| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/10/02 01:00:18
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Day 3!!! Torrd heard them before he saw them, and signaled to his team, who relayed back to Nika's Fortunates. Solid scrambled up, and Nika boosted Igor up onto the catwalk ahead. Torrd signaled and the Grinders and Fortunates opened fire. Torrd Order Gredr Sniper Attack Hammertime (-2) Gredr Sniper Attack Hammertime (-2) Torrd Order Skrag Psyker Snipe The Silent (-3) & {-1} Skrag Devouer Snipe The Silent (-1) & {+1} Servitor Snipe Attack The Master (-2) Kurt Move to Catwalks Nika Order Igor Move to Catwalks Igor Psyker Snipe The Master (-3) & {-1} Millliasaurs Attack! Cantain (-2) 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 << 2. ELEVATED CATWALKS (+S) Torrd (TG: L!/M) ... 5 << Gredr (TG: A!/S) ... 5 << Skrag (TG: P!/D) ... 5 {5 -1 +1 = 5} << Servitor (TG: A) ... 5 << Igor Sprague (tF: P!/D) ... 4 {5 -1 = 4} << Kurt “Solid” Plissken (tF: A/S/R) ... 5 << 3. OVERGROWN PLAZA (+F/-B) The Master (HS: L/S/M) ... 0 (5 -2 -3 = 0) - DEAD!!! The Bringer (HS: A!/S) ... 5 The Silent (HS: F/S/R) ... 1 (5 -3 -1 = 1) Bob 3 (DJ: L!/B) ... 5 Splat (DJ: F/M!) ... 1 Hammertime (DJ: F/C/S) ... 1 (5 -2 -2 = 1) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 6. SEWER TUNNELS (+B/-S) Milliasaurs (A/D) ... 6 << Cantain (VH! A/H/C) ... 6 (-2) Veration (VH! A!/C) ... 10 7. ABANDONED WAREHOUSE (-B) 8. SERVICE CORRIDOR (-C)
|
|
This message was edited 6 times. Last update was at 2010/10/02 01:09:40
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 01:07:52
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Just FYI, as some guys are at 1 Hit remaining...
Team Survivor 2 - Hinterhive 202 Rules wrote:
Stats
Individual Characters start with 5 Hits, and may lose effectiveness:
3+ Hits remaining = all actions allowed (basic, simple, doubled & stacked);
2 Hits remaining = no doubled or stacked actions until restored to 3+ hits (basic & simple actions only);
1 Hit remaining = no special actions until restored to 2+ (basic only);
0 Hits remaining = dead; remove from game!
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 01:21:29
Subject: Re:Team Survivor Game 2 - Hinterhive 202
|
 |
Veteran Wolf Guard Squad Leader
In the chaotic wastes also known as Canada
|
Master! yelled Bringer as the master was shot down. Run Run RUN!, he yelled to the assembles gangers...
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5 <<
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5 <<
Gredr (TG: A!/S) ... 5 <<
Skrag (TG: P!/D) ... 5 {5 -1 +1 = 5} <<
Servitor (TG: A) ... 5 <<
Igor Sprague (tF: P!/D) ... 4 {5-1=04} <<
Kurt “Solid” Plissken (tF: A/S/R) ... 5 <<
3. OVERGROWN PLAZA (+F/-B)
The Master (HS: L/S/M) ... 0 (5 -2 -3 = 0) - DEAD!!!
Bob 3 (DJ: L!/B) ... 5
Splat (DJ: F/M!) ... 1
Hammertime (DJ: F/C/S) ... 1 (5 -2 -2 = 1)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
The Silent (HS: F/S/R) ... 1 (5 -3 -1 = 1)
The Bringer (HS: A!/S) ... 5
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 6 <<
Cantain (VH! A/H/C) ... 6 (-2)
Veration (VH! A!/C) ... 10
7. ABANDONED WAREHOUSE (-B)
8. SERVICE CORRIDOR (-C)
|
|
This message was edited 1 time. Last update was at 2010/10/02 01:32:14
DOOMFART's Drunken Rugby Player FOR DOOMFART! FOR GES! FOR DAKKA!!!! Kanluwen wrote:Cadian Blood and Soul Hunter?
