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Made in us
Stalwart Space Marine





Tyranids and Necrons are perfect npc baddies. They make zero sense as playable races considering 99% of each race is pretty brainless and without personality/individuality.

Raven Guard ~1,500pts WIP 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Gibbsey wrote:
Kanluwen wrote:Why would you think Orks aren't playable?

They've been saying, since the very beginning, that Orks are playable.

The only two races they've said that likely will not be made playable make perfect sense. Necrons and Tyranids really have no business being playable, and there's no wiggle room for a Death Knight-esque solution with either.


Well if the game is sucessful enough Tyranid Invasion? Would only need to be on 1 world plus they can always add planets, and cmon who wouldent want to run around as a Genestealer?

Necrons same kind of thing its a sector, sectors are pretty big

No, that's not the problem.

The problem is that both races really have no room for "independent" characters. You'd be playing and essentially be a bot.
   
Made in us
Dakka Veteran




Kanluwen wrote:
Gibbsey wrote:
Kanluwen wrote:Why would you think Orks aren't playable?

They've been saying, since the very beginning, that Orks are playable.

The only two races they've said that likely will not be made playable make perfect sense. Necrons and Tyranids really have no business being playable, and there's no wiggle room for a Death Knight-esque solution with either.


Well if the game is sucessful enough Tyranid Invasion? Would only need to be on 1 world plus they can always add planets, and cmon who wouldent want to run around as a Genestealer?

Necrons same kind of thing its a sector, sectors are pretty big

No, that's not the problem.

The problem is that both races really have no room for "independent" characters. You'd be playing and essentially be a bot.


Necrons quite literally

Maybe tyranid synapse creatures? they are capable of independate thought when not being controlled by the hive mind to do something specific.

Anyway i doubt they would add them, just saying it could eventually be a possibility

This message was edited 1 time. Last update was at 2010/12/09 15:25:35


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Yeah, but Synapse Creatures are so droll and boring.

Plus, they've also said Tyranids and Necrons are going to be the "main" NPC faction you'd fight against
   
Made in us
Veteran Inquisitor with Xenos Alliances






I think they could justify necron and tyranid, but it would require some degree of stretching that I don't think everyone would accept.

Tyranid could be simply enough inventing some synapse creature that is highly mutatable allowing it to become somewhat like other Tyranids... broodlord warrior esque... As a synapse creature it could then be justified that you can take over and control broods or larger creatures in a similar fashion to players controling vehicles.

Necrons could simply be a matter of uploading your mind into progressively better and upgraded bodies.

I personally think it shouldn't be done. Some races should be exclusively the NPC enemy and I think the ones that require the greatest stretch of the imagination beyond the establishe setting are most suited.
   
Made in us
Longtime Dakkanaut





You could always make some of the mindless stuff playable via the sort of NPC controlling PvP Lord of the Rings (IIRC) had.

Jack


The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

And then there's the faction issue.

Chaos/Heretics, Dark Eldar, and Orks? Completely believable as a faction; after all Abaddon hired entire Ork Klans as mercs during his 13th Black Crusade. They don't care as long as they get a good fight, shiny loots, and things that go boom.
Dark Eldar would be a bit of a stretch, but at the same time...it could just be an alliance of convenience where the Dark Eldar are getting involved simply because it suits their whims at the moment.

Imperium, Eldar, and Tau are again, completely believable as a faction.
The Imperium and Eldar have, in the past, worked together albeit with a large bit of mutual distrust. If things are dire enough...they'll put their bigger difference aside and work together. Probably kill each other afterwards, but hey isn't that what friends do?
The Tau and the Imperium, now...that's a bit of a different one. I think there's only one instance where the Imperium has worked with the Tau and that was Creed letting the Tau evacuate their forces after the two faced off a Splinter Fleet that cropped up while they were fighting each other.
   
Made in us
Grisly Ghost Ark Driver






End game raid boss: Fight the Nightbringer, swing away for a little bit then he explodes, flies away and you loot the Necrodermis.
   
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Inspiring Icon Bearer






Good Golly I want to play as a Battle suit pilot.

3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012

href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
 
   
Made in us
Infiltrating Oniwaban






Has anyone seen good fluff for Eldar-Tau cooperation?

Infinity: Way, way better than 40K and more affordable to boot!

"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Pretty much every piece of fluff, ever, regarding the Eldar and Tau?

There's a quote from Eldrad stating that "the Eldar feel an affinity and protectiveness towards the Tau that they've not felt before towards another race".

