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![[Post New]](/s/i/i.gif) 2020/04/13 17:28:31
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Been Around the Block
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1. Named characters for sure.
2. Infiltrating mimes with demolitions and such.
3. Death Jester can remain a solo elite or become a heavy support choice with 4 junior death jesters under his wing. This would give the harlequins a little more flexibility.
4. Avatarish c’tan like creature.
Well, that’s all that comes to my mind right now. Thanks.
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![[Post New]](/s/i/i.gif) 2020/04/13 17:45:01
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Regular Dakkanaut
England
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I would like a Great Harlequin HQ choice. A flyer would be cool and mimes. I would like to see triple Void Weavers work with that twin linked rule that Fire Prisms get.
A character Shadowseer would be nice as well. What about a Cegorach Avatar?
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![[Post New]](/s/i/i.gif) 2020/04/13 21:31:28
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Been Around the Block
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Great ideas Elfric... I would like a larger flyer to hold a full troope.
It would be cool to see some Black Library guardians (nightmarishly scary).
Kabuki is also a theme I think would work well for harlequins.
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![[Post New]](/s/i/i.gif) 2020/04/13 21:45:37
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Longtime Dakkanaut
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I would like to see a chariot.
I think they missed a trick with their flyers. The Harlequins are all about spectacle and story, so the vehicles they use should be built around this.
So grav chariots, floating chorus benches (think the exorcist with seats) etc.
Animal robot constructs (wraith without the souls embedded), used too play faolchu, vyper, scorpion etc.
When the Harlequins go to war, they should bring the eldar mythic cycles to life with them. I reckon they'd look amazing in a wraithguard cross marionette style, with what appear to be ball jointed limbs.
Maybe some Naruto puppet jutsu? https://naruto.fandom.com/wiki/Puppet_Technique
How cool would it look to see a wraithbone puppet dragon being controlled with psychic strings by a marionette Mime or something?
I may have to build one of my one now...
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This message was edited 1 time. Last update was at 2020/04/14 00:17:18
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![[Post New]](/s/i/i.gif) 2020/04/14 01:37:06
Subject: Re:What are some new units you think would work for Harlequins? Any idea is a good idea.
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Rookie Pilot
Brisbane
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A Harlequin Exarch maybe?
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I will not rest until the Tabletop Imperial Guard has been reduced to complete mediocrity. This is completely reflected in the lore. |
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![[Post New]](/s/i/i.gif) 2020/04/14 02:16:35
Subject: Re:What are some new units you think would work for Harlequins? Any idea is a good idea.
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Fixture of Dakka
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ottokill wrote:1. Named characters for sure.
2. Infiltrating mimes with demolitions and such.
3. Death Jester can remain a solo elite or become a heavy support choice with 4 junior death jesters under his wing. This would give the harlequins a little more flexibility.
4. Avatarish c’tan like creature.
1. I'm a little iffy on named harlequins, personally. They often seem to "method act" to the point of identifying more with their role than with a personal identity, and personal identities they do assume are sometimes just obvious pseudonyms with symbolic meaning. Something about reading the exploits of "Tamlin SilverMask" and his various campaigns just feels off to me. If we're doing unique harlies, I'd kind of prefer they refer to specific, specialized roles/performances. Like, only one guy can play the role the Crone's Wisdom, and that role has weird gear and abilities that make him different form a normal trouper.
2. Heck yeah. I'd love some mimes with weapons and special rules specializing in disruption. It would add a bit more "trickery" to our tricksters.
3. Yes please. Wouldn't mind if they could take some bright lance type guns instead of shrieker cannons too. I refuse to spend X-hundred dollars on haywire bikes to kill vehicles form afar.
4. I've thought about this a bit. Rant below.
Elfric wrote:I would like a Great Harlequin HQ choice....What about a Cegorach Avatar?
The Great Harlequin is the avatar of Cegorach. He's just not a big, glowy stabby monster. I'd love for the GH to get his own datasheet and to have some appropriately trickstery rules. Give him a suit of hidden knives type rule or the ability to bounce mortal wounds back on his attackers when he makes an invul save. Let him provide bonus CP that have to be spent pregame/during deployment. Let him use blip deployment with extra "shadow clone" blips.
