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![[Post New]](/s/i/i.gif) 2012/04/06 11:30:29
Subject: Building custom Khorne Berserkers - Completed 02/05
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Slaanesh Havoc with Blastmaster
UK
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Actually, they're already built.
A few of you guys might have seen this unit I built for the UK GD a few years ago. Turns out someone else saw them and wanted a set for themselves, so has commissioned me to take another shot at them, keeping as much of the original style as possible, with a few tweaks to colours and certain models.
So we swapped the huge ogryn conversion out, since it's not really that helpful for tabletop use. The guy leaping over the wall pretty much got turned into just a normal running guy, and the crouching one got replaced because it is apparently a bitch to get a hold of crouching legs these days. Overall though, I managed to get the new squad pretty close to the old one, posing and conversion wise. Anything different is either due to client request (such as the double chain-fists) or because it's just not possible to use exactly the same parts as were used in the existing set.
So here's the progress after about 30 hours of cleaning parts, gluiing and sculpting. I've wrapped them in spoiler tags because they're pretty wide, and will break the forum layout.
And here's the point we're currently sitting at. The reds are done, short of maybe a few extra details at the end of the project if there's time. A basic start has been made on the flesh tones which is really just a quick basecoat followed by a wash to define the shading. The plan will be to sort out the flesh across the entire unit over the next few working days, so that'll naturally involve some more work into the shadows and, of course, the highlights.
And that's it for the meantime!
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This message was edited 3 times. Last update was at 2012/05/02 19:20:32
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![[Post New]](/s/i/i.gif) 2012/04/06 14:44:39
Subject: Building custom Khorne Berserkers.
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Sinister Chaos Marine
Bristol UK
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Woah those look uber cool man im liking these a lot! the blend of bare chested armour furs and pelts...
This is really cool man keep it up!
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"Ooh, a big flashy lighty thing! Big flashy lighty things have got me written all over them. Not actually, but give me time. And a crayon!" ...
1 inquisitor, not even a inquisitor lord, and the other 2955pts went into orbital bombardment lance strikes.
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![[Post New]](/s/i/i.gif) 2012/04/06 14:49:56
Subject: Building custom Khorne Berserkers.
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Badass "Sister Sin"
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Very nice!
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![[Post New]](/s/i/i.gif) 2012/04/06 15:35:44
Subject: Re:Building custom Khorne Berserkers.
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Khorne Chosen Marine Riding a Juggernaut
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The original diorama was spectacular, and these are too! Great job! Subscribed
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![[Post New]](/s/i/i.gif) 2012/04/06 16:05:41
Subject: Building custom Khorne Berserkers.
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Blood-Raging Khorne Berserker
Fife, Scotland
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I loved the original squad and these look as though they will definitely live up to it. Will be keeping an eye on this thread.
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![[Post New]](/s/i/i.gif) 2012/04/13 16:36:14
Subject: Building custom Khorne Berserkers.
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Slaanesh Havoc with Blastmaster
UK
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The flesh is finally done. The steps are pretty convoluted, since I ended up going back and forwards on a few stages to get something that looked right, but at it's core, it was pretty much a basecoat of 1:3 Astronomicon Grey:Space Wolves Grey, followed by Badab Black. This part was mostly to develop a rough idea of where the shading would lie. From there, I went back over most of the flesh with the original Astro/Space Wolves Grey mixture to bring the colour back up everywhere except the deepest shadows, and then hit it with a couple of watered down Badab Black washes into the recesses to give a bit of a smoother transition. Tidied up the transitions a bit more with the grey mixture once again, and that was pretty much the shadows done.
From that point it was pretty much a case of building up to the highlights through the original basecoat mixture, into a more pure SW Grey, into a final highlight of Skull White.
And that was that!
The plan for next week will be to sort out all the bronzes (nightmare ahoy!), and once that's out of the way, it's pretty much plain sailing to do any final details like silvers, the WE logo's on the shoulder pads, and any tattoo's/veins/skulls/glowy runes on armour and of course, the final stage will be the basing and mandatory blood splattering.
In all, I expect to be finished in a couple of weeks.
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![[Post New]](/s/i/i.gif) 2012/04/13 16:54:43
Subject: Building custom Khorne Berserkers - Updated 13/04
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Joined the Military for Authentic Experience
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These guys are awesome, and I hadn't seen the original squad but they are the dogs bollocks, well done!
