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Made in us
Calm Celestian






pretre wrote:I used a PCS and 2 IS with my C:WH army, sometimes with a HWS or two. It was pretty effective.


One of my favorite lists of all times was a 2,000-point Witch-Hunters list with a big honking power-blob lead by Al'Rahem with a Witch-Hunters Priest attached to one of the squads and the obligatory Commissar.

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Made in us
Repentia Mistress





Evil Lamp 6 wrote:Another thought concerning 6th: Seraphim have become better. With a (potentially) increased charge range, the free strike at I10, and going on the assumption that Seraphim will be able to shoot their Bolt Pistols twice and cause 4d3 template hits from Hand Flamers, as is normal for them, for snapfire when they get assaulted. Thoughts?
Agreed. One of the rumors that I read was that Jump Infantry could use their jump either in the movement phase OR in the assault phase. So if you move 12" you don't get the I10 strike or the reroll to your charge range. That would be less good than getting the benefit in both cases, but with pre-measuring you can see how far away you are before you decide if you need to move 6" or more.

I'm worried about Seras and the "closest models get killed first" rule. It'll be hard to protect your flamers since they have to be in the front.
   
Made in us
Badass "Sister Sin"






Camas, WA

pzbw7z wrote:
pretre wrote:I used a PCS and 2 IS with my C:WH army, sometimes with a HWS or two. It was pretty effective.


One of my favorite lists of all times was a 2,000-point Witch-Hunters list with a big honking power-blob lead by Al'Rahem with a Witch-Hunters Priest attached to one of the squads and the obligatory Commissar.

Pretty I did that one too. wH priests weren't IC which was nice.

Guard does provide cheap scoring though.

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Made in us
Regular Dakkanaut




Bellevue, WA

So what do you think a pure SoB army can run that shoots down fliers? I kind of assume Exorcists will get sky fire, just because I can't imagine anything else in the codex getting it. Any rumors of jump troops getting a bonus to attacking fliers?
   
Made in us
Badass "Sister Sin"






Camas, WA

I really doubt Exos get skyfire. I'll be wicked happy if they do though. It doesnt really solve the problem since Exos are our only long range anything. I think a bastion will be pretty necessary.

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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

Bastions necessary? why necessary? Its an immobile tank yes?

Hold out bait to entice the enemy. Feign disorder, and then crush him.
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Made in us
Badass "Sister Sin"






Camas, WA

It is an AR14 building with access to Skyfire autocannon or Lascannon and comes with Heavy Bolters.

I would say Fortress of Redemption, but no one in their right mind will allow that in a tourney.

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Made in us
Repentia Mistress





Do we know (or at least "know") what the rules for the Aegis Line are? That seems like the cheapest way to get a skyfire autocannon. I don't know how vulnerable it would be compared to the Bastion though.
   
Made in us
Badass "Sister Sin"






Camas, WA

Aegis is 50 base and gives you a 4+ cover save. You can get a Skyfire for like 30 points and the reserve thingy too.

Bastion is more like 90, but you can embark a squad in it and hide stuff behind it and you can get the guns.

Cheap is nice if you can get multiples (i'd take like 5 defense lines. lol), but if you can't get multiples I'll probably go for the bastion.

If some crazy bastard will let me take the Fortress, I'll take that. That thing is awesome. 3 Buildings, Lascannon or Autocannon with Skyfire, Fragstorm missiles (or krak storm if you pay more), can hide my whole army behind it.

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Made in us
Repentia Mistress





How does shooting against the Aegis Line work? Can you take out the autocannon? Doesn't the Bastion have a really nasty damage table as well? 4d6 hits on the embarked unit if it gets smashed?
   
Made in us
Badass "Sister Sin"






Camas, WA

No, you can't shoot the aegis or the autocannon. They are landmarks and can be used by anyone who gets to them.

The bastion has a nasty damage table if you take down an AV14 building (which we have no idea how that works yet) and roll a 7 on the table.


Automatically Appended Next Post:
Also, if someone is putting their good AT into my bastion that has a SOB squad in it instead of my vehicles, I win.

This message was edited 1 time. Last update was at 2012/06/29 18:32:08


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Made in us
Calm Celestian




Florida, USA

Ok, having done one read through of the BRB I have considered the following (without FAQs of course):

Gunslingers makes Seraphims' rule redundant and just about the only upgrade character that can't take 2 x Plasma Pistols is the Seraphim Superior. Could 2 x Inferno Pistols (on Canonness) or Plasma Pistols be viable?

Repentia will still suck unless they aren't put in a vehicle, but being screened by vehicles seems alright.

Not that there was a good reason to get out of our Rhinos before, there now seems to be even less of an incentive to do so in 6th.

Dominions Scouting sucks now compared to 5th, but Outflanking still seems good.

Seraphim in general seem to be better than they were.

Rets and Exorcists still seem as good as ever.

That's it for now.

Edited to add: Melta Bombs are awesome now.

This message was edited 1 time. Last update was at 2012/06/30 07:01:03


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Made in au
Lady of the Lake






I'll just leave this here then.
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2420317a_Sisters_of_Battle_6th_Ed_V1.pdf

Some nice things in it such as being able to pass on acts of faith to a squad if an IC with it joins an ally and the other way around. It is pretty short though. But, I didn't expect all that much in it.

