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		![[Post New]](/s/i/i.gif)  2011/09/18 11:35:43
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Slippery Ultramarine Scout Biker
	 
 
 
	
	
	 
	
 
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									Stupid question - do these ships come pre painted or no?
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 11:38:42
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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[MOD] 
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									Doesn't look like it.
  
  Besides, when GW finally delve into pre-paints, they'll make a very big deal of it. I'm expecting hyperbole to rival Mongoose. 
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 11:41:50
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Regular Dakkanaut
	 
 
 
	
	
	 
	
 
		
 
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									190 AUD! Thanks, but no thanks, GW!
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 11:49:50
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Decrepit Dakkanaut
	 
 
 
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									Oriphus wrote:Stupid question - do these ships come pre painted or no?  
 Yes, therefore the 2 weeks preorder time, giving the 'eavy metal team enough time to paint the 300.000 ships to Golden Demon standard   
 
  
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 11:54:37
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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									Kroothawk wrote:Oriphus wrote:Stupid question - do these ships come pre painted or no?  
 Yes, therefore the 2 weeks preorder time, giving the 'eavy metal team enough time to paint the 300.000 ships to Golden Demon standard   
 
   
 I bet they are thinking "If Dust Premium can pull it off, then by golly, so can we!"    
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 11:56:44
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Shas'o Commanding the Hunter Kadre
	 
 
 
	
	
	 
	
 
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									Tailgunner wrote:Doesn't the 10 minute video provide a fairly detailed look at what's inside?  
 
 ...actually no, not really.  GW said surprisingly little in that 10-minute video, about all there was to it was the aforementioned cheese and 360 degree views of the ships. You don't see much more in the video than you would have if you just looked at the back of the box. 
 
  The only thing I understand about the game itself from their "detailed" 10-minute video is that there are rules for broadsides, ramming, and boarding...about everything that  should be in a naval combat pirate game anyway. 
 
  RiTides wrote:It's not being demo'ed, col.kk, although I'm hoping they'll show a demo game on the website, like they apparently did for space hulk.
  
    
 
 Really? I didn't know  GW themselves did a demo game on the website for Space Hulk. I know Miniwargaming did one that was kinda cool, though.
							  
							
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   Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.  
 
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		![[Post New]](/s/i/i.gif)  2011/09/18 13:10:50
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Decrepit Dakkanaut
	 
 
 
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									BrookM wrote:I bet they are thinking "If Dust Premium can pull it off, then by golly, so can we!"      
 Dust made 30.000 Premium boxes for 70 pound each?
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 13:43:30
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Ollanius Pius - Savior of the Emperor
	 
 
 
		
		
	
	
	
	
	 Gathering the Informations.
	
		
  
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									insaniak wrote:Doesn't look like it.
  
  Besides, when GW finally delve into pre-paints, they'll make a very big deal of it. I'm expecting hyperbole to rival Mongoose.   
 Yeah.
 
  I'm hoping it isn't until I'm dead and buried that  GW start doing prepaints.
 
  Sidstyler wrote:The only thing I understand about the game itself from their "detailed" 10-minute video is that there are rules for broadsides, ramming, and boarding...about everything that should be in a naval combat pirate game anyway.   
 I didn't think the video was all that detailed, to be honest. It seemed more to me like they billed the video as:
  Dreadfleet--An Introduction.
 
  They gave a fairly good overview of the game mechanics(broadsides, ramming, boarding, and sea monsters) along with showcasing each of the ships.
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 15:51:46
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Been Around the Block
	 
 
	
	
	 
	
 
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									I don't think this product is for me.  I like the large-scale ships...and a more detailed focus on fewer ships is certainly one way to set GW's game apart from something like Uncharted Seas.  That said, I don't like the mish-mash of ships provided.  All the disparate "badguys" and elves, men, genies on the other side just feels silly.  Why not a few large, customizable, generic ships for each race?  They could have kept it small, but with the option of expandability.
            The boardgame vs. full minis rule system choice they made is another decision I disagree with.  Dreadfleet seems like a fine product, and the minis, for the most part, look pretty good, but it's just not for me.  Here's hoping for a solid re-do of Necromunda, Warhammer Quest, or Bloodbowl!
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 15:54:55
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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[DCM] 
				Coastal Bliss in the Shadow of Sizewell
	 
 
 
		
	
	
	
	
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									On a side note, does it explain what the little boats are?    They sorta look like equivilent to rowboats for the bigger ones or something.
							 
