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2023/09/23 11:51:24
Subject: [Kings of War] Mantic Fantasy News & Rumors
phrasing it as "models designed for Rank&File gaming" rather "models for mantic customers" would fit better without sounding like going after the people buying them
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2023/09/23 12:04:55
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors
I didn’t see any better pictures in the site. I couldn’t tell what I was looking at, really. And as someone who enjoys the details and designs on Mantic’s minis, I would like to.
Sarouan wrote: TBH, since they make pictures of a whole unit instead of individual models, it's good enough for Mantic customers. And since Mantic miniatures are best not to look in details...this is certainly the most effective depiction of their products.
I'm not offended.
I have a mountain of miniatures to paint, and only paint to advanced tabletop. Even then, I'll spend more time on a hero, and much less on a minion. So why paint and pay more for a mook that's just there to be removed from the table early in the game?
I've found Mantic *great* for non-descript mobs for solo miniature wargaming. I'll need five or ten or more fireball fodder for a game, and they need to be identically faceless so I can distinguish them from the elite, which I'll purchase from other companies. Much worse, each of my games are under an hour (solo plays much faster than PvP), no point painting mobs for days just for them to be wiped out in minutes. And the wallet doesn't like my paying much per mini, since I'll need a *different* batch of enemies (and terrain, that's not cheap and has to be painted, too) for my next game.
Some gamers aren't interested in painting, and don't want to pay much for a miniature. And, on the tabletop, you can't see all those details, anyway.
Spoiler:
"Five Leagues from the Borderlands" encounter. Needed ten or so cannibals for an encounter. Never encountered them again, of course -- and some didn't even hit the game board.
Less time spent painting one miniature means more time on another -- not to mention time for gaming. Thank goodness for 2D battle boards and lichen.
Corpse mini's by Tiny Furniture.
"Elven Woods" terrain by Archon.
Battle mat by Loke
Lichen from JoAnn's.
This message was edited 1 time. Last update was at 2023/09/24 22:09:41
2023/09/25 07:23:46
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors
I have a mountain of miniatures to paint, and only paint to advanced tabletop. Even then, I'll spend more time on a hero, and much less on a minion. So why paint and pay more for a mook that's just there to be removed from the table early in the game?
I've found Mantic *great* for non-descript mobs for solo miniature wargaming. I'll need five or ten or more fireball fodder for a game, and they need to be identically faceless so I can distinguish them from the elite, which I'll purchase from other companies. Much worse, each of my games are under an hour (solo plays much faster than PvP), no point painting mobs for days just for them to be wiped out in minutes. And the wallet doesn't like my paying much per mini, since I'll need a *different* batch of enemies (and terrain, that's not cheap and has to be painted, too) for my next game.
Some gamers aren't interested in painting, and don't want to pay much for a miniature. And, on the tabletop, you can't see all those details, anyway.
Yes, they're really great for that. I'm sure some here won't believe me, but I count myself in here - I'm not a great painter myself and I'm much more at ease when I paint the base colors, apply a shade then a light drybrush / lighting and call it done. I especially like when the miniatures are in one piece, without one of these damn hollow clothes with places impossible to reach with a brush. Especially when you have a ton to paint for a mass battle game.
It's just that they're not really that cheap to buy as compared to the past (import taxes don't help). They're not sold like Reaper Bone miniatures for sure.
2023/09/25 09:03:48
Subject: [Kings of War] Mantic Fantasy News & Rumors
Pacific wrote: Not sure if this is the right place to ask, but does anyone know when the retail release for Dungeon Saga Origins is planned for? Looking at retailers it is all over the place, I've seen as soon as a few weeks time, through to March 24 via a different retailer.
. KS delivery (including to retailers that bought copies of the KS version) is December this year. Retail launch is next year (date not announced).
As an update on this, in case anyone else is waiting, the retailers I was watching which had a pending release of this week have pushed them all back. Forbidden Planet is not listing October, but a lot of others are listing December now (which from what Matt has said above must be the real release date for retailers that backed the KS)
That is a lovely looking miniature! I know the superb paint job probably helps but I love the proportions and style, and fact he doesn't have a 19ft-tall hat.
