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![[Post New]](/s/i/i.gif) 2009/02/13 16:23:02
Subject: Space Hulk - Confirmed?
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Fixture of Dakka
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Yea, true scale models would be great. I was secretly hoping they would do that with the new marines codex, on the basis of "Well, everything is plastic pretty much... where do we go from here? I know! Rescale everything and make them buy all new models!"
As much as it would suck to have my army, which is already a mix of big and little termies, become more of a mix, marines that actually look like they are 7-9 feet tall relative to guardsmen would be awesome.
How awesome? SO awesome.
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![[Post New]](/s/i/i.gif) 2009/02/13 16:31:13
Subject: Space Hulk - Confirmed?
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Nasty Nob on Warbike with Klaw
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H.B.M.C. wrote:yakface wrote:You have an acronym for a name.
One that is very close to a very large banking corporation that most people have heard of (HSBC), and I doubt anyone has problems with that. And it only consists of four letters. People seem to get the H and the C right, so really what's so hard about B and M. They're even in alphabetical order for crying out loud. On the keyboard they're even separated by a whole other letter - luck letter N. No one's yet called me HBNC.
I never forget it because it's "BM."
I just think, "Bowel Movement" when thinking about your name, and I'm good to go (no pun intended).
Eric
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Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 |
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![[Post New]](/s/i/i.gif) 2009/02/13 16:31:46
Subject: Space Hulk - Confirmed?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I think it’s all up for grabs. There are lots of reasons why any of the ideas presented so far could be attractive to GW or to players.
It depends on how much GW want to create a standalone game in a box rather than a sort of special introduction to 40K. Since AoBR already exists to do that job, I would bet on a standalone game perhaps with supplements to sell extra figures and missions.
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![[Post New]](/s/i/i.gif) 2009/02/13 16:40:00
Subject: Space Hulk - Confirmed?
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Decrepit Dakkanaut
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MagickalMemories wrote:I never forget it because it's "BM."
I just think, "Bowel Movement" when thinking about your name, and I'm good to go (no pun intended).
Thanks for the new mnemonic - I think this is very helpful for those of us who kept thinking "humbug".
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![[Post New]](/s/i/i.gif) 2009/02/13 16:41:31
Subject: Space Hulk - Confirmed?
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Nasty Nob on Warbike with Klaw
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I would love plastic tiles, but I simply cannot see that happening if the game is to also have two forces AND stay in the $50 to $60 range.
At $60, I'll contemplate it.
At $50, I'll buy it.
At > $60, I'll have to be convinced before buying.
I loved Space Hulk and, though I LOVED the money, one of the worst gaming decisions I made was to sell it (that and my astrogranite Blood Bowl :frown  .
If they make it a pre paint, I hope they don't make it a CMG pre paint.
I hope they make it size compatible with 40K (actually, I'd prefer =I= scale, but it would be price prohibitive).
I'm not so worried about the rules. I'll take them as they come... but I sincerely hope that there are rules for ALL of GW's 40K armies. After all, SM & Genestealers aren't the only forces out there living in and/or exploring Space Hulks.
...Oh... and I hope they have rules for more then just Genestealers, too. I also want gaunts and hybrids, minimum. LOL
Eric
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Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 |
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![[Post New]](/s/i/i.gif) 2009/02/13 17:14:19
Subject: Re:Space Hulk - Confirmed?
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Regular Dakkanaut
Vancouver, WA
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Like many of the vets posting here, SH brings back many awesome memories. This game provided some of the best beer-and-pretzels moments I've ever experienced in gaming. Friends I am still in contact with today, STILL occassionally bring up some of those evenings in random gaming discussions, etc.
But like a few others here, 1st edition was the only version worth owning, in my opinion, pretty much for the reasons Yak outlined. 2nd was just 'ok', but since it wasn't better than 1st, I saw little reason in purchasing it myself, since I still owned 1st ed.
The same will apply here... Even though my nostalgia might be running wild and going crazy on me, if the new version of SH's rules aren't more enjoyable than, or at least AS enjoyable as 1st ed's - I see no reason to purchase. I still have 1st ed, and if those rules still play better than whatever GW puts out, I just don't see much reason to buy new.
I'll try it out at the GW store, then decide.
The one caveat, of course, is if the tiles are indeed plastic, and if they're nice. If that's the case, I'll likely end up buying at least 2 boxes just for those.
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"Wheels within wheels, in a spiral array, a pattern so grand and complex.
Time after time we lose sight of the way, our causes can't see their effects."