							
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								 This message was edited 1 time. Last update was at 2011/09/18 15:55:15 
							
 "That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
 
 Two White Horses (Ipswich Town and Denver Broncos Supporter)
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		![[Post New]](/s/i/i.gif)  2011/09/18 15:59:29
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Ollanius Pius - Savior of the Emperor
	 
 
 
		
		
	
	
	
	
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									I'd guess they're "escorts" of sorts.
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 16:06:12
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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[DCM] 
				Coastal Bliss in the Shadow of Sizewell
	 
 
 
		
	
	
	
	
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									I guess, I just thought GW would have tried to sell that as extra ships in total. 
  
  The fact the seem to have markings attached to particular big ships I'm wondering if you only get them with the connecting large ship in scenarios.
							 
							
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 "That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
 
 Two White Horses (Ipswich Town and Denver Broncos Supporter)
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		![[Post New]](/s/i/i.gif)  2011/09/18 16:59:18
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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									Kanluwen wrote:I didn't think the video was all that detailed, to be honest.   
 
 I have to say I did want 10 minutes of my life back after watching it. A quick demo game, or even a turn of gameplay would have been far more informative. Especially without a load of stupid voice overs in a quasi-pirate.
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 17:15:29
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Dakka Veteran
	 
 
 
		
		
	
	
	
	
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									OK, I watched the video, and now I'm tempted.  But, hmm, I could buy all four sets of Lego Heroica for that price....  Too much to buy.  I could always just keep in storage, and sell later if I decide not to open.
  
  Speaking of items to purchase and keep in storage for later resell, I have heard rumors that Battle of Five Armies will only be available for a few more months.  Can anyone confirm?
  
  Thanks - Mez
  
  
							 
							
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 ***Visit Mezmaron's Lair, my blog....*** 
 40K:   Classic 'Cron Raiders   Hive Fleet Kraken   Alaitoc Craftworld | 
 FOW:   Polish 1st Armoured   Polish 1st Airbourne   German Kampfgruppe Knaust | 
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		![[Post New]](/s/i/i.gif)  2011/09/18 17:39:12
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Ollanius Pius - Savior of the Emperor
	 
 
 
		
		
	
	
	
	
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									SilverMK2 wrote:Kanluwen wrote:I didn't think the video was all that detailed, to be honest.   
 
 I have to say I did want 10 minutes of my life back after watching it. A quick demo game, or even a turn of gameplay would have been far more informative. Especially without a load of stupid voice overs in a quasi-pirate.   
 Considering there's still another week at least, I'd be surprised if we don't see a demo game in video format.
 
  Expect the quasi-pirate to return though.
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 17:55:10
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Devestating Grey Knight Dreadknight
	 
 
 
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									Backfire wrote:infinite_array wrote:Backfire wrote:augustus5 wrote:FFG would have given us the same game, but for $60, and we'd be sure to see DF expansions a couple times a year for a couple years.  
 
 Huh? Where from people get the idea that  FFG board games are cheap?   
 
 Not cheap - but priced realistically. If  this game was exactly the same and produced by  FFG, it wouldn't cost so much. 
     
 
 Quality of the miniatures would also be something far less. Of course, still enough for a board game.
 
  I'm familiar with the  FFG games, thank you. I play them lot myself. And I'm quite puzzled where this " FFG does everything better and cheaper" comes from, because it sure as heck isn't true in my experience.   
 
 The average cost of entry for a  FFG board game is between $60-$80, with expansions coming in at between $15-$40.  That is cheaper in that the entry cost isn't $115, and it's better in that my investment in the game doesn't end after I play all of the scenarios provided.  If I enjoy the game I can buy expansions and add to the experience.  How it that so puzzling to you?       
							 
							
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 DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
 
  
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		![[Post New]](/s/i/i.gif)  2011/09/18 18:04:54
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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[DCM] 
				Dankhold Troggoth
	 
 
 
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									"Better" could mean so many things... certainly, the models included in Dreadfleet are of higher quality than standard FFG games, not to mention the sea mat.
  
