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![[Post New]](/s/i/i.gif) 2010/03/04 09:11:57
Subject: Re:Blood Angels Thread V.3
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[DCM]
Et In Arcadia Ego
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They still get the template ?!
Bugger..that's cost me a pint then.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2010/03/04 09:15:28
Subject: Blood Angels Thread V.3
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Blood-Drenched Death Company Marine
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Do hand flamers count as pistols? In other words, do you get the bonus attack if you wield it with another close combat weapon?
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![[Post New]](/s/i/i.gif) 2010/03/04 09:23:38
Subject: Blood Angels Thread V.3
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Terminator with Assault Cannon
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I think that's largely the point, otherwise why wouldn't you just take a combi-flamer?
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![[Post New]](/s/i/i.gif) 2010/03/04 09:26:59
Subject: Blood Angels Thread V.3
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Longtime Dakkanaut
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Its nice to see squad support weapons that won't inhibit the function of the Assault Troops, although it is rather disappointing that it ends up inferior to the normal Flamer (especially when other marines [Grey hunters and CSM] get pistol, flamer, combat blade as an option).
So long as there not one shot weapons like combi's I won't complain too much though.
Jack
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This message was edited 1 time. Last update was at 2010/03/04 09:38:27
The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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![[Post New]](/s/i/i.gif) 2010/03/04 09:48:37
Subject: Blood Angels Thread V.3
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Raging-on-the-Inside Blood Angel Sergeant
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str 3 is no big deal and it's a lot better than nothing or losing an attack in hth.
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![[Post New]](/s/i/i.gif) 2010/03/04 10:01:23
Subject: Re:Blood Angels Thread V.3
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[DCM]
Et In Arcadia Ego
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From B & C via Warseer
The following rumours have been forwarded to me - The source seems trustworthy and seems to echo much of which has been said on Dakka:
Almost all BA units have RED THIRST rule. "After deployment roll d6 for each unit, any that roll a 1 exchange combat tactics for furious charge and fearless"
HQ
Mephiston, Cost of landraider, ws 7, bs 5, str 6, t 6, init 7, attack 5, ld 10, 5 wounds, sv 2+
3 psy powers per turn, psy hood, frag krak, plas pistol force weapon
Corbulo is in. Same profile. Red grail gives FNP and furious charge win 6 inches. Corbulo has a str 5 rending chanin sword. He also has FNP on a 2+
Sanguinor : Literally an angel who mysteriously appears to kick ass. Best sculpt of any GW model ever. So amazing I cant describe. has ws 8, str 5 t 5, (i think he had a 2 handed str 6 power sword), forces successful invulns in close combat to be rerolled. has "Blessing of Sanginor" [randomly pick 1 sgt in your army, he has +1 to WS, attack, init, ld, str and wound]
Fleash Tearars master Seth : Captain stat line. Has a str 8 rending chainsword. Causes all units with red thirst to get it on a 1,2,3. Sother cool stuff I cant remember.
Astorath the grim is there. Hes an uber chaplain pretty much. If hes with the death company they can reroll hits and wounds.
Troops
Tac Squads : same as codex but add red thirst
Rhinos : 50 points, same as normal but add "Fast"
Assault squads : Same as normal (cant remember about if they get meltaguns), but have read thirst and a special rule that they may re-roll reserve rolls, and they only scattter d6 not 2d6
Death Company : Furious charge, fearless, relentless, uber-grit, FNP, max squad size = 30, 0-1 choice. Lemartes is an upgrade character for 3attackbikes worth of points. New sculpt for lemartes, is bad ass. Can take power weapons and fists
Elite
Dreads : Libby is a one attack bikes worth of points upgrade for dreads, furioso annd venerable dreads as standard.
Sternguard, as standard
FA
Vanguard, can take a exsanginator.
Exalted squad : They are not called exalted, but pretty much the same idea. The sculpts are RAD (ive held the sprue too, your gonna freak at the wings and awesome ab and sword armour. Mind you it might just be the upgrade sprue I had]
They have 12" str 4 ap 4 assault 2 weapons. Master crafted power weapons. Damn I cant remember the rest....
Heavy
Ball Preadator : same as now except, has Fast, scout and can mount a flame storm cannon. 115 points base.
