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![[Post New]](/s/i/i.gif) 2014/07/24 16:56:24
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Member of a Lodge? I Can't Say
Oromocto, NB, Canada
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Awesome Knight! He needs a chainaxe in place of the original CCW.
Mat
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Mat
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![[Post New]](/s/i/i.gif) 2014/07/24 18:54:52
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Huge Hierodule
The centre of a massive brood chamber, heaving and pulsating.
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That Knight looks badass, I can't wait to see it painted.
The dread, though...I've never liked the AOBR Dreadnought. It's very static and has a huge amount of detail missing. I like where you're going, but I don't know if that mold can be "saved".
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Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote:I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition! |
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![[Post New]](/s/i/i.gif) 2014/07/24 19:54:06
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Wondering Why the Emperor Left
Seattle
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I have to say, the Knight does look badass as, well, something I wouldn't be able to post on Dakka, and rather wouldn't say anyways.
My only gripe is there needs to be more along the barrel of the cannon. Even a Daemon Head on the very end leaves a very large smooth surface along the cannon, which just isn't done for Chaos.
One option would be to use GS to indicate Daemonic corruption.
A second option would be SPIKES SPIKES SPIKES.
Khornates should always go with the second option.
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![[Post New]](/s/i/i.gif) 2014/07/24 21:25:41
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Longtime Dakkanaut
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Squigsquasher wrote:That Knight looks badass, I can't wait to see it painted.
The dread, though...I've never liked the AOBR Dreadnought. It's very static and has a huge amount of detail missing. I like where you're going, but I don't know if that mold can be "saved".
Sorry for the self-promotion (I usually don't like that), but I'm quite proud of what I achieved with my AoBR Dread...
So I'm pretty positive that KrautScientist here, with his far superior skills, will turn it into an awesome model !!!
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My WiP -affiliated Traitors - War on Tranch : Renegades
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![[Post New]](/s/i/i.gif) 2014/07/25 08:32:07
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Death-Dealing Ultramarine Devastator
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Very nice progress!!... The Knight looks great as always and you've got me anxious for the next update!!
That being said, I'll agree with YFNPsycho
YFNPsycho said
A second option would be SPIKES SPIKES SPIKES.
Khornates should always go with the second option
Spike on the barrell would be great, and I think you could add some on the chainsword as well...
Anyway, can't wait to see what you'll come up with!!
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![[Post New]](/s/i/i.gif) 2014/07/25 14:59:45
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Khorne Chosen Marine Riding a Juggernaut
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Thanks a lot for the constructive and positive feedback, people!
As for the various suggestions:
- I will definitely keep the chainsword/cannon combo I have right now. That said, I will of course look at the option of adding some additional detailing to the cannon's barrel.
- Like I said earlier, there will probably be some dangling chains, both on the arms as well as on other parts of the model, possibly. Figuring out how much of these to use and where to add them will be one of the next steps.
- I actually rather like the facemask I have, because it really transports that whole "Fallen Knight" feeling I am going for. I also think it's not all that Imperial in the first place. If one absolutely wanted to replace the head, though (and again, I don't want to), Juggernaut heads are far too small, while heads from a Forgefiend/Maulerfiend or Heldrake would work really well, from a scale perspective.
Oh, and since it has been brought up: An apothecary for the 4th assault company does indeed appear in my backstory: Huntmaster Dumah, Chooser of the Slain and Keeper of the Seed. His role is twofold in that he both harvests the gene seed of those legionaries beyond hope, but he also scans the battlefield for possible worthy recruits for the company. I do have a couple of ideas for a conversion to represent him, with most of them based on the Fabius Bile model. However, I think I'll wait a while with building that particular model, because maybe we'll be seeing a plastic Fabius at some point? We can always dream...
Another small update today: Having converted that big Chaos Knight modelI thought I’d work on something a tad smaller in order to relax a bit. So I went back to a couple of models I had built earlier, making an addition here and there and touching them up a bit. Today, I’d like to show you two of those models that share quite a few characteristics: Both are Chaos Lords in Terminator armour, both share quite a few common bitz and both are wielding pretty huge hammers — hence the title of this post. So, let’s take a closer look:
First up, an Iron Warriors Warsmith I converted a rather long time ago (back when Warsmiths were still a thing and Warpsmiths did not yet exist). Here’s the old version of the model:
This guy was based on the stock Chaos Lord in Terminator armour, obviously, with a couple of custom additions: My idea was to add a few touches that would make the Lord’s allegiance to the Iron Warriors obvious. Among those touches was a huge hammer, built by combining the staff that comes with the Chaos Lord kit and a hammer head from the Ogre Kingdom’s Ironbreakers: My idea was that the stone at the centre of the hammer head had been taken from some fortress razed by the Warsmith — maybe even from the Imperial Palace on Terra?