They're like kidnapping someone, and forcefeeding them heroin until they're hooked. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 02:15:40
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
(For the record - that attack moment was extremely something that shouldn't be possible ><
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5 <<
2. ELEVATED CATWALKS (+S)
Torrd ( TG: L!/M) ... 5 <<
Gredr ( TG: A!/S) ... 5 <<
Skrag ( TG: P!/D) ... 5 {5 -1 +1 = 5} <<
Servitor ( TG: A) ... 5 <<
Igor Sprague (tF: P!/D) ... 4 {5-1=04} <<
Kurt “Solid” Plissken (tF: A/S/R) ... 5 <<
3. OVERGROWN PLAZA (+F/-B)
The Master ( HS: L/S/M) ... 0 (5 -2 -3 = 0) - DEAD!!!
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
The Silent ( HS: F/S/R) ... 1 (5 -3 -1 = 1)
The Bringer ( HS: A!/S) ... 5
Bob 3 (DJ: L!/B) ... 5
Splat (DJ: F/M!) ... 1
Hammertime (DJ: F/C/S) ... 1 (5 -2 -2 = 1)
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 6 <<
Cantain (VH! A/H/C) ... 6 (-2)
Veration (VH! A!/C) ... 10
7. ABANDONED WAREHOUSE (-B)
8. SERVICE CORRIDOR (-C)
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 03:00:45
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
the_ferrett wrote:(For the record - that attack moment was extremely something that shouldn't be possible >< Yeah, the extra Psyker hit by Igor would have been really hard to coordinate. Also: Om-nom-nom, Om-nom-nom! Ripperjacks Attack The Bringer (-1), Ripperjacks Attack Bob 3 (-1). 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 2. ELEVATED CATWALKS (+S) Torrd ( TG: L!/M) ... 5 Gredr ( TG: A!/S) ... 5 Skrag ( TG: P!/D) ... 5 Servitor ( TG: A) ... 5 Igor Sprague (tF: P!/D) ... 4 Kurt “Solid” Plissken (tF: A/S/R) ... 5 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 << The Silent ( HS: F/S/R) ... 1 The Bringer ( HS: A!/S) ... 4 - Bob 3 (DJ: L!/B) ... 4 - Splat (DJ: F/M!) ... 1 Hammertime (DJ: F/C/S) ... 1 5. UNDERGROUND BUNKER (+M) Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 6. SEWER TUNNELS (+B/-S) Milliasaurs (A/D) ... 6 Cantain (VH! A/H/C) ... 6 Veration (VH! A!/C) ... 10 7. ABANDONED WAREHOUSE (-B) 8. SERVICE CORRIDOR (-C) Being kind, I'll pretend that the "tough" guys lead the way, rather than pushing the weaklings ahead to be eaten
|
|
This message was edited 3 times. Last update was at 2010/10/04 17:56:36
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 03:30:12
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
I was meaning more the fact that a team should not be able to be neutered in one turn that is entirely dependant on when people get up. (Which is showing up as 6am for me).
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 03:30:58
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
Tis totally legal this game, just a note to watch out for for future games.
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 03:42:57
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
This is one of the problems with Dakka being global - I'm in the US, you're in Asia, and others have been in Europe. so there's no good time for a 1-per-day clock to reset. Potentailly, we can add a delay of 1 hour or so between actions, although the 1-per-day was supposed to manage the pace. And actually, 6am isn't so horrible - if it were 4am, that'd really suck! The decimation is a side effect of Gangers being fragile, unarmored humans, stuck in lethal combat - if you got the drop on my guys, it'd be just as bad the other way.
|
|
This message was edited 1 time. Last update was at 2010/10/02 03:49:52
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 04:02:36
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
I was just suggesting maybe a 10/20 base stat instead of a 5/10. Especially as special actions (Ie healing) are unable after a loss of 4HP, which in simplest terms is one team attacking using a normal attack and one extra attack. I'm trying not to complain, instead I'm trying to help with constructive criticism....
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 04:46:27
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Oh, no problem. I picked 5 because I wanted Gangers to be fragile in this game. For Guardsmen & Stormies, 10 would be better. For SMs, I'd start at 15, and for SM Heroes, 20+ would be the norm.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 06:22:35
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
I agree, with two 10 wound models I feel slightly omnipotent. If I watch myself...
Cantain and Veratio Blitz into the Service corridor.
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
Igor Sprague (tF: P!/D) ... 4
Kurt “Solid” Plissken (tF: A/S/R) ... 5
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10 <<
The Silent (HS: F/S/R) ... 1
The Bringer (HS: A!/S) ... 4 -
Bob 3 (DJ: L!/B) ... 4 -
Splat (DJ: F/M!) ... 1
Hammertime (DJ: F/C/S) ... 1
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 6
7. ABANDONED WAREHOUSE (-B)
8. SERVICE CORRIDOR (-C)
Cantain (VH! A/H/C) ... 6 <<<
Veratio (VH! A!/C) ... 10 <<<
|
|
This message was edited 1 time. Last update was at 2010/10/02 06:23:01
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 06:23:32
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
You said that I can charge out of the service corridor right?