I really don't want an Yncarne/Avatar of Khaine type monster model though. It's all well and good for the war and death gods to manifest as big stompy monsters with superhuman strength, but Cegorach is the personification of trickery and stealth. A glowing, Toughness 6 MC whose mechanics primarily focus on stabbing things would diminish Cegorach's mystique and cred as a trickster for me.
Units I'd like to see:
* "Whisps" - psychically puppeted masks that project holograms of troupers "wearing" them. They'd basically be shield drones with absolutely no offensive ability. They'd fly around your troopers' feet and soak up wounds. Harlequins aren't heavily armored, but they should be survivable thanks to their speed and trickery. These whisp mask things would add to that survival and trickery.
* Not so much a new unit, but I'd love for the voidweaver to get a bit of an overhaul. It's not terrible as-is, but I'd gladly pay more to have its guns hit a little harder and fill the ranged anti-tank role that only skyweavers really address at the moment.
* Pyromancer - the pyrotechnics of the cast. Has psychic powers that deny enemies cover and make harlies harder to hit. Might be tough to balance given all the to-hit penalties harlies already have.
* Marionettes and Puppeteers - "wraith" units without the souls. Puppeteers cast their consciousness into these constructs via astral threads. The marionettes themselves have holo-projectors that allow them to take on the appearance of larger-than-life monsters and opponents.
Automatically Appended Next Post:
How do you mean? An exarch is an eldar utilizing the path system that has been lost on the path of the warrior. Harlies aren't on the path at all.
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This message was edited 1 time. Last update was at 2020/04/14 02:17:22
ATTENTION. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
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![[Post New]](/s/i/i.gif) 2020/04/14 02:35:30
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Longtime Dakkanaut
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I'd also like to see a re-do of the current characters.
the Death Jester should be better and a HS slot. Give him more wounds and attacks and give him a 'rain of death' rule, that lets him make a shooting attack against a number of different enemy units equal to his Attack score.
The Solitaire and the Great Harlequin need to be remade into mirrors of one another and crazy killing machines.
the solitaire's blitz attack is lame - Ragnar blackmane gets d3 extra attacks almost all the time.
Just give the solitaire 10 attacks and a soul draining ability - every time the target loses a wound roll a d6 on a 6 it immediately suffers a mortal wound as the solitaire's damnation drains the life force from them.
The solitaire is so fast that it always strike first in combat, regardless of who charged.
The great harlequin should be about emulating cegorach - misdirection, laughter, spite etc.
Avatar of the Laughing God: only take a single wound from any weapon - you never truly hit them even when you think you have.
Maddening Laughter: every 1 rolled by an attacker is counted as a hit against the attacking unit. They are driven to distraction and end up striking themselves/their buddies.
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![[Post New]](/s/i/i.gif) 2020/04/14 05:17:44
Subject: Re:What are some new units you think would work for Harlequins? Any idea is a good idea.
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Been Around the Block
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Hellbore, your description of the death jester reminds me of chuck Norris in the expendables... how he rained death down in his enemies. Very cool.
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![[Post New]](/s/i/i.gif) 2020/04/14 20:01:59
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Fixture of Dakka
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Honestly I just want a proper Great Harlequin and Troupe Masters to be sergeants again. Normally I play the same list from edition to edition but that change made it a tremendous pain.
But infiltrators would be good. I have mixed feelings on an avatar though. Maybe if it was fluffed as a temporary possession by a part of cegorach or something?
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This message was edited 1 time. Last update was at 2020/04/14 20:02:54
tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2020/04/14 21:18:11
Subject: Re:What are some new units you think would work for Harlequins? Any idea is a good idea.
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Been Around the Block
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Is there anything nasty and shadowy that helps defend the black library?
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![[Post New]](/s/i/i.gif) 2020/04/15 00:05:17
Subject: Re:What are some new units you think would work for Harlequins? Any idea is a good idea.
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Longtime Dakkanaut
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ottokill wrote:Is there anything nasty and shadowy that helps defend the black library?
They've only ever referred to them as terrible.
I suspect they could be the souls of the harlequins that have died and gone to Cegorach - effectively Harlequin daemons. Cegorach survives by keeping his essence out of the warp where slannesh will eat him, so it makes sense that the black library would be his 'palace' where all the souls pledged to him coalesce.
