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![[Post New]](/s/i/i.gif) 2011/10/14 22:43:55
Subject: The Good Green's workbench: Lokun and Da Grot Platform are built- GS and paint to follow 10/10
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Growlin' Guntrukk Driver with Killacannon
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I think its the combo of the googles and and the sideburns that make them stand out more.
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![[Post New]](/s/i/i.gif) 2011/10/14 23:00:47
Subject: The Good Green's workbench: Lokun and Da Grot Platform are built- GS and paint to follow 10/10
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Decrepit Dakkanaut
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I love the sideburns GG... just wanted to be certain I was interpreting them correctly!
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![[Post New]](/s/i/i.gif) 2011/10/15 00:46:41
Subject: The Good Green's workbench: Lokun and Da Grot Platform are built- GS and paint to follow 10/10
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Renegade Kan Killin Orks
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Well it's ok then Gits.
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![[Post New]](/s/i/i.gif) 2011/10/15 08:00:42
Subject: The Good Green's workbench: Lokun and Da Grot Platform are built- GS and paint to follow 10/10
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Liberated Grot Land Raida
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The Good Green wrote:Gitsplitta wrote:Side burns??
Well, the models are suppose to represent us, right?
...and they're mutton chops, to those who care.
Thanks Monkytroll and Schank23. I think they really set the grot off, much more than the ork. His character doesn't seem to be changed much by them. I think I might add a beany on the ork, but I also like the idea of them being done.
ps: Check out this rad Burnaboy Stompa over on Da Gargant Ownerz Klub:
http://gargantklub.proboards.com/index.cgi?board=Conversions2&action=display&thread=630
Nice sideburns, and a cool burnastompa as well!
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2011/10/15 12:09:08
Subject: The Good Green's workbench: Lokun and Da Grot Platform are built- GS and paint to follow 10/10
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Nasty Nob
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burna boy stompa link is sweeeet  also the side burns are made of win!
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![[Post New]](/s/i/i.gif) 2011/10/15 14:37:37
Subject: Re:The Good Green's workbench: Lokun and Da Grot Platform are built- GS and paint to follow 10/10
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Liche Priest Hierophant
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Nice mutton chops. I think what's confusing people on them is that they're 'flat' and don't bulge out at the bottom.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/10/15 17:42:16
Subject: The Good Green's workbench: Lokun and Da Grot Platform are built- GS and paint to follow 10/10
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Renegade Kan Killin Orks
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Hm... good point. It's hard to fit more hair at the bottom of their head, though. Their mouth just goes back so far. I'm not too worried about it, at any rate. Isn't that burna stompa cool! Not my work at all, but I wanted to share. maybe if some of you are on that forum, but haven't seen that stompa yet, go check it out. ps... i've got to rebuild my painting station now that i have a few models to paint- oh joy! *edit* and update of sorts... Like I said on Da Kanvertaz thread, I've seriously injured my hand. I gashed the space between my middle and ring finger on a piece of broken glass in the recycling. I'm ok, but recovery is expected to be kinda long. :( At least it wasn't my right hand. No offense to you lefties out there.  So, unless I can make use of a "Helping hand" clamp thing for painting, I will be out of commission for a while. *edit* Warp Tek Reference http://i146.photobucket.com/albums/r259/Trekriffic/New%20Ships%2011-02-07/WarpEngine.jpg http://www.startrek-voyager.nl/voyager/Engineering3.jpg http://www.startrek-voyager.nl/voyager/engineering5.jpg http://www.spacecruiseryamato.com/2520/2520ra/engine/engine5.gif http://www.spacecruiseryamato.com/2520/2520ra/2520ra.html http://www.postnox.org/projects5.html awesome SM spaceship Bit of stratiegery for the ordo gorkamorka and it's elite troops: Kommandos go behind enemy lines to confuse and slow the enemy's plans. Tank Bustaz herd da bitz we want into position and cull da bitz we don't want. Stormboyz pounce on da bitz when dey is on da ex. Grotarii play interference. For those of you still thinking about my mobile kroot: do you think they could count for Stormboyz? I think that might work, but I'm interested in opinions. The idea being that they are so agile on the mopeds that they can zoom through most obstacles or crowds with ease. I couldn't count them as bikerz due to the dakkagunz. Deffkoptaz don't work for the same reason: the big gunz on board. Otherwise, I'd kinda like the koptaz for the hit-n-run and the big bomb, and scout moves. So, Mobile Kroot = Stormboyz? what do you say? Please let me know. Some awesome tankbustas made by Brian. I just found them randomly on google. Brian, if you read this, those guys rule. I will be looting dem gits. Great job! http://www.thediceabide.com/2011/07/bustin-hump/
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This message was edited 10 times. Last update was at 2011/10/22 19:35:00
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![[Post New]](/s/i/i.gif) 2011/10/25 18:07:13
Subject: Re:The Good Green's workbench: Wortgob Gutsnik's KFF 10/25
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Renegade Kan Killin Orks
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So I did some more work on Gutsnik's KFF. Added some wires, some reinforcements on the shoulder mounts. Now all that's left is the snotling's tools.
