| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/10/05 07:35:39
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Er, hang on I'll change that.
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/05 07:36:07
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
You didn't include my move.
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/05 07:49:30
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Yep there we go.
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/05 15:28:57
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Presumably, Cantain is doing a zero move to Heal Anyhow, it's a new page, so I copy the board for convenience: 1. CRUMBLING FACTORY (+A) Nika de Volt (tF: L/M/B/S) ... 5 Kurt “Solid” Plissken (tF: A/S/R) ... 5 Igor Sprague (tF: P!/D) ... 5 Torrd (TG: L!/M) ... 5 Gredr (TG: A!/S) ... 5 Skrag (TG: P!/D) ... 5 Servitor (TG: A) ... 5 2. ELEVATED CATWALKS (+S) 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 The Bringer (HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Cantain (VH! A/H/C) ... 3 Veratio (VH! A!/C) ... 10 7. ABANDONED WAREHOUSE (-B) Juve (GG: M) ... 3 Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 5 Kiva The Furious (GG: F/R/H) ... 5 8. SERVICE CORRIDOR (-C)
|
|
This message was edited 1 time. Last update was at 2010/10/05 18:48:48
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 00:51:53
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Day 6, cont'd
"This way", Nika gestured, and the two gangs headed into the service corridor from which the Fortunates previously entered the Factory. "They were here, see, these marks are new. Hurry." Nika headed off and disappeared into the darkness.
Leading the way over familiar ground, Kurt suddenly stopped and ducked back, signaling company. A moment later, the other gangers saw movement in the lights of the warehouse ahead.
The Fortunates and Grinders Move to the Service Corridor
1. CRUMBLING FACTORY (+A)
2. ELEVATED CATWALKS (+S)
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
The Bringer (HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Cantain (VH! A/H/C) ... 3
Veratio (VH! A!/C) ... 10
7. ABANDONED WAREHOUSE (-B)
Juve (GG: M) ... 3
Mythic Garland (GG: L/R/H) ... 5
Rasputina (GG: A!/H) ... 5
Kiva The Furious (GG: F/R/H) ... 5
8. SERVICE CORRIDOR (-C)
Nika de Volt (tF: L/M/B/S) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
Igor Sprague (tF: P!/D) ... 5
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
Skrag (TG: P!/D) ... 5
Servitor (TG: A) ... 5
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 01:00:13
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Day 7!!! "Garland." Nika hissed and motioned toward their "point" to Igor. Kurt took careful aim with his Lasgun and waited until Igor was upon her, before taking his shot. Rasputina dropped under the combined attack, and Igor drooled a bit, heady with power. The Juve popped his head up, trying to figure out where the big girl had gone, and Skrag quickly fried him before he knew what had happened, his body limply slumping against the wall, then sliding down to the floor. Kiva, no dummy to gang fights, came out warily with weighted clubs in each hand, only to receive Gredr's Lasgun shot in the torso, followed by a series of crude bludgeoning attacks rained down by the Servitor. Nika Order Igor Move Warehouse Kurt Sniper Attack Rasputina (5 -2 = 3) Igor Pskyer Devour Rasputina (3 -3 = 0!) Torrd Order Skrag & Servitor Move Warehouse Skrag Pskyer Devour Juve (3 -3 = 0!) Gredr Sniper Attack Kiva (5 -2 = 3) Servitor Attack Kiva (3 -2 = 1) 1. CRUMBLING FACTORY (+A) 2. ELEVATED CATWALKS (+S) 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 The Bringer (HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Cantain (VH! A/H/C) ... 3 Veratio (VH! A!/C) ... 10 7. ABANDONED WAREHOUSE (-B) Juve (GG: M) ... 0 !!! (3 -3 = 0 DEAD!) Mythic Garland (GG: L/R/H) ... 5 Rasputina (GG: A!/H) ... 0 !!! (5 -3 -2 = 0 DEAD!) Kiva The Furious (GG: F/R/H) ... 1 (5 -2 -2 = 1) Igor Sprague (tF: P!/D) ... 5 (-1 +1 = 5) << Skrag (TG: P!/D) ... 5 (-1 +1 = 5) << Servitor (TG: A) ... 5 << 8. SERVICE CORRIDOR (-C) Nika de Volt (tF: L/M/B/S) ... 5 << Kurt “Solid” Plissken (tF: A/S/R) ... 5 << Torrd (TG: L!/M) ... 5 << Gredr (TG: A!/S) ... 5 <<
|
|
This message was edited 1 time. Last update was at 2010/10/06 01:16:52
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 01:05:47
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
Bob turns to Hammertime. "Did I not forsee this? Should we not just leave this spire now?" Hammertime watches the fight through his magnoculars with a sigh.
