Switch Theme:

Warhammer Quest: Cursed City - News and Rumours  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Joe, our recent zombies look too much like anything out on the market. We want to re-brand so the name is more legally protected.

How's about you sculpt some undead that are Zom-be-carrying-the-whole-graveyard-on-their-bakks? Hmmm. That name may be too long. I'll work on it. But you get the idea. Now go, go!

Thread Slayer 
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Watch Fortress Excalibris


Very incomplete. There are entire tribes who escaped the World That Was.

(Spoilers for The Red Feast)
Spoiler:
E.g. Khorgos/Athol Khul's people are revealed in The Red Feast to be the same Kul that existed as a marauder tribe north of the Old World (which makes Khorgos/Athol potentially a descendant of Asavar Kul the Everchosen). They and some of their neighbouring tribes even managed to bring some magical artefacts through into Aqshy with them, which turn out to be gifts from the Chaos Gods.

This message was edited 2 times. Last update was at 2021/02/23 07:57:08


A little bit of righteous anger now and then is good, actually. Don't trust a person who never gets angry. 
   
Made in gb
Longtime Dakkanaut





I’d love to make some fluff as to why my army made it over to AoS. Keeping the rich lore built over years.

But aside from chaos. It’s hard.
As it was such a long time between settings.

So say your wizard somehow teleports the whole Empire City to one of the realms. There’s just a massive inbetween where they aren’t around.
Then the fact that Chaos rampaged the realms and basically destroyed everything but Azyr anyway.
Even if they made it over. How would they have survived.
   
Made in si
Foxy Wildborne







Danny76 wrote:
I’d love to make some fluff as to why my army made it over to AoS. Keeping the rich lore built over years.

But aside from chaos. It’s hard.
As it was such a long time between settings.

So say your wizard somehow teleports the whole Empire City to one of the realms. There’s just a massive inbetween where they aren’t around.
Then the fact that Chaos rampaged the realms and basically destroyed everything but Azyr anyway.
Even if they made it over. How would they have survived.


That's totally how my Bretonnians survived. They're pretty much the same as in WHFB except they trained some Terrogheists.

This message was edited 1 time. Last update was at 2021/02/23 09:44:47


Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in de
Longtime Dakkanaut





So do we have an approximate release date for this kit? Not gonna lie, I'm pretty excited about this.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Not yet, but I’d imagine sooner rather than later.

You can’t leave hype burning too long after all.

   
Made in si
Foxy Wildborne







 BertBert wrote:
So do we have an approximate release date for this kit? Not gonna lie, I'm pretty excited about this.


Solid info: Within 3 months.

Educated guess: Probably the same wait as there was between the full Slaanesh reveal and release.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Infiltrating Broodlord




Lake County, Illinois

Danny76 wrote:
I’d love to make some fluff as to why my army made it over to AoS. Keeping the rich lore built over years.

But aside from chaos. It’s hard.
As it was such a long time between settings.

So say your wizard somehow teleports the whole Empire City to one of the realms. There’s just a massive inbetween where they aren’t around.
Then the fact that Chaos rampaged the realms and basically destroyed everything but Azyr anyway.
Even if they made it over. How would they have survived.


As long as you don't need a whole city, just a few characters, it's not too hard. The necromancer who used to lead my undead armies in the old world found his way into a silver tower of Tzeentch. I played through Warhammer Quest Silver Tower with him. When he earned his escape from the tower, he was deposited into the mortal realms. Any amount of time can pass in the tower without him aging, and for defeating the gaunt summoner he was granted immortality by the daemon. Problem solved, and I even got to play out his journey through the silver tower (along with his wight king pal). https://adventuresinminiaturegaming.blogspot.com/2020/12/warhammer-quest-silver-tower-final_21.html
   
Made in jp
Longtime Dakkanaut





I still see so much misunderstanding about the lore of AoS after 5 years especially on here. There are numerous lore appropriate ways to bring over an army or a culture from the old world.

A lot of the human cultures of AoS were developed by Sigmar who created them in the image of the old world. Teclis keeps attempting to recreate the High Elves and failing.

Shyish is the easiest place to recreate an old world atmosphere. In that realm the living live alongside the dead and venerate their culture. Some of the spirits there come from the old world, not least Neferata and Mannfred who have founded cities in the image of the old world. Neferata's city is literally called Nulahmia.


There is plenty of scope for a powerful old world spirit to recreate an old world Empire city in Shyish and for it to be perfectly in keeping with the lore that gw started to explore with the Malign Portent stories at the end of first edition.