Storm Harbinger : Yes its here and yes its bad ass! [no pictures in the dex of it though]
Stats: 50points cheaper than a landraider.. 12/12/12 bs 4
Weapons : TL heavy bolter, TL assault cannon, 4 Vengance missles [72", s 8 ap 1, 1 use]
Rules : Skimmer, fast, assault ramps, [forget the name but a rule that lets assault marines jump out during a flat out move like the valkarie, except that they dont take dangerous terrain tests]
Transport : 1 dreadnought AND one unit of 12 or less. [yes thats right it transports 2 units]
PSY powers
Quickening : as normal
Wings of sanguinious : As normal
[forgot the name] : This power rocks. Draw a line of length 4d6 inches from the psycher. Ignore friendly models. Enemy models take a single str 8 ap 1 lance hit.
[forgot the name] : units in 6 inches get a 5+ cover save
Dante gives his squad "hit and run". In addition he picks an enemy independent character before deployment, that character has -1 to all stats, more or less.
Oh yeah just remembered this one, its weird but cool. Dreads can get this thing called a "Blood Fist" if i remember right. After shooting at a vehicle you roll d6 and add 8. If you exceed the armour of the vehicle you can move the vehcile 2d6 inches closer to the dread!
(*** May be the libby ability)
I forgot to look at the BA special weapons, but I do remember the profile had a lot of stuff in it, so I believe specials are in there.
There are no mad max scouts.
I know the Baal is fast for sure, I dont think the others are though. (***)
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2010/03/04 10:24:06
Subject: Re:Blood Angels Thread V.3
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Blood-Drenched Death Company Marine
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If that's true, awesomesauce.
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![[Post New]](/s/i/i.gif) 2010/03/04 10:25:45
Subject: Blood Angels Thread V.3
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Tail Gunner
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Sounds like pure AWSOMENESS INCARNATE!!!! I might have a peek in my local GW when i get a chance.
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Only of life was more linear, then it would be more straight forward
1000-2000 pts
1500pts |
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![[Post New]](/s/i/i.gif) 2010/03/04 10:55:16
Subject: Re:Blood Angels Thread V.3
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Longtime Dakkanaut
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Mephiston, Cost of landraider, ws 7, bs 5, str 6, t 6, init 7, attack 5, ld 10, 5 wounds, sv 2+
3 psy powers per turn, psy hood, frag krak, plas pistol force weapon
Tigurius is the most powerful astartes psyker in the imperium my ass!
Talk about GW typo.
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Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
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![[Post New]](/s/i/i.gif) 2010/03/04 10:55:52
Subject: Re:Blood Angels Thread V.3
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Fresh-Faced New User
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Most of this does sound cool but it also sounds a little OT. Hopefully the points costs of these units have been adjusted accordingly. I wonder what Raven Guard players think about BA getting Assault Squads that Re-roll reserves and don't scatter as far
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![[Post New]](/s/i/i.gif) 2010/03/04 11:04:10
Subject: Re:Blood Angels Thread V.3
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Blood-Drenched Death Company Marine
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Nosferatu wrote:I wonder what Raven Guard players think about BA getting Assault Squads that Re-roll reserves and don't scatter as far
That they should use their Raven Guard as counts as Blood Angels?
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![[Post New]](/s/i/i.gif) 2010/03/04 11:09:13
Subject: Re:Blood Angels Thread V.3
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Lesser Daemon of Chaos
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 nuff said.
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This message was edited 1 time. Last update was at 2010/03/05 05:58:37
Melissia wrote:How many Space Marines does it take to screw in a lightbulb.
6, 1 techpriest and 5 tacticals that stand around trying to pose like badasses.
agroszkiewicz wrote: Rawr, chaosy magic and tentacle porn! |
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![[Post New]](/s/i/i.gif) 2010/03/04 11:26:46
Subject: Re:Blood Angels Thread V.3
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Wrathful Warlord Titan Commander
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Nosferatu wrote: I wonder what Raven Guard players think about BA getting Assault Squads that Re-roll reserves and don't scatter as far
They think they got a second ( or primary  ) codex
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2010/03/04 11:33:46
Subject: Re:Blood Angels Thread V.3
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Tail Gunner
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Nosferatu wrote: I wonder what Raven Guard players think about BA getting Assault Squads that Re-roll reserves and don't scatter as far
If they feel devo, they should combine the 2 and make.... blood ravens?? Actually, I'm happier if they just feel devo
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This message was edited 1 time. Last update was at 2010/03/04 11:34:22
Only of life was more linear, then it would be more straight forward
1000-2000 pts
1500pts |
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![[Post New]](/s/i/i.gif) 2010/03/04 13:20:21
Subject: Re:Blood Angels Thread V.3
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Stalwart Dark Angels Space Marine
Cambridge
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The Voice wrote:
5x legs (look like Dante/Tycho)
5x torso fronts (all muscled, no belts)
This is The Truth.