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 01:14:35
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
As they say, hindsight is 20/20...
Don't worry, Garland won't make that mistake again.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 07:20:58
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
Garland snarls at the attack, the battlke was joined! But the damn cowards only attacked when she wasn't able to retaliate due to something about timezones and days and several minutes and 6th form in the early morn. She had no idea what these were but she knew these were to blame. Kiva wonders why she has a pair of clubs, she draws her twin plasma pistols so feared by a few gangs. The two set to work
Kiva attacks using fighter against Skrag and Igor
Garland uses leader on her so she does it again then uses raider to move.
Garland atacks then uses raid to move.
1. CRUMBLING FACTORY (+A)
2. ELEVATED CATWALKS (+S)
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
The Bringer (HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Cantain (VH! A/H/C) ... 3
Veratio (VH! A!/C) ... 10
Mythic Garland (GG: L/R/H) ... 5
Kiva The Furious (GG: F/R/H) ... 1
7. ABANDONED WAREHOUSE (-B)
Igor Sprague (tf: P!/D) ... 3 --
Skrag (TG: P!/D) ... 2 --
Servitor (TG: A) ... 5
8. SERVICE CORRIDOR (-C)
Nika de Volt (tF: L/M/B/S) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 08:43:37
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Kiva is on one hit so she can't use fighter (I don't think). So one of the two (Igor?) should be on 4 not 3. Apart from that I think it's good.
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 08:55:01
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Cantain watched in dismay as the bleeding gang shuffled back in a sullen retreat. The two gangs ahead had siezed the initiative, making sure that they motley alliance would not be able to gather. Veratio snarled, his blood pumping, he could wait no longer. Leaping into the air he sprang after one of the wounded gangers, his 1000 denari chainsword etching itself into the victims neck. Cantian limped after, snapping a shot off at another shifty ganger with his helm-las. He could only hope the damn gangers he had left behind soon followed.'
BTW John, that Psyker/Devourer combo is just nasty.
Veratio Charge Attacks Skrag (2 - 2 = 0!!!)
Cantain Charge Attacks Igor (4/3 - 2 = 1/2?)
I'm not sure what Igor was on due to Viking Scot's move.
1. CRUMBLING FACTORY (+A)
2. ELEVATED CATWALKS (+S)
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
The Bringer ( HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Mythic Garland (GG: L/R/H) ... 5
Kiva The Furious (GG: F/R/H) ... 1
7. ABANDONED WAREHOUSE (-B)
Cantain (VH! A/H/C) ... 3 <<<
Veratio (VH! A!/C) ... 10 <<<
Igor Sprague (tf: P!/D) ... 1/2 (3/4 - 2 = 1/2?)
Skrag ( TG: P!/D) ... 0 -- (2 -2 = 0 DEAD!)
Servitor ( TG: A) ... 5
8. SERVICE CORRIDOR (-C)
Nika de Volt (tF: L/M/B/S) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
Torrd ( TG: L!/M) ... 5
Gredr ( TG: A!/S) ... 5
|
|
This message was edited 2 times. Last update was at 2010/10/06 08:56:10
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 11:50:31
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
Hammertime charge snipe.