The other slightly eclectic choice was to add a Dark Eldar Talos claw to the model’s right arm: Though the sinister, augmetic look was rather nice, the hand did end up looking a bit too big…
Anyway, when I recently came across the model, I realised that both of those ideas had been pretty cool, but that I could do better, replacing those slightly eclectic elements with bitz that would keep the overall look but fit the model better. So here’s the touched up model for you:
The Talos claw was replaced with a very cool power claw from the Raptor kit. It may be ever so slightly less sinister, but the proportions seem far more plausible now! The new hammer head came from the Dragon Ogres, and while the weapon still looks like its head could have been cut from the remains of a razed fortress, I think the weapon is now far more befitting a commander of the IV legion.
All in all, the model seems like a more seamless kitbash now, and I am rather happy with that — I should probably make some time for getting this chap painted, come to think of it…
The second model isn’t quite as old: Some of you might remember my attempt to build a model wearing armour inspired by Mk 1 Tactical Dreadnought Armour earlier this year. Here’s the model that came from that attempt:
When we last saw this guy, quite a few parts of him were still provisionally tacked together with modelling putty. I also wasn’t perfectly sure about the weapon in his right hand.
Anyway, I am really happy to say that I have finally sorted out the last few rough patches on the model and can present the mostly finished conversion to you today. Take a look:
I do of course realise that the armour does not perfectly represent Mk 1 armour, but I still think the sloped shoulder pads serve as a very strong callback to that particular design. In any case, I just wanted to make this armour look like an ancient, artificer crafted piece of equipment, a true relic from the earliest days of the Great Crusade.
Beyond the shoulder pads, I tried to incorporate several elements recalling older armour marks, such as the crest of horse hair atop the armour (a callback to the older Cataphractii artwork). I also built a weapon system resembling that seen on the Talon of Horus for the left hand — basically for the heck of it, to tell you the truth, but also because I like the idea that an immensely old and valuable suit of warplate such as this would feature equally impressive integrated weapons.
Oh, and you will have realised that the DA maul has been replaced with a Space Wolves thunder hammer: My reasoning behind this is that the stylised wolf head on the weapon would work equally well as a representation of the War Hounds, the original identity of the XII legion. So the hammer is an ancient relic of the legion as well, predating its name change and descent into madness.
I also worked on the model’s back quite a bit, using a shaved down old CSM backpack in order to make the armour’s back resemble the reactor section that can be seen on FW’s Cataphractii models:
It has taken a very long time to finish this model, but I am really happy with the result: I imagine this guy to be Lord Captain Lorimar’s taciturn bodyguard, called “The Doomwall”. I actually already have quite a bit of backstory for this guy in the back of my head, but all in its good time. For now, I am more than happy with the hulking, implacable look I have managed to create on the model!
Here are both models next to each other:
Even though both are based on the same model, I think I have managed to make them look reasonably different, don’t you think?
Anyway, working on these has been rather refreshing after working on that huge Knight model
Feel free to let me know any feedback or suggestions you might have!
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![[Post New]](/s/i/i.gif) 2014/07/25 16:57:37
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Longtime Dakkanaut
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![[Post New]](/s/i/i.gif) 2014/07/25 17:10:57
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Khorne Chosen Marine Riding a Juggernaut
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Moltar wrote: I don't think it would be necessary, but have you thought of incorporating a bullet belt feed into the power claw? It might make it too clunky with the power cables already running into the power fist.
Hmm, good point! And good thing I still have an ammo feed from the old plastic heavy bolter that will perfectly fit the bill -- already added it to the power claw, expect an updated photo soon
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![[Post New]](/s/i/i.gif) 2014/07/25 18:13:26
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Boosting Space Marine Biker
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Love the relic armour. Looks spot on silhouette wise.
Now I wonder what a loyalist one would look like, and I want one.