I bet these would make for some awesome Slannesh Chosen
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![[Post New]](/s/i/i.gif) 2010/03/04 13:29:28
Subject: Blood Angels Thread V.3
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Regular Dakkanaut
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Gonna be awesome stuff methinks!
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This message was edited 1 time. Last update was at 2010/03/04 13:32:22
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![[Post New]](/s/i/i.gif) 2010/03/04 13:52:32
Subject: Blood Angels Thread V.3
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Fixture of Dakka
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So if these are true then finally mephiston is the badass hes supposed to be
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2010/03/04 14:11:32
Subject: Re:Blood Angels Thread V.3
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Dakka Veteran
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RaegMachine wrote:  nuff said.
Fixed. Nobody should be allowed to cry cheese until we see the costs for everything.
EDIT: Also don't quote quotes that are longer than your own post goddamn
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This message was edited 1 time. Last update was at 2010/03/04 15:18:26
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![[Post New]](/s/i/i.gif) 2010/03/04 14:30:41
Subject: Re:Blood Angels Thread V.3
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Been Around the Block
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I'm unimpressed. Assume the leaked PDF was an early playtest. They took great ideas and watered them down. That red thirst rule is garbage compared to the one in the PDF. Also at that cost the harbringer is too much to ne functional. Blech.
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![[Post New]](/s/i/i.gif) 2010/03/04 14:33:41
Subject: Re:Blood Angels Thread V.3
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Dakar
Arlington, VA
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Jaric wrote:I'm unimpressed. Assume the leaked PDF was an early playtest. They took great ideas and watered them down. That red thirst rule is garbage compared to the one in the PDF. Also at that cost the harbringer is too much to ne functional. Blech.
Except it wasn't ... it was a Fan-Dex. The creator Fessed up. Released a second version, called it a HOAX. THERE WAS NO LEAKED EARLY PLAYTEST PDF.
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![[Post New]](/s/i/i.gif) 2010/03/04 14:38:31
Subject: Blood Angels Thread V.3
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Tail-spinning Tomb Blade Pilot
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That was a pretty good fan dex though. Crazy over powered brokeness of the GW kind. Many believed it, including me. If any of these rumours hold any truth; then my Raven Guard have a new dex for sure.
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2K Daemons Fantasy
2.5K Ogres
3K Flesh Tearers
2K Necrons
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![[Post New]](/s/i/i.gif) 2010/03/04 15:25:17
Subject: Blood Angels Thread V.3
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Dakka Veteran
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Scarella please come back to us; come back to us and tell me that the Red Thirst rule isn't as stupid as it sounds...
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![[Post New]](/s/i/i.gif) 2010/03/04 15:38:16
Subject: Re:Blood Angels Thread V.3
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Chosen Baal Sec Youngblood
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Freaking A, Im going to love my blood angels more then ever. Can wait to find out the actual point cost, usually have 1500 to 2000 point games. Wonder what Im going to be able to field with that much. Oh and if the 30 man dc is true. The guys are never going to play me again lol!!!
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![[Post New]](/s/i/i.gif) 2010/03/04 15:54:24
Subject: Blood Angels Thread V.3
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The New Miss Macross!
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so every dread can upgrade to become scorpion from mortal combat? GET OVER HERE!
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![[Post New]](/s/i/i.gif) 2010/03/04 15:55:08
Subject: Re:Blood Angels Thread V.3
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Regular Dakkanaut
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gamefrreeck wrote:Freaking A, Im going to love my blood angels more then ever. Can wait to find out the actual point cost, usually have 1500 to 2000 point games. Wonder what Im going to be able to field with that much. Oh and if the 30 man dc is true. The guys are never going to play me again lol!!!