Amongst these would also be the few solitaires that Cegorach could steal from Slannesh.
So if you wanted to, you could make some truly awesome daemonic light/twilight/shadow forces, with Avatars of Cegorach and Solitaires Unbound.
Perhaps a cross between daemons and the nighthaunt ghost army in AoS.
I imagine an ascended solitaire daemon would be crazy strong, having taken a small portion of slannesh's power when stolen back by Cegorach.
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![[Post New]](/s/i/i.gif) 2020/04/15 01:24:18
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Preacher of the Emperor
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Not a Harlies player but I upvote these ideas SO HARD.
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![[Post New]](/s/i/i.gif) 2020/04/15 07:01:03
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Longtime Dakkanaut
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I think there's enough material to produce 3 strands of harlequin army:
Terror Troupes
Mythic Menageries
Ghost Guardians
3 distinctive types of harlequin, with unique fighting styles and units
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![[Post New]](/s/i/i.gif) 2020/04/20 14:14:23
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Liberated Grot Land Raida
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Id love to see more circus elements.
Deadly flying trapeze acrobats suspended from an anti grav disc.
Ballancing act walking on a Void ball used like some sort of ramming bikers.
Fire jugglers. Lots of scope there.
Blindfolded dagger throwers. Halucinogen poisoned daggers!
Stilt walkers. Stilts being more like leg spears or maybe give them shoulder mounted heavy weapons and make the whole rig more like a war walker counts as.
We can maybe stear away from clown cars and human cannon balls.
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![[Post New]](/s/i/i.gif) 2020/04/22 03:08:22
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Fixture of Dakka
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In a harlequin fan'dex from back in the day, they had the "Mockingbird." It was basically a vypery/venomy/voidweavery thing that had a vibro cannon strapped to the top.
How do people see Mimes working? I feel like they should be saboteurs or sneak attack specialists. Giving them an infiltrate or deepstrike style rule seems like an obvious choice, but I'm not sure harlequins really need extra options for turn 1/2 charging units.
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ATTENTION. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
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![[Post New]](/s/i/i.gif) 2020/04/22 05:01:12
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Crazed Spirit of the Defiler
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I’d like to see a super heavy flier option for them. Make it a cross between a transport and gunship. I’d like to see an expansion for their heavy support and flyers options.
If they make a mime unit there should a rule where if four of them make a box around a unit, that unit can not leave the boundaries of that box. This is a dumb rule but I would love to see a weaponized mime box.
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Iron within, Iron without |
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![[Post New]](/s/i/i.gif) 2020/04/22 06:09:56
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Fixture of Dakka
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evil_kiwi_60 wrote:I’d like to see a super heavy flier option for them. Make it a cross between a transport and gunship. I’d like to see an expansion for their heavy support and flyers options.
A harlie flyer would probably look awesome. I feel like there might be some logistical concerns though. Especially if the flyer doesn't have a hover mode (and if it did, would it be the only aeldari flyer with a hover mode?) The webway is supposedly very narrow at points and prone to changing shape. If a flyer rounds a corner and finds that it has become an abrupt dead end since the last time he was there, and if his flyer has a minimum movement value, he's at risk of becoming a smear on the webway wall. But hey. We're talking about ninja elf clowns. I'm sure there's a way to explain that sort of thing away.
If they make a mime unit there should a rule where if four of them make a box around a unit, that unit can not leave the boundaries of that box. This is a dumb rule but I would love to see a weaponized mime box.
Ha! Totally. Give them like... a weaponized version of their flip belts in their gloves. They can make grav fields directed into simple shapes, but they have to pantomime the shape with their hands to do it. XD
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ATTENTION. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
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![[Post New]](/s/i/i.gif) 2020/04/22 06:12:29
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Longtime Dakkanaut
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I've never seen satisfactory rules for how mimes might work.
conceptually I feel like they should mimic their opponents and drive them to distraction, whilst also being impossible to hit.
Kind of like movies where an evil mirror of the character appears and knows all their moves, making them have to defeat themselves.
Ruleswise I think they should be infiltrators, that are very hard to hit in melee due to this mirroring effect combined with psychodelic refractive fields that make them duplicate etc.