I recommend that people pick up the Soulbound RPG book and the Brightspear city guide. They really do go a long way towards fleshing out the setting of AoS.

I'm excited to see another corner of the world explored in this game. I saw earlier that some people would prefer a more open game , but I like the specificity that a game like this provides.
   
Made in gb
Longtime Dakkanaut





Chikout wrote:
I still see so much misunderstanding about the lore of AoS after 5 years especially on here. There are numerous lore appropriate ways to bring over an army or a culture from the old world.

A lot of the human cultures of AoS were developed by Sigmar who created them in the image of the old world. Teclis keeps attempting to recreate the High Elves and failing.

Shyish is the easiest place to recreate an old world atmosphere. In that realm the living live alongside the dead and venerate their culture. Some of the spirits there come from the old world, not least Neferata and Mannfred who have founded cities in the image of the old world. Neferata's city is literally called Nulahmia.


There is plenty of scope for a powerful old world spirit to recreate an old world Empire city in Shyish and for it to be perfectly in keeping with the lore that gw started to explore with the Malign Portent stories at the end of first edition.

I recommend that people pick up the Soulbound RPG book and the Brightspear city guide. They really do go a long way towards fleshing out the setting of AoS.

I'm excited to see another corner of the world explored in this game. I saw earlier that some people would prefer a more open game , but I like the specificity that a game like this provides.


While these are good lore ideas, for me specifically, if your ideas were aimed my way anyway, none of these are bringing them over.
They still all died in the end times in these scenarios. Recreating or images of etc.





Silver tower as an idea, that sounds like a thing, I never played the game, so don’t recall the link to the old world.
For my vampire counts (who are necrarch too, suitable for the task), they could have easily cast a spell to transport the key characters or saved them Somehow I guess. The body of the army isn’t needed as they could raise things once there..

My Ogres, I’ve just thought of this now, I’d like to say maybe they found a big maw at the end times so sacrificed themselves into it thinking that was the best way to go.
But perhaps it was actually a portal and brought them out in AoS.
In fact, maybe it was some powerful mage who created the portal to go back to Old World, intending to bring some armies to aid in the fight against chaos. But the ogres fell through, and then just ate him before he could go through/enact his plan..
   
Made in gb
Mighty Vampire Count






UK

 GaroRobe wrote:
Wait, Ikit is alive in AOS?!?!
I mean, I know he got deep-fried during the End Times, but wasn't outright killed. But I thought Skaven lived for maybe 50 years max. It's bad enough Thanquol is alive this long, but as the Great Horned Rat's favorite (and a powerful wizard), it's more understandable.


Ikit, like most powerful Skaven was hundreds of years old even in the Old World thanks to magic and wierd warpstone tech - Ikit was "gathering" magical knowlege from anyone he could for decades.

Normal (pretty much all) Skaven might live a decade but Skaven society is anything but equal


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Ruthless Interrogator







 BertBert wrote:
So do we have an approximate release date for this kit? Not gonna lie, I'm pretty excited about this.


March 13th

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in de
Huge Bone Giant






So I'm really hoping (though I should know better, I guess) that the Warhammer Community lore article is not representative of the actual background in the box. There's something so typical of AoS's writing in the idea that Radukar came to the rescue, moved in with the nobles of the city, lived happily like that for centuries and then BOOM!, Necroquake and vampires gonna vampire.

Which is to say, he can't work according to his own motivations and plans, it's got to be Nagash's fault. What a tiresome idea. I really hope that's down the the article's author not being good at paraphrasing the actual background.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Infiltrating Broodlord




Lake County, Illinois

Yeah, I agree the background in that lore article is pretty bad.
   
Made in gb
Dakka Veteran




If it was a case of "vampries gonna vampire" why would he rule the city afterwards? Seems like the necroquake just made it feasible for him to act so he did. The article says he was "strengthened" by it after all.

This message was edited 2 times. Last update was at 2021/02/23 14:23:36


 
   
Made in fi
Dakka Veteran





What I like about background is that anyone can interpret or adjust it as they see fit. Are Mortal Realms a future version of Old World or alternate dimension? I don't know and I don't care. The official answer does not affect my enjoyment of the hobby in any way. Is Radukar an Ogre Vampire or just big boned? Why is it worth arguing over?

This message was edited 1 time. Last update was at 2021/02/23 14:41:51


That place is the harsh dark future far left with only war left. 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

jullevi wrote:
What I like about background is that anyone can interpret or adjust it as they see fit. Are Mortal Realms a future version of Old World or alternate dimension? I don't know and I don't care. The official answer does not affect my enjoyment of the hobby in any way. Is Radukar an Ogre Vampire or just big boned? Why is it worth arguing over?


