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Most GK's wear Termy armour. They get PA for special assignments (or so I'm told).

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It would make sense, considering how they are supposed to be the best of the best and considering how awesome GKT armor is.



 
   
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Pyriel- wrote:I was merely pointing out some logical/illogical things. I´m sure you are right about what you heard and it is smaller then a dread but this thread is kinda for discussing things so...


I see what you're saying, and yes, to you and me what you're saying is logical. But to the people who write the rules, not so much. I've mentioned in other threads that I have a first hand account of the Dev Team being actually shocked when told about problems with the rules. They have blinders on. Really big thick noise-cancelling blinders.

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Kanluwen wrote:Here's the most reasonable explanation I can think of for the "Dreadknight".

It's a Terminator-grade Grey Knight who's been voluntarily entombed within a Dreadnought.


You know, that's even more silly. If they're going to design a new system, the least they can do is make sure that the guy inside can get out of it when the machine isn't in use or needed. Otherwise whenever the Grey Knights find themselves low on Dreadnoughts the Grand Master could just pick a random troop and beat the crap out of him until he's nice and good for entombment in a dread. It'd achieve the same effect.

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They are one of two things:

1. They are piloted by living grey knights, they are simply vehicles, much like the Matrix defence suits or the Avatar AMP suits. They are sent out to combat greater daemons and soulgrinders, supporting the knights on the ground. The knight literally still wears his armour while piloting, and he may be exposed like a penitent engine because of this. May well be wearing terminator armour.

2. They are psychically controlled. Somewhere off battlefield a knight is using his mind to control the Dreadknight.

They are NOT:

- Dreadnoughts
- As big as a trygon
- Impossible to exit after use
- Knight-titans
- Mini-titans.
- toting 4 arms.


I am 100% sure all of this is correct. Trust me!


Automatically Appended Next Post:
In all honesty, this model need be no bigger than a daemon prince. Ok a little bigger, enough for the Knight be be wearing armour on armour. But I am heavily suspecting we will at least be able to see the GK pilot (in his armour)

This message was edited 1 time. Last update was at 2011/02/09 03:15:42


 
   
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In all honesty, this model need be no bigger than a daemon prince. Ok a little bigger, enough for the Knight be be wearing armour on armour. But I am heavily suspecting we will at least be able to see the GK pilot (in his armour)
Again, semantics with everyone hedging their bets. Remember the rumors and comments just before Dark Eldar were released: "No top knots. I hate top knots, so I'm so glad there are no top nots. But, they have high pony tails." Um, those are top knots. And the minis were released and nearly everyone loved them regardless.

If the new walker is a piloted robot and it's slightly bigger than a Dreadnought, say even Daemon Prince sized, I don't care what everyone else is calling it, I did call it! LOL.

P.S. Whoever said it is not as big as a Trygon may wish to retract that in a few weeks.

This message was edited 2 times. Last update was at 2011/02/09 15:51:34


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BrassScorpion wrote:
In all honesty, this model need be no bigger than a daemon prince. Ok a little bigger, enough for the Knight be be wearing armour on armour. But I am heavily suspecting we will at least be able to see the GK pilot (in his armour)
Again, semantics with everyone hedging their bets. Remember the rumors and comments just before Dark Eldar were released: "No top knots. I hate top knots, so I'm so glad there are no top nots. But, they have high pony tails." Um, those are top knots. And the minis were released and nearly everyone loved them regardless.

If the new walker is a piloted robot and it's slightly bigger than a Dreadnought, say even Daemon Prince sized, I don't care what everyone else is calling it, I did call it! LOL.


And if it is NOT a sarcophagus, I called that
   
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Jaon wrote:1. They are piloted by living grey knights, they are simply vehicles, much like the Matrix defence suits or the Avatar AMP suits. They are sent out to combat greater daemons and soulgrinders, supporting the knights on the ground. The knight literally still wears his armour while piloting, and he may be exposed like a penitent engine because of this. May well be wearing terminator armour.


Yes to everything but the Terminator Armour part.

Jaon wrote:2. They are psychically controlled. Somewhere off battlefield a knight is using his mind to control the Dreadknight.


Nope.

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Dreadknights are tau jumpsuits on really serious steroids.

Seems the ordo xenos finally unlocked the secrets of the tau HQ suits and applied them for imperial GK use while also improving the things by a mile with psychic control, better armour, teleporters instead of rockets at the back, a GPS and a coffe cup holder for the pilot.

Whoever said the imperial tech was stagnant.


The only weird thing is leaving the pilot visible so that any shot or melee stab can kill the thing by hitting the pilot and bypassing all that thick armour.

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Pyriel, the thing has a 2+ armour save, Its pretty much toting the same armour as most gk anyway I think its more for the strength to carry the big guns and punch holes in greater daemons than survivability. Other thing is it would be quite hard for a daemon to simply jump up and stab the thing in the face.
   
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An exposed pilot is not so exposed whilst he is wearing Power Armour. It seems everyone is under the impression the pilot is wearing nothing but his underpants whilst piloting the Dreadknight. In any case he's not standing around chest exposed all the time, rather running towards the enemy or teleporting, all of which keep him mobile.


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Yeah, this thing is going to be much more mobile than a dreadnought.
   