Pics:
Da trigger:
Da new wire:
Da sheildy bit:
and I've added one more bit to the grot platform, but I'll post that pic in Da Konvertas thread.
Let me know what you think, thanks for reading.
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![[Post New]](/s/i/i.gif) 2011/10/25 18:13:27
Subject: The Good Green's workbench: Lokun and Da Grot Platform are built- GS and paint to follow 10/10
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Using Inks and Washes
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Love love love the archer. New changes on the KFF fit in great - much more cohesive. Awesome stuff!
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![[Post New]](/s/i/i.gif) 2011/10/25 18:20:10
Subject: The Good Green's workbench: Wortgob Gitsnik's KFF (almost) Done! 10/25
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Renegade Kan Killin Orks
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Thanks Scarper. I'm happy the archer is finally getting some love. I really dig that guy. He's rather a stand out figure on my shelf. Mostly because he is so low tech. One more thing about the KFF: I'm going to connect the trigger to the KFF via some guitar string from the bottom of the grip to the... it's the klump of wires on the one side of the gas tank. You can see where I drilled it out in the second pic of da new wire, bottom of the pic. I almost forgot to upload dis here pic of an air compressor idea that struck me last night. So, for anyone wondering what else to make for their mek shop:
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This message was edited 1 time. Last update was at 2011/10/25 19:21:39
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![[Post New]](/s/i/i.gif) 2011/10/25 20:21:27
Subject: The Good Green's workbench: Wortgob Gitsnik's KFF (almost) Done! 10/25 (now w/free air compressor)
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Liberated Grot Land Raida
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Pretty nice, you're becoming the king of the wiring!
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2011/10/25 21:48:51
Subject: The Good Green's workbench: Wortgob Gitsnik's KFF (almost) Done! 10/25 (now w/free air compressor)
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Battle-tested Knight Castellan Pilot
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you sir has just fried my brain thats EPIC!
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/10/26 04:48:44
Subject: The Good Green's workbench: Wortgob Gitsnik's KFF (almost) Done! 10/25 (now w/free air compressor)
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Renegade Kan Killin Orks
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Thanks, you two. I hope yer brain is feeling better fatty. The wiring is pretty fun to put on, but it makes me worried about painting. It should be ok in the long run, but it'll be hard to paint some of the wires in the big clump on the pack. Then again, you can hardly see any of those wires when the pack is on Gutsnik, so... meh. A little inspiration/resource gathering: http://www.terragenesis.co.uk/infopages/page261.html http://www.gamehobby.net/subject_indexes/subject_necromunda_confrontation.html (^Check this one out for necromunda terrain inspiration and gang ideas) http://www.terragenesis.co.uk/infopages/page258.html http://www.terragenesis.co.uk/infopages/page117.html http://www.terragenesis.co.uk/infopages/page280.html (^tips on a spiral staircase  )
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This message was edited 3 times. Last update was at 2011/10/27 19:12:59
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![[Post New]](/s/i/i.gif) 2011/10/28 07:23:56
Subject: Big Shoota WIP
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Renegade Kan Killin Orks
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So here's a pic of a big shoota I'm putting together for the nob of a 'ard boyz shoota mob. The unit is going to be modeled like different mechanicus characters. I was looking into it and I haven't found anything that says the nob can't have a big shoota while the rest of da boyz get regular shootas. So I've decided to model the nob after a techmarine, giving him the big choppa and a big shoota on servo arm. The problem is, now that I have the basic big shoota, I can't figure out how to attach it to the nob. tkrettler91 has a good idea over on their blog: http://www.dakkadakka.com/dakkaforum/posts/list/406781.page I think I'll end up using that as the base, but making a smaller arm. I still have a pull toward making a back pack to mount the arm on, though. So I bring it to you DakkaDakka. Should the nob get a servo arm on back pack or grafted to his back? Please help me decide. *edit* I'm gonna graft it to his back. I decided because this unit represents a tier above normal skitorkii, but they are still just boyz. Therefore the bionics and upgraded goodness will be implanted. As it were: tied to them so they don't lose it. I am still quite open to suggestions about how exactly to connect the two. I'll be digging through my bits box for the next few days looking for parts.
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This message was edited 2 times. Last update was at 2011/10/28 08:06:27
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![[Post New]](/s/i/i.gif) 2011/10/28 11:27:38
Subject: The Good Green's workbench: How to hold a shoota?
