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![[Post New]](/s/i/i.gif) 2008/06/17 04:10:56
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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[DCM]
Gun Mage
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skyth wrote:Does Cav automatically have fleet still?
Yepper.
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![[Post New]](/s/i/i.gif) 2008/06/17 13:41:08
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I ordered mine today.
Just the book, I thought £60 was a bit much for an ammo box and some plastic templates in the advance offer.
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![[Post New]](/s/i/i.gif) 2008/06/17 22:54:40
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Slippery Scout Biker
Gaming club. ALWAYS.
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Is the whole "no more secrets" thing in the final rules set?
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Morals — all correct moral laws — derive from the instinct to survive. Moral behavior is survival behavior above the individual level.
~Robert Heinlein |
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![[Post New]](/s/i/i.gif) 2008/06/18 01:20:47
Subject: Re:Pre Release copy of 5th edition Rulebook hit our local store today
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Raging Ravener
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Started to look through this thread but at 16 pages I'll pass thanks...
Can someone please post the details for the "Run" rule, in particular:
What can run
What can't run
Thanks very much,
Viperion
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I'm sure there will be a 15 disc super duper blu-wiener-ray edition that will have every little thing included. - Necros, on Watchmen |
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![[Post New]](/s/i/i.gif) 2008/06/18 02:35:46
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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[ADMIN]
Decrepit Dakkanaut
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TommyStriker wrote:Is the whole "no more secrets" thing in the final rules set?
Yes, just like in the leaked PDF, the contents of transports and your army list in general as explained in the rulebook is not to be kept as a secret from your opponent unless you both agree that it would be cool to do so.
Viperion wrote:Started to look through this thread but at 16 pages I'll pass thanks...
Can someone please post the details for the "Run" rule, in particular:
What can run
What can't run
What can run: Infantry, Jump Infantry, Cavalry & Beasts, Monstrous Creatures and Walkers.
What can't run: Bikes & Jetbikes, non-Walker Vehicles and Artillery.
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![[Post New]](/s/i/i.gif) 2008/06/18 04:04:36
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Raging Ravener
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yakface wrote:Viperion wrote:
Can someone please post the details for the "Run" rule, in particular:
What can run
What can't run
What can run: Infantry, Jump Infantry, Cavalry & Beasts, Monstrous Creatures and Walkers.
What can't run: Bikes & Jetbikes, non-Walker Vehicles and Artillery.
Running Carnifexi! (Does happy happy dance  )
Viperion
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I'm sure there will be a 15 disc super duper blu-wiener-ray edition that will have every little thing included. - Necros, on Watchmen |
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![[Post New]](/s/i/i.gif) 2008/06/20 03:27:32
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Fresh-Faced New User
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So, do deffrollas (extra hits when tank shocking) do anything against vehicles in 5th? or is tank shocking vehicles gone completely, replaced by ramming?
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![[Post New]](/s/i/i.gif) 2008/06/20 04:04:42
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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Only thing I'm not looking forward to is that someone at my FLGS is going to ram his wave serpents 36" so i take a S15 hit and he only takes a S8 =/
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 06:49:01
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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[ADMIN]
Decrepit Dakkanaut
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xyphoid wrote:So, do deffrollas (extra hits when tank shocking) do anything against vehicles in 5th? or is tank shocking vehicles gone completely, replaced by ramming?
Yes, tank shocking vehicles is no longer something in the rules. You are now tank shock non-vehicles and ram vehicles. So I don't think the Deathrolla will do any damage to vehicles anymore.
Red_Lives wrote:Only thing I'm not looking forward to is that someone at my FLGS is going to ram his wave serpents 36" so i take a S15 hit and he only takes a S8 =/
Ramming has to be done in the Movement phase, so I don't see how a wave serpent can move more than 24" in the movement phase (unless I'm missing something).
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![[Post New]](/s/i/i.gif) 2008/06/20 07:57:56
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Ultramarine Land Raider Pilot on Cruise Control
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Red_Lives wrote:Only thing I'm not looking forward to is that someone at my FLGS is going to ram his wave serpents 36" so i take a S15 hit and he only takes a S8 =/
Except skimmer max speed is not as fast as it was.
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![[Post New]](/s/i/i.gif) 2008/06/20 09:35:10
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Stormin' Stompa
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Yakface wrote:What can run: Infantry, Jump Infantry, Cavalry & Beasts, Monstrous Creatures and Walkers.
What can't run: Bikes & Jetbikes, non-Walker Vehicles and Artillery.
Not that you are know for typoes, but can you positively confirm that Jump Infantry can Run, Yakface?
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This message was edited 1 time. Last update was at 2008/06/20 09:39:56
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2008/06/20 10:09:12
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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[ADMIN]
Decrepit Dakkanaut
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Steelmage99 wrote:Yakface wrote:What can run: Infantry, Jump Infantry, Cavalry & Beasts, Monstrous Creatures and Walkers.
What can't run: Bikes & Jetbikes, non-Walker Vehicles and Artillery.
Not that you are know for typoes, but can you positively confirm that Jump Infantry can Run, Yakface?
Indeed. And I just noticed while checking on that, that all Jump Infantry can Deep Strike now too!
I'll have to double-check some wording in the codex but that may mean that things like winged Hive Tyrants may be able to Deep Strike as well.
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![[Post New]](/s/i/i.gif) 2008/06/20 10:20:53
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Nurgle Veteran Marine with the Flu
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yakface wrote:I'll have to double-check some wording in the codex but that may mean that things like winged Hive Tyrants may be able to Deep Strike as well.
