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![[Post New]](/s/i/i.gif) 2013/06/28 21:53:49
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Pious Warrior Priest
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Those archers are definitely the current plastics.
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![[Post New]](/s/i/i.gif) 2013/06/29 00:49:15
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Haughty Harad Serpent Rider
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Think so? Their heads are turned to the side.
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"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke |
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![[Post New]](/s/i/i.gif) 2013/06/29 01:21:04
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Pious Warrior Priest
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Yep.. current plastics, for reference (old pic from over a year ago):
It's possible that a bit of kit-basing was done on the models to get the neck reposition, they do look a lot better like that than they do glued with the heads facing forward in a marching pose.
I often do this with mantic minis (which more often than not have the opposite problem of minis that should be facing forward looking over their left shoulder).
Odds of a hard plastic kit getting re-tooled is slim-to-none, for anything other than perhaps the "fantasy with googles" warpath minis.
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This message was edited 5 times. Last update was at 2013/06/29 01:27:36
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![[Post New]](/s/i/i.gif) 2013/06/29 03:56:30
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Courageous Beastmaster
Australia
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I had thought the goblins were getting redone due to how badly they turned out? Wasn't this one of the things Mantic was going to do with the line, or am I mistaken?
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![[Post New]](/s/i/i.gif) 2013/06/29 04:45:19
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Legendary Master of the Chapter
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"We will absolutely make changes. That is not the final model."
I do not think those words mean what Mantic thinks they mean.
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![[Post New]](/s/i/i.gif) 2013/06/29 07:45:53
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Pious Warrior Priest
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Mantic have never said that the goblins were being remade at any point. It'll likely happen at some point in the distant future (more likely that we'll see a spear/rabble sprue first, not based on the existing archers).
They're aware of the problems with the archers, know why it happened and are making sure it won't happen again (they're also changing the restic recipe for anyone curious, the new stuff is apparently harder, dark grey, less prone to warping and holds detail better), but the odds of getting a sprue retooled that they already sunk £20k or so into last year are slim. I'll get some Basileans on sprue next month and will be able to let everyone know if China has half-arsed the tooling on the sprues again.
For the time being they've lowered the price on the range (£3 was knocked off of the spearmen and rabble kits several months ago), and that's all that's likely to happen for a while in terms of hard plastic.
They're getting the new characters, fleabag riders (and sniffs), Trolls and Mincer to bulk out their army list next month which fills out the range quite nicely (everything other than artillery and monsters).
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This message was edited 9 times. Last update was at 2013/06/29 08:01:30
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![[Post New]](/s/i/i.gif) 2013/06/29 09:11:59
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Unstoppable Bloodthirster of Khorne
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BobtheInquisitor wrote:"We will absolutely make changes. That is not the final model."
I do not think those words mean what Mantic thinks they mean.
Which model(s) was that in reference to?
Is that Ogre chariot the same model as the Orc one, but with an Ogre crewman? Anything that's an equivalent in an OK army?
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![[Post New]](/s/i/i.gif) 2013/06/29 09:44:54
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Fenriswulf wrote:I had thought the goblins were getting redone due to how badly they turned out? Wasn't this one of the things Mantic was going to do with the line, or am I mistaken?
It would be great if they were - I don't think the sculpt of the archers was that bad, but just the quality of the finished miniature was terrible - I exhausted my patience making 5 of them, let alone a full unit!
Hopefully Mantic learned from using that caster and won't make the same mistake again..
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![[Post New]](/s/i/i.gif) 2013/06/29 16:30:08
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Haughty Harad Serpent Rider
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Those are definitely not the plastics (I've become quite intimate with them, having painted over 200 of them). Those are most likely resin or metal masters, much like the full metal spearmen (which I also have a bunch of).
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"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke |
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![[Post New]](/s/i/i.gif) 2013/06/29 19:24:42
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Pious Warrior Priest
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Yes, mantic uses resin masters to paint for the official pics, for almost all of their minis.
I was simply stating that the gobbos in the ogre army pic are the same ones we've been seeing in all other promo shots so far.
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This message was edited 2 times. Last update was at 2013/06/29 19:26:03
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![[Post New]](/s/i/i.gif) 2013/06/30 16:13:55
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Longtime Dakkanaut
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The models I have painted and shown on the KOW front, with the exception of the gargoyle lord have all been production samples- test shots out the production moulds. Full production models should be a little better, but these were generally ok to good. Certainly nothing I felt approached finecast levels of disappointment.