I'm pretty much in that boat too. It's enough for me that this 'looks and feels' like old-world Fantasy, with that Mordheim/gothic vibe running through it. The story can be some heroes going into a dungeon that was near Reikland, taking on a powerful Necromancer or Wight Lord, and is something that I can immediately grasp with my limited imagination!
I haven't read about the AoS background for it; I was going to make an attempted joke here, but I knew whatever I tried (and no matter how ridiculous and OTT it seemed) the chances are it won't be as mental as the actual background that could be written for it

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in at
Fresh-Faced New User





 Starfarer wrote:
 BertBert wrote:
So do we have an approximate release date for this kit? Not gonna lie, I'm pretty excited about this.


March 13th


May i ask for the sauce?
   
Made in us
Ruthless Interrogator







HeIlsing wrote:
 Starfarer wrote:
 BertBert wrote:
So do we have an approximate release date for this kit? Not gonna lie, I'm pretty excited about this.


March 13th


May i ask for the sauce?


Just reading the tea leaves.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

They said during "The Dead and the Divine" show that everything shown off on that show would be released or on preorder within 3 months.
   
Made in gb
Longtime Dakkanaut





 Starfarer wrote:
HeIlsing wrote:
 Starfarer wrote:
 BertBert wrote:
So do we have an approximate release date for this kit? Not gonna lie, I'm pretty excited about this.


March 13th


May i ask for the sauce?


Just reading the tea leaves.


With knowing what else is coming. It’s a safe bet it’s be around then onwards.
Couple with now we saw everything, there’s no need for the slow tease one a week before release.
And with releases being back to weekly now.

   
Made in us
Longtime Dakkanaut





They still may do a slow tease, just to introduce the characters more and give us some hints about their abilities. Hopefully, it'll be more than just one hero a week, though we only have a few "big" villains left to be properly introduced
   
Made in gb
Longtime Dakkanaut





True. As they were big articles information wise, where as the big reveal was just about the models really.

When was Dead Devine?
If they count as a reveal from that (wasn’t it just a trailer?)
Three months from then is what around mid April?
   
Made in us
Stealthy Space Wolves Scout






I'm not familiar with the recent Warhammer Quest releases. Were they fully co-op like the original one ? or did they need an opponent for the partly (like the Overlord player in Descent) ?
I ask because I saw the GW write up use the word "cooperative" but I want to know if it is FULLY co-op like the original.



"You never see toilets in the 41st Millennium - that's why everyone looks so angry all the time." - Fezman 1/28/13
 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





They are coop with automated (based on die rolls) actions for the opfor. They do include space for a fifth player to control the hostiles though.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in at
Fresh-Faced New User





 Mr_Rose wrote:
They are coop with automated (based on die rolls) actions for the opfor. They do include space for a fifth player to control the hostiles though.


I am pretty sure, controlling hostiles was not in Silver Tower.
   
Made in gb
Longtime Dakkanaut





Indeed. It left for Silver Tower, having been in Hammerhal.


Automatically Appended Next Post:
It was 2-5 players, 2-4 players, 1-5 players.
In release order.
(Though Silver Tower you could always control 2-4 characters yourself so effectively it was also 1-4).

This message was edited 1 time. Last update was at 2021/02/25 08:38:08


 
   
Made in us
Keeper of the Flame





Monticello, IN

Hopefully someone parts out the bats somewhere for prices that aren't too astronomical.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in de
Huge Bone Giant






Danny76 wrote:
True. As they were big articles information wise, where as the big reveal was just about the models really.

When was Dead Devine?
If they count as a reveal from that (wasn’t it just a trailer?)
Three months from then is what around mid April?


January 23. So yeah, mid April should be the latest.

I'm not sure what to expect. Seems like an awfully long time to let people wait now that the box contents have been revealed in full. But then GW doesn't seem to feel bad about unduly stretching out their marketing after a full reveal. But only in some cases.

That's without any production and release slowdowns/delays that they have going on right now. I mean, they just told us about Broken Realms Belakor when Broken Realms Teclis doesn't even have a release date announced. It's all a bit hard to pin down at the moment.

Anyway, I hope part of the promotion will be a thorough look at the rules and we get to see that fairly quickly. Previous Warhammer Quests had mixed reviews in that regard, and I don't think I'm too interested in Cursed City unless the game itself is good. Shiny though the models may be.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The release dates aren't too difficult to pin down given that GW is currently on a fortnightly schedule for releases.
   
 
Forum Index » News & Rumors
Go to: