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Made in gb
Fixture of Dakka





Southampton

In DoW, Destroyer Lords could "possess" enemy vehicles. Wonder if they'd go down this road with the Void Dragon. Although it should only work with Imperial vehicles, becuase of the whole Machine Spirit thing.

   
Made in us
Rampaging Carnifex





Mandeville, Louisiana

If they do that they may not keep the imperial restriction for 2 reasons.
1) That would mean that GW would have to come out and say that the Mechanicus worhips a C'tan. Gw is usually too scared out of it's mind to have any real advance in plot, and avoids commitment to solving any story "conspiracies" just as much.

2) While it would make sense with the canon, a special ability that only works against particular opponents who happen to oblige you by taking what is particularly vulnerable to you usually isn't good game design. If it were extremely powerful than it may, MAY shift the metagame away from mech just like how everyone was taking psychic hoods last edition, but more likely it'll be an underpowered overpriced special ability that only works against 2/3rds of the armies you face and does nothing but waste points against the other 3rd, so noone will take it.

I'm thinking its most likely reason 1.

This message was edited 1 time. Last update was at 2009/07/24 14:52:46


Dakka. You need more of it. No exceptions.
You ask me for an evil hamburger. I hand you a raccoon.-Captain Gordino
What are you talking about? They're Space Marines, which are heroic. They need to be able to do all the heroic stuff. They fight aliens and don't afraid of anything. -Orkeosarus

 
   
Made in ca
Regular Dakkanaut





Canada

Talk about sucktastic. The Necrons already suffer from lacking vehicles/abundant anti-tank. Rather than adding the things they don't have, let's just tweak the stuff that's making them bad and make it worse for them! The Pariahs are interesting though, add +1 attack and they should be a lot better! Oh wait, their warscythes (which were awesome close combat weapons) are now just power weapons.

*sigh*
   
Made in us
Servoarm Flailing Magos







I wouldn't mind an option for Necrons to possess vehicles to be added, but I think I'd want it to be more of either a list building option (I.E. a "possessed vehicle" choice that could be a Leman Russ, Land Raider, or similar based off how it's equipped, but has some Necron-ish flavor) or just a 'stun' power (that should definitely work against anything classified as a vehicle by the rules).

The 'possessed vehicle' option is (as described) a bit flavorless, but I think it has potential. Both options could be implemented, with fluff branching that 'suitable hosts' may be taken with the stun power, purged of nasty organicness, and used as hosts for Necron intelligences.

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in us
Preening Primacii 4th Gen Neophyte





The Dragon should awaken and make a beeline to earth. Upon arrival it storms the Golden Throne and heads straight to the corpse god. Just as the Dragon is about to strike the emperor, the emperor awakens and unleashes a massive psychic blast that causes the dragon to be badly injured and forced to flee terra. The emperor returns to his throne and becomes as he was before the event. Since the Dragon was so swift in its attack on terra (and assuming he ported in true necron forces), Mars was left relatively untouched, so the majority of the mechanicum was not lost/changed. Insert the inquisition stepping in to protect the truth if anyone is really concerned.

Basically it gives the necrons a big scary moment in the current timeline, makes the emperor a bad-ass again, but doesn't really change anything.

The OP seems like a wishlist with a few of the more likely rumors sprinkled in for truth.
   
Made in ie
Frightening Flamer of Tzeentch





Ignoring Invulnerable Saves is another of the things that make Necrons flavourful (along with teleporting, WBB, etc) I really hope they don't remove it.

If Pariahs lost their shooting attack I wouldn't be too bothered, I always felt like it was thrown in as an afterthought.
And C'tan (or whatever they will be changed into in the new book) should definately have the ability ignore Invulnerable Saves.

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Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

Ardensfax wrote:Oh yes, talking of Pariahs, they will be getting the 2+ Armour, 4+ invulnerable, and basically be the same stats as chaos terminators. Also, warscythes and C'tan will no longer ignore invulnerable saves. Better amend post 1...


Are you just making this up? What would the point of Warscythes be? They would just be power weapons. Pariahs will not have better armor than a basic warrior.
   
Made in us
Rampaging Carnifex





Mandeville, Louisiana

Giving possessed vehicles to Necrons after taking looted vehicles from Orks would make a great many players very upset.