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This message was edited 1 time. Last update was at 2013/06/30 16:14:28
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![[Post New]](/s/i/i.gif) 2013/07/01 12:25:47
Subject: Re:[Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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[DCM]
Et In Arcadia Ego
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http://www.icv2.com/articles/news/26103.html
We were struck by the success of Mantic Games’ Deadzone, which raised over $1.2 million in a recently completed Kickstarter project (see "'Deadzone' Joins Million Dollar Club"). A second game, DreadBall, raised over $728,000, and two other Mantic Games raised six figure amounts as well. We spoke to Mantic community manager James Hewitt about the company’s experience with Kickstarter and how it’s interacting with the trade release.
Why don’t you introduce our readers to Mantic?
Mantic has been going since 2009, so about four years now. The company started out with a very small group of people who wanted to branch out and make some alternatives in the war game industry--some affordable models that look really cool,; that people wanted to collect but didn’t break the bank. A lot of the large companies were increasing prices for the same kind of thing and we wanted to do something different.
From there and a very small range of models, we’ve built up over the years and we’ve now got a fairly sizable following across the world.
Tell us about your first Kickstarter projects.
Our first Kickstarter started about this time last year and was called Kings of War. It’s the one where we learned how the Kickstarter process works. That was a campaign that was bringing some new life to an existing range of models we had. The Kings of War product was our flagship product that we first launched.
We had a series of miniature ranges. With the Kickstarter last year we expanded those in a fairly substantial way. Normally, we were putting out a couple of new models here and there, but with the Kickstarter we launched 22 new kits, which is a huge number for a miniatures company. We’re bringing them out over the next three months.
We’ve gone full circle with the Kickstarter campaign. We started off around June of last year and here we are June of this year actually releasing that product.
So Kings of War is shipping now?
The Kickstarter backers should be receiving their's at the start of July. It’s shipping from us at the end of June. So far it’s all been pretty much on time, which is really nice. It’s worked really well for us.
Ronnie [Renton], our CEO, just pointed out to me that Kings of War is in the top six on the CNN Kickstarters that were delivered on time. That’s my stat for the day.
What did you learn with that first Kickstarter about how to engage with your customers and get them involved?
The big thing we learned from the first one was that as soon as we promise something, we’ve got to deliver on that. Listening to customers, listening to what they want, and then working out which things are the ones to go with is really important. What we’ve found throughout the other Kickstarters as well is that you’ll get a very vocal minority, as is the way with the Internet, but if someone is saying something after two or three days, it’s probably still an issue. We were trying really hard to filter out the chaff and just go with the comments that were really popular. And sure enough we ended up with a huge list of models that people really wanted and on the whole have been really pleased with so far.
Are you talking about the figures to include in the base game or as stretch goals or both?
A little bit of both. One of the things we did differently with the Deadzone Kickstarter [was that] our initial goal was quite a bit higher than we had done previously. That’s because we knew we were going to hit a fairly large number fairly quickly. So with the stretch goals, it gave us the freedom to make the stretch goals quite a stretch, quite a cool thing that we could follow on from that.
With our early ones, we maybe set the goal lower than we could have. We could have rolled out the stretch goals more sensibly rather than having that initial rush where we had to put 70 things out in such a short space of time.
You’ve done four Kickstarters so far. The first one has shipped and the rest are all in process?
Yes, the second one we did was DreadBall and the first wave of it shipped in December. We did it in three waves. The first wave was the base game with a few additional teams and some extra cool things. That ran in September and shipped in December. That was real quick turnaround.
We then did a Kickstarter for a game called Loka, which was not produced by Mantis, but by a company called River Horse Games, which is owned by the guy who wrote Kings of War for us. It’s his company so we helped out with running the Kickstarter. That’s now in its final stages of receiving the backer surveys, so that will ship around November. And, as I said, Kings of War is starting to ship. That leaves Deadzone for the end of the year.
So what was the first Kickstarter project that you shipped?
DreadBall, funnily enough. It overtook Kings of War because Kings of War was such a large project. The scale of it was just immense. With DreadBall you had four different teams so about 40 models for the entire range (and for some models you had two of the same kind of thing). [Dreadball] wasn’t as big of a range as Kings of War, so we were able to get that out in time for Christmas in a fairly short space of time.
Did DreadBall ship to retailers also?
It did indeed. As far as I’m aware, we exceeded the amount we made on Kickstarter pre-trade in a very short space of time.
That’s an interesting phenomenon and one of the things we’re most interested in: the relationship between a Kickstarter project and your direct interaction with fans and then what happens in stores afterwards. Why do you think you were able to exceed the number that you were able to ship via the Kickstarter in stores?
It’s a really interesting thing. Because of the way Kickstarter works, you’re almost taking the place of that early investment stage. What’s happening is people are putting their money on it through Kickstarter, and those investors get a return in that they’re getting some cool products, some exclusives, some discounted stuff--that kind of thing--but then when it hits the trade launch, what you’ve also got is an army of people who are already heavily invested in the game.
