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Made in ie
Battleship Captain





Any big changes on amy weapon profiles?


 
   
Made in us
Foolproof Falcon Pilot





xxhikaru123 wrote:
what do you want?


People would like to know points changes (if any) for the various suits and possibly other weapon systems other than what you've already covered =).

Jesus Christ changed my life, He can do the same for you!

My gaming blog regarding Eldar and soon to be CSM:Thousand Sons: http://yriel.blogspot.com/

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http://www.dakkadakka.com/dakkaforum/posts/list/576691.page#6486415 
   
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Versteckt in den Schatten deines Geistes.

Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 H.B.M.C. wrote:
Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".


How is it the end of auras? Characters still generate a buff bubble, don't they?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
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The Eternity Gate

xxhikaru123 wrote:
what do you want?


What looks competitive to you?

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Haemonculi Flesh Apprentice






Wow, Dar'lith looks pretty amazing. Having +1 save on everything static in a Tau army is bonkers. Riptides and BS basically at 1+ tanks at 2+

This is one of the ones that normally may not look so amazing until you realize Tau aren't moving several units much if at all.

PS I have to laugh at the dudes in here asking for Necron rumors when the guy is already providing the Tau stuff before we have even had community hint... Calm down boys, the rules will be out soon enough lol.

   
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Versteckt in den Schatten deines Geistes.

 CthuluIsSpy wrote:
 H.B.M.C. wrote:
Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".
How is it the end of auras? Characters still generate a buff bubble, don't they?
Read my post again. A little more carefully this time perhaps. I even bolded it for you.



This message was edited 2 times. Last update was at 2018/03/04 12:07:44


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Haemonculi Flesh Apprentice






The stratagems are what everything is really hinging on.

   
Made in th
Fresh-Faced New User




xxhikaru123 wrote:
what do you want?


May you show us the weapon profile of Riptide please? (both HBC and ion)
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 H.B.M.C. wrote:
 CthuluIsSpy wrote:
 H.B.M.C. wrote:
Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".
How is it the end of auras? Characters still generate a buff bubble, don't they?
Read my post again. A little more carefully this time perhaps. I even bolded it for you.





Well gak, I can't read

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in ie
Battleship Captain





 Red Corsair wrote:
The stratagems are what everything is really hinging on.


You say that like people don't just use deep strike, extra fight/shoot stratagems and reroll stratagems.


 
   
Made in us
Decrepit Dakkanaut





 H.B.M.C. wrote:
Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".


Maybe I just lack imagination, but what do you think characters should provide?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Daedalus81 wrote:
 H.B.M.C. wrote:
Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".


Maybe I just lack imagination, but what do you think characters should provide?


That's the thing, auras do have other effects.
Crypteks give a 5+ invul against shooting and +1 to RP
Warbosses allows orks to charge after advancing
The patriarch allows units to autopass morale

Its true that the reroll 1s, add 1 to hit roll, ect are common, but that's because such rules have a noticeable effect on the game and are a quick and easy buff that's not too strong yet still effective.
I'm sure you will see more interesting auras where they are applicable.

This message was edited 1 time. Last update was at 2018/03/04 13:07:33


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Fresh-Faced New User




xxhikaru123 wrote:
what do you want?


I and many many others would love any news on Drukhari. When will the codex drop? Any big changes? Any scraps of information at all?!

Thanks in advance!
   
Made in ie
Battleship Captain





 Daedalus81 wrote:
 H.B.M.C. wrote:
Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".


Maybe I just lack imagination, but what do you think characters should provide?


Not the guy but they could provide buffs to weapon types or units within their detachment or specific types of models rather than just auras.

Just for the record I'm fine with auras. It just that there are ways to provide buffs without then all being tied to specific ranged auras.


 
   
Made in fr
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on the forum. Obviously

 Sim-Life wrote:
 Daedalus81 wrote:
 H.B.M.C. wrote:
Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".


Maybe I just lack imagination, but what do you think characters should provide?


Not the guy but they could provide buffs to weapon types or units within their detachment or specific types of models rather than just auras.

Just for the record I'm fine with auras. It just that there are ways to provide buffs without then all being tied to specific ranged auras.


I think Space Marines do that, actually. I vaguely recall a buff that specifically works on bolters.
Might just be a stratagem though.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Regular Dakkanaut




I think it’s perception, yeah a ton of characters give reroll 1’s in 6” but the majority of characters that do that are a marine of some kind.
   
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Cymru

xxhikaru123 wrote:
what do you want?


Stratagems and/or relics and new wargear. Stuff to keep us hyped while we wait for the community people to make it in through the snow to post their usual teasers
   
Made in gb
Longtime Dakkanaut




Tau seem to severely have the short end of the stick in that regard: Commanders get a once per game buff and otherwise serve as more agressive crisis suits (there goes my support-oriented commander build who's missile launchers were a secondary concern...), Etherials get an array of weak one at a time buffs in the name of flexibility and Fireblades only buff fire warriors.
   
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Sioux Falls, SD

 CthuluIsSpy wrote:
 Sim-Life wrote:
 Daedalus81 wrote:
 H.B.M.C. wrote:
Zelnik wrote:
I also hate all this "re-roll 1's" garbage, it's clunky, lazy and utterly lacks nuance. I feel like every army is becoming the same since everyone can 're roll 1's'
The Era of Auras man. Everything's either "re-roll 1's", a "+1/-1 to hit/wound" or "cause a mortal wound".


Maybe I just lack imagination, but what do you think characters should provide?