Dear Emperor, say it ain't so.
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DS:60SG++M++B+I+Pw40k87/f-D++++A++/sWD87R+++T(S)DM+++ |
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![[Post New]](/s/i/i.gif) 2008/06/20 10:36:45
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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[ADMIN]
Decrepit Dakkanaut
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Red_Lives wrote:
Yea you forgot star engines =/
May move an extra 12" in lieu of shooting.
So for 115pts your can have wave serpents that may move 36" with 12 front armor. That's S15 ram attacks and they only take S8 hits
Star engines are used in the shooting phase, aren't they?
And ramming vehicles take exactly the same hit back on them depending on the AV of the vehicle they're hitting, so I'm not sure how you're getting that they'll only take S8 hits.
It's:
*Each armor point above 10: +1
*Each full 3" of movement done by the rammer when they hit the other vehicle: +1
*If the vehicle is a tank: +1
So if a Wave Serpent is set up perfectly to move the full 24" before striking their target (highly unlikely), the Wave Serpent would do a S11 hit (S8 for moving 24", +2 for AV12 & +1 for being a tank).
If they hit something like an AV10 Trukk, they'll only get a S8 hit back (for the speed), but if they strike a Land Raider they'll get a S13 hit back (S8 for the speed, +4 for AV14 & +1 for being a tank).
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![[Post New]](/s/i/i.gif) 2008/06/20 10:37:49
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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What since when is it the shooting phase? Blasphemy
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 10:40:43
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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[ADMIN]
Decrepit Dakkanaut
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Red_Lives wrote:What since when is it the shooting phase? Blasphemy
Well, I'm not sure. I know it was in the last codex but I haven't used Star Engines since the new codex came out so I could be totally wrong.
Either way, just like tank shock you have to move in a straight line from the start of your move and its the total distance moved before you strike the target that counts, so you'll have to have enough distance at the start of the turn already to 'build up' that kind of ramming speed anyway.
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![[Post New]](/s/i/i.gif) 2008/06/20 10:44:54
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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I just checked, GW decided to use your ruling for star engines, so its been the shooting phase since may =/
I'm sad now
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This message was edited 1 time. Last update was at 2008/06/20 10:45:59
"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 10:47:17
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Stormin' Stompa
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yakface wrote:Steelmage99 wrote:Yakface wrote:What can run: Infantry, Jump Infantry, Cavalry & Beasts, Monstrous Creatures and Walkers.
What can't run: Bikes & Jetbikes, non-Walker Vehicles and Artillery.
Not that you are know for typoes, but can you positively confirm that Jump Infantry can Run, Yakface?
Indeed. And I just noticed while checking on that, that all Jump Infantry can Deep Strike now too!
I'll have to double-check some wording in the codex but that may mean that things like winged Hive Tyrants may be able to Deep Strike as well.
Ork Stormboyz. Deep strike at will. 20" to 30" threat radius (in the turn after the Deep strike). Waaaagh!
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2008/06/20 10:54:43
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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But why deep strike them? its way more dangerous in 5th ed.
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This message was edited 1 time. Last update was at 2008/06/20 10:55:42
"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 10:56:16
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Stormin' Stompa
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Like I said "In the turn after the Deep strike".
Edit. Fast edit there, my friend.
With a threat radius that big you don't have to worry about deepstriking close to the board edge or enemy models.
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This message was edited 1 time. Last update was at 2008/06/20 10:57:32
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2008/06/20 11:00:12
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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Deep strike is worse in 5th ed. Deeps trike into a forest= dangerous terrain tests
Mishap table=suck age here is basically what it means.
1&2 you die
3&4 i kill you
5&6 try again later.
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 11:10:17
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Stormin' Stompa
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You didn't read my post at all, did you?
"When do you roll on the Mishap Table? "
When a member of your unit comes into contact with Enemy models, Board edge or Impassable terrain.
This should be relatively easy to avoid.
"But then you are way out of the way and won't have much impact on the game."
Enter the big threat radius.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2008/06/20 11:21:33
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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You forgot friendly models. And with a 20-30" threat range it might just be better to leave them off board edge and have them arrive via NORMAL reserve IE your table edge. After all a table is only 24" between sides. And with a 15+ size mob you would be surprised how easily it is to make contact with another mob.
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 11:40:37
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Stormin' Stompa
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I totally agree. It will be safer to just leave them on the board. The option to Deep strike is just a new thing (besides Zagstruk) and should ofc be considered too.
And you are right about friendly models. I stand corrected.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2008/06/20 11:44:16
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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It sounds cool but new deep strike rules punish large squads deep striking, since its MUCH easier for them to make contact with friendly/enemy models/terrain. The mishap table is just too punishing.
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 11:47:43
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Stormin' Stompa
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The Mishap Table is a harsh mistress indeed.
My point was that some of the dangers can be lessened by using the bigger threat radius gained by Run and Rokkit move.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2008/06/20 11:52:02
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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Leave them off table? In 5th ed all models have the reserves rule and can arrive normally on your table edge.
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 11:56:09
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Stormin' Stompa
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Yep.
I must admit I often use Stormboyz as more of a distraction, so I like to have them available from turn 1.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2008/06/20 12:06:20
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Lone Wolf Sentinel Pilot
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Blast weapons blow in 5th edition =/
Average scatter roll for a space marine plazma cannon is 3"
that makes me sad.
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/06/20 12:09:42
Subject: Pre Release copy of 5th edition Rulebook hit our local store today
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Stormin' Stompa
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A non sequentur if I ever saw one.
And a repeat from another thread, none the less.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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