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![[Post New]](/s/i/i.gif) 2014/07/25 19:22:29
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Khorne Chosen Marine Riding a Juggernaut
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Cheers, man! There are several truly outstanding loyalist Mk I conversions over at the Bolter and Chainsword, plus Greyall also produced a seminal piece of artwork of an Imperial Fists Marine wearing a suit of Mk 1 warplate -- very much worth checking out!
So, like I said, I used an ammo feed from an old CSM heavy bolter on the Doomwall's left gauntlet. Here's the result:
Thanks again to Moltar for suggesting this!
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![[Post New]](/s/i/i.gif) 2014/07/26 00:48:25
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Wondering Why the Emperor Left
Seattle
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Wow...
That is just...
Wow.
I need to try that now.
Anyways, 10/10 on the Doomwall, Kraut.
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![[Post New]](/s/i/i.gif) 2014/07/26 01:57:02
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Terminator with Assault Cannon
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truely kraut, 'tis good to see someone who appreciates the epicness of terminators.
have you tryed using dreadnoght leg plates as shoulder guards? i did it wit my space marine captan:
http://www.dakkadakka.com/dakkaforum/posts/list/587980.page
it breaks the sillouete just enough to look different without being to over the top.
the only downside is thatit restricts ar positionig (altough i get the feeling ou would be able to easily vercome that obstacle)
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*Insert witty and/or interesting statement here* |
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![[Post New]](/s/i/i.gif) 2014/07/26 08:52:26
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Crazed Spirit of the Defiler
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I actually have a AOBR dread leftover that a friend gave me, i really wasn't sure how to "Iron-warrior-ify" it, and you just helped me figure out what to do.
Time to convert!
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![[Post New]](/s/i/i.gif) 2014/07/26 11:58:10
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Khorne Chosen Marine Riding a Juggernaut
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Thanks for the kind words, guys!
@ the shrouded lord: As a matter of fact, I have used Dreadnought leg plates on a Terminator, namely on the Sergeant for my kitbashed Legio Custodes Cataphractii squad:
You are right: Those bitz provide an instant (Pre-)Heresy look with very little work -- but they tend to work far better on loyalists than on traitors, I think.
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![[Post New]](/s/i/i.gif) 2014/07/26 15:35:58
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Longtime Dakkanaut
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Doomwall's ammo feed is a total win! Didn't take anything away and doesn't look crowded like I feared. What a beast!
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![[Post New]](/s/i/i.gif) 2014/07/26 17:31:38
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Huge Hierodule
The centre of a massive brood chamber, heaving and pulsating.
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Loving those Terminators! Your really made the Mk 1 armour look good.
With the warsmith, I think I preferred the old hand TBH. Looked a bit more unique,
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Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote:I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition! |
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![[Post New]](/s/i/i.gif) 2014/07/26 18:49:10
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Despised Traitorous Cultist
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Really awesome stuff! I really like all the conversions you have made and they are a great source for inspiration. Keep up the good work
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![[Post New]](/s/i/i.gif) 2014/07/26 19:25:39
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Frenzied Berserker Terminator
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Love all of it! Especially Doomwall.
I didn't see if you answered this, and I looked for it, but would he be a counts-as Abaddon? or just basic lord?
The knight looks great. Did you ever put anything on the right shoulder or did I miss it?
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![[Post New]](/s/i/i.gif) 2014/07/27 13:48:41
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Death-Dealing Ultramarine Devastator
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Great work, good to see the knight almost finished
I also like both the Terminators very much, the changes are great both on the Iron Warrior and on the Doonwall, all the extra little details bring up the character of the model so much, and the twin-linked bolter on the LC is great!!.
The one thing that I found missing is the Chaos Knigh sholder made cowl over his head...why did you remove that btw??
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![[Post New]](/s/i/i.gif) 2014/07/27 15:57:37
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Khorne Chosen Marine Riding a Juggernaut
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Cheers for the feedback, guys!
@ Moltar: Glad you like it! And thanks again for forcing me to get off my ass and figure out a solution for that part of the model
@ Squigsquasher: Cheers, mate! I see your point regarding the claw, but while it was rather original, it just ended up being that one part of the model that drew attention, and not for the right reason. In the end, it just didn't work for me, and I am fairly glad I changed it, albeit at the price of originality
@ Chief: Thanks a lot!