On the flesh of your guys, I notice that there's a difference between these guys and your originals. Would you mind explaining how you got the purplish tinge into the shadows on your first batch? Thanks!
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![[Post New]](/s/i/i.gif) 2012/04/13 22:23:24
Subject: Building custom Khorne Berserkers - Updated 13/04
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Regular Dakkanaut
North Coast, NSW, Australia
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Fantastic red. Really rich and deep.
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'Anyone can win, but it takes a good man to lose.'
-Louis Guzman |
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![[Post New]](/s/i/i.gif) 2012/04/14 12:08:30
Subject: Building custom Khorne Berserkers - Updated 13/04
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Slaanesh Havoc with Blastmaster
UK
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Da Boss wrote:On the flesh of your guys, I notice that there's a difference between these guys and your originals. Would you mind explaining how you got the purplish tinge into the shadows on your first batch? Thanks!
If memory serves me correctly, the main flesh colour on the old unit was a base of codex grey shaded with red ink and maybe a black wash in the deeper recesses, then tidied and highlighted from there. While I had an idea in my head of how I wanted it to look, I didn't really hit the target (in hindsight), hence the switch this time around.
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![[Post New]](/s/i/i.gif) 2012/04/20 17:09:18
Subject: Building custom Khorne Berserkers - Updated 13/04
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Slaanesh Havoc with Blastmaster
UK
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So that's another week down, and it sees the brass pretty much finished up, with the exception of super small details like earrings/eyebrow rings and stuff.
All that really leaves is the silver metallics, and the various miscellaneous details. The plan is to get the whole project wrapped up in the next week or week and a half, and assuming things move to schedule, it'll work out at around 90-100 hours from the very start of the project to the very end. Not too shabby when you consider the original squad took about three times that!
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![[Post New]](/s/i/i.gif) 2012/04/20 17:26:13
Subject: Re:Building custom Khorne Berserkers - Updated 20/04
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Da Head Honcho Boss Grot
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Amazing work love the look of these, so beyond the normal look have to ask where are the heads from
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![[Post New]](/s/i/i.gif) 2012/04/20 17:56:06
Subject: Re:Building custom Khorne Berserkers - Updated 20/04
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Longtime Dakkanaut
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Original and well painted.
Sick man, just sick
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![[Post New]](/s/i/i.gif) 2012/04/20 18:02:15
Subject: Building custom Khorne Berserkers - Updated 20/04
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Infiltrating Naga
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Wow how did you manage that red o.o
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![[Post New]](/s/i/i.gif) 2012/04/21 03:01:43
Subject: Re:Building custom Khorne Berserkers - Updated 20/04
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Boosting Space Marine Biker
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Very cool! Great work, they have so much character.
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![[Post New]](/s/i/i.gif) 2012/04/21 03:56:05
Subject: Building custom Khorne Berserkers - Updated 20/04
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Pulsating Possessed Space Marine of Slaanesh
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I'm not a big fan of Khorne, but by the dark gods... These are amazing.
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![[Post New]](/s/i/i.gif) 2012/04/21 13:43:22
Subject: Re:Building custom Khorne Berserkers - Updated 20/04
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Slaanesh Havoc with Blastmaster
UK
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lone dirty dog wrote:Amazing work love the look of these, so beyond the normal look have to ask where are the heads from
The heads are from the Necromunda House Goliath boxed set. When I was making the first squad, I wanted to go with helmeted heads, but they turned out to be way too big compared to the size of the torso's, so needed something smaller that fit the scale.
Sasa0mg wrote:Wow how did you manage that red o.o
The reds are done by opening up with a quick coat of Mechrite Red. Purely to reduce the amount of layers I'd have to build over a white basecoat. Then it's about half a dozen thin layers of Scab Red to build up a solid coat. First stage of highlights is Blazing Orange, and then Golden Yellow to pick out the most upward facing edges. Finally, I use the old Red Wash (hex pot with the little blue cap - 10+ years old) to glaze the highlights waaaaaaay back down to that orangey shade, since Golden Yellow alone is just too yellow. The glazes are basically what make the colour, since Scab Red is pretty flat and dull up until that point. I'm honestly not sure how well it would work with the new Baal Red wash, so it's pretty fortunate that I still have some usable old paints I think, in the absense of the red wash, you might be able to achieve a similar result with Blood Red glazes, but it'd probably take 8-10 layers due to the lower pigment concentration compared to the old washes.
