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2012/09/27 19:21:31
Subject: Scarper's Scavenging Necro / Post-apoc Gangs: A bit of painted zombicide 26/9
@monkeytroll - I actually needed his legs for another conversion - waste not want not! I'm trying to paint up a few of them with minimum conversion ATM, filling out the ranks a bit and forcing myself to paint. It's going okay! And your builder gent has quite the headwound, should have worn a helmet
@peter - thanks a ton! Glad he's cheering someone up
@vik - thanks a lot! He does indeed - I was experimenting with different shades of tamiya red, it's such a great paint. More to come when my annual leave finally rolls around!
2012/10/04 09:39:04
Subject: Scarper's Scavenging Necro / Post-apoc Gangs: Some more zombies 1/10
Scarp! Loving the zombies man. Have you ever come across the awesome White Dwarf article from back when they published Necromunda stuff (mid-90's) giving a few B-movie scenarios, including zombie attacks and how to play night of the living dead and so on? SO much fun.
I had a game in a campaign where I was facing off against Spyrers, I decided hey, let's try some treacherous conditions, and we got a hive quake. That game my gang bottled from instantly due to casualties, so we decided everyone who'd been taken out by the hive quake had fallen to the bottom of the hive... and woken up surrounded by zombies! Two spyrers, my leader and two troopers, and the WD scenario was really well designed. We teamed up and fought for survival until we found the exit, then the cowardly spyrers fled and my leader was torn to pieces by zombies, giving his life so the others could escape.
A good story, and I know I've got a few necromunda resource websites and pdf's kicking around somewhere, do you want me to hunt it out?
And lastly, doing near-future stuff is half the fun of Necromunda. Satirise your current world, it's a game of B-movie tropes after all. When I lived in Easton, Bristol, I, er, I made a Somali Pirates gang...
Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop
2012/10/05 22:00:09
Subject: Re:Scarper's Scavenging Necro / Post-apoc Gangs: Some more zombies 1/10
@Cap'n R - Thanks a bunch for the kind words!
I actually know the article you mean! If it's the one I'm thinking of, you have several potential exit points, only one of which is valid. You've got to gamble on which of the exits to go for, and zombies spawn every turn, right? I've played that one myself - it had a pretty grisly ending... Have you seen Yakromunda yet, btw? Well worth signing up - they've got a pretty decent gang management system, but also almost every official piece of necromunda info that's ever been released available as PDFs. It's a goldmine!
Any chance you wouldn't mind posting up your gangs? I'd love to see them, and I can't find anything in your 'created topics' bit
@Skalk - Cheers, man! It was a lot of fun to paint.
Bit closer to my usual today - have spent a lot of my first day off painting up another wastelander!
Ivy was born and raised in the Hole, daughter to an ex-PDF mother and a travelling chem-dealer who probably never knew of her. She had a good upbringing, all things considered. Helped her mother to build shelters for the new settlers in the shanty outside of town, trading her work and expertise for whatever they had picked up in their travels. No great riches, but enough to buy food. Over time, she got good at it - learned a few tricks to gauge the strength of standing structures, got better at scavenging strong materials to build the supports that held a building upright. Rarely had collapses, in the end - learned quickly that if something she had built fell down, she'd starve until enough time had passed for her name to be forgotten.
At 16, madly in love with a local scratcher, Ivy left Hole to travel with him from town to town, where he hoped to find enough clients to hone his trade. She carried with her a pistol stolen from her neighbour, enough food to carry them to Jento, and the marks of her partner's endless practice on her arms.
Fairly simple conversion, but hopefully a little removed from the vaguely S&M vanilla eschers. I was going for a slightly restricted palate, and a 'pale and interesting' skin tone, both of which are new to me. I hope you like her - please let me know what you reckon!
Vernon is well liked in Roth. One of the oldest surviving men in the settlement, he works hard for the community. A man who knows the difference between a corroded energy cell and one that has seen some love, he has developed a reputation among the scavengers of Crockfall as a fair and reasonable tradesman. He spends time with the local children, teaching what he can about maintaining the machinery that keeps them alive, and the little history he remembers of the Skew. Vernon has lived in Roth for decades, and he is proud of what it has become. There were so few places in the years following the Evac that were truly safe, and his own family aside, he intends to keep Roth a haven for future generations too. Most people know better than to ask about his military past - there are few on the surface today who like to talk of their old allegiances, and Vernon is no different. The rumours of his youth have largely subsided with time, the tales of assassinations and government contracts mostly dismissed as far-fetched. There are still some who are overcome with curiosity when he is seen leaving the town confines in the early hours of the morning, but to most, it doesn't matter. As long as the bandits steer clear of Roth, then it doesn't matter who Vernon was. The smiling old man can keep his secrets.
