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Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Anyone who can look at the workprints for an awesome model like the Pyrovore (lousyname too btw- fire-eater?)

And then give it the dross they got for rules

And then nerf my beloved deathbeetles to hell...

He lost my vote. The IG codex is 'competitive' ie OP as hell, because he plays IG and the imperium can't lose .

The Nids are whammed with the nerfbat, except the new shinies they wan to sell, and then ignored for model releases for months so far. They weren't even allowed to win the battle report (and they are rigged) in their own codex release WD issue...

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Sinewy Scourge





Salt Lake City, Utah

Tyranids have gone downhill since 3rd Ed. GW seems afraid to make them play as awesomely as they look. Getting the same writer responsible for the latest Tyranid debacle, Necron players' concerns are quite justified.

You can't spell 'slaughter' without 'laughter'.
By the time they scream... It's too late.
DQ:70+S+++G++M+B+I+Pw40k94#-D+A++/areWD106R++T(R)DM+
Check my P&M blarg! - Ke'lshan Tau Fire Caste Contingent: Astartes Hunters
 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Nids were Cruddace. (and a cruddy job he did too)

Most rumors put Ward as being Necrons (since Cruddace is off ruining Tomb Kings ;0)

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Fully-charged Electropriest





Boston!

Ascalam wrote:Nids were Cruddace. (and a cruddy job he did too)

Most rumors put Ward as being Necrons (since Cruddace is off ruining Tomb Kings ;0)


The fantasy skeletons can suck it. I'll be pretty happy with the new codex so long as I can pull out my beloved 'crons without my friends just laughing at me. I don't need (nor particularly want) a ridiculously OP codex, just something that stands a fighting chance and features some new units. Of course, some good fluff would be awesome too.
While I'm wishing, I'd like a shiny red sports car
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Mine laugh at me now, though less since I gaussed down bloodthirsters and a daemon prince of khorne in one game..

Flukey rolling (and a 100 warrior and one lord foot-cron army) ftw. That said foot marines with bolters could have done the same ...

Not terribly competitive, but very fluffy

Make mine a classic Aston Martin

This message was edited 1 time. Last update was at 2011/04/06 05:42:46


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in au
Incorporating Wet-Blending






Australia

prime12357 wrote:I'll be pretty happy with the new codex so long as I can pull out my beloved 'crons without my friends just laughing at me.

They'll still be laughing at you, all that will change is why they're laughing at you.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

At least it'll be new

Given the choice between the ridicule i've tried and the one untried, I always take the fresh one

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Sinewy Scourge





Salt Lake City, Utah

Ascalam wrote:Nids were Cruddace. (and a cruddy job he did too)

That's right, I keep forgetting that because everybody complains about him and Ward in very similar fashion. Cruddace is the master of unjustifiable rules arbitration, Ward is the master of fluff exaggerated to the point of incompatibility with the rest of 40k canon. Gotta keep those two straight.

You can't spell 'slaughter' without 'laughter'.
By the time they scream... It's too late.
DQ:70+S+++G++M+B+I+Pw40k94#-D+A++/areWD106R++T(R)DM+
Check my P&M blarg! - Ke'lshan Tau Fire Caste Contingent: Astartes Hunters
 
   
Made in gb
Member of the Malleus





Grimsby

As someone who paints and reads more than I play, I really hope Ward hasn't been let loose on the Necrons - or if he has, I hope someones watching over him! I used to play BA and had been really looking forward to their 5th ed codex :(

As for Cruddace, I don't mind if he can't write rules for new units - most of the new units that Ward wrote are equally useless (LOTD for a big example) - as long as their fluff is cool because then at least they should be fixed in the 6th ed codex

All that I'm hoping for is that Necrons come out playing sort of like they act in the BL books

Also - it's going to be a hard couple of months stopping myself from buying and converting some TK models while I wait to see what the Necron release will bring

In a world gone mad, who is left to fight for truth, justice and all that gets you smashed for under a fiver....

First played 40k during 2nd edition, missed out 3rd and 4th, and haven't played 40k since 5th edition - but still read and occasionally paint  
   
Made in us
Trigger-Happy Baal Predator Pilot




Within charging distance

I'm going to predict that the new Necrons are actually awesome. Rules-wise, anyway. I hope the fluff is at least on par with the current version.

I like the avatars of C'tan idea. I think that'll happen. I think there'll be 2-3 per, and at least one more C'tan 'awakening' via his avatar. Personally, I think it would be awesome if 6th edition had Sisters vs. Adeptus Mechanicus (can you imagine?) - because of the new Necron fluff and the Void Dragon awakening. That, would be totally awesome. It would also let them re-balance Imperial vehicles if they wanted to.

As for Matt Ward...if I were him, I'd be reading these boards and taking a hint. I don't hate the guy. I like his rules. I've never gotten too caught up in the codex fluff - but yeah, he needs a writing coach. So do most people.