Bob move leadership to hammersnipe
(If he's actually 1 then snipe the servitor)
1. CRUMBLING FACTORY (+A)
2. ELEVATED CATWALKS (+S)
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
The Bringer ( HS: A!/S) ... 4
6. SEWER TUNNELS (+B/-S)
Mythic Garland (GG: L/R/H) ... 5
Kiva The Furious (GG: F/R/H) ... 1
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
7. ABANDONED WAREHOUSE (-B)
Cantain (VH! A/H/C) ... 3 <<<
Veratio (VH! A!/C) ... 10 <<<
Igor Sprague (tf: P!/D) ... 1/2 (3/4 - 2 -1/2=Dead)
Skrag ( TG: P!/D) ... 0 -- (2 -2 = 0 DEAD!)
Servitor ( TG: A) ... 5 (-1=4?)
8. SERVICE CORRIDOR (-C)
Nika de Volt (tF: L/M/B/S) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
Torrd ( TG: L!/M) ... 5
Gredr ( TG: A!/S) ... 5
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 13:15:47
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Referee's Note VikingScott wrote:Kiva attacks using fighter against Skrag and Igor Garland uses leader on her so she does it again then uses raider to move. Garland atacks then uses raid to move. There are errors with the turn above. First, Kiva is at 1, so may only Move 1 or Attack 1, NO Fighter ability at all, much less stacking Fighter Raider. Second, Leader is instead of another action, so cannot Order and Move If you want to hit and run, the most you can do is this: Kiva Move 1 Garland Attack 1 then Move 1 Igor Sprague (tf: P!/D) ... 5 Skrag ( TG: P!/D) ... 4 -- Then EF killing Skrag Igor Sprague (tf: P!/D) ... 5 Skrag ( TG: P!/D) ... 0 -- -- dead The above sequence is all OK, now, so this part holds. ____ edited for cleanup.
|
|
This message was edited 2 times. Last update was at 2010/10/06 19:25:37
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 13:19:10
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Referee's Note the_ferrett wrote:Hammertime charge snipe. Bob move leadership to hammersnipe  Similar to VS' turn, if Bob Moves, he can't use the Leader ability, so, a legit turn's actions would be: Hammertime Charge Snipe Igor (-1) Bob Move Igor Sprague (tf: P!/D) ... 4 (5 -1) Now if we want to play that Leader stacks like Attack, then there are 2 more damage on Igor the_ferrett, please confirm that the above is OK.
|
|
This message was edited 2 times. Last update was at 2010/10/06 19:25:15
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 16:38:17
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
Note that I did say that I was likely to get something wrong in the interest thread.
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 17:22:59
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Yup, and I kinda expected some errors, so no biggie. You OK with the correction?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 17:24:21
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
It's your game. I have no real right to complain.
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 17:29:25
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
If the correction isn't fair, doesn't make sense, or isn't in line with what you'd have done, knowing what you know now, then we should try for a better correction. It's your game, too.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 17:37:21
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
What things can I do at 1? just move and attack?
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 19:03:17
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Referee's Note @VS: As below, not much: Team Survivor 2 - Hinterhive 202 Rules wrote: Stats Individual Characters start with 5 Hits, and may lose effectiveness: 3+ Hits remaining = all actions allowed (basic, simple, doubled & stacked); 2 Hits remaining = no doubled or stacked actions until restored to 3+ hits (basic & simple actions only); 1 Hit remaining = no special actions until restored to 2+ (basic only); 0 Hits remaining = dead; remove from game! Basic Actions are: - Move 1 - Attack 1 So, bugging out looks like this (as I initially proposed as correction): Kiva Move 1 Garland Attack 1 then Move 1 If you haul her sorry ass back to the Bunker, Garland could Medic her back up to 2 or 3, and then Kiva could rejoin the fight.