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/02 07:30:29
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Emperors Faithful wrote:You said that I can charge out of the service corridor right? Yup, no problem. ____ Too bad, you didn't - it'd have been awesome...
|
|
This message was edited 1 time. Last update was at 2010/10/04 17:57:39
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/03 04:08:42
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Day 4!!! Ever watchful, Nika sees movement in the Service Corridor, and quickly thumbs the safety "off" her newly-acquired Lasgun, squeezing off a quick shot. The Lasgun's fire is true, but the target dissappears back in to the shadow. Nika continues to watch for another target of opportunity in vain, and powers down the Lasgun to "standby". Nika Sniper Attack Cantain (-2) 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 << 2. ELEVATED CATWALKS (+S) Torrd (TG: L!/M) ... 5 Gredr (TG: A!/S) ... 5 Skrag (TG: P!/D) ... 5 Servitor (TG: A) ... 5 Igor Sprague (tF: P!/D) ... 4 Kurt “Solid” Plissken (tF: A/S/R) ... 5 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 The Silent (HS: F/S/R) ... 1 The Bringer (HS: A!/S) ... 4 Bob 3 (DJ: L!/B) ... 4 Splat (DJ: F/M!) ... 1 Hammertime (DJ: F/C/S) ... 1 5. UNDERGROUND BUNKER (+M) Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 6. SEWER TUNNELS (+B/-S) Milliasaurs (A/D) ... 6 7. ABANDONED WAREHOUSE (-B) 8. SERVICE CORRIDOR (-C) Cantain (VH! A/H/C) ... 4 -- Veratio (VH! A!/C) ... 10
|
|
This message was edited 1 time. Last update was at 2010/10/04 18:01:14
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/03 04:10:47
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
posting by cell sux
|
|
This message was edited 1 time. Last update was at 2010/10/04 18:01:30
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/03 05:48:13
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Om-nom-nom, Om-nom-nom Ripperjacks Attack The Silent (-1 = 0!) Ripperjacks Attack The Splat (-1 = 0!) 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 2. ELEVATED CATWALKS (+S) Torrd (TG: L!/M) ... 5 Gredr (TG: A!/S) ... 5 Skrag (TG: P!/D) ... 5 Servitor (TG: A) ... 5 Igor Sprague (tF: P!/D) ... 4 Kurt “Solid” Plissken (tF: A/S/R) ... 5 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 ! The Silent (HS: F/S/R) ... 0 - The Bringer (HS: A!/S) ... 4 Bob 3 (DJ: L!/B) ... 4 Splat (DJ: F/M!) ... 0 - Hammertime (DJ: F/C/S) ... 1 5. UNDERGROUND BUNKER (+M) Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 6. SEWER TUNNELS (+B/-S) Milliasaurs (A/D) ... 6 7. ABANDONED WAREHOUSE (-B) 8. SERVICE CORRIDOR (-C) Cantain (VH! A/H/C) ... 4 Veratio (VH! A!/C) ... 10
|
|
This message was edited 1 time. Last update was at 2010/10/04 18:03:04
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/03 09:14:42
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Cantain and Veration retreat.
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
Igor Sprague (tF: P!/D) ... 4
Kurt “Solid” Plissken (tF: A/S/R) ... 5
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10 !
The Silent (HS: F/S/R) ... 0 -
The Bringer (HS: A!/S) ... 4
Bob 3 (DJ: L!/B) ... 4
Splat (DJ: F/M!) ... 0 -
Hammertime (DJ: F/C/S) ... 1
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 6
7. ABANDONED WAREHOUSE (-B)
Cantain (VH! A/H/C) ... 4
Veratio (VH! A!/C) ... 10
8. SERVICE CORRIDOR (-C)
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/03 11:14:27
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
The wounded run
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
Igor Sprague (tF: P!/D) ... 4
Kurt “Solid” Plissken (tF: A/S/R) ... 5
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10 !
The Silent (HS: F/S/R) ... 0 -
The Bringer (HS: A!/S) ... 4
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 1
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 6
7. ABANDONED WAREHOUSE (-B)
Cantain (VH! A/H/C) ... 4
Veratio (VH! A!/C) ... 10
8. SERVICE CORRIDOR (-C)
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/03 11:25:32
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
"Hmph!" Garland away from the newcomers in her territory, "There is no honour nor sport in killing such wounded weaklings." She points at the juve "You! Go over there and bandage them up or something. On the double!"
