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Made in us
Regular Dakkanaut




The Dirty Dirty Boulevard, Hollywood

Stormtrooper X wrote:Codex: Viva La France!

The troops would have the stat lines of grots and would have to roll leadership checks as soon as your opponent starts to set up his army. The most powerful units would be allies and all the vehicles would have AV14 rear armor.


But each model would be be pretty attractive (definitely thinner than the average citizen of the Imperium) and they could reroll all casualties due to their excellent national health care system.

In the grim darkness of the far future all women wear latex cat suits and all men wear dresses.
-Kid Kyoto 
   
Made in gb
Fixture of Dakka






Sheffield, UK

Stormtrooper X wrote:...and all the vehicles would have AV14 rear armor.


Are you thinking of of the Italians here? You appear to have got your racial stereotypes mixed up.

My chosen codices are:

Codex: Squats (better late than never).
Codex Cults (Genestealer, Chaos, Imperial Saints, Orks)
Codex Regiments (A collection of WD articles with variant IG Regiments)
Codex Astartes vol 1 (A collection of WD articles with variant SM/CSM chapters/Legions)

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Fresh-Faced New User





I have a thing for Ogryns, I always have since I first layed eyes on them when I was that pesky kid chillin' at the game shop, painting figs and showing every person with a pair of eyes how I could slap paint on to it.

12 years, and countless dice later, I still have an Ogryn kick that arises in me every once in a while. then I realize ogryns suck in the game and leave them at home =sigh=

My IG army comes the planet Damascus 5. The residents are reguarly accused of herasy and chaos influance, and their military prowess comes from shady underhand tactics. They don't have a wide supply of exports, since there really isn't much to export, and are given little in return.

in a big battle where Damascus was nearly lost, the guard lost morale when the capital building was destroyed. The capital building had a large marble double eagle on it, which fell into a smoldering flame, and an Ogryn, Broynk, decided to try to pick it back up and in doing so, raised the spirits of the soliders. The eagle was covered in ash, and a group of men piled to help raise it again, and fought more vigourously then ever known before. Broynk took an unfortunate shoota slug to the head before the end of the battle, but has carved a special place for Ogryns in Damascus.

My codex wouldn't scream "tournement stomping" at all, but would allow Ogryns to accompany HQ, feature a vehicule that can accomidate 10 ogryns (probably open top) allow Ogryns to fire heavy weapons, lead squads in place of a sgt and they could be taken as a troop choice in place of Armored Fists.

it would be a cool army if they had a lousy toughness 5!

"You get 2d6 for Penatration"
"That's what She said!"

"Nail on the head as usual, Nuglitch - why else would grown men spend hundreds of dollars to play what is basically 80's-metal-themed Yahtzee?"
- wight_widow 
   
Made in ca
Dakka Veteran




The Hammer

@ihavenoavatar: yep, Ogryns WOULD be a lot better if they had an open-topped vehicle...maybe chimeras should cost 30 points less and come less the roof an turret a la D-Day lander...

If i recall an old thread correctly, that Codex would be exactly the buff most people would want to see before using their Ogryns. ]
(edit - that or dropping their points cost to 15 to reflect the fact that they're only about as survivable as a marine against anything with an AP value)

Personally, I used to like the idea of making the ripper gun a pistol (would still give +1 S in melee because of the relatively more lethal effects of getting pistol whipped by an Ogryn) and giving them all a default heavy close combat weapon, carapace armour and medallion crimson. A few members per squad could take "great weapons" in lieu of pistols as heavy ccws with +3 S for a nominal points increase. Maybe also give them the option to take Hardened Fighters. (because Ogryns are one unit on which that doctrine would not suck) That would basically make them big pink Speed Freeks with effectively two wounds each and enough little buffs that they should become a reasonable general-purpose counterattack unit.

This message was edited 1 time. Last update was at 2008/01/16 18:20:03


When soldiers think, it's called routing. 
   
Made in us
Regular Dakkanaut





I would invent...

A decent chaos codex for current edition...