|
|
This message was edited 5 times. Last update was at 2010/10/06 19:26:13
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 19:15:29
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Referee's Note Corrected board state, pending the_ferrett's confirmation 1. CRUMBLING FACTORY (+A) 2. ELEVATED CATWALKS (+S) 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) The Bringer ( HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Mythic Garland (GG: L/R/H) ... 5 Kiva The Furious (GG: F/R/H) ... 1 Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 7. ABANDONED WAREHOUSE (-B) Cantain (VH! A/H/C) ... 3 Veratio (VH! A!/C) ... 10 Igor Sprague (tf: P!/D) ... 4 Servitor ( TG: A) ... 5 8. SERVICE CORRIDOR (-C) Nika de Volt (tF: L/M/B/S) ... 5 Kurt “Solid” Plissken (tF: A/S/R) ... 5 Torrd ( TG: L!/M) ... 5 Gredr ( TG: A!/S) ... 5
|
|
This message was edited 1 time. Last update was at 2010/10/06 19:27:16
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 19:24:42
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Referee's Note Leadership It seems that people want Leadership to stack like an Attack. That works fine and make sense from a game design standpoint. Leader would then stack very cleanly with Charger & Raider like this: CL = Move, then Order LR = Order, then Move Potentially, then, Leader would also stack with Attack modifiers Sniper & Devourer like this: LS = Order at adjacent location LD = Order, then Heal self Problem-wise, Leader should not stack with Attacker or Fighter for more Orders, as Leader! is already defined as the way to give a second Order each turn. Also, it dilutes the distinction between Leader, Attacker, and Fighter. Thoughts or comments?
|
|
This message was edited 1 time. Last update was at 2010/10/06 19:27:19
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 21:59:58
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
[MOD]
Solahma
|
I assumed that is exactly how it worked already, with the exceptions of LS and LD. (Was there already a range limit on orders in this age of voxcasting?)
|
|
This message was edited 1 time. Last update was at 2010/10/06 22:00:55
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 22:03:19
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Veteran Wolf Guard Squad Leader
In the chaotic wastes also known as Canada
|
The Bringer snipe attacks Kiva
1. CRUMBLING FACTORY (+A)
2. ELEVATED CATWALKS (+S)
3. OVERGROWN PLAZA (+F/-B)
4. ACCESS SHAFTS (+R/-S)
Ripperjacks (F/D) ... 10
5. UNDERGROUND BUNKER (+M)
The Bringer (HS: A!/S) ... 4 <<<<<
6. SEWER TUNNELS (+B/-S)
Mythic Garland (GG: L/R/H) ... 5
Kiva The Furious (GG: F/R/H) ... DEAD<<<<
Bob 3 (DJ: L!/B) ... 4
Hammertime (DJ: F/C/S) ... 3
7. ABANDONED WAREHOUSE (-B)
Cantain (VH! A/H/C) ... 3
Veratio (VH! A!/C) ... 10
Igor Sprague (tf: P!/D) ... 4
Servitor (TG: A) ... 5
8. SERVICE CORRIDOR (-C)
Nika de Volt (tF: L/M/B/S) ... 5
Kurt “Solid” Plissken (tF: A/S/R) ... 5
Torrd (TG: L!/M) ... 5
Gredr (TG: A!/S) ... 5
|
DOOMFART's Drunken Rugby Player FOR DOOMFART! FOR GES! FOR DAKKA!!!! Kanluwen wrote:Cadian Blood and Soul Hunter?
They're like kidnapping someone, and forcefeeding them heroin until they're hooked. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/06 22:16:12
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Servoarm Flailing Magos
|
And there was me essentially sheltering you.
Also: too many abreviations relating to skills and such.