It's what partly makes the whole Eldar/Tau connection to the Old Ones so much easier to swallow. Old Ones make the Eldar protect their latest investment, and voila.
   
Made in us
Hardened Veteran Guardsman





Kanluwen wrote:Yeah, but Synapse Creatures are so droll and boring.

Plus, they've also said Tyranids and Necrons are going to be the "main" NPC faction you'd fight against



Oh man that is really gonna suck for fans of those factions. I mean If the situation was reversed and I had to play as a tyranid farming IG.....unghhhh.
   
Made in us
Fixture of Dakka






Lancaster PA

I could kind of see Tyranids being a race that has lots of critter keeper classes. Like every Synapse creature you play has the option of developing broods of little guys, like how WoW has hunters with pets. So you could play a warrior who could go the route of controlling some hormies or whatever, or a genestealer who doesn't have little guys but different melee routes, or a 'thrope mage type with little guys. Could work, but it would be a small faction...


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Dakka Veteran




Wehrkind wrote:I could kind of see Tyranids being a race that has lots of critter keeper classes. Like every Synapse creature you play has the option of developing broods of little guys, like how WoW has hunters with pets. So you could play a warrior who could go the route of controlling some hormies or whatever, or a genestealer who doesn't have little guys but different melee routes, or a 'thrope mage type with little guys. Could work, but it would be a small faction...


what about lictors? or Zoans? there are pleanty of tyranid creatures they could use
   
Made in us
Mekboy Hammerin' Somethin'





I can see it now.

"Wait no! Don't drive the Land Raider under the Warlord's foooo..."

"..."

"SORRY!"

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in us
Crafty Bray Shaman





This will be drawing a young audience to warhammer.

Now swords will be wooden, and instead of guns they shout.

This message was edited 1 time. Last update was at 2010/12/09 21:50:55


 
   
Made in us
Mekboy Hammerin' Somethin'





A Black Ram wrote:This will be drawing a young audience to warhammer.

Now swords will be wooden, and instead of guns they shout.


Often I find that most of the age group under 13 generally lack the patience to play the actual tabletop game. However, that's not to say that there are not exceptions...

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Kanluwen wrote:The Tau and the Imperium, now...that's a bit of a different one. I think there's only one instance where the Imperium has worked with the Tau and that was Creed letting the Tau evacuate their forces after the two faced off a Splinter Fleet that cropped up while they were fighting each other.


I, for one, will never fight alongside a blue-skin. And I’ll execute any Guardsmen I see fraternising with them as well.

And you’re right about the ‘Nids and ‘Crons. The only possible way to make them playable would be in a ‘Left 4 Dead’ method, where you can play the ‘Special’ ‘Nids/’Crons (Lictors, Carnifexes, Destroyers, Tomb Spyders) while AI-controlled ‘Hordes’ of Gaunts and Warriors/Flayed Ones run around. But even then you’re just controlling a slightly more specialist bot – you’re more individualistic, but you’re not an individual.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Don't think of it as fighting "alongside" the Tau.

Think of it as blue-tinged ablative tank armor!
   
Made in fi
Missionary On A Mission






Dont know if its been mentioned but the way the game is described sounds ALLOT like Planetfall from 6-7 years ago.
I believe it was the worlds first fps-mmo and it was really cool but repetitive as no new content was added other than through expansions. Sure they tried to balance the things left right and centre but thats not new content.

I really liked the way you did combat in that game and after seeing that FPS mmo that failed not so long ago it gives hope that the shooty combat of DMO will be quite good.

   
Made in fr
Longtime Dakkanaut





Chaumont, France

Ouze wrote:
Gitzbitah wrote: Even seeing your feet, let alone dealing with a daring little Tech Priest thumping away with his Cog-Axe of Smiting may prove impossible.


That's a +1 Cog-Axe of Smiting, sir. I didn't spend 2 hours in Loota Gulch farming Ork teef for you to disparage it.


These 2 posts were hilarious, thank you sirs...

Kanluwen wrote:And then there's the faction issue.

Chaos/Heretics, Dark Eldar, and Orks?

Imperium, Eldar, and Tau are again,


Why would there be two factions?!? The 40k universe is far from a manichean / dualistic setting... Any race would have its own agenda, sometimes being in line with potential allies, sometimes forcing them to cross swords with them...

Wehrkind wrote:I could kind of see Tyranids being a race that has lots of critter keeper classes. Like every Synapse creature you play has the option of developing broods of little guys, like how WoW has hunters with pets. So you could play a warrior who could go the route of controlling some hormies or whatever, or a genestealer who doesn't have little guys but different melee routes, or a 'thrope mage type with little guys. Could work, but it would be a small faction...


