Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2020/09/18 16:29:42
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
mindrobber wrote: Disappointed the wind rules have been simplified and removed (the advanced rules atleast), that’s the whole point of playing an naval game isn’t it , makes it unique. But I still be buying it anyhoo.
So if I'm understanding correctly, they're just in a different part of the book? That's not really removed.
2020/09/18 16:41:46
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
mindrobber wrote: Disappointed the wind rules have been simplified and removed (the advanced rules atleast), that’s the whole point of playing an naval game isn’t it , makes it unique. But I still be buying it anyhoo.
So if I'm understanding correctly, they're just in a different part of the book? That's not really removed.
there are 2 kind of wind rules in Black Seas, standard and advanced ones.
the BS standard is the Armada advanced rules (optional) and the BS advanced ones are gone
don't think that this is a big problem, as in a fantasy game were Wind Blast and Steamships are a thing, wind to determine speed and such things would add another layer that takes times and is watered down by the special rules of the factions
I see no problem in removing something that most factions will ignore anyway
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2020/09/18 16:54:55
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
I'm super in. Hopefully I can get some stuff to provide FLG content with, as I am eager to bring more non-GW stuff to readers.
Launch is getting pricey though. Still a good deal, mind, but $300 US for the launch bundle, and blinged out tokens and bases, is still a considerable investment.
11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted)
2020/09/18 17:09:45
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
It is nice to see Mantic seemingly gathering a head of steam with this release. A few recent releases like Hellboy seem to have fallen a bit flat, but Armada seems to be itching a scratch that a fair few gamers have.
As an aside how good is Mantic's resin casting? Is it still done in house like their original (to me quite bendy) metal casts?
This message was edited 1 time. Last update was at 2020/09/18 17:10:16
As an aside how good is Mantic's resin casting? Is it still done in house like their original (to me quite bendy) metal casts?
well, better than GW (no, it is really good and one of the best I have worked with)
yes it is done in house, a reason why it was done in Resin and not something else to get as much control over the production as possible without a huge investment needed
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2020/09/18 21:52:05
Subject: [Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
lord_blackfang wrote: What's even the point of a sailing ship game with no wind rules?
Pretty models blowing each other up?
Wind is a pretty complicated thing to make work well in fleet battles.
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
So support for this game on long term will depend on how good it sells. I'm a bit concerned, given the worst possible time to release a game being now...I mean, I expect playing with someone else in RL will become more difficult, since the stats aren't good in my country.
Would be nice to see all KOW factions represented in Armada for sure. With Vanguard, it will be an awesome tool for linked campaigns !
2020/09/19 21:13:19
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
Sarouan wrote: So support for this game on long term will depend on how good it sells. I'm a bit concerned, given the worst possible time to release a game being now.
I wouldn't worry about ongoing support. I've got lots more coming next year, already in concepting and rules being either tested or planned. And this launch wave is about to sell out...
Support for ANY game from any company long term is dependant on how well it sells. That's just normal.
2020/09/20 15:09:25
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
I for one am looking forward to this. I'm a sucker for a fantasy navel combat game. (I jumped in on The Uncharted Seas at it's beginning - shame how that turned out - I still have some fleets floating around somewhere). I can see myself cobbling some Fan rules for my Dragon Lords....
2020/09/20 16:17:52
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
MarkNorfolk wrote: I for one am looking forward to this. I'm a sucker for a fantasy navel combat game. (I jumped in on The Uncharted Seas at it's beginning - shame how that turned out - I still have some fleets floating around somewhere). I can see myself cobbling some Fan rules for my Dragon Lords....
Yeah I tend to do that for games - and then try to presuade people to play with them - worse case i'll proxy.
Def pick up the rules and ships I like - I have thousands of models so now don'y buy any I don't like the asthetics
This message was edited 1 time. Last update was at 2020/09/20 16:18:26
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Looks really awesome. I probably would not really ever get a game of it played, but could see myself ending up buying some stuff (though waiting till more fleets are out and choosing then would be sensible..)