I posted this on BnC, but ill repost here too.
I think (personally) that its one of the most accurate rules representation of long standing BA fluff there has been to date.
2nd ed - nothing to really indicate that dark side beyond the DC.
3rd ed - we suddenly got angry enough to run away from our positions sometimes, yet were always angry enough to get FC.
4th ed- no longer angry at all - unless nearby Corbs.
Now, we have accurate portrayal of BA as struggling, tormented heroes. Soldiers trying to maintain their codex adherence - a BA fluff point since forever, but inadvertently failing in some situations.
Im SUPER stoked with the idea ><; but again, maybe only because it speaks to my personal view of the BA. Some people will hate, some people wont - but beyond the rule dynamic theres a concept that I think Matt Ward has hit the nail on the head with - and ironically enough, this may be because of his association and fondness for the Ultras.
Its like hes taken the working point of BA as "How do I represent this Chapter as struggling to be codex adherent along with its associated flaws and idiosyncrasies?".
Before every BA player worth his salt used Corbs to guarantee a very big FC bubble. That bubble to guarantee FC has now been reduced by 6" to start. And only some of the units you have will get FC - most of the time they will have combat tactics. This influences list design hugely too. I see nothing overpowered about that particular set of rules, but it is very early to make any assumptions just yet.
Roll on April.
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![[Post New]](/s/i/i.gif) 2010/03/04 16:01:19
Subject: Blood Angels Thread V.3
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Dakka Veteran
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The pdf was more accurate honestly, because you tested for Furious Charge on a Ld test rather than just a d6.
EDIT: Hell, this makes for situations where a Devestator squad would have Furious Charge and your kitted-out veteran assault squad doesn't. What. The. Floo.
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This message was edited 1 time. Last update was at 2010/03/04 16:03:49
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![[Post New]](/s/i/i.gif) 2010/03/04 16:10:55
Subject: Blood Angels Thread V.3
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Regular Dakkanaut
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bhsman wrote:The pdf was more accurate honestly, because you tested for Furious Charge on a Ld test rather than just a d6.
EDIT: Hell, this makes for situations where a Devestator squad would have Furious Charge and your kitted-out veteran assault squad doesn't. What. The. Floo.
Agreed with you there, regarding the fake pdf. It was very well written in that regard. Made much more sense. I should have said the best "official" rules.
As for the comment about the Devs. Yup. The BA dont get to choose when their rage takes them. They dont get to choose when they see visions and start to fall. I think that as a game dynamic - yup - its a bit pants since it not as "ideal" as far as efficiency goes.
But, thats part of the history and fluff behind the BA and makes for much more interesting and fluffy gaming.
If we want to ensure FC in our lists then stick Corbs and Seth in!! No worries then.
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![[Post New]](/s/i/i.gif) 2010/03/04 16:12:29
Subject: Blood Angels Thread V.3
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Dakka Veteran
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If I wanted a random army, I'd go with Orkz. Not to mention your solution to the problem is to take two special characters; we're right back where we started with the White Dwarf codex.
EDIT: Hell, Orkz get Furious Charge base at the very least. Maybe Orkz are now a better representation of Blood Angel rules?
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This message was edited 1 time. Last update was at 2010/03/04 16:13:14
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![[Post New]](/s/i/i.gif) 2010/03/04 16:29:16
Subject: Blood Angels Thread V.3
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Stalwart Dark Angels Space Marine
Cambridge
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bhsman wrote:Hell, this makes for situations where a Devestator squad would have Furious Charge and your kitted-out veteran assault squad doesn't. What. The. Floo.
I agree with Morticon, it doesn't make for the most ideal situation in every game but it is a really good representation of the fluff. Plus you can't always have rules that provide advantages without having weaknesses or drawbacks otherwise every new list would indeed be the most powerful list yet as every new rule introduced serves only to be an advantage. Of course it does also make the game a bit more interesting when out of the blue those Devs you were preparing to charge with your infiltrating genestealers charge you first and do some serious damage...
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![[Post New]](/s/i/i.gif) 2010/03/04 16:31:49
Subject: Blood Angels Thread V.3
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The New Miss Macross!
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i prefer testing for rage every round instead... less record keeping. now we'll just have people forgetting which units have tactics and which have rage.
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