  
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 18:18:27
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Devestating Grey Knight Dreadknight
	 
 
 
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									Panic wrote:yeah,
  what a bunch of cry babies... it's really really sad.
  I think GW are always going to be faced with a army of whiners on the intrawebs.
  Their main games are massively expandable and eveyday you gits complain about the £1000000s GW makes you spend on armies...
  they release a £70 all in game and before anyones played it you start to cry "but but but I want to expand my army... I want to choose my forces!!"
  
  I'm looking forward to playing this and trying a new game.
  
  Panic...
  
    
 
 Panic, my dislike for this game has nothing to do with  GW.  I could care less who manufactured the game.  $115 in my opinion is more than I'd like to spend on a non-expandable game.  I just don't think I can get $115 worth of playability out of a game with a limited number of scenarios.  
 
  Are the number of models and accessories included in the box worth the price being asked?  Probably, unless you're in Australia or NZ.  But for that same price I could pick up another board game with a couple expansions and have much more playability.  So even if we can agree that the price is on par with the contents, the overall value doesn't work for me.   YMMV.  
 
  Do the models look nice?  Some of them look really good, others look way to busy.  I love the squid!
 
  I have no love for the idea of one ship from almost every  WHF faction teaming up on opposing sides.  Most of what I love about  WHF/ 40k is the fluff, and the idea that a fleet of TKs,  DEs, and Chaos Dwarfs and teaming up against an Empire, High Elf, Dwarf fleet really doesn't fit into the setting.  Give me two separate factions with ships that look like they are cohesive as a fleet, please.
 
  Calling out people who don't share your opinion of this game as cry babies is flame bait.  What is it about somebody having a different opinion than yours that makes you want to start a flame war?  Isn't it possible that people will have varying opinions of not only this game but of all games?  It's okay to like or to dislike this game.  It's not okay to have a throw a fit because somebody disagrees with your opinion and call them cry-babies.     
 
 
 
 
 Automatically Appended Next Post:
 lord_blackfang wrote:Howard A Treesong wrote:BrookM wrote:OH HOWARD, we are soooo sowwy for spending our own monies on something you don't like, can you ever find it in your heart to fowgive us? Pweeeeeese?  
 I'm just perplexed that people are laying out £70 on a game they don't really know much about.  
 
     
 
 You  have seen the Matic Warpath preorders thread, right?       
 
 Warpath rules are free to download and the contents of their pre-orders are listed.  I understand we haven't seen every model beyond concept yet, and that has kept me from pre-ordering any Warpath army deals yet, but at least people who have pre-ordered had access to the rules and a basic understanding of what they were getting into.
 
  I also fail to see what your comment has to do with this thread.  There has been plenty of discussion pertaining to why would somebody pre-order Warpath army deals without seeing all of the models beforehand in another thread.  
 
  more Panic wrote:Your right GW is charging too much for this game, and the people complaining about about the price are clearly not just a bunch of cry babies but people with valid concerns about the price.
  Just so I know what was the correct price for this game?
  Also everyone knows they have a right to buy games and play them straight away in the shop they bought them in! no one should be asked to take their games home to play with their friends.
  And finally everyone complaining about lack of expandability have a very fair viewpoint... I mean all games must expand! Games should never be allowed to get played out or be completed.
  I was wrong to call these people crybabies. Sorry.  
 
 Price is a valid concern here, and probably the biggest block in the way for most people taking the plunge and pre-ordering this game, from what I've read in the threads dedicated to DF.  Only one acting like a cry baby here is the one who keeps bringing it up. 
  $115 US.
  I don't really care if  GW would let me play this game in their shop or not.  I prefer to support my  FLGS, who would let me play whatever I want in their shop.
  Not all games must expand.  If this game were $60-$70, I'd be fine with it as it is.  But for an investment of $115, I want a game that I know will have longer lasting playability, and I'd consider buying it if I knew I could expand upon it in the future.
  You were wrong to call people cry-babies, and should be sorry, even if only sorry in a sarcastic way. 
 
 
							  
							
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								 This message was edited 3 times. Last update was at 2011/09/18 18:37:53 
							
 DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
 
  
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		![[Post New]](/s/i/i.gif)  2011/09/18 19:01:49
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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[DCM] 
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									I agree the price is the biggest sticking point for most people, and the combined fleets were not necessarily a home run.
  