Alright, yes, everyone and their dog has done a conversion with this model, but it's possibly my favourite in the whole GW line. Pretty simple changes, but I feel like it might change the feel of the model - I like the 'peering' feel he has, rather than the fairly static starting pose. Hopefully you enjoy him too, and remember that I really appreciate any and all advice!
This message was edited 1 time. Last update was at 2012/10/07 00:51:01
2012/10/06 22:04:11
Subject: Re:Scarper's Scavenging Necro / Post-apoc Gangs: Painted escher conversion and an ex-vostroyan 6/10
Alright, yes, everyone and their dog has done a conversion with this model, but it's possibly my favourite in the whole GW line.
Hah yeah mine too, it was the first one I bought when I got back into GW although unfortunately my conversion of him got destroyed, I still plan to use him in my next gang. I like what you have done with him, to me it looks like he is both advancing and about to reload or pull a grenade from his belt, all without taking his robo eyes off the target. The former Escher looks good, the eye is particularly well painted.
2012/10/07 00:09:23
Subject: Re:Scarper's Scavenging Necro / Post-apoc Gangs: Painted escher conversion and an ex-vostroyan 6/10
@Bruticus - That's exactly the pose I was going for, so I'm really glad it comes off that way! What happened to your model? I remember seeing it a while back and thinking it was awesome - he was offhanding a huge kitbashed rifle, right?
@Monkeytroll - Thanks for the kind words! I do like the escher models, I just can't really get the whole leather and studs look to fit with my own gear. Some easy changes and I can hopefully change up a few of her colleagues too.
2012/10/08 15:01:30
Subject: Scarper's Scavenging Necro / Post-apoc Gangs: Painted escher conversion and an ex-vostroyan 6/10
Yeah this guy who I really liked (and I had actually done a bit more work on, gave him a cowboy hat). When I painted him the paints all reacted badly and turned rubbery and peeled off, not 100% sure why but I had to strip him so of course he fell apart. Remade him into something else instead for my next gang. Bit of a shame though.
2012/10/08 18:18:33
Subject: Re:Scarper's Scavenging Necro / Post-apoc Gangs: Painted escher conversion and an ex-vostroyan 6/10
@Bruticus - Arg, that's awful! I've had to do that once myself, was kind of crossing my fingers that the GS would be fine, but no luck. Hope you manage to make one you like just as much - you've had more experience since, right?
@Peter - Thanks a lot!
A few more zombicide walkers - the one in the middle was painted by Hannah. Apparently her name is Betty and she was nommed while enjoying a business lunch. So more backstory than any of mine there!
Hope you like!
This message was edited 1 time. Last update was at 2012/10/10 20:44:17
2012/10/10 22:36:02
Subject: Scarper's Scavenging Necro / Post-apoc Gangs: A couple more zombicide walkers 10/10
Something a little different today - I'm on annual leave at the moment, and ended up going to a local tourist attraction yesterday that Hannah suggested. Thought it could be quite interesting for all the guys doing Fallout stuff. Drive out into the countryside North of Edinburgh for about an hour and a half, and you come to a quaint little farmhouse:
But underneath it is a hidden bunker built in the 1960s to house the local government should Scotland have come under nuclear attack.
There's a long tunnel (kinked, to try and dissipate blast energy) that leads to the entrance, and the audioguide reports that anyone discovering this post-attack would have been shot on sight.
The blast doors at the end weight about a ton and a half each (though no giant vault-style doors!)
Around 300 people would have lived down here, with a 'hot bed' bunk system (there were only 100-odd beds due to space constraints)
And they would have broadcast information and advice to survivors on the surface using equipment like this:
There was also a large command centre from which fallout and any impacts would be tracked
And a few guard posts outside the bunker doors.
