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![[Post New]](/s/i/i.gif) 2013/08/23 20:18:01
Subject: Sisters of Battle
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Badass "Sister Sin"
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I would probably swap a sisters squad for a Bastion. I might also look at getting a 10 strong dominion in a rhino instead of an immo.
You might also think about taking Kyrinov for your Ret squad. Gives you fearless and a free laud hailer/simulacrum. If you put him in a bastion, it makes a big ol' fearless bubble as well.
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![[Post New]](/s/i/i.gif) 2013/08/23 22:06:10
Subject: Sisters of Battle
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Ichor-Dripping Talos Monstrosity
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evildrcheese wrote:
Trouble is my list is already saturated with with stuff that the quad gun can deal with I don't really need more of it. What I do need is stuff that can threaten AV14 at range and limit the damage a heldrakes can put out. Another bonus is that you have the oppotunity to snipe multi wound characters (unless they're in a unit in which case they'll probably LOS it) this is also great against things like Nobz with Warg banners etc.
Like I said in my previous post I know the quad wins in terms of Mathhammer but my list doesn't need further saturation of that kind. As they say 'The proof of the pudding is in the eating' so I might just have to try both and see if the Icarus can fill the role I want or if the further saturation is a better investment for my lists.
D
The Quadgun is going to be twice as effective at fending off the Heldrakes.
You could consider allying in Coteaz + 3 Jokaero (205pts) to man the icarus lascannon if you use Coteaz's powers to twinlink it all, that's 4 twinlinked lascannons, and what I'm considering for my combi-list.
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![[Post New]](/s/i/i.gif) 2013/08/23 22:42:22
Subject: Sisters of Battle
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Fresh-Faced New User
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pretre wrote:I would probably swap a sisters squad for a Bastion. I might also look at getting a 10 strong dominion in a rhino instead of an immo.
You might also think about taking Kyrinov for your Ret squad. Gives you fearless and a free laud hailer/simulacrum. If you put him in a bastion, it makes a big ol' fearless bubble as well.
The problem is with objectives being 5/6 missions I can't see going to only 3 troops. If I could combat squad, maybe but as is 4 troops I think is a competitive minimum. With 55 sisters midfield with Celestine and 7 tanks I don't see my fire base being targeted too much.
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![[Post New]](/s/i/i.gif) 2013/08/24 02:13:40
Subject: Re:Sisters of Battle
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Hooded Inquisitorial Interrogator
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dpp17 wrote:
1850
HQ
St. Celestine
Troops
10 SOB - 2 MG, CM, Rhino
10 SOB - 2 MG, CM, Rhino
10 SOB - 2 Flamer, CM, Rhino
10 SOB - 2 Flamer, CM, Rhino
Fast
5 DOM - 2 MG, CM, Immolator - TL MM
5 DOM - 2 MG, CM, Immolator - TL MM
5 DOM - 2 MG, CM, Immolator - TL MM
Heavy
6 RET - 4 HB, Storm Bolter, Simalcrum, Immolator - TL HB
Exorcist
Exorcist
It looks pretty solid, no Jacobus because really only the Rets need a faith point. Plan to put objectives in midfield and control it with scouting DOMs and sisters camping midfield. Thoughts?
For the most part I like the list. Lots of melta that gets there fast will do some serious damage. The trouble I see is where to put Celestine. She is paired up very well with a small seraphim unit just to add a couple of shields against s6+. I've thrown her in BSS towards the endgame to keep them on objectives as well.
Consider combi-plasma for the BSS. The sisters points will allow you to re-roll 1's so plasma is a wonderful little TEQ killer.
Why the storm bolter with the rets? i'd use those point for spotlights on some immolators/rhinos.
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![[Post New]](/s/i/i.gif) 2013/08/24 19:10:31
Subject: Sisters of Battle
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Crazed Zealot
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Hey guys, I was hoping all of you knowledgeable veterans could advise me. I finally got my models in, and I'm going to paint them up and take them to my LGS next weekend. Since people post lists here, I was hoping you guys could critique what I did, and maybe offer advice as towards where to expand? :x
HQ -
Cannoness (Bare) - 65 points
Troops:
Sisters Squad, Rhino, Flamer - 165 Points
Sisters Squad, Rhino, Flamer - 165 Points
Heavy Support
Retributors Squad, basic. (Cannoness goes here)
4 Heavy Bolters
Simulacrum Imperialus
All sister superiors have bolters.