I haven't had the chance to use any of the new paints yet, so I don't know the names of the new versions of the colours unfortunately :/
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![[Post New]](/s/i/i.gif) 2012/04/21 16:13:32
Subject: Re:Building custom Khorne Berserkers - Updated 20/04
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Da Head Honcho Boss Grot
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Cheers for the info they look great and I new I recognised the heads but could nit figure out from where
You have answered my second question now as well with how to great work cant wait to see more
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![[Post New]](/s/i/i.gif) 2012/04/21 16:22:44
Subject: Re:Building custom Khorne Berserkers - Updated 20/04
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Boom! Leman Russ Commander
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Those are the coolest berzerkers I've ever seen. Where are the torsos from?
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![[Post New]](/s/i/i.gif) 2012/04/22 15:16:31
Subject: Building custom Khorne Berserkers - Updated 20/04
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Slaanesh Havoc with Blastmaster
UK
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Torsos are beastmen Gors. Curiously, they seem to have slightly changed the sculpts since I built the last squad. Some small differences like what used to be almost purely medallions on their necklaces being turned into a mixture of icons, stone carvings, and other random bits.
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![[Post New]](/s/i/i.gif) 2012/04/28 05:35:28
Subject: Re:Building custom Khorne Berserkers - Updated 20/04
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Infiltrating Naga
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Ap0k wrote:lone dirty dog wrote:Amazing work love the look of these, so beyond the normal look have to ask where are the heads from
The heads are from the Necromunda House Goliath boxed set. When I was making the first squad, I wanted to go with helmeted heads, but they turned out to be way too big compared to the size of the torso's, so needed something smaller that fit the scale.
Sasa0mg wrote:Wow how did you manage that red o.o
The reds are done by opening up with a quick coat of Mechrite Red. Purely to reduce the amount of layers I'd have to build over a white basecoat. Then it's about half a dozen thin layers of Scab Red to build up a solid coat. First stage of highlights is Blazing Orange, and then Golden Yellow to pick out the most upward facing edges. Finally, I use the old Red Wash (hex pot with the little blue cap - 10+ years old) to glaze the highlights waaaaaaay back down to that orangey shade, since Golden Yellow alone is just too yellow. The glazes are basically what make the colour, since Scab Red is pretty flat and dull up until that point. I'm honestly not sure how well it would work with the new Baal Red wash, so it's pretty fortunate that I still have some usable old paints I think, in the absense of the red wash, you might be able to achieve a similar result with Blood Red glazes, but it'd probably take 8-10 layers due to the lower pigment concentration compared to the old washes.
I haven't had the chance to use any of the new paints yet, so I don't know the names of the new versions of the colours unfortunately :/
I'll have to seek out there new equivalents
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![[Post New]](/s/i/i.gif) 2012/04/28 05:43:49
Subject: Building custom Khorne Berserkers - Updated 20/04
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Regular Dakkanaut
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These looks absolutely increeeeeedible!
I want some!
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![[Post New]](/s/i/i.gif) 2012/05/02 19:20:16
Subject: Building custom Khorne Berserkers - Updated 20/04
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Slaanesh Havoc with Blastmaster
UK
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Just finished these guys and posted the pics over on the completed projects section.
Go have a look!
http://www.dakkadakka.com/dakkaforum/posts/list/447142.page
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![[Post New]](/s/i/i.gif) 2012/05/02 19:53:16
Subject: Building custom Khorne Berserkers - Completed 02/05
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Unhealthy Competition With Other Legions
York, North Yorkshire, United Kingdom
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These are a very nice "stand in" if you will, for normal bezerkers.
They actually look better than GW ones.
good work
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Imperial guard: Because quantity has a quality of it's own.
Sisters of Battle can be used in any game, with the exception of chess, Monopoly and of course, Warhammer 40,000.
After 8 editions, you might have thought that GW could get fantasy right. |
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![[Post New]](/s/i/i.gif) 2012/05/02 19:55:46
Subject: Building custom Khorne Berserkers - Completed 02/05
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Been Around the Block
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Fan-freakin-tactic. I am a huge fan of these models. Keep it up!
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For The Glory Of The Emperor |
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![[Post New]](/s/i/i.gif) 2012/06/06 11:45:54
Subject: Re:Building custom Khorne Berserkers - Completed 02/05
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Fresh-Faced New User
Good ole Germany
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Heyho, I love this conversion, but let me ask one maybe stupid question,
why didn't you used the torsos from the GW Marauders, or are they to small?
Best regards
Frank
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