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wich codex has the worst fluff?
Space Marines
Blood Angels
Dark Angels
Black Templasrs
Space wolves
Grey Knights
Sisters of Battle
Eldar
Dark eldar
Orks
Chaos Space Marines
Chaos Daemons
Tyranids
Imperial Gaurd
Necrons
The Tau Empire

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Made in us
Scuttling Genestealer




feasting on an Imperium planet.

wich codex do you guys think has the worst fluff? I think Space Wolves have horrible fluff....

"As I looked into its dead black eyes, I saw the terrible sentinence it had in place of a soul. Behind that was the steel will of its leader. Further still I could feel its primogenitor coldly assessing me from the void. And looking back from the deepest recesses of the aliens mind I perceived what I can describe only as an immortal hunger.
We can slay the tyranids on our worlds, blast their fleets from space, grind their armies to torn and ruined fragments. But their hunger? That is beyond our ability to slay."

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Eye of Terra.

I really, really wanted to like the Grey Knights.
   
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St. George, UT

Since I haven't read the GK fluff yet, I'm going to go with Blood Angles. Just so much face palm. Ward took them so far past awesome that they circled around to crap.

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Riverside CA

From what I have been reading recently whatever the latest version of "Your" Codex is out

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I voted Tyranids, but it's really a three way tie between bugs, traitors, and spacedrow.

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On moon miranda.

All of the 5E marine books are...atrocious when it comes to fluff. It's hard to pick one. Codex: Space Marines has its massive Ultramarines fanwank where all marines wish to be Ultramarines and the Ultramarines are of course the Best Marines ever. Blood Angels have their repeated gratuitous BloodybloodSanguineBlood stuff and some rather derpy fluff. Grey Knights of course have the Bloodtide and Draigo, neither of which really went over well with most readers. Space Wolves however I feel edge out the rest. It's like they have the worst of all worlds. Over-use of tired cliches and naming conventions, awful mary-sue and often contradictory fluff, and the whole thing just comes off as awful.


Tyranids weren't great, but they were passable. The IG fluff was ok, if not great, and the DE book was stellar.

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Grey Knights. All the way.



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In the battlefield

Well blood angels fell in love and had cyber sex with Necrons so they have the worst.

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People really putting Sisters of Battle? If you meant he old original one (that was the last pure SoB codex after all...) I found the whole Age of Apostasy thing fascinating and one of my favorite pieces of fluff.

Anyway I put GK, simply boring. Every codex makes its army seem the best ever but Ward took it too far and with bland fluff to match.

It's telling that the top 3 in this poll are BA/Space Wolves/GK though. GW has a problem with dedicating whole codex's to individual chapters it seems.

This message was edited 1 time. Last update was at 2011/09/01 05:08:46


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Boston, MA

Anpu42 wrote:From what I have been reading recently whatever the latest version of "Your" Codex is out

This post is a good post.

The Space Marines codex has fine fluff. Honestly, it's mostly good. Yeah, there's too much Ultramarines wankery, but whatever, the rest is fine. The Blood Angels fluff is mostly fine, but the whole bit about teaming up with Necrons is really dumb. I've read the codex and didn't find anything else memorably bad. I actually liked all the "end is nigh" stuff. Black Templars has cool fluff, Space Wolves have very fitting fluff that reads like folk legends. Imperial Guard fluff is solid but not too memorable, Orks are fantastic, Dark Eldar is awesome, Eldar is good too. Basically Phil Kelly = great. The Tyranids codex doesn't have anything too memorable, Tau don't have too much fluff to speak of, nor do Necrons. Grey Knights have some okay fluff but a few really awful moments stand out and the Internet latches on to those. Chaos Space Marines have fine fluff too, but people generally brand everything about that codex as horrible because the rules aren't what they could be.

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Noctis Labyrinthus

The Dark Angels and Chaos Space Marines codices are two of the more boring reads I can recall.

But the Space Wolves codex is offensively bad to me.
   
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Versteckt in den Schatten deines Geistes.

Oh Jesus... the fething Grey Knights. That Codex is an abomination.


Automatically Appended Next Post:
Anpu42 wrote:From what I have been reading recently whatever the latest version of "Your" Codex is out


That only really applies to Sisters players, who pretty much hate everything they've given (models, Codices, special rules, etc.). In some respects you can't blame them, but it does begin to grate. Besides, this is a thread about a Codex's fluff, not its complete content.

After the Grey Knight Codex the 'Chaos' Codex has arguably one of the worst lists (flavourless, boring, devoid of anything interesting no matter how competitive it is), but it's fluff isn't working.

This message was edited 1 time. Last update was at 2011/09/01 05:31:39


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I love Norse mythology, so it leads me to like the Space Wolves fluff (just not wild hair in power armor). I have to say, Ward's butchery of fluff makes my decision for me. If I could go with all of his fluff, I'd pick all of it. However, I'll just click his newest pile of crap. I wanted to love the GKs. I did. But I can't stand the garbage. I even got into a flame war with somebody defending Ward's writing, and he told me to look at the Grey Knights codex as a source of Mat's stellar fluff writing

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HIDING IN THE METAL BAWKSES!!