  I'm not sure why expandability is being pointed to as a big drawback, though- given the price concern, the two seem somewhat incongruent.
  
  The other ground we've already been over and everyone has toned down their language in the thread, per insaniak's instructions, so we don't need to tackle that discussion again.
  
  
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 19:13:25
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Fixture of Dakka
	 
 
 
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									RiTides wrote:...and the combined fleets were not necessarily a home run.  
 
 This is what put me off. I would have preferred two distinct races rather than the mismash on offer. Part of the reason I'm into Warhammer is the background material and Dreadfleet's two peculiar alliances are at odds with a lot of it. It's similar to the dumb Blood Angel Necron team up in the  BA Codex.
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 19:16:49
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Mutating Changebringer
	 
 
 
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									This game looks stupid. Or rather, the models do. The only thing that even remotely got my interest was the "squid/octopus" thing. At least I might find a use for mecanical tenticals... wait a minute! I could have sworn that GW had forbade their underlings from producing anything with tentacles!
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 19:17:34
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Fixture of Dakka
	 
 
 
		
	
	
	
	
	 CL VI Store in at the Cyber Center of Excellence
	
		
  
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									RiTides wrote:I agree the price is the biggest sticking point for most people, and the combined fleets were not necessarily a home run.
  
  I'm not sure why expandability is being pointed to as a big drawback, though- given the price concern, the two seem somewhat incongruent.
  
  The other ground we've already been over and everyone has toned down their language in the thread, per insaniak's instructions, so we don't need to tackle that discussion again.
  
    
 
 Though I am of the opinion no expandability is a good thing (I am looking for a Game in a Box/One Time Purchase) I also understand the other view.   GW folks, or folks who play  40k, Warhammer or any of the competition, LIKE to expand armies and add new rules.  They see that as a big part of their hobby enjoyment.  Hence, no expandability is a negative for them.  Obviously this is not marketed at those folks.
 
  Others, like me are attracted to the one time buy.   Or, like I am apt to do, have no issues making up more scenarios and/or finding other forces from various sources to add to the game as I see fit.   Then again, I am not a big  GW customer (last thing of theirs I bought was either Space Hulk or some new Tyranids I use with other rules).   I don't play  40k, though I do have some marines and tyranids.    FFG ould have released this and I would be just as happy, assuming the same standard of componenets.  Right now my other naval gaming is WW2 in 1:2400 and some in 1:6000.  I used to also play ACW naval actions in 1:1000 but recently sold all that off.   As a result I am used to making scenarios either based on actual battles or fictional 'what ifs'.  I looked had at Uncharted Seas, but just did not feel like having to keep up with new ships and capabilities and so forth.   This game may allow me to have fantasy naval battles with a one time purchase that includes some fantastic looking componenets.  
 
  But again, I can see why folks would avoid this like the plague if they depend on a company to expand and update and add to their armies (or navies in this case).  
 
  Jake
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 19:49:46
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Hacking Shang Jí
	 
 
 
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									RiTides wrote:I'm not sure why expandability is being pointed to as a big drawback, though- given the price concern, the two seem somewhat incongruent.  
 
 Not exactly.  Basically, if I buy "Dread Fleet", I can only get a certain set of ships.  I don't like many of the ships at all, and others I see as an okay design but are limited in appeal because of how exaggerated the  GW imagery is on them (ex: the Empire ship, with a GIANT HAMMERMAN on the prow for no good reason)
 
  If I was able to spend the same amount of money on whatever ships I wanted, I'd probably be all over this game.  If I could get a fleet of various High Elf cruisers and escorts, I'd be in pointy-hat hog heaven.  Or if the game had a cohesive look, like with all Imperial ships on one side and all pirate ships on the other, I might consider it. But with their current "wacky grab-bag" model, the game is just too expensive and gives me too little of what I want.
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 19:53:53
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Plastictrees
	 
 
 
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									Flashman wrote:RiTides wrote:...and the combined fleets were not necessarily a home run.  
 
 This is what put me off. I would have preferred two distinct races rather than the mismash on offer. Part of the reason I'm into Warhammer is the background material and Dreadfleet's two peculiar alliances are at odds with a lot of it. It's similar to the dumb Blood Angel Necron team up in the  BA Codex.   
 