"Exterminatus is never having to say you're sorry." 
   
Made in au
Incorporating Wet-Blending






Australia

VoidAngel wrote:Personally, I think it would be awesome if 6th edition had Sisters vs. Adeptus Mechanicus (can you imagine?) - because of the new Necron fluff and the Void Dragon awakening. That, would be totally awesome.

That's a horrible idea. You're talking about taking what should be a "Crowning Moment of Awesome" (the Emperor beating up a god and locking it in a box for humanity's benefit), and deliberately undermining it.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in gb
Deranged Necron Destroyer





Leicester, England

AlexHolker wrote:
VoidAngel wrote:Personally, I think it would be awesome if 6th edition had Sisters vs. Adeptus Mechanicus (can you imagine?) - because of the new Necron fluff and the Void Dragon awakening. That, would be totally awesome.

That's a horrible idea. You're talking about taking what should be a "Crowning Moment of Awesome" (the Emperor beating up a god and locking it in a box for humanity's benefit), and deliberately undermining it.


Yeah? The Emperor had his crowning moment of awesome 38,500 years previously, now his Tech-pet is awake and hungry. So very hungry.

On the plus side, this now means that the Guardian of the Dragon, the being with the power to repair any technology no longer has a job... And there's a big throne that needs a fixup...

Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts  
   
Made in us
Freaky Flayed One






Ascalam wrote:Marine player, huh

Ever try playing against them with a non-marine army, when they're taking a 'competitive list' and bending his poorly-written rules to breaking point?

I've played marines, in most flavors, using friend's codecii. Writing a fun list is easy, and doable, but you'd be amazed at the cheesy feth you can work up if you want to for competition play.

The necrons, for me, are a terror army. They are hard to keep down, have little individuality and are their fluff is hints and rumours rather than OTT 'one hero does this, and that, and that' .

Ruleswise I want them to be different from the other armies out there. Not more powerful, but actually different in feel and rules. Likelyhood is that they're going to read as Marines without the vehicle support, and with more poorly worded rules.

I'd be happy, frankly, with an errata PDF that altered a few points values, updated the Monolith's rules to 5th edition and gave us some protection against insta-sweep.

A properly written, clear, concise and legible codex, with fluff that doesn't make me want to bin my spendy new book and characters that are interesting and engaging to play, rather than win-buttons would be great. The Dark Eldar book is by and large like this.


I am behind this comment. The reason I started getting into the Necrons is because they are a faceless horror. I would like to see them stay a creeping horde of faceless evil. They do not need personalities, or characters, maybe just a couple new units and some rules tweeking.


 
   
Made in us
Trigger-Happy Baal Predator Pilot




Within charging distance

AlexHolker wrote:
VoidAngel wrote:Personally, I think it would be awesome if 6th edition had Sisters vs. Adeptus Mechanicus (can you imagine?) - because of the new Necron fluff and the Void Dragon awakening. That, would be totally awesome.

That's a horrible idea. You're talking about taking what should be a "Crowning Moment of Awesome" (the Emperor beating up a god and locking it in a box for humanity's benefit), and deliberately undermining it.


I...don't follow you.

Let me explain.....no, there is too much. Let me sum up: Necron codex - Void Dragon awakens on Mars. Adeptus Mechanicus reaction? Half say, "Oops!" and repent. Half throw in with the "Omnissiah" - not caring what it actually is. The designated heretic beater-uppers go apenuts and swoop in with the typically broad brush the Imperium loves to wield in such cases. Result? New Sister of Battle codex. All new Adeptus Mechanicus army that you can play loyalist OR traitor.

How is this not awesome?

"Exterminatus is never having to say you're sorry." 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I think Cruddace did a fine job with Imperial Guard though.. My army's been lots of fun to play since the new codex.. nids I haven't played in years, I guess I just like modeling and painting them more than playing.

Besides I doubt a codex's suck level is based soley on who wrote it... armies are designed by bean counters, who's only rule for game design is "make the new models the best in the book so people buy em"

 
   
Made in au
Incorporating Wet-Blending






Australia

VoidAngel wrote:How is this not awesome?