Or if that fails an Adeptus Mechanicus army.

Some are glass as glass half-full type of person.

Some are a glass half-empty.

I'm a glass half broken and shoved into someones face kinda guy... 
   
Made in gb
Mekboy Hammerin' Somethin'





Spreading the word of the Turtle Pie

Codex: Grots
Basically their grots who have developed without orks to support (i.e. beat up and get to do thier dirty work) them and have grown into a fiercely indepentant tribe. There would be grot infested tanks and snotlings would be to them what grots are to orks

   
Made in us
Perfect Shot Black Templar Predator Pilot





Greenville

My vote still sits with:

Codex: Adeptus Mechanicus

I think they have the greatest potential as the next "new" army. Their constantly referred to in the fluff, they have agents of their order in all Imperial armies, and the Skitarii are friggin sweet.

CK

"War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling, which thinks that nothing is worth war, is much worse. The person, who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature who has no chance of being free unless made and kept so by the exertions of better men than himself."
-- John Stuart Mill

Black Templars (8000), Imperial Guard (3000), Sanguinary Host (2000), Tau Empire (1850), Bloodaxes (3000) 
   
Made in gb
Dakka Veteran






Codex: Cursed Founding
codex: Dark Founding

The Imperium of Man is able to traverse the Warp with difficulty when their Emperor concentrates from his golden life support machine and lights the way. Unfortunately, because the Emperor has the attention span of the average 5-year-old Pokemon fanboy, this means that many an unfortunate Imperial ship has had the WTF WHERE'D THE LIGHTS GO experience, which in the Warp is invariably fatal.  
   
Made in us
Longtime Dakkanaut





My order would be:

Lost and the Damned (unclean masses in an uprising with muties, big muties, and a few CSM heroes - like before)
Renegade Guard (IG w/ daemon support and a few CSM heroes - like Blood Pact)
Genestealer Cult
Adeptus Mechanicus
Demiurg
Boarding Actions/Space Hulk
Inquisition Codex
Sisters of Battle Codex
Emperor's Children
Death Guard
Thousand Sons
World Eaters

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in us
Fresh-Faced New User





wight_widow wrote:@ihavenoavatar: yep, Ogryns WOULD be a lot better if they had an open-topped vehicle...maybe chimeras should cost 30 points less and come less the roof an turret a la D-Day lander...

If i recall an old thread correctly, that Codex would be exactly the buff most people would want to see before using their Ogryns. ]
(edit - that or dropping their points cost to 15 to reflect the fact that they're only about as survivable as a marine against anything with an AP value)

Personally, I used to like the idea of making the ripper gun a pistol (would still give +1 S in melee because of the relatively more lethal effects of getting pistol whipped by an Ogryn) and giving them all a default heavy close combat weapon, carapace armour and medallion crimson. A few members per squad could take "great weapons" in lieu of pistols as heavy ccws with +3 S for a nominal points increase. Maybe also give them the option to take Hardened Fighters. (because Ogryns are one unit on which that doctrine would not suck) That would basically make them big pink Speed Freeks with effectively two wounds each and enough little buffs that they should become a reasonable general-purpose counterattack unit.


it's kinda interesting you should say that, my Ogryns I made by converting some WFB Ogres use the excess Autocannons and Heavy Bolters I have from my heavy weapon squadrons sprues, decked out with some chains and spikey bits. most of them are able to hold up an autocannon one handed.

"You get 2d6 for Penatration"
"That's what She said!"

"Nail on the head as usual, Nuglitch - why else would grown men spend hundreds of dollars to play what is basically 80's-metal-themed Yahtzee?"
- wight_widow 
   
Made in us
Violent Space Marine Dedicated to Khorne





Chaos Eldar.. Ulthwe that got a little carried away. Has awesome modeling possibilities, extremely rich background (imo) and could be really cool.

Or maybe Codex: Apocalypse (for real this time)- that actually represents something happening that could mean "lol, gg" for all of the races but one. I want to say Necrons since that background feels really undeveloped (or I just don't know anything about it).