 But then you'd have people complaining (not necessarily the same people) that they don't play race A or B so they have no interest in this game.
 
  Being totally self contained is a plus for me personally. I definitely don't need another expandable game but I'm increasingly interested in one off games now that I have less and less time for gaming in general.
 
  Do we know if it's just a two player game? 
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 20:03:13
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Fixture of Dakka
	 
 
 
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									plastictrees wrote:Flashman wrote:RiTides wrote:...and the combined fleets were not necessarily a home run.  
 
 This is what put me off. I would have preferred two distinct races rather than the mismash on offer. Part of the reason I'm into Warhammer is the background material and Dreadfleet's two peculiar alliances are at odds with a lot of it. It's similar to the dumb Blood Angel Necron team up in the  BA Codex.   
 
 But then you'd have people complaining (not necessarily the same people) that they don't play race A or B so they have no interest in this game.   
 
 Maybe, but the fact that Space Hulk is just Blood Angel Terminators vs Genestealers doesn't stop it being a good game.
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 20:16:40
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Plastictrees
	 
 
 
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									Flashman wrote:plastictrees wrote:
  But then you'd have people complaining (not necessarily the same people) that they don't play race A or B so they have no interest in this game.  
 
 Maybe, but the fact that Space Hulk is just Blood Angel Terminators vs Genestealers doesn't stop it being a good game.   
 
 Sure, I'm not speaking to the quality of the game at all because, well, we can't yet. I'm just saying that with the quality of the game play being a complete unknown there would have been as many people complaining about two faction fleets as there are complaining about the Old World buffet we're getting.
  Space Hulk was a known game, I'm sure we'd have seen lots of "yawn, space marines" and "where are the Tau?" or whatever complaints if Space Hulk had been a brand new game that they suddenly revealed less than a month before release.
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 20:23:34
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Foxy Wildborne
	 
 
 
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									Rules time!
  
  Looking at the images on the GW page, I can make out the ships' stats:
  
  Speed, Hull, Crew, Broadside, Boarding, Armour
  Each ship has one special rule.
  
  Also on the ship cards are their Captains. Each captain has two numerical stats that I can't quite make out, I think one of them is Command and the other something like Seamanship. Each Captain also has one special rule.
  
  If I had to guess, I would say that Broadside and Boarding stats indicate how many attack dice you roll, and you have to equal or beat enemy Armour like in BFG. Players activate ships one by one by passing a Command check like in Epic: Armageddon.
  
  There are also order/event cards that seem suspiciously similar to the ones in Uncharted Seas (Repair, Fire As She Bears!, Full Speed Ahead...)
  
  With the rulebook being 98 pages, I expect the rules to be reasonably involved even if half of that page count might be fluff.
							 
							
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								 This message was edited 1 time. Last update was at 2011/09/18 20:25:13 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 20:30:53
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Fixture of Dakka
	 
 
 
		
	
	
	
	
	 CL VI Store in at the Cyber Center of Excellence
	
		
  
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									I think a portion of the 96 pages will be scenarios.  I'm guessing at least 10 of the pages.
							 
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 21:04:59
	  
	    Subject: October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Longtime Dakkanaut
	 
 
 
	
	
	 
	
 
		
 
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									RiTides wrote:It's not being demo'ed, col.kk, although I'm hoping they'll show a demo game on the website, like they apparently did for space hulk.
  
    
 
 Well it looks like  GW is embracing the net for marketing, which is good. However, at the same time, they are continuing their trend of cutting traditional promotion methods. I think that the lack of demos is a really bad idea (unless the game is aweful) People need to connect with the models, which are at the core of the hobby. Without such a connection people could just use counters or simply play online games. 
 
 
 
 
							  
							
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		![[Post New]](/s/i/i.gif)  2011/09/18 21:12:18
	  
	    Subject: Re:October release: "Dread Fleet" -  Fantasy naval game (pics and content list page 15 and 16) 
	
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                            Wrathful Warlord Titan Commander
	 
 
 
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									I think at least one page will be a glossary of Pirate terms and words.  
  
 The last page will has a cut out hat and patch (permission given to photocopy so the cabinboy can have one too], found this on Warseer.
 
   
 
 
							 
							
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