Juve heals Hammertime
Garland user Leader to allow him to do it again.
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
Igor Sprague (tF: P!/D) ... 4
Kurt “Solid” Plissken (tF: A/S/R) ... 5
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10 !
The Silent (HS: F/S/R) ... 0 -
The Bringer (HS: A!/S) ... 4
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3 + +
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 6
7. ABANDONED WAREHOUSE (-B)
Cantain (VH! A/H/C) ... 4
Veratio (VH! A!/C) ... 10
8. SERVICE CORRIDOR (-C)
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/03 15:04:55
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Veteran Wolf Guard Squad Leader
In the chaotic wastes also known as Canada
|
[i[Last of his gang The Bringer flees the beasts.[/i]
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
Igor Sprague (tF: P!/D) ... 4
Kurt “Solid” Plissken (tF: A/S/R) ... 5
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10 !
The Silent (HS: F/S/R) ... 0 -
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3 + +
The Bringer (HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 6
7. ABANDONED WAREHOUSE (-B)
Cantain (VH! A/H/C) ... 4
Veratio (VH! A!/C) ... 10
8. SERVICE CORRIDOR (-C)
|
DOOMFART's Drunken Rugby Player FOR DOOMFART! FOR GES! FOR DAKKA!!!! Kanluwen wrote:Cadian Blood and Soul Hunter?
They're like kidnapping someone, and forcefeeding them heroin until they're hooked. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/03 17:38:06
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
"You, Igor? Looks like a big alliance is coming so we better patch you up" Torrd Medic Igor (+1) 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 2. ELEVATED CATWALKS (+S) Torrd (TG: L!/M) ... 5 << Gredr (TG: A!/S) ... 5 Skrag (TG: P!/D) ... 5 Servitor (TG: A) ... 5 Igor Sprague (tF: P!/D) ... 5 ++ Kurt “Solid” Plissken (tF: A/S/R) ... 5 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 The Bringer (HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Milliasaurs (A/D) ... 6 7. ABANDONED WAREHOUSE (-B) Cantain (VH! A/H/C) ... 4 Veratio (VH! A!/C) ... 10 8. SERVICE CORRIDOR (-C) ==== end of Day 4 EF's post below starts Day 5
|
|
This message was edited 2 times. Last update was at 2010/10/04 18:12:56
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/04 07:58:53
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Cantain and Veratio brave the Millisaurs again. Charge and Attack = (Move + Attack + Attack)
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5 <<
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
Igor Sprague (tF: P!/D) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
The Bringer (HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 2 (6 -2 -2 = 2)
Cantain (VH! A/H/C) ... 4
Veratio (VH! A!/C) ... 10
7. ABANDONED WAREHOUSE (-B)
8. SERVICE CORRIDOR (-C)
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/04 11:32:16
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
OM-NOM-NOM!!! Milliasaurs Devour Cantain!! (-1 & +1) 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 2. ELEVATED CATWALKS (+S) Torrd (TG: L!/M) ... 5 Gredr (TG: A!/S) ... 5 Skrag (TG: P!/D) ... 5 Servitor (TG: A) ... 5 Igor Sprague (tF: P!/D) ... 5 Kurt “Solid” Plissken (tF: A/S/R) ... 5 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 The Bringer (HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Milliasaurs (A/D) ... 3 ++ Cantain (VH! A/H/C) ... 3 -- -- Veratio (VH! A!/C) ... 10 7. ABANDONED WAREHOUSE (-B) 8. SERVICE CORRIDOR (-C) ____ correction! Millis @ 2 can only Devour
|
|
This message was edited 3 times. Last update was at 2010/10/05 01:31:30
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/04 12:11:29
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
Well if we're using delayed actions can I do this?