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Nasty Nob
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big choppa's are two handed weapons and so are big shooters i think, so if you gave him either he would'nt be able to use the other? if i was you i would give him the big shooter and just say it is a shooter and give him the big choppa and just say it is a normal choppa. then if anyone asks you can just say the reason why his are bigger is because he is the ard'est.
Big shooter is looking sweet btw
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![[Post New]](/s/i/i.gif) 2011/10/28 15:24:38
Subject: The Good Green's workbench: How to hold a shoota?
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Liberated Grot Land Raida
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Big shoota is looking sweet; you could graft it on instead of an arm?
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2011/10/28 17:47:48
Subject: The Good Green's workbench: How to hold a shoota?
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Renegade Kan Killin Orks
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To my knowledge they've gotten rid of the twohanded/onehanded thing. I just read over the ork boyz entry and the assault weapon entry in the rule book and it dosn't say a thing about hands. So I don't think that's an issue anymore, also - since when does an ork care how many hands you need to fire a gun?  I'm still thinking it would be most characterific if the arm came out of his back, like the dok had fixed him up with it. Thanks for the good words on the shoota Ok, I think I'm going to model the servo arm after a cross between Dr. Oct's servo harness (more ingrained in the body) and the lower servo arms of the tech marines. I've still got to see how all the bits fit together. The gun might be too tall to be under-slung, but I'm not sure. I'll test it out later tonight. Here's a pic of the techmarine servo-harness bits. I'm aiming for the arm on the right of the pack (with the flamer). http://www.modelbits.co.uk/Warhammer+40k/Space+Marines/Techmarine+and+Servitors/Finecast+Space+Marine+Techmarine+Servo+Harness.html http://www.coolminiornot.com/138613 Amazing Ratskin thing from: http://z15.invisionfree.com/the_Empyrean/index.php?showtopic=854 Awesome character: slaved servo brain for multitasking. Cool sculpts, too, over at: http://www.the-conclave.co.uk/forum/index.php?topic=1153.0 *further edits* Ok, I'm scrapping the 'ard boyz shoota mob for now. I might get back to it, but it's off the list until further notice. The shoota will go to a kan or a bike or something. I'm keep trying to consolidate this project and it keeps getting bigger. You'd think I would learn... oh well. I might finish off the big shoota nob as a servitork or something, but I'm not sure if I'll even go that far right now. I need to focus on the core of the Ordo Gorkamorka. Gutsnik is what I might guess the ork equivalent to an barely heretical mechanicus would be. He's loyal to Gork and Mork, but he is willing and happy to use wholly un-orky means to meet his ends. He's a mekaniak who is warp-bent on bringing his gods Gork and Mork into the real. So he has collected the mekboyz wut know wut he needs to know, and enough boyz to get da bitz he needs. The nob squad (that I need to get back to) is suppose to be an eplorator retinue or warband of it's own, maybe sent to keep tabs on Gutsnik, or maybe saved for Apoc games. (fielding burnas instead, for smaller games)
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This message was edited 13 times. Last update was at 2011/10/30 08:27:14
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![[Post New]](/s/i/i.gif) 2011/10/31 21:03:19
Subject: The Good Green's workbench: How to hold a shoota?
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Renegade Kan Killin Orks
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![[Post New]](/s/i/i.gif) 2011/11/01 00:42:39
Subject: The Good Green's workbench: How to hold a shoota?
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Decrepit Dakkanaut
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Nice work on the mechanical bits there GG... like it.
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![[Post New]](/s/i/i.gif) 2011/11/01 08:37:39
Subject: The Good Green's workbench: How to hold a shoota?
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Liberated Grot Land Raida
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Love the detaling there... Do you actually plan these or do you just toss on the bitz till they fit?
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2011/11/01 17:32:42
Subject: The Good Green's workbench: How to hold a shoota?
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Renegade Kan Killin Orks
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Well... I sit here, at my desk, and plan it out for a few hours. Then I just start piling on bitz and glue! No, I sort of plan one or two steps ahead. You'll se a bit more what I mean with the techpriest nob. He's getting a mechadendrite arm, which I've built up one wire at a time. PS: what does everyone think of this kit for the nobs? Big Choppa, Kombi Rokkit, Ammo Runt Big Choppa, 'eavy Armour, Bosspole Big Choppa, 'eavy Armour Big Choppa, Bosspole PK, Twin-linked Shoota PK, Kombi Rokkit, Ammo Runt PK, Kombi Rokkit Waaagh Banna, Attack Squig Painboy, Grot Orderly, Cyborks
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This message was edited 1 time. Last update was at 2011/11/01 18:10:41
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![[Post New]](/s/i/i.gif) 2011/11/01 18:58:20
Subject: The Good Green's workbench: How to hold a shoota?