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![[Post New]](/s/i/i.gif) 2009/02/13 17:14:46
Subject: Space Hulk - Confirmed?
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Longtime Dakkanaut
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Here's my wild guess.
5 Terminators (w/ one heavy flamer)
20 Genestealers
Plastic tiles on the order of 12-16 corridor sections (straights, tees, and 90's) and 4 rooms.
$50-60 US
That's enough enough to play a minimal game. But, it's more fun if you buy two sets and/or your friend does. Even more fun if you buy COD and build up the board.
If you want extra terminator weapons or bitz, you need to buy the boxset. If they make it Deathwing, maybe you get one close combat termie (I'd bet it's twin LC) in place of a SB + PF one.
They publish additional rules for other marines characters (Captains, Librarians, etc.) and/or races on the website. Then, they don't care/worry if they're well balanced. And I think it'd mostly be different protagonists to replace the termies. I think the genestealers just work too well in that environment, and if the bad guys get guns - it takes some of the fun out of it.
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In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer |
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![[Post New]](/s/i/i.gif) 2009/02/13 17:19:19
Subject: Space Hulk - Confirmed?
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Regular Dakkanaut
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Plastic tiles is defiitly do-able, I can't remember exactly but there was something about them changing suppliers and the Card Cutout Stuff being too cost prohibitive...
Anyway, Plastic moulding all in house these days, they have already done some nice stuff with City Terrain and the new Battle boards, if they produced a flat tile something like the platforms for the city terrain it would have some nice uses, plus could be combined with existing, would be a stand alone item as well (ie buy more for other terrain projects) and fits in with their existing mentallity of "Re-Combine to DEATH" with everything they do in plastic.
I'd expect to see plastic terrain but flat, 10 termies, 15-20 stealers and rules, dice etc for... lets say £50.... Too Optimistic?
Would be a hell of a good intro for 40K, plus a stand alone game, depending on how they did the rules.
Ever read the rules in the Anphalion Project? :-)
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My comments are my own, and mine own alone. If you have any complaints, please report to Mr Spanky who will take them down for you.....
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![[Post New]](/s/i/i.gif) 2009/02/13 17:37:17
Subject: Space Hulk - Confirmed?
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Longtime Dakkanaut
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Considering GW cam use AoBR termies and BfM Stealers, the cost of the boxet would be almost entirely in the tiles, which have more uses than just in SH and would still sell by the dozen in extra packs.
I'd say a price of 50 is very doable.
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![[Post New]](/s/i/i.gif) 2009/02/13 18:24:05
Subject: Re:Space Hulk - Confirmed?
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Regular Dakkanaut
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I sense some high level wishlisting on the price, in this page alone.
I wonder if they'll cut and paste Jervis' mid-noughties WD piece on how 'we really want to produce some great board games' again this time round? Of course, they tried to do it with cardboard counters that time, funny that didn't catch on much.
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"Bloodstorm! Ravenblade! Slayer of worlds! Felt the power throb in his weapon. He clutched it tightly in his hand and turned towards his foe letting it build in the twin energy spheres and then finally! RELEASE! The throbbing weapon ejaculated burning white fluid over them as Bloodstorm! Ravenblade! laughed manfully!" - From the epic novel, Bloodstorm! Ravenblade! Obliterates! the! Universe! coming in 2010 from the Black Library [Kid Kyoto] |
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![[Post New]](/s/i/i.gif) 2009/02/13 18:37:42
Subject: Space Hulk - Confirmed?
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Decrepit Dakkanaut
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His Master's Voice wrote:Considering GW cam use AoBR termies and BfM Stealers, the cost of the boxet would be almost entirely in the tiles, which have more uses than just in SH and would still sell by the dozen in extra packs.
I'd say a price of 50 is very doable.
I'd agree. And those tiles could be optimized quite a bit based on the missions they include.
I'm going to assume 5 Termies and 16 Stealers in the base box, with a semi-limited set of tiles.
Then expect "bonus" missions for 10 Termies vs 32 Stealers on expanded boards...
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![[Post New]](/s/i/i.gif) 2009/02/13 19:18:35
Subject: Space Hulk - Confirmed?
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Dominating Dominatrix
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Pariah Press wrote: I hope they DON'T put Dark Eldar, Imperial Guardsmen, etc in the new edition. Space Hulk started going south when they messed with the formula, adding things like Genestealer Hybrids with guns and such. The 1st edition and maybe the first expansion were good; everything else was a mistake, IMO. That was one of GW's true classics, and should get a similar treatment that Talisman did, recently: a visual facelift, with the merest tweaking of the rules.
