25:13
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Humming Great Unclean One of Nurgle
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Man that boi looks sweeeeet.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/04/26 17:49:52
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Longtime Dakkanaut
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What does that skull belong to? Something chao-y, I guess, but the horns don't really fit with any creature.
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![[Post New]](/s/i/i.gif) 2021/04/26 17:57:48
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Thermo-Optical Hac Tao
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GaroRobe wrote:What does that skull belong to? Something chao-y, I guess, but the horns don't really fit with any creature.
There’s a video on YouTube with a 360, it looks like a forest dragon skull or something.
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![[Post New]](/s/i/i.gif) 2021/04/26 19:10:49
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Charging Wild Rider
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Now that's a nice floaty figure; not overly busy with all kinds of random bits either. Visually, I think I'd prefer it if the insect eggs were just flowers, in the process of unfolding and blooming, but that might be worth converting. (And I'd prefer some normal Elven legs, but that can be hidden by just closing the skirt.
Might pick him up for a little display piece if the price isn't too horrifying. Could proxy as a Spellweaver on Eagle or something. Automatically Appended Next Post: Kanluwen wrote: mokoshkana wrote: MobileSuitRandom wrote:Very nice!! But come on GW, make this a proper second wave for Sylvaneth eventually, there's at least half a dozen more unit types for Sylvaneth/Kurnothi teased via Underworlds/ WHQ by now :|
100% this! Just make sure its all in the same book. Even though Sylvaneth has a lot of units already, I'd rather them get Kurnothi rolled into the same book than have to get a second army in order to enjoy proper Wood Elves.
Third* army.
Dryads and that stuff weren't "proper Wood Elves". There was a whole Forest Spirit sublist(Dryads, Treekin, Treelords, Drycha) that one could field without a single elf. And that's not even mentioning that some things(Orion and his Hunting Hounds plus his equerries, the Wild Riders) were just flatout Forest Spirits. The Kurnothi, from what we've seen so far, seem to be closer in form and function to Orion and his Wild Riders: they're Forest Spirits rather than mortals like the Wanderers.
If I recall correctly, Wild Riders were only Forest Spirits in 6th (and 7th by extension), the 8th ed book no longer gave them the Forest Spirit keyword - which was odd, as the new plastic models made them far less Elven. Only the Great Stag (lord/hero mount) was still an actual Forest Spirit, weirdly enough.
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This message was edited 1 time. Last update was at 2021/04/26 19:15:00
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![[Post New]](/s/i/i.gif) 2021/04/26 19:18:47
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Furious Fire Dragon
USA
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ImAGeek wrote: GaroRobe wrote:What does that skull belong to? Something chao-y, I guess, but the horns don't really fit with any creature.
There’s a video on YouTube with a 360, it looks like a forest dragon skull or something.
A friend suggested it was a GUO skull. The horns seem to reinforce that assertion.
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We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k |
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![[Post New]](/s/i/i.gif) 2021/04/26 19:34:29
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Thermo-Optical Hac Tao
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mokoshkana wrote: ImAGeek wrote: GaroRobe wrote:What does that skull belong to? Something chao-y, I guess, but the horns don't really fit with any creature.
There’s a video on YouTube with a 360, it looks like a forest dragon skull or something.
A friend suggested it was a GUO skull. The horns seem to reinforce that assertion.
I don’t really see it. It has a symmetrical crest of horns all round the head, not just two antlers like GUOs tend to have.
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![[Post New]](/s/i/i.gif) 2021/04/26 21:14:24
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Humming Great Unclean One of Nurgle
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Just the skull+foliage alone is already such a cool basing piece, makes me want realm-themed basing kits.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/04/26 22:02:06
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Ancient Space Wolves Venerable Dreadnought
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What I want to know, is why/how has this guy managed to get his hands on the Monado?
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2021/04/26 22:41:54
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Coenus Scaldingus wrote:
If I recall correctly, Wild Riders were only Forest Spirits in 6th (and 7th by extension), the 8th ed book no longer gave them the Forest Spirit keyword - which was odd, as the new plastic models made them far less Elven. Only the Great Stag (lord/hero mount) was still an actual Forest Spirit, weirdly enough.
I genuinely do not have the pre-6th edition book, so cannot comment on if Forest Spirit was a thing or not then: but yes, that was the point I was making. I just didn't feel like going through the whole "History of Wood Elves In Brief" summary today.