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Decrepit Dakkanaut
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OMG Green, I can't believe I missed one of your threads! sorry Dood, subbed now! Awesome stuff. Will catch up!
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2011/11/01 21:58:10
Subject: The Good Green's workbench: How to hold a shoota?
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Nasty Nob
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cools,expensive but cools.
("Big Choppa, Kombi Rokkit, Ammo Runt" wont work because big choppas are 2 handed wepons so it wont be able to use the kombi rocket so you might as well get rid of the kombi rokit and keep the ammorunt then you can still do the wound allocation thing anyway.(this is what i wrote before i the edit because i saw what you wrote before about the 2 hand thing))
this will be a very pain in the ass unit unless your enemy has ap4 strenth 8 weapons at there disposal (instant deathing nobs with no feel no pains(suckyness))
but yea most armys wont be able to kill these very well
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This message was edited 2 times. Last update was at 2011/11/01 22:13:14
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![[Post New]](/s/i/i.gif) 2011/11/01 22:01:26
Subject: The Good Green's workbench: How to hold a shoota?
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Decrepit Dakkanaut
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bigfish wrote:"Big Choppa, Kombi Rokkit, Ammo Runt" wont work because big choppas are 2 handed wepons so it wont be able to use the kombi rocket so you might as well get rid of the kombi rokit and keep the ammorunt then you can still do the wound allocation thing anyway.
Codexially-speaking, the man is telling the truth here.
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2011/11/01 22:11:04
Subject: The Good Green's workbench: How to hold a shoota?
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Nasty Nob
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but then last time i brought this up this conclusion was made.
The Good Green wrote:To my knowledge they've gotten rid of the twohanded/onehanded thing. I just read over the ork boyz entry and the assault weapon entry in the rule book and it dosn't say a thing about hands. So I don't think that's an issue anymore, also - since when does an ork care how many hands you need to fire a gun? 
I'm still thinking it would be most characterific if the arm came out of his back, like the dok had fixed him up with it.
but whenever i go to my local shop i get preached the 2 hand thing so i am just going to leave it, i honestly dont know what the rule is anymore
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![[Post New]](/s/i/i.gif) 2011/11/02 01:06:57
Subject: The Good Green's workbench: How to hold a shoota?
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Renegade Kan Killin Orks
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Well, if it comes down to it I'll just say it's a choppa then. I'd like to just give him a tank hammer (which is how I modeled that one), but that's not codex either. :( Also, I've read another interpretation of the two-handed rule that goes like this: Big Choppa = 2handed weapon in CC, so you don't get the +1 atack for having a slugga. I like that. It makes snese to me that the nob would sling his shoota over the shoulder when assaulting. How does that sound to you two (and anyone else thinking about that rule)?
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This message was edited 1 time. Last update was at 2011/11/02 02:21:50
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![[Post New]](/s/i/i.gif) 2011/11/03 19:44:32
Subject: The Good Green's workbench: How to hold a shoota?
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Renegade Kan Killin Orks
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Pics of the Mekanikus Nob and a concept WIP of the second Servitor Nob: I'm done with his arm... I may add one more "hand/node" bit, we'll see. Now on to his Big Choppa staff. The servitor is just bluetakked together right now but that's he bit he's getting. I'm gonna run tubes from his abdomen up to the gun and call it a kombi-flamer. So he ends up being much more of a work servitor, while the other is dedicated to hunting bitz. So there's the pics. I hope you like where this is going. I'm going to GS some extra robes for the guys too.
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This message was edited 1 time. Last update was at 2011/11/03 19:57:17
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![[Post New]](/s/i/i.gif) 2011/11/03 19:55:47
Subject: The Good Green's workbench: How to hold a shoota?
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Decrepit Dakkanaut
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OOooh, cool squigglies!
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![[Post New]](/s/i/i.gif) 2011/11/04 01:59:42
Subject: The Good Green's workbench: How to hold a shoota?
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Renegade Kan Killin Orks
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Thanks Gits.
I'll be digging up my Kanz engines, to put on the servitors backs, tonight. I'll be looking for bits for the kombi-flamer too.
OR, I may forgo all modeling to try and get some painting started. Of course, I've said that before, so we'll see. I need to find somewhere else to store my Dread Klaw project, as it is taking up most of the room on my painting platform. :\
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![[Post New]](/s/i/i.gif) 2011/11/04 02:53:58
Subject: The Good Green's workbench: Mekanikus Nobs coming together 11/3
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Growlin' Guntrukk Driver with Killacannon
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Very nice GG. Love the cable arm. Your wire work is bad @$$. One of these days I'll experiment with it.
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