Dakka. You need more of it. No exceptions.
You ask me for an evil hamburger. I hand you a raccoon.-Captain Gordino
What are you talking about? They're Space Marines, which are heroic. They need to be able to do all the heroic stuff. They fight aliens and don't afraid of anything. -Orkeosarus

 
   
Made in us
Auspicious Skink Shaman





I think taking possession of imperial vehicles mid-game would be flavorful for Necrons, specifically those who follow the Dragon. The Machine Spirit probably came from the Dragon after all, so it makes sense a Lord following the Dragon could give a Land Raider the reach around.
   
Made in us
Intoxicated Centigor




Apex, NC

I am thinking about getting rid of my necrons. Maybe I should keep them and wait to see how the Codex turns out. I just wish I had more options with models...

 
   
Made in us
Longtime Dakkanaut





I predict 12 different special character necron lords that change what you can take... A "resource gatherer" lord who can take scarabs/spyders as troops; a "harvester" lord who take pariahs as troops. A "teleport" lord who takes tons of immortals and so on and so forth.

Oh, and there will be veteran sergeant pariahs. Monoliths with have 20 shots each, there will be four different versions of it as well. One with lots of anti-tank but it can only teleport a few guys around. One with templates that can transport a bunch of guys.

Oh, and they'll have land speeders - er - destroyers that transport 5 man units of Flayed ones around... because "Necrons" really needed that.

No, seriously, I have nothing to contribute.

 
   
Made in us
Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

Scruffy, based on more recent fluff from Apoc and the 5th ed. rulebook, I expect Lords to behave almost exactly that way.

And I'm glad someone else mentioned my Pariah vet. sergeant/HQ choice idea. I've been promoting that on various forums for a couple years now.

Doesn't this belong in General Discussion now?

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Made in nz
Longtime Dakkanaut





New Zealand

Pariahs getting the same stats as Chaos Termies? - Gaaaaah!!! again, we don't need more MEQs! :( Sure, Pariahs need to be fixed, but that's not the solution.

Re the 'possessed vehicles' thing, I think this is really fluffy, I love the idea of swarms of scarabs attacking vehicles not to destroy them but either to make them useless or actually turn them against their owners. This could be as simple as a special rule that allows only Stunned/Immobilised vehicle damaged results, or something whacky like a necron close combat equivalent of the the Slaanesh Lash (hopefully without all the controversy that created).
   
Made in us
Fresh-Faced New User





To be honest, I've only fought necrons a few times. WBB was never that hard for us to figure out. Then again, if people think it needs clarity have at it I guess. :: shrugs ::

I like Necrons for the most part, what keeps me from picking them is the shear lack of costumization. If they could make them more diverse and hook 'em up with more models I'd be happy. It might actually be enough to make me really look into making an army of them.

Phase Out isn't necessarily a bad rule, it is just kind of stupid. It doesn't take int account that even if you hit 25% of your army left your enemy could have 5% which necrons would not phase out for. It just doesn't make sense. That is really the only true flaw I see in the rule.
   
Made in us
Fireknife Shas'el




All over the U.S.

On topic- Still waiting for new info.

Off top (slightly)- I'll follow the herd and pitch in with my wishes.
I hope that the necron redesign team are movie fans that have been paying attention to recent trends. Trends like zombies and robots are now agile and can run(I Robot, Terminator and Dawn of the Dead). These trends would translate into the following:

1)Necrons become fleet

2)At least Initiative 3(4 for Pariahs)

3)Go ahead and switch to FNP from WBB

4)New WBB/mass production rule for tomb spyders that allows for casualties to be brought back from the "graveyard" on a roll of a six or that they give scarabs the without number rule.

5)Res orb as someone stated earlier allows for FNP even with power weapon or when no save allowed when within 12".

6)Tomb Spyders are the new light vehicle/scarab transport. They get new larger model.

7)Replace C'Tan with Avatars that aren't game breakingly overpowered

8)Change living metal rule to where it makes more sense. Self repair on a roll of 5+ and/or a 5+ invulnerable

9)Make pariahs a troop choice, keep warscyhtes to where they ignore invulnerables

10) A new ultra robotic unit that is a fast attack and counts as beasts in their movement.


There ya go. Remember, these are just ideas but feel free to rip into 'em.

This message was edited 1 time. Last update was at 2009/07/25 01:11:26


Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09

If they are too stupid to live, why make them?