Boarding Actions ans Savage Worlds sounds awesome too.

Edit: Or maybe an alien codex with a few units who can change forms (kind of like Chaos Obliterators), a parasite that can take control of an enemy unit, and a suicide bomb alien.

This message was edited 3 times. Last update was at 2008/01/20 00:37:03


whitedragon wrote:
Well, I could run some numbers for you to help you decide, but according to popular opinion, math doesn't make any difference in 40k, so why bother. So instead, I'll recount a completely unverifiable, anecdotal piece of evidence to leverage my position.

One time, I had 8 Berzerkers charge some blood claws, and all the blood claws were killed. Another time, a squad of Grey Knight Terminators charged my berzerkers in cover, and my Berzerkers killed them all. Another time, my berzerkers got shot before they could reach the enemy, and another time they won me 100 bucks because a guy didn't believe I painted them myself, and he bet against me.
See how helpful that was?
 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Codex: Republic

An alternate human society opposed to the Imperium but not enslaved by chaos. Thebest model would be a form of Republic, largwe enough to hold its own (probably Tau Empire sized) with a better understanding of technology (no tech priest mumbo jumbo) but still plateaued at Imperial technology. They would have most of the arms and armour available to the Imperium, but organised differently.

Needless to say the Imperium would consider them heritics and traitors even though they have never been members.

As a counterpoint to the Imperium the society is broadly supposed to be democratic, though it is no more 'good' than the Tau are. It can be made dark enough for the srtting easily enough. You get two faced politicians running the show instead of fascist overlords. Maybe only full citizens get the vote and citrizenship is restricted to deeds of service and inheritence.

They would 4+ save regular infatry with lasguns, and power armour infantry elite (with Ws and Bs4), probably armed with twin barrelled 'stormlasguns'. Plenty of heavy weapon options to go with them though. Pretty much all the Imperial vehicles are available including titans. The Rhino rather than the Chimera is the basic APC, and they have plenty of Rhino and Russ variants of their own.

Their BFG fleet looks like Chaos in their pre-corrupted state.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Stealthy Dark Angels Scout with Shotgun




Codex: Dark Age of Technology

The general idea behind this codex would be as a support codex for Imperial and Chaos armies using a sort of trait and doctrine system to represent units that have access to certain pieces of advanced technology from the time before the Imperium. There would be a lot of interesting new wargear that can have very powerful but sometimes extremely random effects due to the complicated nature of bygone technology. It would also detail such things as various STC related technologies, for example rules for combat automatons would be detailed as well as rules for a customizable vehicles (do it yourself rhino variants and the like). The primary goal being to integrate some really exotic and random elements into standard games as well as allowing players to have a few tanks and vehicles which they more or less designed themselves.
   
Made in hu
Courageous Skink Brave




Hiding from dem stripeypants on Veda

I think we need LIZARDMAN codex for 40K.

They should have a traditional way with breeders or a tech way with guns, all of these to build army.

-edit: or flamekin from magic.

-(need to think more about it)

This message was edited 1 time. Last update was at 2008/02/07 15:40:36


Need apoc rules (or just simple rules)for lizman in 40k...

"Scream as you want. That corpse on the Golden Throne won't hear you"

Armies:
+ Lizman

Please give me a brain


 

   
Made in us
Regular Dakkanaut



SoCal

Flagg07 wrote:I would have to vote for a rehash of the original Genestealer Gult


Bell of Lost Souls has come up with a Genestealer Cult mini-dex that looks pretty good:

http://www.comicbookpage.com/WH40K/Genestealer-Cult-BoLS.pdf

smart_alex wrote:I saw somone post an insurgence codex in here a while ago. I thought it was rather clever. I like the idea of non-chaos human rebels/freedom fighters.


I saved a copy of this one, also one called “Codex: Townsfolk”. E-mail me if you want copies.