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/07 00:04:50
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Longtime Dakkanaut
|
I see the end has started already >< Also, yes I'd be happy with your correction... if Lead and move didn't work, otherwise igor's going dowwwwn.
|
"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/07 01:40:40
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
The Spyrer's attack is sudden and surprising, but Nika tells Kurt that they can be driven away by Lasgun fire, and he scores 2 hits on the closer of the two. Igor senses that that they are indeed human, and blasts the other, feeling the life drain out of its body. Nika Order Kurt Attack Snipe Veratio (10 - 2 = 8) Kurt Attack Snipe Veratio (8 - 2 = 6) Igor Psyker Devouer Cantain (3 -3 = 0 Dead) 1. CRUMBLING FACTORY (+A) 2. ELEVATED CATWALKS (+S) 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) The Bringer (HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Mythic Garland (GG: L/R/H) ... 5 Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 7. ABANDONED WAREHOUSE (-B) Cantain (VH! A/H/C) ... 0!!! (3 -3 = 0) DEAD!!! Veratio (VH! A!/C) ... 6 (10 -2 -2 = 6) Igor Sprague (tf: P!/D) ... 4 Servitor (TG: A) ... 5 8. SERVICE CORRIDOR (-C) Nika de Volt (tF: L/M/B/S) ... 5 << Kurt “Solid” Plissken (tF: A/S/R) ... 5 << Torrd (TG: L!/M) ... 5 Gredr (TG: A!/S) ... 5 ____ Updated for clarity & story
|
|
This message was edited 2 times. Last update was at 2010/10/07 18:53:09
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/07 01:42:33
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Seeing the Fortunates success against the Spyrers, Torrd and Gredr do likewise scoring two more hits on the remaining Spyrer, before the Servitor bludgeons it into silence Torrd Order Gredr Attack Snipe Veratio (6 - 2 = 4) Gredr Attack Snipe Veratio (4 - 2 = 2) Servitor Attack Veratio (2 -2 = 0 Dead) 1. CRUMBLING FACTORY (+A) 2. ELEVATED CATWALKS (+S) 3. OVERGROWN PLAZA (+F/-B) 4. ACCESS SHAFTS (+R/-S) Ripperjacks (F/D) ... 10 5. UNDERGROUND BUNKER (+M) The Bringer (HS: A!/S) ... 4 6. SEWER TUNNELS (+B/-S) Mythic Garland (GG: L/R/H) ... 5 Bob 3 (DJ: L!/B) ... 4 Hammertime (DJ: F/C/S) ... 3 7. ABANDONED WAREHOUSE (-B) Veratio (VH! A!/C) ... 0 !!! (6 -2 -2 -2 = 0) DEAD! Igor Sprague (tf: P!/D) ... 4 Servitor (TG: A) ... 5 << 8. SERVICE CORRIDOR (-C) Nika de Volt (tF: L/M/B/S) ... 5 Kurt “Solid” Plissken (tF: A/S/R) ... 5 Torrd (TG: L!/M) ... 5 << Gredr (TG: A!/S) ... 5 << ____ Updated for clarity & story
|
|
This message was edited 2 times. Last update was at 2010/10/07 18:53:15
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/07 01:45:53
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Decrepit Dakkanaut
|
Hate cell so miuch Igor pd can't 3 Nike order kurt Kurt as ver Torrd order gredr Gredr as ver Serv atk ver ____ Much apologies for the cell post last night. Here's what it would have said, had I been able to post from a real computer: I hate posting from cell phone so much: Igor Psyker Devouer Cantain (3 -3 = 0 Dead) Nika Order Kurt Attack Snipe Veratio (10 - 2 = 8) Kurt Attack Snipe Veratio (8 - 2 = 6) Torrd Order Gredr Attack Snipe Veratio (6 - 2 = 4) Gredr Attack Snipe Veratio (4 - 2 = 2) Servitor Attack Veratio (2 -2 = 0 Dead)
Sorry for the confusion.
|
|
This message was edited 3 times. Last update was at 2010/10/07 18:52:42
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/10/07 02:01:40
Subject: Team Survivor Game 2 - Hinterhive 202
|
 |
Veteran Wolf Guard Squad Leader
In the chaotic wastes also known as Canada
|
lolwut?
|
DOOMFART's Drunken Rugby Player FOR DOOMFART! FOR GES! FOR DAKKA!!!! Kanluwen wrote:Cadian Blood and Soul Hunter?
They're like kidnapping someone, and forcefeeding them heroin until they're hooked. |
|
|
 |
 |
|
|