Thanks!
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(soon to be) 500 points.
500 (ish) points
W-L-D: 1-0-0 (Yay! :3) |
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![[Post New]](/s/i/i.gif) 2013/08/24 20:32:48
Subject: Sisters of Battle
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Ichor-Dripping Talos Monstrosity
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Eissel wrote:Hey guys, I was hoping all of you knowledgeable veterans could advise me. I finally got my models in, and I'm going to paint them up and take them to my LGS next weekend. Since people post lists here, I was hoping you guys could critique what I did, and maybe offer advice as towards where to expand? :x HQ - Cannoness (Bare) - 65 points Troops: Sisters Squad, Rhino, Flamer - 165 Points Sisters Squad, Rhino, Flamer - 165 Points Heavy Support Retributors Squad, basic. (Cannoness goes here) 4 Heavy Bolters Simulacrum Imperialus All sister superiors have bolters. Thanks!
Standard rhetoric really: Celestine, maybe Seraphim, Exorcists. Add some Repentia and/or Penitent Engines for flavour. Get an Aegis or Bastion for your rets + some anti-air in the form of a quadgun. What you have so far looks alright - I know a lot of people don't like Canonesses, but she'll be alright manning an emplacement. Could also get some Meltas for your BSS's if they're going in close?
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This message was edited 1 time. Last update was at 2013/08/24 20:34:29
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![[Post New]](/s/i/i.gif) 2013/08/25 01:15:13
Subject: Re:Sisters of Battle
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Swift Swooping Hawk
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Hey all, not real sure if this has been covered in the last 112 pages, but has anyone considered the benefits of running a Canoness with a Repentia squad? Obviously her +1I is lost, but Preferred Enemy can make those hits really count, especially for the Spirit of the Martyr attacks at the end.
I know this probably isn't a new concept, and I know there's almost no reason to take her with celestine and jacobus available, but I thought while Celestine is flying around making things cry, the Canoness could be hitting something really hard with the Repentia.
Anyways, any thoughts on that? Anyone want to tell me its a waste? Lol anyways, just looking for other things to do.
Also, I love this figure and finally got around to painting it
GO SACRED ROSE! Lol
-CotW
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let the galaxy burn
 Let your passion for battle burn like the fires of the forge.  2000pts and growing!

starting up! |
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![[Post New]](/s/i/i.gif) 2013/08/25 01:23:38
Subject: Re:Sisters of Battle
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Swift Swooping Hawk
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Double post, sorry!
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This message was edited 1 time. Last update was at 2013/08/25 01:27:29
let the galaxy burn
 Let your passion for battle burn like the fires of the forge.  2000pts and growing!

starting up! |
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![[Post New]](/s/i/i.gif) 2013/08/25 02:06:12
Subject: Re:Sisters of Battle
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Fresh-Faced New User
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Can you guys do me a favor? I am using battlefoam to build custom foam trays for future sisters army. How tall is the GW Exorcist from the tallest pipe to the bottom of the rhino chassis? And same for an immolator and rhino please. I'm trying to figure out how thick of foam I need.
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![[Post New]](/s/i/i.gif) 2013/08/25 02:23:32
Subject: Re:Sisters of Battle
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Swift Swooping Hawk
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Rhino's around 2"
Immolator's around 3"
Exorcist is just under 5"
-CotW
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This message was edited 1 time. Last update was at 2013/08/25 02:25:19
let the galaxy burn
 Let your passion for battle burn like the fires of the forge.  2000pts and growing!

starting up! |
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![[Post New]](/s/i/i.gif) 2013/08/25 02:48:05
Subject: Re:Sisters of Battle
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2013/08/25 03:18:10
Subject: Sisters of Battle
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Hooded Inquisitorial Interrogator
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If your going to do the Canoness thing it would be better to go with a priest or even better a confessor. with repentia its unlikely the combat will go past 1 round so the righteous rage thing works better than preferred enemy.
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![[Post New]](/s/i/i.gif) 2013/08/25 07:48:12
Subject: Sisters of Battle
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Trigger-Happy Baal Predator Pilot
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Got in my first three games (ever) with my sisters today, I went 1-2.