In the immortal words of Socrates, I drank what??!

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Made in us
Decrepit Dakkanaut






Burtucky, Michigan

There is no WAY these rules are even close to legit. I can see the WBB being turned into FNP. That seems to be the brand new puppy for GW, so sure that makes sence. EVERYTHING ELSE seems like a load of crap. Seriously why would GW make an army like Necrons and make them that terrible? I think your red shirt was trying to get you scared and want to buy more SM garbage. Dropping guass? Thats just beyond slowed. War scythes not ignoring INV saves? So they are just a PW now? thats almost as dumb as loosing the Guass rule FOR GUASS WEAPONS!

This message was edited 1 time. Last update was at 2009/07/24 23:05:42


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Pariahs *are* MEQs - they're Necrons...

Scarabs rolling to stun / immobilize is a good idea.

   
Made in us
Missionary On A Mission





As one of my first games was against Necrons, I agree WBB is the most annoying and complicated rule in 40k. If you have two Newbs (like my friend and I were), it can cause confusion. For instance, he was using downed models to block assaults and limit how many models I could get base-to-base. I now know he was cheating, but it was not intentional or out of malice. It just was not clarified until the FAQ. Other craziness also helped cement it our group's mind that Necrons were cheap (Mind you, this was right after they came out.)

Most armies you can play with just the BBB and the codex; necrons HAD to have a FAQ for everything to be fair. I'm glad that they are streamlining it.
   
Made in us
Ambitious Space Wolves Initiate




Florida, USA

NO!

They cannot bring in the Void Dragon.

Not only would it destroy the mechanicum, it would destroy Mars (where it is imprisioned)

And if it were let go, St. George is currently crapping into a bag on a chair. So the Imperium would go bye bye.

Space Wolves foreva! 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

I just wish scarabs would get their armor eating special rule from 2nd edition back. Then I would have a reason to field them once again.

St. George was a vampire. He allied with humans to bring down Vlad, who was killing way too many humans. History remembers him fondly and made hime a saint.


   
Made in us
Nasty Nob on a Boar





Galveston County

This is falling into something we have talked about already:

NECRONS

And I'm all for the scarabs attaching and blowing up. That was fun.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
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Made in us
Sagitarius with a Big F'in Gun




Grass Valley CA

If we loose WBB i am leaveing Necrons and starting some other army
and if we loose good Ctan that just makes me seem to hate the new dex even more
give us long time Necron players a boost not a whole new codex with new rules made for younglings who just want to get the models that look like the people in the one terminator movie
WBB or i wont be back

Deathbot wrote:Point out to Ahriman that he's spent 10,000 years failing to get into a library guarded by clowns.
 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Battle Brother Loken wrote:If we loose WBB i am leaveing Necrons and starting some other army

Oh? Don't let the door hit ya where the good lord split ya...

I think it's fair to say that other Codices will have lost far more than what Necrons will "lose" in going from WBB to FNP.


   
Made in gb
Tinkering Tech-Priest






"The OP seems like a wishlist with a few of the more likely rumors sprinkled in for truth."

"Are you just making this up? What would the point of Warscythes be? They would just be power weapons. Pariahs will not have better armor than a basic warrior."

Whoa, everyone. Why the sudden hostility against me?
I'm repeating what was told me by a Games Workshop store manager. So I am not making anything up, cheers.


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Made in us
Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

It's not hostility toward you. It's hostility toward the rumors you've passed on, LOL. The reason is because everyone's heard all this before here and on other forums, which is where your store manager likely read them. There's a good chance that GW hasn't started working on Necrons yet in any meaningful way, based on how the rumored schedule is shaping up.

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Made in nz
Fresh-Faced New User





They better not change any rules and just make necrons better. space marines are too powerful.


DAMN THE IMPERIUM

p.s guardsmen suck
   
Made in gb
Decrepit Dakkanaut




Seriously? A TWO YEAR OLD thread?
   
Made in gb
Sniveling Snotling





bboxer98 wrote:They better not change any rules and just make necrons better. space marines are too powerful.


Yes make necrons better by NOT changing their rules. How can that possibly not work
   
Made in us
Hangin' with Gork & Mork






nosferatu1001 wrote:Seriously? A TWO YEAR OLD thread?


Apparently it rolled 4+.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury


Thread is being locked due to thread necromancy.

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