Because the only reason you want to bring it to the forefront is because you want to take it away.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Willing Inquisitorial Excruciator





Imperial Embassy

Necros wrote: "make the new models the best in the book so people buy em"

by that logic storm raven should have looked better

"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
6970 points of Preheresy Night Lords 7681 points Preheresy thousand sons 8230 points Preheresy Iron Warriors 3230 points Preheresy Death Guard 4940 points preheresy Dark Angels 4888 points preheresy Iron Hands 2030 points preheresy Blood Angels 2280 points preheresy space wolfs 1065 points preheresy white scars 3210 points preheresy sons of Horus 1660 points Grey Knights 628 points Sister of Battle 2960 points adeptus mechanicus 18650 points Titanicus legio Nex Caput capitis 5566 points Imperial Guard 5875 points Preheresy Emperor's Children 3735 points Preheresy World Eaters 1710 points Preheresy Word Bearers 2090 points preheresy Imperial Fists 1570 points preheresy Alpha Legion 4600 points necrons 1420 points prehersy Raven Guard 960 points prehersy Salamanders 6334 points Tau Empire 20942 points tyranids 8722 points eldar 3125 points dark eldar 10745 points Bearers of the Light 1415 points Preheresy Luna Wolves 8508 points Chaos

 
   
Made in us
Trigger-Happy Baal Predator Pilot




Within charging distance

AlexHolker wrote:
VoidAngel wrote:How is this not awesome?

Because the only reason you want to bring it to the forefront is because you want to take it away.


Take what away? Not following you at all.

"Exterminatus is never having to say you're sorry." 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

TyraelVladinhurst wrote:
Necros wrote: "make the new models the best in the book so people buy em"

by that logic storm raven should have looked better

How does that make sense? He means ruleswise, not miniatures-wise. The Stormraven has grown on me, but I still don't love it.

Check out my Youtube channel!
 
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

AlexHolker wrote:
VoidAngel wrote:Personally, I think it would be awesome if 6th edition had Sisters vs. Adeptus Mechanicus (can you imagine?) - because of the new Necron fluff and the Void Dragon awakening. That, would be totally awesome.

That's a horrible idea. You're talking about taking what should be a "Crowning Moment of Awesome" (the Emperor beating up a god and locking it in a box for humanity's benefit), and deliberately undermining it.


Crowning Moment of Awesome? Really? As a Necron player all it seemed like was the God Mary-Sue of mankind beating up the most powerful being we had. Basically GW said "oh hey Necrons remember your ultimate badass trump card the Void Dragon? Well the emprah beat him up and threw him in Mars no problem, lolz sorry IoM rulez"

Besides moving the plot forward in a huge way is far more awesome then not doing anything with it at all.

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Hasn't the plot been stagnant ever since the Medusa Campaign? It would be a huge improvement if something happened rather than getting another retcon.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Willing Inquisitorial Excruciator





Imperial Embassy

Brother SRM wrote:
TyraelVladinhurst wrote:
Necros wrote: "make the new models the best in the book so people buy em"

by that logic storm raven should have looked better

How does that make sense? He means ruleswise, not miniatures-wise. The Stormraven has grown on me, but I still don't love it.

ah, well then i misunderstood thanks for clearing that up

"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
6970 points of Preheresy Night Lords 7681 points Preheresy thousand sons 8230 points Preheresy Iron Warriors 3230 points Preheresy Death Guard 4940 points preheresy Dark Angels 4888 points preheresy Iron Hands 2030 points preheresy Blood Angels 2280 points preheresy space wolfs 1065 points preheresy white scars 3210 points preheresy sons of Horus 1660 points Grey Knights 628 points Sister of Battle 2960 points adeptus mechanicus 18650 points Titanicus legio Nex Caput capitis 5566 points Imperial Guard 5875 points Preheresy Emperor's Children 3735 points Preheresy World Eaters 1710 points Preheresy Word Bearers 2090 points preheresy Imperial Fists 1570 points preheresy Alpha Legion 4600 points necrons 1420 points prehersy Raven Guard 960 points prehersy Salamanders 6334 points Tau Empire 20942 points tyranids 8722 points eldar 3125 points dark eldar 10745 points Bearers of the Light 1415 points Preheresy Luna Wolves 8508 points Chaos

 
   
Made in us
Regular Dakkanaut





Nids rules were fine until the FAQ, at which point they were nerfed into oblivion. Blame whoever wrote that gak.
   
Made in iq
Nihilistic Necron Lord




The best State-Texas

Salvation122 wrote:Nids rules were fine until the FAQ, at which point they were nerfed into oblivion. Blame whoever wrote that gak.


I wouldn't say the nids were "fine", but undoubtedly the FAQ made things much worse.



ON TOPIC: Well, we got a look at the New Tomb Kings models, and I rather like them. It seems like GW is going with multiple kits per box now. With the GKs having several units for each of their new boxes (Besides the DK) And the Tomb Kings as well, I wonder if we can expect the same treatment for Necrons. We already Suspect we will be getting A Destroyer/Heavy Destroyer Kit.

I imagine we could get an Immortal kit, that can me made into something as well. And perhaps a new Heavy Walker that seems to be rumored, that can be made into multiple units as well. I honestly perfer that direction to tell you the truth, especially if it is plastic. I feel like they can release a lot more at once, even if some parts are exactly the same.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in de
Decrepit Dakkanaut







asimo77 wrote:Besides moving the plot forward in a huge way is far more awesome then not doing anything with it at all.