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![[Post New]](/s/i/i.gif) 2020/04/22 06:32:47
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Crazed Spirit of the Defiler
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Wyldhunt wrote: A harlie flyer would probably look awesome. I feel like there might be some logistical concerns though. Especially if the flyer doesn't have a hover mode (and if it did, would it be the only aeldari flyer with a hover mode?) The webway is supposedly very narrow at points and prone to changing shape. If a flyer rounds a corner and finds that it has become an abrupt dead end since the last time he was there, and if his flyer has a minimum movement value, he's at risk of becoming a smear on the webway wall. But hey. We're talking about ninja elf clowns. I'm sure there's a way to explain that sort of thing away.
Ha! Totally. Give them like... a weaponized version of their flip belts in their gloves. They can make grav fields directed into simple shapes, but they have to pantomime the shape with their hands to do it. XD
The eldar should have the technology to give their aircraft a VTOL more. If the space marine’s insult to physics can do it, why not the space clowns? The webway does narrow but there are also parts that are large enough for titans, armies, and even fleets. Assuming the Harlequins know where they’re going in the webway, they probably wouldn’t deploy their larger vehicles in the small areas. That and I feel bad for the Harlequin who’s told to go hunt a knight with his fusion pistol.
Cue the frustrated guardsmen trapped in the invisible clown prison!
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Iron within, Iron without |
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![[Post New]](/s/i/i.gif) 2020/04/22 16:26:51
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Been Around the Block
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The scary harlequin mirror, infiltrating mime would be an Incredible idea.
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![[Post New]](/s/i/i.gif) 2020/04/22 21:47:30
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Liberated Grot Land Raida
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Wyldhunt wrote: evil_kiwi_60 wrote:I’d like to see a super heavy flier option for them. Make it a cross between a transport and gunship. I’d like to see an expansion for their heavy support and flyers options.
A harlie flyer would probably look awesome. I feel like there might be some logistical concerns though. Especially if the flyer doesn't have a hover mode (and if it did, would it be the only aeldari flyer with a hover mode?) The webway is supposedly very narrow at points and prone to changing shape. If a flyer rounds a corner and finds that it has become an abrupt dead end since the last time he was there, and if his flyer has a minimum movement value, he's at risk of becoming a smear on the webway wall. But hey. We're talking about ninja elf clowns. I'm sure there's a way to explain that sort of thing away.
It's actually all to do with the halucinogen gas grenades. See, the thing is an hallucination. One generated by the Shadow Seer and produced through the simultaneous hallucination of multiple minds generating enough psychic energy to manifest the Harlie heavy flier into reality. The manifest form of the flier has a potency proportional to the number/quality of minds that produced it and it becomes the instrument of their destruction. Once the minds whose psychic force has created it are destroyed it too ceases to exist. So there's no need for a double garage in the Shadow Seer's webway condo.
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![[Post New]](/s/i/i.gif) 2020/04/22 22:55:00
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Longtime Dakkanaut
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ottokill wrote:The scary harlequin mirror, infiltrating mime would be an Incredible idea.
There are a lot of ways you could represent this, from super complex 2nd ed flavoured rules, to pretty abstract ones.
something like
M8" WS3+ BS3+ S3 T3 W1 A4 Ld8 Sv6+
Pistol and sword
Infiltrators, flip belts, holo fields
Mimic: Units attacking mimes in melee can't hit better than a 4+ regardless of their WS and suffer -2 to their Ld from the demoralising nature of the performance.
is pretty tame.
Other things could be:
WS5+
Mimic: Enemy attackers always attack last regardless of who charged. Enemies must use the mimes' WS to hit with. Mimes wound infantry on a 2+ regardless of their Strength.
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![[Post New]](/s/i/i.gif) 2020/05/12 23:17:44
Subject: Re:What are some new units you think would work for Harlequins? Any idea is a good idea.
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Been Around the Block
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Well, nothing new miniature wise. Oh well.
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![[Post New]](/s/i/i.gif) 2020/05/12 23:54:16
Subject: What are some new units you think would work for Harlequins? Any idea is a good idea.
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Longtime Dakkanaut
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Yeah it's a common feeling for anyone not playing space marines.
I've long since given up on getting what I want from GW so I just enjoy writing my own rules and conceiving of my own units.
GW has done a great job of locking down the officialness of their rules though, so it's more for myself than anyone else as you don't find many people willing to use large amounts of house rules.
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