I will never understand what GW was thinking on that book or what they did with Wanderers at AoS launch.
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![[Post New]](/s/i/i.gif) 2021/04/26 23:57:30
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Decrepit Dakkanaut
UK
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Kanluwen wrote: Coenus Scaldingus wrote:
If I recall correctly, Wild Riders were only Forest Spirits in 6th (and 7th by extension), the 8th ed book no longer gave them the Forest Spirit keyword - which was odd, as the new plastic models made them far less Elven. Only the Great Stag (lord/hero mount) was still an actual Forest Spirit, weirdly enough.
I genuinely do not have the pre-6th edition book, so cannot comment on if Forest Spirit was a thing or not then: but yes, that was the point I was making. I just didn't feel like going through the whole "History of Wood Elves In Brief" summary today.
I will never understand what GW was thinking on that book or what they did with Wanderers at AoS launch.
Lets not forget even GW wasn't sure what it was really doing with AoS at launch.
From the interview that surfaced a while back it seems that AoS was originally on track to be basically a revamped story behind Old World but mostly Old World armies. Then it seems middle management got a hold of it and it got twisted. Points went out; Rules went jovial; a lack of consumer feedback meant that they basically got hyper focused on sales figures in isolation of any consumer feedback. I think that led to armies being dropped due to low sales not because of any lack of interest or fault of the models, but because the rules and support around them had been dire and thus players had momentarily abandoned them (as was a problem with Old World in general).
As a result AoS shifted from being a game to being a boutique model line in part because that's all you can tell from 0 player feedback and consumer feedback and purely looking at model sales data. Armies got dropped; armies got fragmented and shattered. Heck I suspect that GW was cutting down anything to small releases and would have chopped and changed them at will purely on sale volume alone. The result was honestly a mess.
I still think GW isn't quite sure what to do with some legacy forces. Eg I get a growing feeling that part of GW wants to reunite the Dark Elf modes (the whole army is basically there barring the artillery and a few heroes/leaders). Meanwhile its impossible to predict if Kurnothi are going to be a united force with Sylvaneth; or their own thing or even a whole army and whatever way that goes the remains in Cities of Sigmar are still under question.
Heck lets not forget that at one stage GW were clearly gearing up for Dark Oath to be either a new army or the new name for Slaves to Darkness. Yet it seems that plan got shelved and Dark Oath didn't even get a Warcry Warband.
AoS has gone through a LOT of changes and even though 2.0 has sorted a lot of things out; it still need sa huge amount of attention. Consider that perhaps one reason 40K Eldar aren't updated is that AoS is heavily dominating GWs creative output right now. In way GW has to do that to bring the game up to standard; to bring it up to something that will be popular and to provide for the various armies - ergo customers .
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![[Post New]](/s/i/i.gif) 2021/04/27 01:55:07
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Shas'la with Pulse Carbine
Eastern Fringe
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I was skeptical of AoS for a long time. I was really sad that they had destroyed the Old World but I feel really good about things these days. AoS is really coming into its own and I like the Pantheon idea with lots of Characters New/Old vying for power.
I hope we do get a more general unification of the different races though.... I'm not a big fan of having lots and lots of small factions.
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The first rule of unarmed combat is: don’t be unarmed. |
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![[Post New]](/s/i/i.gif) 2021/04/27 04:30:21
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Gun Mage
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Yeah, the splintered factions are annoying. They have been reversing some of that though, since they re-merged the orks for example. I'll be surprised if Kurnothi aren't united with Sylvaneth.
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This message was edited 1 time. Last update was at 2021/04/27 04:30:33
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![[Post New]](/s/i/i.gif) 2021/04/27 04:36:16
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Humming Great Unclean One of Nurgle
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There are also a number of allegiances offering cross-faction mixing, to varying degrees of effectiveness. Any of the mono-god armies, for example, can take their specific units as well as anything from Slaves to Darkness that is markable, and a good chunk of Beasts of Chaos units via battalion.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/04/27 06:39:33
Subject: Age of Sigmar N & R: BR: Be’lakor p.126.
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Regular Dakkanaut
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ImAGeek wrote: GaroRobe wrote:What does that skull belong to? Something chao-y, I guess, but the horns don't really fit with any creature.
There’s a video on YouTube with a 360, it looks like a forest dragon skull or something.
Looks like a slaughterbrute to me.
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