Space Hulk does NOT (IMO) need GW-style "support" in the form of an endless parade of rules expansions that unbalance the game and ruin its atmosphere. I believe it should be a stand-alone product.
What was the last GW game that had an endless parade of rules expansions? I never played the original Space Hulk, but if it's really as cool as everyone says, I think it would be pretty cool to add more races to it. I see no reason why Orks wouldn't hang around on a Space Hulk.
yakface wrote:H.B.M.C. wrote:
And for the love of all that is holy, who in the Emperor's name is HMBC????????
C'mon now. You have an acronym for a name. You can't expect everyone to spell out what your name stands for in their head everytime they type it (although I do sometimes) and if I don't 'spell out' your name when typing it then it just becomes 4 letters, the middle two seem to be every easy to mix up when typing quick enough.
It's the bane of your screen name, you just have to live with it.
Yeah H, you can count yourself lucky that we don't make up new solutions for that Acronym every day.
Panic wrote:BrookM wrote:Sadly I've missed the greatness of Space Hulk and some things are oblivious to me. Could someone explain to me the time limits of the first edition?
yeah,
There was a turn time limit for the spacemarines player turn, any action points not used within the time limit were lost and the turn switched immediately to the genestealer players turn. this ment that the gene stealer player could always finnish his actions but by playing quick gave the Spacemarine guy even less time think..
The spacemarine players time limit was 3 minutes... this dropped to 2 minutes if the captin model was killed.
For a long while there has been rumors of a return to space hulk, JJ was reported to have looked into a digital turn timer... which would be very cool, especially if it has dramatic space vessel SFX voices '1 min warning!' and alarm noises 'aWoooGa! aWoooGa!' as the time runs out! --- although a 10sec count down sounds like it might ruin yakfaces fun!
And with planet strike due this year, the timing seems right for SpaceHulk.
Panic...
Limiting every turn to 3 minutes doesn't seem to be a very good idea to. Kinda takes the social part out of gaming....
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![[Post New]](/s/i/i.gif) 2009/02/13 19:52:48
Subject: Space Hulk - Confirmed?
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Regular Dakkanaut
SF Bay Area, CA
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Here is yet another possibility,
Instead of floor tiles what if they released 'spaceship' walls? These would be similar to their current building line but would represent walls and doors within a ship. Players would use more or less standard (Kill Team-like) 40K rules within this new terrain.
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This message was edited 1 time. Last update was at 2009/02/13 19:58:26
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![[Post New]](/s/i/i.gif) 2009/02/13 19:55:33
Subject: Re:Space Hulk - Confirmed?
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Regular Dakkanaut
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For the past four years or so, I have deliberately limited my GW spending (partly because of my sheer backlog of miniatures and partly because I was upset with their policies).
However, if this rumor proves true (AND the miniatures are 40K scale), I will HAPPILY buy several Space Hulk box sets. And the expansions (one can hope). And the Genestealer Cult Codex that is the obvious extension to these (one can really hope).
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![[Post New]](/s/i/i.gif) 2009/02/13 20:18:05
Subject: Space Hulk - Confirmed?
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Swift Swooping Hawk
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Very excited about this.
The original Space Hulk was an amazing game.
The best board game I ever had the pleasure to play.
I'm 100% with Yak on this one - some sort of version 1 rules with rules added on for specialist weapons.
I wouldn't be too keen with the psychic rules coming back. It over complicated the rules too much IMHO
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"Now I am become Death, the destroyer of worlds." - J. Robert Oppenheimer - Exterminatus had it's roots way back in history. |
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![[Post New]](/s/i/i.gif) 2009/02/13 20:36:49
Subject: Space Hulk - Confirmed?
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Ork Boy Hangin' off a Trukk
England
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Love space Hulk can't wait to see this
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Followin da great gods Mork and gork. For da waaaagh!!! |
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![[Post New]](/s/i/i.gif) 2009/02/13 21:06:22
Subject: Space Hulk - Confirmed?
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Rampaging Reaver Titan Princeps
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Heh want to bet they'll try and move more Anphelion project stuff on the back of this? It looks great but it would kill my poor defenceless wallet.
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"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
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![[Post New]](/s/i/i.gif) 2009/02/13 21:15:32
Subject: Space Hulk - Confirmed?
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Dakka Veteran
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Brother Bartius wrote:
I wouldn't be too keen with the psychic rules coming back. It over complicated the rules too much IMHO
The point system or the cards?