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So everyone that thinks this dreadknight is the end-all be-all of the GK codex does realize that fully arming one like everyone seems to be assuming would make it cost 300ish points? Not that great a deal, if you ask me. 1/3 it's cost in kroot/guardsmen/boyz/etc. would keep it occupied the entire game.
   
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Mnemoch wrote:So everyone that thinks this dreadknight is the end-all be-all of the GK codex does realize that fully arming one like everyone seems to be assuming would make it cost 300ish points? Not that great a deal, if you ask me. 1/3 it's cost in kroot/guardsmen/boyz/etc. would keep it occupied the entire game.


For 135, you get the psycannon, heavy incinerator and invun save. Personal teleporter is 70 point upgrade. Which puts you at 205. Now where near 300 points.

As a Nid player, this makes me cry.
   
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Once you know what the Dreadknight's main weapon is called, you'll probably cry a little more.

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synack wrote:
Mnemoch wrote:So everyone that thinks this dreadknight is the end-all be-all of the GK codex does realize that fully arming one like everyone seems to be assuming would make it cost 300ish points? Not that great a deal, if you ask me. 1/3 it's cost in kroot/guardsmen/boyz/etc. would keep it occupied the entire game.


For 135, you get the psycannon, heavy incinerator and invun save. Personal teleporter is 70 point upgrade. Which puts you at 205. Now where near 300 points.

As a Nid player, this makes me cry.


Not according to my sources. That load-out would be a bit less than 300, but still more than a landraider.

This message was edited 1 time. Last update was at 2011/02/09 07:30:34


 
   
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Guess it depends on how much the Heavy Psycannon, Heavy Incinerator and Gatling Psilencer are. I doubt they come as standard. The standard weapons are a pair of Nemesis ****fists (keep guessing folks...), one of which can be swapped out for a Nemesis **********. The guns would be optional.

Of course, again, I have not seen the Codex, so I cannot say what the structure of the Codex options would be for sure, only what they will be.

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Nemesis Force Fists and Nemesis Force Talons!
   
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H.B.M.C. wrote:Guess it depends on how much the Heavy Psycannon, Heavy Incinerator and Gatling Psilencer are. I doubt they come as standard. The standard weapons are a pair of Nemesis ****fists (keep guessing folks...), one of which can be swapped out for a Nemesis **********. The guns would be optional.

Of course, again, I have not seen the Codex, so I cannot say what the structure of the Codex options would be for sure, only what they will be.
Knightfist? Dreadfist? Nemesis Nemesisfists?

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The number of ****'s is important.

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FISTFISTS??

Serious guess: doomfists?

This message was edited 1 time. Last update was at 2011/02/09 09:25:02


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Fistfists! That's awesome.

Did you know that with the new Chapter Creation tools in the latest Deathwatch rulebook it's possible to make Chapters with the following names:

Ultimate Ultima
Ultra Fists
Death Death
Blood Fists
Doom Fists


There's a hint in there.

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ph34r wrote:FISTFISTS??

Serious guess: doomfists?


I saw DOOMFIST in the rumours on another forum, so that may well be right...

   
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I believe there is more than one option for swapping out the default CCWs.
   
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H.B.M.C. wrote:Fistfists! That's awesome.

Did you know that with the new Chapter Creation tools in the latest Deathwatch rulebook it's possible to make Chapters with the following names:

Ultimate Ultima
Ultra Fists
Death Death
Blood Fists
Doom Fists


There's a hint in there.
Beat your spoiler by a minute! Man that's disappointing. Doomfists. Heh.
I saw a pretty good rendition of some of the chapters the other day. Pretty sure not all of them are randomly generated:

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I so want a Space Luchadors Chapter now.



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Space Skulls, Ultra Fists and Death Death (who's Chapter Icon is simply inspired) are all random ones. I think some of the others are as well (but not the Luchadors, Options and Weeaboos).

Interestingly someone took the Space Luchadors concept and ran with it, coming up with a dead-serious way that Chapter could work. It' was pretty good.


Automatically Appended Next Post:
ph34r wrote:Beat your spoiler by a minute! Man that's disappointing. Doomfists. Heh.


I dunno what'cha talkin' 'bout chief. I've said nothing, and will reveal nothing. I've given hints, and people can draw their own conclusions.

On a completely unrelated note:

Slinky: Where did you see that name before?

[EDIT]: Hey, look at that. Warseer is reporting that the GK Dread comes with a Multi-Melta and a Doom Fist. Guess that makes it official. Warseer knows more than some of us.

This message was edited 2 times. Last update was at 2011/02/09 10:39:34


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Yep, twas on Warseer.

   
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ph34r wrote:
I saw a pretty good rendition of some of the chapters the other day. Pretty sure not all of them are randomly generated:


Now that's a good way to start the the day.

I like the Nuclear Options but something about the Death Deaths (is their armor black? tell me it's black) just sings to me.

 
   
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Kid_Kyoto wrote:
ph34r wrote:
I saw a pretty good rendition of some of the chapters the other day. Pretty sure not all of them are randomly generated:


Now that's a good way to start the the day.

I like the Nuclear Options but something about the Death Deaths (is their armor black? tell me it's black) just sings to me.


KK, that's like your signatures ultimate fantasy.

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