First game was against a BT army, 2000 points. He wanted to send them out in style before the new codex came, and ran a couple blob squads, two terminator squads, a LR crusader, two lascannon razorbacks, an assault squad and two combat squads with ML and LC, as well as a commander in TA and the emperor's champion. We rolled for the scouring (I think it was...) and had five objectives. I ran two BSS in rhinos, a ret squad with an ADL, 2x MM, 2x HB, a dom squad in an Immolator w/ MM, a meltagun two exorcists and a seraphim squad with Celestine as my HQ, then allied in some GK for fun, to include Draigo, a few paladins and a Dreadknight. We pretty much ignored the objectives, he ran at me and I shot in return. He wiped the two BSS's after popping the rhinos, Celestine died and came back immediately to wreak some havoc, and in the end neither of us had an objective, but there were a lot of dead models. He won slightly by victory points.
Game two was at 1500 against an IG army, playing the relic, hammer and anvil on a very dense, city fight like board. He ran a vendetta, basilisk, DA allies with an interrogator chaplain and sniper scouts, three lascannons, three autocannnons, a LR Executioner ? (FW turret tank hunting thing), vets in the vendetta and a couple blobs of guard with a commissar manning his quad gun. I had three BSS of ten each, a Ret squad with 2x MM and 2x HB on the quad gun, Jacobus with one squad, celestine on her own, the Exorcists in cover, and two 6 pax Dom squads outflanking in Immolaters, one with MM and the other HF. He popped my Exorcists pretty early with his LR and LC's, while Celestine just ran up like a boss and took on a his IG blob with the chaplain making them fearless. She killed maybe 15 or so of them before dying, only to get back up. I managed to kill the vet squad that was airdropped carrying the relic, then went toe to toe with the last man standing (the interrogator chaplain), while the relic sat. Both of my Dom squads outflanked and proceeded to kill his warlord and blob squad behind the ADL with help from the disembarked Dom squads. At the end of the game we were both near the relic but without possession, so it came down to my slay the warlord and line breaker points.
Game three was kill points at 2,000 agains a pure ravenwing. He ran five landspeeders with ML and the LS Vengeance thing (whichever one provides the invuln save), Sammael on his jetbike, three attack bikes w/MM, and a whole bunch of bikes, plus a command squad, librarian on a bike, apothecary, etc. I ran my above 1,500 list of sisters plus another 500 ish of GK, to inclued Coteaz, two space monkes, a plasma gunner, 5x GK terminators and a Dreadknight that I forgot... and never brought in to play. Yeah, I was that guy. The table was the same as the second game, with Dawn of War deployment. I managed to do some solid damage and killed pretty much all of his bikes and Sammael, but in the end, his landspeeders (with twin linking from the librarian) were able to cause enough wounds that I lost by kill points. Celestine died three times, the last at the end of turn seven, while if she had lived (and killed the librarian she was fighting) it would have been a tie. Fun game either way, it was hard to deal with his 48" range landspeeder missile spam, and with twin linking, I could only make so many cover saves. End of turn seven everything was dead except Jacobus and the bulk of one BSS, while his landspeeders were all alive, along with one attack bike, his librarian, and another 3 man bike squad. Also, if I had remembered the damn Dreadknight I paid 180 or so points on, that might have help too.
A bit long and rambling, but I want to say thanks to all those who post SoB stuff on this thread, its been great and I really enjoyed finally playing a few games with the nuns. Plus, everyone loved seeing them in action, everybody else was rooting for the bolter girls.
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This message was edited 3 times. Last update was at 2013/08/25 07:49:50
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![[Post New]](/s/i/i.gif) 2013/08/25 14:01:47
Subject: Re:Sisters of Battle
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Swift Swooping Hawk
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So, the Canoness doesn't really fit with the Soritas Command Squad, or the Celestians really, and now you say a 45pt Priest does better with prety much the only Sororitas melee unit? Where does the Canoness fit then? She's got to fit in somewhere...
-CotW
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let the galaxy burn
 Let your passion for battle burn like the fires of the forge.  2000pts and growing!