If you go back to the Deadzone Kickstarter, when it comes to be released in the stores, the little independent retailer, he can see that the game is massively popular, he can see that it will sell because it has done so well on Kickstarter. So he’s not taking as big of a risk by ordering it in. He probably also has people in his store who are aware of it, who know it’s there, who want to play it and are already ordering it for themselves. It instantly generates a community.
With a game that you have funded yourself and released in the traditional fashion, you might be releasing the core game and maybe one or two add-ons. A retailer might look at that and go, "Mmm, I’ll give a go. I’ll try one or two sets and see how it goes." With something like Deadzone where they know it’s already a winner I think it hits retail and it just explodes. Dreadball is a great example. It’s done such crazy numbers since it was released and it’s still growing. You wouldn’t think the game’s only six months old.
Do you typically have retailer levels in your Kickstarter campaign?
Retailer levels are something we brought in with DreadBall (and the products since), where retailers could buy with their usual discount but get some extra freebies as well.
For example, with Loka, the one I’ve been working on, the chess game, we’ve put together a bundle which is their regular trade discount but also several of their sets get bumped up to the sweet spot backer level from Kickstarter so they get lots of cool stuff as well. They’re not missing out on the fun and they can pass them onto their customers.
So when you said your sales to retailers exceeded your sales through Kickstarter, were you including those retailer backer levels?
There’s two things. We’ve got the gaming store backer levels so a store can back the Kickstarter project and get that package with some additional free stuff at the regular trade discount. But as soon as it actually gets into production and we start selling it normally, then it goes through our regular distribution channels. With DreadBall, where we’ve beaten the Kickstarter numbers, that is through our regular distribution channels.
How has Kickstarter changed your company?
It’s grown it massively. We’ve been recruiting, we’ve been pulling new people in. Also it’s really increased people’s awareness of Mantic as a company, especially when DreadBall went out. We get more people looking at our other games as a result of DreadBall. There are so many more stores calling us up saying they’d like to stock our products. As time goes by we’re seeing more and more people who are coming on board because of the press that we’re getting from Kickstarter.
It has been noted that a lot of the game Kickstarters have been for miniature game products (see "Top Ten Tabletop Kickstarters: How They Do It"). What do you think the overall impact of Kickstarter on the gaming miniatures business is or is going to be?
The game industry as a whole is going through a really, really good time right now. There’s a real sense of growth and positivity and new things branching out and Kickstarter is massively to thank for that. Without something like Kickstarter you wouldn’t have people who can come up with an idea, come up with some prototypes and make a product. What’s brilliant is that it scales, so you get small, one-man operations where a guy has an idea, makes something with bits of cardboard [to] make the game and sells a few hundred copies, but also with a company like Mantic--which is still quite a small company, still growing--it gives us the opportunity to go all out and produce something in a really big, gutsy fashion.
DreadBall, for example, if we’d produced with without Kickstarter, we would probably only now be releasing the third and fourth teams from the first season, where now we’re releasing teams four to eight. We wouldn’t have had the confidence to put our product out there and put our money behind it and say, "This is definitely going to sell." Whereas with Kickstarter, it’s a sure bet.
Miniature companies have historically taken a long time to get bigger and once they’re big, they tend to stay there. Games Workshop and Privateer have been on the top of the fantasy and science fiction gaming miniatures lists for years. Now there’s a bunch of companies using Kickstarter to join those ranks. What do you think the presence of Kickstarter does to the competitive situation for miniature gaming companies?
I think it really pushes everyone to be on their "A" game because it’s not a monopoly anymore. There are loads of small companies that have come up in the last few years who have got the chance to really show what they can do and really be something quite big quite quickly.
As you say, 10-15 years ago, there’s no way that could have happened. Now there are so many companies all doing really interesting things and all taking things in their own little directions. Companies like us who are producing our own games, our own miniatures, some are just producing things to be used with other games that are already out there. On the whole it’s grown the industry massively and I think the ones that have traditionally been on top have got to pick it up and roll with the punches, really keep innovating so they can stay ahead.
Where are your new customers coming from? Were they formerly buying miniature game products from other companies, or are they people who have never played miniature games before?
We’re noticing quite a shift. When we first started out our customers were almost exclusively people who had come from other companies, who had maybe seen the prices of things and looked at us that thought, "I’ll try Mantic."
But since DreadBall, we’ve noticed an explosion of interest from board game fans. DreadBall’s a hybrid board game/miniatures game. We got a huge number of people who weren’t interested in miniature wargaming but wanted to pick up DreadBall. That’s infused a lot of new people outside of what was previously our core demographic who are now quite big Mantic fans and who we’ve seen on the Deadzone Kickstarter. A lot of people who came and joined us for the ride on DreadBall have now stayed with us through Deadzone. As a result, one of the things we offered was a board game edition which was pre-assembled miniatures in colored plastic so people didn’t have to build and paint the models if that wasn’t their skill set.