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![[Post New]](/s/i/i.gif) 2009/02/13 21:30:46
Subject: Space Hulk - Confirmed?
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[DCM]
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robertsjf wrote:Brother Bartius wrote:
I wouldn't be too keen with the psychic rules coming back. It over complicated the rules too much IMHO
The point system or the cards?
I have to say I hope Psykers ARE in there somewhere, even if 'only' in an advanced ruleset.
I'm all for the 'straight up' version, but with options for a lot more advanced stuff too.
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![[Post New]](/s/i/i.gif) 2009/02/13 22:42:12
Subject: Space Hulk - Confirmed?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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The more options were added the worse the game got.
Assault cannons and grenade launchers were fun.
Genestealer hybrids with guns were a bad idea because the point about genestealers was they didn't have guns.
Other factions are a bad idea because no-one is a tough as a terminator, so to make other troops work you need to enlarge the corridors to get more of them in. This ruins the terrain setup and the way heavy weapons work.
Physics were just rubbish. I don't remember the details because I suppressed them from post-traumatic shock. it was just added complication and slowing down what had been a tight, fast-playing game.
The 3 minute rule was good because it made games go quickly and you could play a scenario in under 30 minutes, turn it around and play as the other side, then set up a second scenario and play it twice, all in one evening.
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![[Post New]](/s/i/i.gif) 2009/02/13 22:43:31
Subject: Space Hulk - Confirmed?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Less is more.
You don't improve a Ferrari by putting on some aerofoils, go-faster stripes, a sunroof, and balloon tyres on the rear axle.
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![[Post New]](/s/i/i.gif) 2009/02/13 22:55:49
Subject: Re:Space Hulk - Confirmed?
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Growlin' Guntrukk Driver with Killacannon
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A good stripe in the paint job definitely improves a stallion, but only in appearance.
In other news, Space Hulk returning is hugely wonderful news. Among folks that have played ever since forever, I'm willing to bet Space Hulk is the gateway drug that got most of us playing 40k. I think it will be great as an introduction game, but GW will inevitably stop supporting it unless they figure out a way to expand it indefinitely. SpaceHulkalypse, anyone?
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Waaagh-in-Progress
"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys
If Gork had wanted you to live, he would not have created me. |
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![[Post New]](/s/i/i.gif) 2009/02/13 23:02:28
Subject: Space Hulk - Confirmed?
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Battleship Captain
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Anung Un Rama wrote:
Limiting every turn to 3 minutes doesn't seem to be a very good idea to. Kinda takes the social part out of gaming....
Have you tried playing it this way? IMHO, this is one of the best mechanics in the entire game - it really does a great job of simulating how fast Space Marines have to react to the speed of Genestealers. It's stressful and induces you to make mistakes if you're not careful - but that's what makes it such a terrific part of the game!
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2009/02/13 23:58:55
Subject: Space Hulk - Confirmed?
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Decrepit Dakkanaut
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Anung Un Rama wrote:What was the last GW game that had an endless parade of rules expansions?
Lord of the Rings, of course.
Anung Un Rama wrote:Yeah H, you can count yourself lucky that we don't make up new solutions for that Acronym every day. 
Um, per Erik's post, his shorthand is now "BM".
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tanker wrote:Instead of floor tiles what if they released 'spaceship' walls?
I don't think it'd do as well, because floor tiles are paintable texture, whereas wall markers aren't. You wouldn't convey the Space Hulk interior as effectively.
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Alpharius wrote:I have to say I hope Psykers ARE in there somewhere, even if 'only' in an advanced ruleset.
Did someone just request RT-era Grey Knight Terminators in Space Hulk?
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![[Post New]](/s/i/i.gif) 2009/02/14 00:00:51
Subject: Re:Space Hulk - Confirmed?
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Regular Dakkanaut
Washington State
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Alright here comes my long winded post.....
First off most people seem to think that it will be a box set? I only see this happening 1 of a few ways, and I will now outline those ways cause I am bored and have thought about this at work.....
a) It is released at/around the same time as Planet Strike(or whatever the Apoc expansion is called) and comes w/ rules to link battles/run a campaign. Why?
GW give you campaign rules?!?! Absurd I know but listen.....GW knows that Apoc has boosted there sales. That is why they are releasing an expansion and Space Hulk could be used via campaign rules to link battles such as "Fight past enemy to disable objective and gain 500pts"
Why is this unlikely? GW using Campaign rules or linking games.....not likely....
b) GW simply releases tiles that can be purchased online seperate and a Old School rulebook reprint(either 1e or 2e) that will still cost $50 like current rules. No new models or anything like that....this is for Vets.