starting up! |
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![[Post New]](/s/i/i.gif) 2013/08/25 14:22:32
Subject: Sisters of Battle
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Plummeting Black Templar Thunderhawk Pilot
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Played a 2000 point list against Orks recently. from memory this was his list
HQ
Big Mek KFF, battlewagon
Big mek KFF, battlewagon
Troops
3x 30 shoota boyz, nob with PK, boss pole
Elites?
12 Burnas
Fast
10 Ork Bikers
Heavy
12 lootas
My list for Sisters was
HQ
Celestine
Cannoness, rosary, power sword
Command squad, 3 heavy bolters,
Troop
3x BSS, melta, flamer, CF(leader), rhino, search light, storm bolter
Elite
Repentia+5
Repentia+1
Fast
Dominion+1, 2 flamer, combi flamer, Immo, multimelta
Seraphim+5, 2 Hand flamers.
Heavy
3x Exorcist
Hammer and anvil with big guns never tire. Very heavy terrain, like walking through the grand canyon. He set up first, I kept my Dominions and Seraphim in reserves. I Stole initiative and it was night fighting, So a very uneventful first turn with both armies moving closer to the middle
Turn 2
With night fighting over with i moved all my rhinos in a line to block line of sight for my Repentia. moved the cannoness closer and got endless crusade faith. shooting phase i killed one biker and one loota with 3 exorcist. (kinda forgot about KFF and bikers exhaust rule.) My Command squad opened up with the heavy bolters and killed 7 boys. His turn was moving forward and taking pop shots at my girls, managed to strip a hullpoint off one an exorcist.
Turn 3
Both dominions and Seraphim come in, Dominions set up behind his battlewagon on the right table edge. Blew it up with the immolator, then flamed the Big mek with the dominions, killing it. Seraphine deepstruck in and flamed/shot a whole boyz squad off the table. Repentia almost ready to strike. Exorcists kill off the other battlewagon. Command squad moves back and fires.killing 9 boyz. HIS turn. he moves his warbikers up the middle and wreck the rhino. shoots his lootas and strips another hullpoint off of my exorcist. Forgot the other battle wagon had burnas, so he flamed my seraphim. 86 wounds ouch. Kills off the dominions and Immo.
Turn 4
Unload all my BSS and start going for objectives. charge Celestine into the lootas to tie them up, aaannd dies during assaulting. Repentia kill of the entire biker squad. BSS kill off the burnas. 2nd repentia squad assault in and kill his big mek. His turn. he moves his shoota boyz up and fires, killing off my 3 heavy bolters in my command squad,even with FNP. end turn
Turn 5
Celestine gets back up with full wounds restored, charges closest boyz squad. His turn. shoots his lootas at my exorcist, fails to hurt it. doesnt kill celestine in combat. Rolled for game end, It does. score is 6 to 1
What I learned?
Command squads are pretty neat, Dont forget cover save items, dont forget where the burnas are.
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2013/08/25 16:24:01
Subject: Re:Sisters of Battle
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Ichor-Dripping Talos Monstrosity
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The Cry of the Wind wrote:So, the Canoness doesn't really fit with the Soritas Command Squad, or the Celestians really, and now you say a 45pt Priest does better with prety much the only Sororitas melee unit? Where does the Canoness fit then? She's got to fit in somewhere...
-CotW
I hear people used to use Ethereals as objective markers...
At the end of the day, the unfortunate thing is, she's very expensive for what she is - a naked Chaos Lord is 65pts too, but has +1WS, +1S, +1T, +1I, Fearless and a CCW instead of a Boltgun, everything else, bar Shield of Faith does kind of even out, but that's hardly worth +4 to stats and Fearless.
But if you want to run her, that's fine, she'll do the job, and especially if you put her on a Quad gun or something, the BS5 comes in handy.
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![[Post New]](/s/i/i.gif) 2013/08/25 16:29:32
Subject: Sisters of Battle
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Hooded Inquisitorial Interrogator
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If you want to bring a command squad then you need a cannoness. I'm not convinced its worth it as they're only real trick is to bring heavy weapons and 'relentless' through their faith. Even if you do bring the cannoness as an hq is the command squad the best place to put her? seems like a waste of a good shooty squad to be trying to get into hand to hand.