Not the guy but they could provide buffs to weapon types or units within their detachment or specific types of models rather than just auras.

Just for the record I'm fine with auras. It just that there are ways to provide buffs without then all being tied to specific ranged auras.


I think Space Marines do that, actually. I vaguely recall a buff that specifically works on bolters.
Might just be a stratagem though.
Bolter Drill. It is a Strategem. And it is pretty crap.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
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Nottingham / Sheffield

xxhikaru123 wrote:
what do you want?

In no particular order:

Changes to the costs for crisis suits and thier weapon options. (This is the make / break the codex change IMO)
Changes of classic tau units like fire warriors, pathfinders, devilfish and stealth suits.
I personally want to know a bit about piranhas too.
Stratagems
Relics / Signature Systems.

This message was edited 3 times. Last update was at 2018/03/04 13:47:24


Project Log
Neronoxx wrote:
...for the love of god can we drop the flipping jokes?
They might go over peoples heads....
 
   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

changemod wrote:
Tau seem to severely have the short end of the stick in that regard: Commanders get a once per game buff and otherwise serve as more agressive crisis suits (there goes my support-oriented commander build who's missile launchers were a secondary concern...), Etherials get an array of weak one at a time buffs in the name of flexibility and Fireblades only buff fire warriors.

You need to reread Fireblades, I think...

Models in <Sept> units within 6" of any friendly <Sept> Cadre Fireblades may fire an extra shot with pulse pistols, pulse carbines, and pulse rifles when shooting at a target within half the weapon's range.


Gun Drones get <Sept>.
Pathfinders get <Sept>.

Also, a single Ethereal can invoke a single Invocation of the Elements--nothing, as far as I can see, suggesting you can't have multiple Ethereals granting multiple Invocations.
   
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 Kanluwen wrote:
changemod wrote:
Tau seem to severely have the short end of the stick in that regard: Commanders get a once per game buff and otherwise serve as more agressive crisis suits (there goes my support-oriented commander build who's missile launchers were a secondary concern...), Etherials get an array of weak one at a time buffs in the name of flexibility and Fireblades only buff fire warriors.

You need to reread Fireblades, I think...

Models in <Sept> units within 6" of any friendly <Sept> Cadre Fireblades may fire an extra shot with pulse pistols, pulse carbines, and pulse rifles when shooting at a target within half the weapon's range.


Gun Drones get <Sept>.
Pathfinders get <Sept>.


Why would you even think to voice that kind of pedantry?
   
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Gathering the Informations.

changemod wrote:
 Kanluwen wrote:
changemod wrote:
Tau seem to severely have the short end of the stick in that regard: Commanders get a once per game buff and otherwise serve as more agressive crisis suits (there goes my support-oriented commander build who's missile launchers were a secondary concern...), Etherials get an array of weak one at a time buffs in the name of flexibility and Fireblades only buff fire warriors.

You need to reread Fireblades, I think...

Models in <Sept> units within 6" of any friendly <Sept> Cadre Fireblades may fire an extra shot with pulse pistols, pulse carbines, and pulse rifles when shooting at a target within half the weapon's range.


Gun Drones get <Sept>.
Pathfinders get <Sept>.


Why would you even think to voice that kind of pedantry?

Why would you misrepresent Fireblades as "only buffing Fire Warriors"?
   
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Longtime Dakkanaut




 Kanluwen wrote:
Why would you misrepresent Fireblades as "only buffing Fire Warriors"?


Because I only took a quick glance back at the index to remind myself what all the generic HQs did.

More importantly, the correct attitude for you to take if it matters to you that much is "I realise this is entirely besides the point you're making, but it actually buffs basic infantry small arms, not specifically fire warrior units."
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

changemod wrote:
 Kanluwen wrote:
Why would you misrepresent Fireblades as "only buffing Fire Warriors"?


Because I only took a quick glance back at the index to remind myself what all the generic HQs did.

More importantly, the correct attitude for you to take if it matters to you that much is "I realise this is entirely besides the point you're making, but it actually buffs basic infantry small arms, not specifically fire warrior units."

And maybe if it's so important for you not to be corrected by others, you should have tried actually reading the text of a rule before you use it as an example of how your army is getting the shaft?

You can think that it was a pedantic argument or whatever, but simply put: I was trying to make it very clear that as it stands right now, the Fireblade buffs more than just Fire Warriors. You can choose to take umbrage with the way I posted if you want to, but that's on you. I suggested you reread the text of it and then pointed out two other units that benefit from the Fireblade's aura.

This message was edited 1 time. Last update was at 2018/03/04 14:45:02


 
   
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USA

changemod wrote:
Why would you even think to voice that kind of pedantry?
It's not pedantry.

Drones and pathfinders both carry pulse carbines, which fireblades buff.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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 Melissia wrote:
changemod wrote:
Why would you even think to voice that kind of pedantry?
It's not pedantry.

Drones and pathfinders both carry pulse carbines, which fireblades buff.



Well we've now turned this into a full derail instead of a degree of talk on current buffs in the context of not knowing how the new codex handles it, but no, that is absolutely splitting hairs. My point was "Our buff HQs are defined very narrowly", and that the buff is on a firearm category encompassing four units instead of two doesn't change or adress the point.
   
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USA

changemod wrote:
Well we've now turned this into a full derail
Just because people disagree with your inchoate points, and can prove their disagreements are based in actual fact, doesn't mean they're derailing the topic.

It means you're wrong.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
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The topic is Codex release shedule rumors...

There's a Tau thread for this kind of bickering, I think!

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