This I see the most likely thing to happen. Remember when GorkaMorka was being rereleased? Everyone was going crazy hoping for new updated rules....what did we get? Downloadable PDF of the intial release and no expansion information. This would please the vets to some degree and seem like they care
c) GW Released it in a box w/ updated rules and it is a wide release, meaning at stores.
Problem w/ this? Well....it is a Skirmish based game to introduce people to the hobby but they already have that w/ AoBr. And the last starter already had Space Marines and Tyranids so why rehash that? Plus it might hurt AoBr starters and there will be much moaning by vets.
d) GW will release Space Hulk in a box set at stores. The box will contain the following:
Tiles
Rule Book(using classic rules)
Models
Newbies be damned..classic rules baby!! And on that day, the 5 or so disgruntled veterans that are around every GW store will arise from there sinkholes...the blinding light that scars there pasty skin so.....is simply the sun and not the emperor himself rising from the Golden Throne. And as they meet up at the Games Workshop stores around the world a strange thing will happen. They will all start singing a song that can only be described as Angelic. The stores themselves will become bathed in light as they are lifted from the very foundations of there various locations as they rise to heavens having finally become the best gaming company in the history of the world....there place in Human history for ever sealed
Why is this unlikely? Because what I just described. GW has a long track history of basically ignoring vets. It is not secret that most vets spend little to no money while a new person to the hobby will spend quite a large sum of money quickly. Anyone remember the stores pushing all you salty vets to the bunker for more "advanced" gaming and campaigns? I do not feel that GW will spend the time nor money to release it as a box set that they can not sell in large amounts. As many people may want this, remember that it is a minority of the Player Base who would actually get this. That money and time can be spent on rehashing a Old army, Dark Eldar, and bringing them back out(just using them as an example)
I would like to state that I am one of those veterans who will pick the game up one way or another. I have been playing for 15 years and have played more games than I care to think about but I just think people are getting to excited here about thigns that are unlikely to come to pass
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You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.
Work in progress: |
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![[Post New]](/s/i/i.gif) 2009/02/14 00:17:39
Subject: Space Hulk - Confirmed?
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Regular Dakkanaut
Washington State
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Also somebody posted a link w/ information on how to do Space Hulk w/ Kill teams...that same area has this as well
"Let's see: we have the Kill Team rules in the revised Warhammer 40,000 rulebook. We have new Terminator plastics. Plus, we have new Genestealer plastics. Put those three things together and what do you get? Space Hulk! Well, we can't do Space Hulk exactly like we remember it from the boxed game of many years ago (sorry, that game is long gone, folks). Still, we can recapture the fun of that old game with a few tweaks to the existing Kill Team framework found in the revised rulebook.
Because of the inherent freedom built into the Kill Team system, it doesn't take much to get those rules to mimic the flavor of the old Space Hulk game. All it takes are a few special rules and creative terrain design. We'll show you that and more in this crazy blast-from-the-past article. Click on the link below to see how to tweak the Kill Team rules."
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You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.
Work in progress: |
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![[Post New]](/s/i/i.gif) 2009/02/14 01:25:50
Subject: Space Hulk - Confirmed?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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The great thing about Space Hulk was the simplicity of the rules, which anyone could learn in about five minutes.
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![[Post New]](/s/i/i.gif) 2009/02/14 01:27:39
Subject: Space Hulk - Confirmed?
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Tough Tyrant Guard
My own little happy place
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sounds kewl
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I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm
 Level up Adoptable!
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![[Post New]](/s/i/i.gif) 2009/02/14 04:12:05
Subject: Re:Space Hulk - Confirmed?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Panic wrote: 5 terminators10 genestealers
It'd need to be far more than that. 10 Terminators and 20 Genestealers. That's easy to fit on two sprues - two identical sprues as well for that matter.
BYE
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![[Post New]](/s/i/i.gif) 2009/02/14 12:37:05
Subject: Re:Space Hulk - Confirmed?
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Superior Stormvermin
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I loved Space Hulk. Haven't played it in over a decade. As much as I'm excited about the re-release, I'm absolutely ecstatic at the idea of plastic tiles.
I could really see this working well as a Dark Heresy tie-in. It seems like the perfect item to release as a stand alone product and 'oh yeah, it'll work really well with your Dark Heresy game as well.'
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