The generator and air filtration systems were insanely advanced by '60s standards, and could filter the entire air contents of the bunker 8 times every 15 minutes
There was some entertainment to keep morale up, including two cinema rooms with projectors:
They were showing this series of videos while we were there:
And here's the mess hall where we ate lunch, playing 50s music, no less
Finally, a couple of pics i thought people might be interested in:
And an area of the bunker that was closed, and being used as a store room. You can just see through the thin curtain across it -
And what's that in the middle?
An easter egg?!
Great place to visit, tons of interesting history and a terrifying monument to how seriously the threat of nuclear war was taken. Also good inspiration!
Hope you find something you like
This message was edited 1 time. Last update was at 2012/10/12 09:45:06
Great stuff mate and cool pics love the head at the end as well, the zombies have turned out well although I have to say I was not a fan of them but you have done some nice work.
That bunker reminds me of a sign we used to see as a kid visiting my nan, it read " Secret Bunker" and had an arrow pointing to it
HAHA..yes, I LOVE the propaganda they spewed out to keep people calm by lying to them, telling them they would be safe in a wooden house! Duck and cover! Hide your face in a newspaper! LOL
"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog : It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
Nice one scarp! looks like a really cool place.. especialy with the FO obsession that has swept some of dakka
[ "Don't worry, Vik! You have all of your internet friends to keep you company! And, as everyone knows, internet friends are at least one step above imaginary friends "-Rawson
"Does an Ork shiiiit green?" "...Rogue! -you rock!" "Damn you too Rogue!""[TTFN]... That means tittyfething right?""Yep, that's me, a two-dollar whore"-Dsteingass
"... but if we all fail together we can make it look like we´ve won actually.." "...to all killers out there...: my face will hit your fist so hard it´s gonna bleed...your fist that is...""lol....OMG... you are a serial""he knows no pain...nor fear^^ he is a riveteer""yep... some of the dakka chaps here sure made the joints of my jaw quite loose...""er... emailsex... now that at least sounds like the perfect safer sex... but i like mine a bit more...wet""do you know what they call a quarter pounder of a buckte full of rivets in france?" "No...what?" "Rivitz royal"-Viktor von Domm
" I expected to hear gak like that from RW, not you Vik... for shame Sir, for shame"-AnUnearthlyChilde
"We are Vik's private collection of muses for the monkey on his back.....""you, guys are worse than my children......"-mxwllmdr
"Singling one out as odd in a =][_= thread is like going into an asylum, pointing at someone at random and saying "that person's insane""-Shrike
??? I'm not addicted! I can quit whenever I want to!
"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog : It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
Thanks for sharing that, Scarp. Reminds me of the bunkers under Aliamanu when I was an MP out there. It was a massive underground complex with external ammo vaults all around the rim of the volcano. It had been abandoned for many years by the time I got there, but it was still amazing to walk through. I have pictures of it somewhere. I might dig them up sometime.
Gitsplitta wrote: That's.... dirt... Skalk. Actual dust. (09/08/2021)
2012/10/16 06:10:28
Subject: Re:Scarper's Scavenging Necro / Post-apoc Gangs: A couple more zombicide walkers 10/10
Scarper wrote: Alright, yes, everyone and their dog has done a conversion with this model, but it's possibly my favourite in the whole GW line. Pretty simple changes, but I feel like it might change the feel of the model - I like the 'peering' feel he has, rather than the fairly static starting pose. Hopefully you enjoy him too, and remember that I really appreciate any and all advice!
True, everyone and their dog, but I like yours better than most. Because most people simply add details or swap heads, but you changed the general feel of it.
Besides, I picture him leaning on the counter of an underhive bar telling the bar-keeper whom he's looking for and why it's in his best interest to tell him.
Visit my I-munda/Necromunda P&M Blog: Eye for Detail Visit my Infinity P&M Blog: Reckless Abandon Scarper: "That is incredibly detailed...shows an attention to detail that goes beyond anyone you'll fight."
The Good Green: "Ok, That is incredible. Such attention to detail... I'm convinced you would benefit from a straight jacket ;~P Thanks for raising the bar."
PDH: "Yeah Bloody Baiyuan's Bloody eye for detail . Bet he doesn't sig that one"
PDH: "I'm not saying anything that you might sig against me. Made that mistake before!"
PDH: "Thanks for joining Dakka and spoiling us with your work. "