@ RSJake: Hmm, the Doomwall is actually a bodyguard for the commander of my World Eaters -- but he could indeed be used as Abaddon, given his armament, come to think of it. Now wouldn't that be delightfully ironic?  As for the Knight shoulder pad, I did add some spikes, plus a World Eaters decal will be added during the painting stage.
@ Legio Ultra: You're right about that cowl on the Doomwall -- I had to remove it because there was just no room for it, once the conversion had been tidied up. Regarding your PM, you've got mail
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![[Post New]](/s/i/i.gif) 2014/07/28 17:28:03
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Khorne Chosen Marine Riding a Juggernaut
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So yeah, after Legio Ultra pointed it out, I just had to revisit a part of the Doomwall model. As a consequence, there's another small issue that I could use your feedback on. Here goes:
Back when the model was only provisionally tacked together, I added half a chaos knight pauldron directly above the head in order to make the head look even more resessed, closer to the actual Mk I Terminator models and artwork:
However, when tidying up the conversion, it seemed like that element would have to go because there simply wasn't enough space left above the head. So the model ended up looking like this:
BUT when I messed around a bit with the model just now, I realised it might be possible to add that small cowl after all. Which would look like this:
There is one caveat to this version, however: The added element slightly changes the alignment of the shoulder pads, so that it becomes slightly more obvious that they are basically hollow if one looks at the model from straight above:
So, to make a long story short, I guess my question essentially boils down to this: Which version do you think is cooler:
This...
...or this?
Your feedback would be much appreciated!
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![[Post New]](/s/i/i.gif) 2014/07/28 17:55:40
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Liche Priest Hierophant
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Well of course they're hollow! Most armour is, you know.
However, the cowl is, I think, a little too much. Do you have any Ork bits, because I think certain of their plainer shoulderpads would probably look a little better there than that giant chunk of thing.
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M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2014/07/28 18:25:29
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Frenzied Berserker Terminator
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I agree with Anvildude, a smaller cowl would look better, and maybe not quite so tight against the helmet?
I like it better without the cowl though.
As for the shoulderpads, you could use a bit of greenstuff and fill it in a bit to give the impression of it being full of wires and such.
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![[Post New]](/s/i/i.gif) 2014/07/28 18:48:20
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Nasty Nob
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i really like the first one, i think there's a better flow from the head to the hair
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![[Post New]](/s/i/i.gif) 2014/07/28 21:55:00
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Longtime Dakkanaut
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I prefer the version without the added upper armour...
It not only looks better IMHO, but the "hollow" issue is something that I sometimes bothers me too when I try to convert models...
But in the end it's up to you !
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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![[Post New]](/s/i/i.gif) 2014/07/28 22:09:06
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Death-Dealing Ultramarine Devastator
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Unfortunately for me, I'm the minority here. Not to say the uncovered version is witout its merits but the cowled one feels, imho, more like an actual MKI. That being said, it's still up to your preferences, so I'll just have to trust your judgement
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This message was edited 1 time. Last update was at 2014/07/29 07:51:38
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![[Post New]](/s/i/i.gif) 2014/07/29 01:55:52
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Maddening Mutant Boss of Chaos
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I prefer the version without the cowl. To me the "hollow" points in the armor just make it look more like terminator armor. Can't say why, exactly. It's just a look I associate with terminators.
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![[Post New]](/s/i/i.gif) 2014/07/29 10:36:47
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Boosting Space Marine Biker
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Yeah, the first one without the cowl looks the best to me. But if you could find a smaller piece instead then, that would work better.
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![[Post New]](/s/i/i.gif) 2014/07/29 16:00:31
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Longtime Dakkanaut
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I like the idea, but hate the hollow holes. They would eat away at my soul every time I notice them. I would go without the cowl if you cannot find an alternate that doesn't leave those hollow spaces visible. The idea is nice, but that particular bit isn't working right imo.
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![[Post New]](/s/i/i.gif) 2014/07/29 16:39:23
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company: A fallen Knight...
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Raging Ravener
Edmonton, AB, Canada
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I like it with the cowl myself. gives it more of an imposing looking. You could always just fill the hollow space with GS just a bit so it looks like his shoulders fill out most the space
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Slash, Gash, Gnash, and Smash! That's the Tyranid way
Hive fleet Sigma
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