MechaEmperor7000 wrote:Hasn't the plot been stagnant ever since the Medusa Campaign? It would be a huge improvement if something happened rather than getting another retcon.

40k is a SETTING for the game, not an ongoing plot for a reason. Who wants to play in a world with only Chaos or Necrons or Tyranids left and every other fraction consumed
Even Flames of War gets boring in a 1946 European setting

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Longtime Dakkanaut





Kroothawk wrote:
asimo77 wrote:Besides moving the plot forward in a huge way is far more awesome then not doing anything with it at all.

MechaEmperor7000 wrote:Hasn't the plot been stagnant ever since the Medusa Campaign? It would be a huge improvement if something happened rather than getting another retcon.

40k is a SETTING for the game, not an ongoing plot for a reason. Who wants to play in a world with only Chaos or Necrons or Tyranids left and every other fraction consumed
Even Flames of War gets boring in a 1946 European setting


I don't think he means it quite like that, just move something forward, like maybe, another Black Crusade or Hive Fleet Leviathan actually doing something, maybe leaving the Ork systems and fighting the IoM again. Not move it along at pace so eventually all the races die out just move along 100 years. Do it with a summer expansion, a worldwide campaign, which takes very little effort or money to do, basically leaving it up to the FLGWS to run on a Saturday, 10 pounds to enter this, bring your army, play some games, painting modelling class etc.
It's already speculated that they are releasing some flying models again, so make a couple of new campaigns, Yarrick finally meets Thraka on some desolate world, maybe one of these elusive primarchs reappears or something I don't know, leave it to them to find a good story, just have some major event occur, rather than leaving it to the consumer to make the story.
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I'd like to see multi kit boxes too.. maybe something like.. destroyers/heavy destroyers, warriors/flayed ones (and lose the silly "I wear your skin because I can" flayed one thing) and maybe immortals/pariahs. just give each kind the same bodies, but have different arms and other bitz to make em whatever unit they're supposed to be.

 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Kroothawk wrote:40k is a SETTING for the game, not an ongoing plot for a reason. Who wants to play in a world with only Chaos or Necrons or Tyranids left and every other fraction consumed
Even Flames of War gets boring in a 1946 European setting


Small Plot increments I can deal with. However consistently retconning stuff left and right kinda destroys the whole Suspension of Disbelief, which ruins the setting as a whole (I'm not even sure of half the plot anymore). Take, for example, the DreadKnight, which would be concievable if they found the STC for it on a recently conquered world, but found they could only produce them in small numbers, hence why it's assigned to the GKs. A more topical example would be the whole C'tan thing a few pages back. If they advanced the plot and indicated that the Nightbringer and Deciever are slowly weakening, it would be acceptable that they'd be of a less presence on the battle field, instead relying on "Essence Avatars" like in DoW instead of appearing directly. The blurp in the main rulebook though makes it sound like they were always dormant and what we saw were demented Necron Lords (who are not suppose to have much of a personality anyways) who've shaped themselves into the forms of the C'tans.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in fi
Jervis Johnson






Take, for example, the DreadKnight, which would be concievable if they found the STC for it on a recently conquered world, but found they could only produce them in small numbers, hence why it's assigned to the GKs.

I don't understand how you can see the Dreadknight as such a big deal. We get pretty wacky background material absolutely all the time from the Black Library. Regarding the C'tan, the Mechanicum book tells us that Emperor battled the C'tan 'Void Dragon' back in the middle ages on Earth with nothing else than a horse and a plain sword and chain armour and defeated the 'Dragon' and banished it to Mars much later so that it's dreams can give the people there ideas for wonderful technologies that later benefit mankind. Atleast something to that direction if I remember correctly. Pretty far out stuff, right? However, If Matt Ward didn't write the fluff, noone complains. The truth is that the 40K background is always expanding and changing and the universe is big enough even for all of the hobbyists to add their own bits and pieces into it (their own SM chapters, Eldar Craftworlds etc.) and it's certainly massive enough to be able to deal with small changes to C'tan or Grey Knights or whatever. The basic premise for the background is very simple and that hasn't really changed in any meaningful way.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Necros wrote:I'd like to see multi kit boxes too.. maybe something like.. destroyers/heavy destroyers, warriors/flayed ones (and lose the silly "I wear your skin because I can" flayed one thing) and maybe immortals/pariahs. just give each kind the same bodies, but have different arms and other bitz to make em whatever unit they're supposed to be.
The wearing skin thing is definitely still in.
Destroyers lose touch of their "necrontyity" and start turning themselves into mindless killing machines.
Flayed ones long for the feeling of being alive again and try to compensate by wearing skin.
Normal warriors/immortals/lords are fairly standard.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
 
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