This is an idea I like!!!! That would be nice to play!! As a Lictor you could infiltrate & "tag" with pheromones the high-priority targets for your comrades' swarms to assault!!! I love that!



Ah, and last point : am I the only one thinking this technaugur with lasgun looks damn cool?!?

This message was edited 1 time. Last update was at 2010/12/10 09:05:09


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Pleasant Valley, Iowa

Kanluwen wrote:Why would you think Orks aren't playable?
They've been saying, since the very beginning, that Orks are playable.


I read an early interview which said only the Imperium would be playable initially. That may not have been, or may no longer be, true. If so, I'm very stoked. I don't think I want to have playable Necrons or Tyranids, I don't care much about the Imperium, and Orks seem like the most fun.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in gb
Newbie Black Templar Neophyte





Torquay, England

Not as cool as the Templar with bolter in hand. Does anyone know if there will be a Mac version of the game? I run parallels but it's a bit pants and can't get any of the DOW games to work.

 
   
Made in gb
Fixture of Dakka







It's sounding like a persistant online 'Battlefield' game, with added 'questing' which seems like great fun to me.

As for titans, the Star Wars Battlefront 2 game managed to have AT-ATs in the hoth map which were player controlled.
   
Made in de
Decrepit Dakkanaut







H.B.M.C. wrote:I, for one, will never fight alongside a blue-skin. And I’ll execute any Guardsmen I see fraternising with them as well.

"I, for one, will never fight alongside... sniff sniff ... hello my beloved blue skinned ethereal"

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

I hope they attempt to make every race playable at some point. It would be kind of a dick move to screw over nid and cron fans, or really anyone who sees their fave race delegated to npc duties.

A huge part of what makes 40k fun is the diversity in factions, taking a huge chunk of fans and telling them their race isn't cool enough to be playable kinda sucks.

On that same note I hope we get more than just World Eaters.

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

asimo77 wrote:I hope they attempt to make every race playable at some point. It would be kind of a dick move to screw over nid and cron fans, or really anyone who sees their fave race delegated to npc duties.

A huge part of what makes 40k fun is the diversity in factions, taking a huge chunk of fans and telling them their race isn't cool enough to be playable kinda sucks.

On that same note I hope we get more than just World Eaters.

Tyranids and Necrons would need a major deus ex machina to be playable. Even the most independent creatures of the Tyranids or constructs of the Necrons are still subservient to a greater will. That's why they'd be better as a pair of NPC "factions" that acts as a buffer between Destruction/Order.

As for diversity...
Astartes(both Chaos and Loyalist) are supposedly a 'class' that you can pick to begin with. Rather than picking a distinctive homeworld/background like you would with Guard or a Sept/Klan/whatever...there's supposed to be different Chapters that you can pick.

Yggdrasil wrote:
Why would there be two factions?!? The 40k universe is far from a manichean / dualistic setting... Any race would have its own agenda, sometimes being in line with potential allies, sometimes forcing them to cross swords with them...

Because 3 factions is a major pain in the ass for even an experienced company to balance in terms of server population, class balance, etc etc.

   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

Ok that bit about CSM's is nice, good to know I can still make a noise marine. Hopefully.

I guess playing as a necron of some sort will have to remain a pipe dream.

Though if the game is a straight up rip off of battlefield/battlefront then I don't think it would be too hard to have nearly every faction.

Of course that leaves little room for loot/gear and leveling up. Though for necrons you could just be boring and say a level up is improved programming.

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

A titan you say?
I'm in!

From whom are unforgiven we bring the mercy of war. 
   
Made in gb
Trigger-Happy Baal Predator Pilot





Devon

thats the only thing i am not looking forward to: factions, I am sorry but although they are believeable at a stretch they dont really fit well in the 40k setting, (the factions in WAR felt cheesy and unrealistic enough) Orks may get hired as mercenaries but lets be honest you'd better keep them in constant contact with the enemy or they will turn on you or eachother, DE dont really fit on a large scale, Chaos are by nature chaotic, fluff-wise any alliances they have held have been bitter affairs of utmost desperation.

The imperium are completely xenophobic, the eldar think they are better than everyone else and would sacrifice an entire human system for the sake of 1 eldar life if they could see no benefit in protecting them, the tau would probably promote the idea of alliance as it fits in with their idea of the greater good somewhat.

Even though i would love to play orks or eldar I would rather have pure imperium v. chaos than a cheesy plot armoured alliance

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