Sisters do a good job of making specialized units. DCA/crusaders or repentia are amazing in assault and if you put a character in there like jacobus (best one possible for DCA units), a confessor, a priest or a cannoness then they get that much better. Either unit will basically kill anything they get into contact with unless you screwed up and put DCA's against AV13 walkers or something.
I haven't found a place for a cannoness in my force. I wish she had a jump pack or changed the force org or something (celestians, repentia or seraphim as troops or something) but we have what we have.
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![[Post New]](/s/i/i.gif) 2013/08/25 16:48:10
Subject: Sisters of Battle
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Plummeting Black Templar Thunderhawk Pilot
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In my last game I used a cannoness and command squad. It was useful, but not very effective. Other than getting more heavy bolters on the field I probably wont use them very much in upcoming games.
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2013/08/25 19:34:27
Subject: Re:Sisters of Battle
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Cosmic Joe
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I use a canoness with x3 heavy bolters and have the canoness man the quad gun. Feel no Pain is useful for survival. (from the hospitilar) Is it the BEST use of your points? Probably not. But I've been using Canoness Helena since SOB first came out and I aint stopping now.
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Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
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![[Post New]](/s/i/i.gif) 2013/08/26 01:57:26
Subject: Sisters of Battle
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Plummeting Black Templar Thunderhawk Pilot
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Yeah, I did like using her with the hospitilar and 3 Heavy bolters. Was fun, not the most effective, but fun. the hospitilar is probably one of my favorite models in this game
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2013/08/26 03:49:02
Subject: Sisters of Battle
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Hooded Inquisitorial Interrogator
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I think if I were to do the command squad I'd probably run it with 3x multi melta. I do love the idea of jumping out of a rhino 12" away and hitting on 3+ for a melta weapon. Unfortunately, the Dom's serve the same role... not as survivable and need to be closer of course.
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![[Post New]](/s/i/i.gif) 2013/08/26 13:04:50
Subject: Sisters of Battle
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Noise Marine Terminator with Sonic Blaster
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Hey guys.
I took my Sisters with Coteaz allies to a tournament this weekend. Went 2-1. Beat IG with GK allies. Lost to Tau, then beat Tau.
And, the Tau list I lost to had 4 hammerheads and 2 riptides at 1850. (Allied Tau in with new supplement). Had epic dice failure in the last three rounds (of 7) which ended up costing me the game. Actually had a legitimate shot of winning until my exoricsts proceeded to roll one's to wound on 8 out of 9 shots against a contesting riptide with only one wound left. That, combined with St. C deciding to take the 2nd half of the game off hurt as well. But, such is life.
Things I learned:
Coteaz on a quad gun makes life difficult for enemy flyers. I ran him with 3 MM Servitors. I also had a razorback, but I am thinking about ditching that for crusaders in this squad to make them more resilient.
10 Dominions with 4 flamers make Kroot cry.
The Vindicare Assassin is a complete jerk. Nobody likes him.
I am thinking I need a squad of Seraphim to escort St. C around. Running her naked is nice, but it has definite drawbacks.
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This message was edited 2 times. Last update was at 2013/08/26 13:05:55
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![[Post New]](/s/i/i.gif) 2013/08/26 13:42:01
Subject: Sisters of Battle
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Hooded Inquisitorial Interrogator
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I'm still undecided on the Vindicare. He's such a glass cannon for his price that i'm not sure he's worth it. What did he accomplish during your tourney Green?
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![[Post New]](/s/i/i.gif) 2013/08/26 13:59:18
Subject: Re:Sisters of Battle
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Cosmic Joe
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I agree that St. C needs a Seraphim bodyguard. That first turn they charge in wrecks face like nothing else.
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Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
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![[Post New]](/s/i/i.gif) 2013/08/26 14:53:54
Subject: Sisters of Battle
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Noise Marine Terminator with Sonic Blaster
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war wrote:I'm still undecided on the Vindicare. He's such a glass cannon for his price that i'm not sure he's worth it. What did he accomplish during your tourney Green?
Stripped a riptide of its invul save... then actually finished it off in close combat. Yes, you read that right. He assaulted my vindicare. After 2 rounds of nothing, he stuck a grenade to it and it failed its 2+ and 5+ save. This was the main reason he joined this list. Him plus some exorcists make a nasty 1-2 punch against Riptides.