2020/09/21 12:05:49
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
HALPI’S RIFT
Halpi’s Rift is a brand-new campaign book for Kings of War, which includes rules for the using the magic bleeding into the world of Pannithor in your games! Each campaign location is affected by the magical energies running through Pannithor differently – providing players with additional location specific spells and artefacts that can be used to vanquish their foes and turn the tide of the campaign.
The increase in magical activity in these locations may also provide Spellcasters with powerful, if sometimes unpredictable, abilities. Such is the power of these magical energies, that even the nature of the battlefield terrain itself may be blessed or cursed by it, causing generals to adapt their tactics for the unique scenarios found in each location.
The supplement also sees us continuing to move the Kings of War timeline along slightly. Long gone is the war against the Abyss and now the Abyssal Dwarfs, goblins and Ratkin are causing problems in the Halpi region. Alongside plenty of new narrative (with a main story penned by Mark Latham), Halpi’s Rift also sees the introduction of some new and returning magic users. Fans of Nomargarok, your time has come!
It’s also worth noting that Halpi’s Rift was originally going to be the basis for a global campaign, with factions fighting over the energy surging through the mountains. Although that hasn’t been possible * shakes fist at 2020 * we are still planning to use it as a basis for a campaign next year. So, buy the book and get practising.
If you simply can’t wait to get more info on Halpi’s Rift, the delectable Steve Hildrew has filmed a play through with the equally delightful Matt James.
WAR IN THE HOLDS
A new supplement isn’t the only big release for October because we’ve got an amazing new two-player set featuring the all-new hard plastic goblins and * drum roll please * hard plastic Ratkin. That’s right, the ratties are officially making their way into Kings of War as a Mantic army. The Ratkin will be released as a full army in early 2021, so this is a great opportunity to be among the first to grab some and start your furry army.
Inside the two-player set is 40 hard plastic goblins, an exclusive resin Wiz, three trolls, 40 hard plastic Ratkin, a Night Terror and an exclusive resin Warlock. Plus, there’s a Gamer’s Edition rulebook and a special War in the Holds getting started booklet.
We’ll have more on War in the Holds later this week, along with a closer look at those amazing Ratkin.
GOBLINS! GOBLINS! GOBLINS!
Although the new hard plastic Ratkin aren’t getting a full army release until early 2021 (although they can definitely be boosted with the sci-fi Veer-myn range), the goblins are most certainly getting their time to shine.
The new hard plastic means we’re able to produce a refreshed army set and mega army. The latter is extremely exciting because it now includes a giant. That’s right, you get a whopping big giant in the mega army.
We’ll have a much closer look at the goblins soon! So, as you can see, there’s plenty of excitement for Kings of War just around the corner. What are you most excited about? The correct answer is goblins.
This message was edited 4 times. Last update was at 2020/09/21 12:11:12
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2020/09/21 12:27:13
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
I see the Vanguard building ruins in the picture I wonder if/when Mantic will release them as they make nice scatter terrain and I could do with a few more. Seems odd to make a HiPS sprue and then not release it.
2020/09/21 12:59:53
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
DaveC wrote: I see the Vanguard building ruins in the picture I wonder if/when Mantic will release them as they make nice scatter terrain and I could do with a few more. Seems odd to make a HiPS sprue and then not release it.
Andy from Black Jack Legacy covered Armada in has stream last night and got an exclusive preview of the first XL ship to be revealed - Basilian Dictator
2020/09/22 06:54:53
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266
not necessarily, the Goblins are all the same on the picture as well and from those we know they come with 3 different weapon options (spear, sword, bow)
would be surprised if the Ratkin kit would only cover one unit
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2020/09/22 07:50:26
Subject: [Kings of War] Mantic Fantasy News & Rumors- KoW Armada P.266