I don't know enough about 3rd edition balance to say it's power creep, but it's definitely feature creep and complexity creep and diminishing of WYSIWYG. Why does each unit need stat and USR upgrade options?
This message was edited 1 time. Last update was at 2023/09/30 09:38:29
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2023/09/30 10:46:16
Subject: [Kings of War] Mantic Fantasy News & Rumors
lord_blackfang wrote: I don't know enough about 3rd edition balance to say it's power creep, but it's definitely feature creep and complexity creep and diminishing of WYSIWYG. Why does each unit need stat and USR upgrade options?
What do you mean ? 3rd edition has always been like that. I see nothing out of the ordinary in these rules.
2023/09/30 12:30:42
Subject: [Kings of War] Mantic Fantasy News & Rumors
lord_blackfang wrote: I don't know enough about 3rd edition balance to say it's power creep, but it's definitely feature creep and complexity creep and diminishing of WYSIWYG. Why does each unit need stat and USR upgrade options?
What do you mean ? 3rd edition has always been like that. I see nothing out of the ordinary in these rules.
I just whipped out my 3.5 book and checked my main two armies plus Halflings which are a dev's pet project and even they didn't have anything like this, so I don't know what you mean.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2023/09/30 13:51:48
Subject: [Kings of War] Mantic Fantasy News & Rumors
lord_blackfang wrote: I don't know enough about 3rd edition balance to say it's power creep, but it's definitely feature creep and complexity creep and diminishing of WYSIWYG. Why does each unit need stat and USR upgrade options?
What do you mean ? 3rd edition has always been like that. I see nothing out of the ordinary in these rules.
I just whipped out my 3.5 book and checked my main two armies plus Halflings which are a dev's pet project and even they didn't have anything like this, so I don't know what you mean.
Well yeah, that's because 3rd edition is specifically about giving more options / special rules to each army. No gak halflings are different. Generic special rules weren't considered enough in comparison to 2nd, and that was a player's request as well (especially from the competitive scene).
Here with Twilight Kin, it's the natural evolution. That's why I said I don't understand what you mean when you seem to act surprised they did that.
2023/09/30 20:41:33
Subject: [Kings of War] Mantic Fantasy News & Rumors
I said I checked my book and see no trace of what you're talking about. Twilight Kin and their 2-3 upgrade options per unit are a departure from design that was stable 2.0 through 3.5. Riftforged Orcs have nothing of the sort either.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2023/10/01 09:31:03
Subject: [Kings of War] Mantic Fantasy News & Rumors
Yes and No, the faction upgrade is something to be left aside as most have those.
Than you a lot of units either have weapon options/upgrades or a veteran/command upgrade
so the Voidwalkers are the exception with having a weapon upgrade and a veteran upgrade something by now only Varangur and Northern Alliance had
for the Heroes this looks like a lot but is in line with other special heroes from the factions (eg Exemplar Hunter) and if the other units are more "vanilla" it is in line with the previous 3rd edition facctions
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2023/10/01 18:09:54
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors
From my experience, the primary complaint RNF players have of KOW - and I'm mostly talking about unconverted WHFB players here - is that army building isn't complex enough. (The other complaints are no dedicated magic phase and a deep longing for herohammer ...) The uptick in army complexity has felt to me like a response to this complaint, combined with designers who are feeling more adventurous and wanting to try new things in a mature rules set.
I'm far more excited that KOW's Naughty Elves are getting cool, complex and interesting rules than what they had before, which was mostly brutal efficiency with a few really painful unique rules on legendary heroes.
They'll definitely be fun to play. I'm still not bought on the miniatures, but that's just my personnal taste. They feel like githyankis (astral plane raiders) to me.
Everytime I see "TK" I can't help but read "Tomb Kings" in my head. Will need time to adjust.
2023/10/04 20:00:05
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors
Mantic sent some samples out to be painted, one guy posted these various Impaler colour schemes to the unofficial official Facebook group.
Ex-Mantic Rules Committees: Kings of War, Warpath
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Engineer: "Because it's a gift shop!"