Took out a basilsk against IG.
Took out a few crisis suits in the 3rd game.
He actually survived 2 out of 3 games. This was not for lack of trying by my opponents. He was parked in ruins with a 3+ cover 4+ invul that he just kept making. And, to be honest, my play style with sisters is that I have 3 dominion squads in your face along with St. Celestine. Most of the time they are ignoring my back field in order to deal with that.
FYI, my list:
St. Celestine
Coteaz
Vindicare
5 acolytes with razorback TL AC(psybolt, searchlight)
3 MM servitors
2 BSS squads
2 5x Dominions (2MG, PP) Immolator w/ TL MM & SC
1 10x Dominion (4 flamers) Rhino w/ SC
3 Exorcists w/ SC
ADL w/ QG
I think I am dropping razorback and acolytes in exhchange for crusaders. They would go with the servitors and give ablative 3+ invul saves to that unit, allowing the servitors and Coteaz to do their thing.
Of course, this list will be significantly overhauled once the new SM codex comes out. I run White Scars and Raven Guard and if the rumors are true, they will dovetail nicely with this list. MORE SCOUTING UNITS!!!! HOORAY!!
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This message was edited 2 times. Last update was at 2013/08/26 14:58:19
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![[Post New]](/s/i/i.gif) 2013/08/26 15:13:17
Subject: Sisters of Battle
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Hooded Inquisitorial Interrogator
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We have very similar lists. I still like to use the bodyguard unit but as I collect more sisters I've been using dominion more and more.
I guess that the vindicare is very feast or famine then. They do inspire a lot of dread in some opponents, and get shot up a lot as a result. I may have to use them more to give them more of a chance to do their thing. We'll see.
It would be interesting if we ever meet up at Legions. I was kinda hoping you were going to show up at their last tourney because Duncan told me that you exist and i'd love to see your sisters. Met a sisters player who was with the Snake-eyes group. He had an impressive collection.
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![[Post New]](/s/i/i.gif) 2013/08/26 15:32:49
Subject: Sisters of Battle
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Confessor Of Sins
WA, USA
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As far as the Coteaz and henchman squad, what do you think would look good for more Sister-ly looking conversions for everything? I have some ideas for Coteaz and plasma acolytes, but nothing really for PC Servitors.
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Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
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![[Post New]](/s/i/i.gif) 2013/08/26 15:33:30
Subject: Sisters of Battle
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Noise Marine Terminator with Sonic Blaster
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I was at the Johnstown event this weekend. I haven't made it to Legions on Friday nights for a while, but I may start going again. I was unaware of the one that just happened, but I plan on being at the October event.
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![[Post New]](/s/i/i.gif) 2013/08/28 02:39:43
Subject: Sisters of Battle
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Crazed Zealot
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So I played my first game with sisters today.
It was painful and I ended up losing, I had no idea how to deal with it.
My list was:
Canoness (Bare, had no real knowledge of what to do with her)
10 man BSS Squad, Flamer, Rhino
10 man BSS squad, Flamer, Rhino
Retributors, 4 heavy bolters + Simulacrum (Canoness went here)
My opponent took-
Ethereal
2x 10 man Fire Warrior Squad
Riptide (I don't know what the wargear is called, it used a str 8 AP 2 blast)
My rhinos got popped on turn 2 by firewarriors. The ripride wholesale slaughtered my Sisters. On turn 4 I managed to take it from six wounds to zero with a really lucky round of Retributor fire, but then I just got cleaned up by fire warriors.
That was the most painful, agonizing experience I have ever felt.
...Ow. :(
What could I have done in this situation?
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(soon to be) 500 points.
500 (ish) points
W-L-D: 1-0-0 (Yay! :3) |
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![[Post New]](/s/i/i.gif) 2013/08/28 03:55:44
Subject: Sisters of Battle
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Sister Vastly Superior
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At that low of a point level, not really much. Low point games really suffer because you can simply bring a single MC, flyer, horde, 2+ unit, etc. and you can utterly destroy your opponent. They won't have enough points to dedicate to a unit to counter it while still fielding a well rounded army.
The only possible suggestion I could think of is move units up using LoS blocking terrain or just sit everything back and hope your retributors can kill it first.
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Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers
I have a KickStarter problem. |
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