   
Made in nl
Confessor Of Sins






n0t_u wrote:I'll just leave this here then.
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2420317a_Sisters_of_Battle_6th_Ed_V1.pdf

Some nice things in it such as being able to pass on acts of faith to a squad if an IC with it joins an ally and the other way around. It is pretty short though. But, I didn't expect all that much in it.


A cannoness joining for +1 initiave and preferred enemy would benefit a lot of allied squads.

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Made in au
Lady of the Lake






Not to mention any allies we take can fit in a touch better this way.

   
Made in us
Badass "Sister Sin"






Camas, WA

Yeah, we're pretty much the only army that didn't get our 'aura' faq'd away.

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Made in au
Lady of the Lake






Perhaps we'll start to see more sisters then.

   
Made in us
Badass "Sister Sin"






Camas, WA

Kyrinov works on allies.


Automatically Appended Next Post:
As does Jacobus. But the fearless bubble for allies is hilarious.


Automatically Appended Next Post:
Guard stuff doesn't work on us. But canonesses are awesome allies for guard now. Attach to give PE and init 4? Yeah!


Automatically Appended Next Post:
Sister will now be the goto ally choice for guard in competitive lists, I bet.

This message was edited 3 times. Last update was at 2012/06/30 12:05:12


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Made in nl
Confessor Of Sins






Less drawbacks to being fearless now too. Kyrinov + Uriah in a IG blob..

Hmm, I have to go borrow my borther's IG army.

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Made in au
Lady of the Lake






I guess in a smaller way an Exorcist or easybake oven could be tempting to some.

I'm tempted by the Vendetta, but more because I've just always liked the model.

   
Made in us
Badass "Sister Sin"






Camas, WA

I own a vendetta for my guard. Very tempted.

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Made in gb
Eternally-Stimulated Slaanesh Dreadnought





rainbow dashing to your side

still need to read thr BRB but the FAQ looks interesting. now to think up a few combos of IC's and faith...........

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Made in us
Badass "Sister Sin"






Camas, WA

Celestine lost AP2 with her power sword but still is AP3. Also she gets saves against most pw.


Automatically Appended Next Post:
DPBellathrom wrote:still need to read thr BRB but the FAQ looks interesting. now to think up a few combos of IC's and faith...........

The easy one is power blob plus canoness. I believe her PE only works in assault. Pity. Add Jacobus And straken.

50 guys with PE, FC, init 4, extra attack and FNP? Ouch.


Automatically Appended Next Post:
On a side note, gonna leave my dca as swords and convert my crusaders to axes. Should be a good mix.

This message was edited 2 times. Last update was at 2012/06/30 15:56:30


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Made in gb
Eternally-Stimulated Slaanesh Dreadnought





rainbow dashing to your side

pretre wrote:Celestine lost AP2 with her power sword but still is AP3. Also she gets saves against most pw.


Automatically Appended Next Post:
DPBellathrom wrote:still need to read thr BRB but the FAQ looks interesting. now to think up a few combos of IC's and faith...........

The easy one is power blob plus canoness. I believe her PE only works in assault. Pity. Add Jacobus And straken.

50 guys with PE, FC, init 4, extra attack and FNP? Ouch.


Automatically Appended Next Post:
On a side note, gonna leave my dca as swords and convert my crusaders to axes. Should be a good mix.


thats not a bad idea for the crusaders. they have a low enough I anyway and +2str will really give them some extra punch. it's too bad about celestine but I think the pros outweigh the cons. like you said she's immune to most power weapons and anything assaulting her gets a heavy flamer to the face. the added I10 auto hit on the charge is pretty usefull too. as for her sword, I never really trusted her around termies anyway :/ thats what my exo's are for. TBH the only real issue I can see her having is fighting characters with a 2+ save, pretty sure there aren't any MC's with a 2+

and yeah, that blobs going to be scary as hell :3

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school league:
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Made in us
Repentia Mistress





If I'm reading it right, Celestine can also confer her Fearlessness to a squad of Seraphim (or any other squad, but Seras seem most natural). She also seems like a pretty good bullet catcher for them as well. Stick her at the front of the unit and make the enemy dump shots into her. The aggregate effect is that Celestine + Seraphim went from a lose/lose situation to a win/win. I'll definitely be trying that one out.
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

1999 games will be common I hope. the doubles FOc type stuff is too crazy for me.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
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Made in us
Repentia Mistress





Jancoran wrote:1999 games will be common I hope. the doubles FOc type stuff is too crazy for me.
I'm also uncertain about the double FOC. It takes 3000+ to fill out an FOC. Doubling it at 2K feels weird.
   
Made in us
Badass "Sister Sin"






Camas, WA

Argh dominions can't scout move, they redeploy.

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Made in ca
Calm Celestian




Windsor Ontario Canada

Anyone thinking of using duel pistols now? Since our Canoness and superiors can take duel plasma/inferno pistols and can fire them both due to the gunslinger rule.
   
Made in us
Regular Dakkanaut





On behalf of the many many non-Sisters players who will be kidnapping Uriah Jacobus to ally into their armies... I apologize.
   
 
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