"Word to your moms, I came to drop bombs." -- House of Pain 
   
Made in us
Stoic Grail Knight






I would Want to do the Race that was conquered in HH novels .....The one Horus Said tried to assainate him and they looked them in every way almost.....But i could do that with SOB cause there suppose to be weaker......
Idk what new Race i'd want Hurids (i think) lol

Hydra Dominatus

World Wide War Winner  
   
Made in us
Stoic Grail Knight






Forget That ....Imerial Navel Crew Best dam men ever ....they move the ship and rotate guns like the medievl days in The FUTURE !!!!! lol

Hydra Dominatus

World Wide War Winner  
   
Made in au
Fresh-Faced New User




Australia

Codex: Word Bearers.

I have been playing Word Bearers since I started playing 40k, and have watched the release of a number of different codexes based around marines, generally about space marines. Several space marine chapters got models to go with them aswell (blood angels had their command squads and death company, ect.) Deark angels had a tactical squad, now the have a stand alone codex, and more stuff. The previous chaos codex had sections on all know chapters, sections on the undivided legions. night lords, iron warriors, emporers children and some others had boxed sets, who gets passed? Word Bearers and Alpha Legion. They were in the codex, no models to support them.
In the case of a Alpha legion codex, I would say they need cultists in their somwhere ( I don't know what else alpha legion has) But a word Bearers stand alone codex would be great. I mean, they have thier own sort of HQ in the form of Dark Apostles, every time word bearers are mentioned, 2 names of great heros that have never been confirmed dead, Kor Phaeron and Erebus, so theirs special charachters for GW to model and have as a momentus release. Word bearer troops need to be fearless untill the Dark apostle dies, for only the Dark apostles hold sway over the marines. They would also have a section of slaves, Imperieal guard type men that the word bearers didn't kill, that they put to work on building great catherdrals and horrific statues.
Honestly I was extremly dissapointed by the new codex, that all legions were removed. I still paint in the colors of word bearers, and always will. A codex for them would make my legion all that much greater.

A mockery to suggest such a thing!! that the universe is devided and thier is only one God! I tell you brother, the universe is united by the Gods of Chaos!! All others are False Idols! You must be punished! 
   
Made in fr
Happy Imperial Citizen




My list:
Latd
Xenarch
Squats
Do we need any more? if you ask me thats enough
   
Made in se
Regular Dakkanaut




I would give non CSM chaos a codex of their own.

40% guard, 10% CSM, 30% summons and 100% fun.

I really liked the thought behind the lost and the damned armylist however it needs to be a standalone codex, it needs to have its own choises not just induct units from other codexes.

Stelek wrote:Dude, you cannot FNP MC CC attacks. I don't care how you "read" the rules. I even don't care if you are correct and GW says you can. lol
In short GW rulings are void!  
   
Made in au
Crazed Spirit of the Defiler






I still think space lizards would rock - could you imagine giant robot walker lizards? Kind of like orks, but more tech basd etc.

 
   
Made in gb
Dakka Veteran






lords2001 wrote:I still think space lizards would rock - could you imagine giant robot walker lizards? Kind of like orks, but more tech basd etc.


they esixted back in rogue trader, luckily gw went 'LOL wtf we doing?' and got rid of them like squats and imo good riddence to em, they ahd cacky background and cackier models... and those who say differnt need to reread their old background and look at their old models

The Imperium of Man is able to traverse the Warp with difficulty when their Emperor concentrates from his golden life support machine and lights the way. Unfortunately, because the Emperor has the attention span of the average 5-year-old Pokemon fanboy, this means that many an unfortunate Imperial ship has had the WTF WHERE'D THE LIGHTS GO experience, which in the Warp is invariably fatal.  
   
Made in gb
Navigator




Great Land of the British Empire

I've actually started to create a Rogue Trader army, with loads of mercenary type units, and a new weapon for 40k, the Autogun!
I have included really nice rules for the Rogue Trader, Bounty Hunters, Human Mercenaries, Eldar Pirates and many many many many more...
Watch this space, (laugh in evil tone, and exit)

23rd Arcadian Desert Troops ≈ 800 points 1W/1D/2L

I don't need your satisfaction, just your damn money. XD

Mr. Burning wrote:
After consultation with the Blood God I believe it is pronounced as 'Brian'.