You can sum up most of the GK codex pretty easily.

1) Daemonic invasion happens on planet X
2) GK shows up and kick their ass
3) Exterminatus and kill/memory wipe the survivors

 
   
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Norn Queen






Cruddace basically rewrote over a decade of good fluff for the Tyranids. Whether he did it because he didn't know anything about them, or because he didn't like it and wanted to redo them for himself I have no idea, but the fluff he wrote isn't the Tyranids I like.

Not to mention the need to give them a 'face' with the Swarmlord, which was completely unnecessary and again, ruins the fluff.

He also managed to write a pretty terrible codex outside of the fluff, but that's not the point of the thread.
   
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Boston, MA

Well, Old One Eye and the Red Terror (I think that's what it was called) already existed in 3rd, so the precedent for Tyranids with a face, so to speak, was already there. The only thing I really remember about the fluff is that the Nids lose in most of the battles.

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Noctis Labyrinthus

-Loki- wrote:Cruddace basically rewrote over a decade of good fluff for the Tyranids. Whether he did it because he didn't know anything about them, or because he didn't like it and wanted to redo them for himself I have no idea, but the fluff he wrote isn't the Tyranids I like.

Not to mention the need to give them a 'face' with the Swarmlord, which was completely unnecessary and again, ruins the fluff.

He also managed to write a pretty terrible codex outside of the fluff, but that's not the point of the thread.


What exactly was so horrible about it?

I'm asking because I have a friend who says similar, but he doesn't really give me reasons for it, and I have only read the 5e codex.

If you don't mind answering but don't want to crowd the thread, a PM would suffice. Would be much appreciated.
   
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Versteckt in den Schatten deines Geistes.

-Loki- wrote:Not to mention the need to give them a 'face' with the Swarmlord, which was completely unnecessary and again, ruins the fluff.


You know, I have pretty much the same opinion as you here. Generally speaking Tyranids shouldn't have 'Special Characters' - they can have one-off creatures that are specific adaptations for a specific battle or obstacle (the Red Terror is a good example of that), but actual individuals, no, that's something that shouldn't exist.

However, there is something in The Achilus Assault (a new book for Deathwatch that's coming out in a few weeks) that actually covers this. I can't tell you what it is until the book comes out, but let's just say it's very interesting and changed my point of view on the whole Swarmlord thing.

This message was edited 2 times. Last update was at 2011/09/01 10:38:50


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In the very near future, Necrons.
   
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You made a typo *Black Templasrs* only notice it because I play them and I do it all the time
   
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Necrons, by far. Their fluff is poorly designed and uninspired and doesn't portray them as scary at all.

Ward's fluff has of course some weak moments. SM codex is OK save for couple of Ultramarine-fanboi moments but it's not too bad. BA codex is weird, it actually makes them less interesting than the old PDF codex did. They're supposed to be chapter on decline, but they seem to be doing great: badass characters, super vehicles, huge amount of all kinds of toys other chapters either don't have or have only few.

GK codex is OK save for the Draigo fluff. I have actually no bone with Bloodtide: if anything, the passage makes great deal of sense and sounds something Inquisition would do.


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Holy Terra

Grey Knights definitively...

Bloodtide...
Draigo...
Surviving Orbital Bombardments...
Planet Hiding...
Greater Daemon blowing...

etc..........





Automatically Appended Next Post:
sirrah wrote:In the very near future, Necrons.


Don't forget he is doing Black Templars to.
Emperor show mercy on them...

This message was edited 1 time. Last update was at 2011/09/01 09:35:48


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Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

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Draigo. Grey Knight fluff is fine, but this planet attacking fool is not

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There needs to be an optioj for "Other or All of them"

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Tau.

Soooo much Plot armor it makes Space marines feel inferior




and for those who said GKs, look up Bloodtide on Lexicanum BEFORE you bring out the GK hate.

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Harriticus wrote:People really putting Sisters of Battle?

It depends if you mean 'worst' as in poorly written, or 'worst' as in lacking in quantity. In terms of the latter, Codex: Sisters of Battle's two pages of fluff probably beats all else for sheer audacity in idleness on the part of the author.

This message was edited 1 time. Last update was at 2011/09/01 16:02:22


 
   
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H.B.M.C. wrote:Besides, this is a thread about a Codex's fluff, not its complete content.
Indeed. And actually, some of the new Sisters stuff in lore is an improvement over the previous codex. It's the rules most people hate.

This message was edited 1 time. Last update was at 2011/09/01 16:11:26


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This has got to be the easiest opinion poll ever

GK... Wardisms at their worst

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Grey Templar wrote:Tau.

Soooo much Plot armor it makes Space marines feel inferior


I'm sure Eldar used to say same about humans...

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