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
Igor Sprague (tF: P!/D) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3 <<<
The Bringer (HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 2---
Cantain (VH! A/H/C) ... 2
Veratio (VH! A!/C) ... 10
7. ABANDONED WAREHOUSE (-B)
8. SERVICE CORRIDOR (-C)
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/04 16:25:11
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
[i]"aT last girls!" Mythic exclaimed gleefully "It's time to start! We'll show those spirers"
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
2. ELEVATED CATWALKS (+S)
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
Igor Sprague (tF: P!/D) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
The Bringer (HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 2---
Cantain (VH! A/H/C) ... 2
Veratio (VH! A!/C) ... 10
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
7. ABANDONED WAREHOUSE (-B)
8. SERVICE CORRIDOR (-C)
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/04 17:54:17
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
the_ferrett wrote:Well if we're using delayed actions can I do this? What "delayed" actions? You can move any teammate any time during the day. The only limit is one Action per day. Monsters follow their actions by any player, and I just like to make sure they don't miss their action. In your case, Hammertime Sniped the Milliasaurs as his action for Day 5, so all is well.
|
|
This message was edited 3 times. Last update was at 2010/10/04 18:20:01
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/05 00:43:40
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
"OK, guys, Nika saw something - let's go!" Kurt & Igor Move to Factory Torrd, Gredr, Skrag & Servitor Move to Factory 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 Kurt “Solid” Plissken (tF: A/S/R) ... 5 Igor Sprague (tF: P!/D) ... 5 Torrd (TG: L!/M) ... 5 Gredr (TG: A!/S) ... 5 Skrag (TG: P!/D) ... 5 Servitor (TG: A) ... 5 2. ELEVATED CATWALKS (+S) 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 The Bringer (HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Milliasaurs (A/D) ... 2 Cantain (VH! A/H/C) ... 3 Veratio (VH! A!/C) ... 10 Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 7. ABANDONED WAREHOUSE (-B) 8. SERVICE CORRIDOR (-C) ____ corrected Cantain @ 3 (not 2)
|
|
This message was edited 2 times. Last update was at 2010/10/05 01:32:05
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/05 01:05:47
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Day 6!!! Om-nom-nom-yum!!! Millis Devour Cantain! 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 Kurt “Solid” Plissken (tF: A/S/R) ... 5 Igor Sprague (tF: P!/D) ... 5 Torrd (TG: L!/M) ... 5 Gredr (TG: A!/S) ... 5 Skrag (TG: P!/D) ... 5 Servitor (TG: A) ... 5 2. ELEVATED CATWALKS (+S) 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 The Bringer (HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Milliasaurs (A/D) ... 3 ++ Cantain (VH! A/H/C) ... 2 -- Veratio (VH! A!/C) ... 10 Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 7. ABANDONED WAREHOUSE (-B) 8. SERVICE CORRIDOR (-C) ____ Corrected Cantain (start @ 3, not 2)
|
|
This message was edited 2 times. Last update was at 2010/10/05 01:32:44
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/05 07:23:32
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
Igor Sprague (tF: P!/D) ... 5
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
2. ELEVATED CATWALKS (+S)
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
The Bringer (HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 3 ++
Cantain (VH! A/H/C) ... 2 --
Veratio (VH! A!/C) ... 10
7. ABANDONED WAREHOUSE (-B)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
8. SERVICE CORRIDOR (-C)
____
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/05 07:34:35
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Canitan draws off to side to heal himself, watching as Veratio finishes off the last of the Millisaurs. The last of the foul creatures slumped into the grimy waste, their blood making the foul liquid even darker and more offensive to the senses.
Cantain, spotting the gangers making their way into the sewer entrance called them over. He noticed they were all female, bar the Juvie hanging at the back watching the giant Veratio hacking into one of the Millisaurs that still showed signs of life. There was a hard edge to these women, a tell tale sign of a life hardened against the outside, far different from the pale dolls and courtesans that Cantain had to deal with in the Upper Spire. His did his best to lower the distaste in his voice as his spoke, no point in letting pride (albeit well-deserved pride) getting in the way of allies.
"Tis best to wait here and recover. These creatures proved a most unpleasant surprise. When our forces are gathered we shall strike these wretched from their coven."
The leading woman showed her teeth as they brushed past to the forward position, whether it was in a sneer or smile he could not be sure. Vultures, he thought.
1. CRUMBLING FACTORY (+A)
Nika de Volt (tF: L/M/B/S) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
Igor Sprague (tF: P!/D) ... 5
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
2. ELEVATED CATWALKS (+S)
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
The Bringer (HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Milliasaurs (A/D) ... 0 !!! (3 - 1 -1 -1 = 0)
Cantain (VH! A/H/C) ... 3 (2 + 1 = 3) <<<
Veratio (VH! A!/C) ... 10 <<<
7. ABANDONED WAREHOUSE (-B)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
8. SERVICE CORRIDOR (-C)
|
|
This message was edited 1 time. Last update was at 2010/10/05 07:37:03
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
|
|