DQ:90-S-G+++MB+I+Pw40k(2)04+D++A+/areWD292R+++T(P)DM+ 
   
Made in jp
Hacking Shang Jí






I'd support most of what's been put on the thread so far, but my two personal choices would be:

CODEX: Great Houses
An army list based on all of the factions in the Imperium who do not fall directly under Imperial Military command. Your commander would represent a Rogue Trader, a Navis Nobilite, a Planetary Governor, cult leader (Imperial cult or otherwise), or an insurrection leader. Each leader would have a unique unit or so to fit with the background, and perhaps have some special rules to affect the army as a whole, but otherwise most of the units would come from a functionally identical set of units. Because a Rogue Trader's team of mercenaries shouldn't really statwise be any different from a Planetary Defense Force or a renegade militia. Perhaps a Regiments of Renown-type add-on could be made for Apocalypse games.

CODEX: Kroot (We did it properly this time)
I see a lot of the ideas introduced in the WD 'dex, but fill it out more and diversify it so the army can be something other than a hidden eviscerator deployment system. I see LOTS of cavalry, sniping, and other sorts of units really designed for the finesse player to have fun splitting apart his opponent's formations. Also, I want a general that can "Count Coup" once per game by hitting an enemy HQ unit, and if he lands a blow he does no damage. He then immediately breaks from combat. If he can escape without getting pursued and caught, every unit of his within 12" gets fearless for a turn or something.

My dream modeling project for when I have more time and money than common sense is a Kroot army heavy on Knarlocks of all sizes, decorated with bleached bones taken from Tyrranid beasties that double as shields or light armour, and with the centerpiece of the army being a giant thing based off of the Mumakil model but properly birded up.

"White Lions: They're Better Than Cancer!" is not exactly a compelling marketing slogan. - AlexHolker 
   
Made in us
Lead-Footed Trukkboy Driver







Codex: Warzone! Includes "historical" missions, special characters, units,abilities and army composition lists.

It would allow "What if" substitutions (for players with other armies) as well.


Could be a whole series of them...

This message was edited 1 time. Last update was at 2008/03/09 04:54:37


 
   
Made in us
Been Around the Block





I've done work on Adeptus Mechanicus and Tau/Human team up lists.

tvtropes wrote:Yes, that's right, Games Workshop has managed to take a race of omnicidal zombie robots and make it more GRIMDARK. This troper's impressed.

Comissar Ciaphas Cain, "Hero" of the "Imperium" 
   
Made in us
Commoragh-bound Peer




North West

I'd have to vote for the Hrud. I love the Fantasy Skaven, and would love to see them incorporated into 40k.

StoneFoxx

Perturabo wears Dorns pride on a chain around his neck, even to this day. Suprisingly they look like a pair of testicals...

The Imperial Fists have the worst victory record of all the Emperor’s Legions. Imperial Fists are 0-1-1 (no recorded victories, lost to Iron Warriors, and they like to call the defense of Earth a 'Draw').

SotE, Bro H, & Nur... (nevermind) suck almost as much as Dorn.

Konrad Cruze beat Dorn like a rented mule and left him wailing like a norwegian fisherman. He tore chunks out of him, including his spleen, his tonsils, his pride...everything but his heart (because that wuss has no heart). Then the Night Haunter stood on his chest, while Dorn looked like swiss cheese wearing a used feminine hygene product. When he finally let Dorn up, Dorn ran for the little girls room to cry and change his wet panties... 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

fester wrote:I would give non CSM chaos a codex of their own.


Hey, hey now. Let's not get ahead of ourselves here.

Wouldn't it be better to ensure that CSMs have a Codex first before we give Renegade Marines a Codex?

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Pestilent Plague Marine with Blight Grenade





The Frozen North

Codex: Old Ones.

Codex: Brain Boyz.

Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.

Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Codex: Zoats

Codex: Defiler Kingdoms

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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