What’s next for Mantic?
We’ve got three months of Kings of War releases; loads of really cool stuff. All that stuff that was funded through Kickstarter is now going out through the regular retail trade channels. It will be available through our Website, obviously through other online retailers as well. So that’s the next three months.
We don’t like doing things one at a time, so we’ve also got the license for Mars Attacks!, which is going to be very exciting (see "'Mars Attacks' War-Game"). We’re still working out what that means--what it’s going to be, what we’re going to do--but whatever happens there’s going to be some miniatures with Martians and army men fighting and it’ll probably be hilarious because it has to be because it’s Mars Attacks!. So that’s the next big thing on our radar.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2013/07/01 17:11:28
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Pious Warrior Priest
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Fleabag rider sniffs, looking very nice:
And that kickstarter article on CNN listing Kings of War as one of the highest-billing Kickstarters that successfully delivered on time is very nice:
http://money.cnn.com/interactive/technology/kickstarter-projects-shipping/
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This message was edited 1 time. Last update was at 2013/07/01 17:15:38
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![[Post New]](/s/i/i.gif) 2013/07/01 17:25:59
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Longtime Dakkanaut
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That is a nice photo... I really need a better photo setup. :-|
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![[Post New]](/s/i/i.gif) 2013/07/01 18:48:44
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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[DCM]
Dankhold Troggoth
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reds8n's article wrote:Ronnie [Renton], our CEO, just pointed out to me that Kings of War is in the top six on the CNN Kickstarters that were delivered on time. That’s my stat for the day.
I think most backers would've preferred they delay and get the product more on-point, than rush and get out an okay to mediocre product on-time, as they have done.
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![[Post New]](/s/i/i.gif) 2013/07/01 18:59:23
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Rogue Daemonhunter fueled by Chaos
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RiTides wrote:reds8n's article wrote:Ronnie [Renton], our CEO, just pointed out to me that Kings of War is in the top six on the CNN Kickstarters that were delivered on time. That’s my stat for the day.
I think most backers would've preferred they delay and get the product more on-point, than rush and get out an okay to mediocre product on-time, as they have done. Maybe. I know I would have, and many here, but I wonder how much of the flaws in the KS units are really due to time crunch. It's not like the pre-kickstarter releases from Mantic are amazing, or even consistently "not bad". The only thing I can hope to have improved would have been some redos on some particularly silly aspects (sister arms, troll legs). But from a business standpoint? I think it's stronger to be able to announce that they deliver on time than make a nebulous statment about quality or customer satisfaction. When they run another kickstarter (and being mantic, you know they will), "ontime delivery" is a compelling pitch.
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This message was edited 1 time. Last update was at 2013/07/01 18:59:50
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![[Post New]](/s/i/i.gif) 2013/07/01 21:40:33
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Pious Warrior Priest
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An interesting comment about what feedback they pay attention to:
What we’ve found throughout the other Kickstarters as well is that you’ll get a very vocal minority, as is the way with the Internet, but if someone is saying something after two or three days, it’s probably still an issue.
So, basically, if something is an issue, make sure you don't stfu about it for at least 3 days. :p
Seriously though, my approach when offering feedback is to spend a very, very, long time writing a comment which goes into great detail and the reasoning behind my thoughts etc. etc. This then tends to result in a lot of other people posting "+1" if it's popular. A lot of people don't have the time to spend half an hour making a comment so it helps if you can try to think of what the core point that you want to raise is and see if you can thoroughly articulate what everyone else is thinking so they can then quickly state "agree with that other guy" and get involved without it taking ages for them to do so. I very rarely raise something directly with mantic unless I'm sure it's a popular gripe/have seen loads of people on Dakka complaining about it first.
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This message was edited 8 times. Last update was at 2013/07/02 00:04:08
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![[Post New]](/s/i/i.gif) 2013/07/02 01:32:32
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Unstoppable Bloodthirster of Khorne
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scarletsquig wrote:
So, basically, if something is an issue, make sure you don't stfu about it for at least 3 days. :p
I think I might be able to do that!
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![[Post New]](/s/i/i.gif) 2013/07/04 20:57:50
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Decrepit Dakkanaut
UK
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I got my (retail) trolls 3 pack though the door today so here's a brief rundown 4 different heads so you get a spare and can make a variety of combinations with 2 different bodies, a real shame this as they could so easily have done a tiny bit of customisation like rivitiing another armour plate over the scar on the back to give 3, oh well I'll have to do it 2 right arms with 'sword and club respectively, 1 left arm with a rock, 1 left arm with an empty hand 1 arm set with a 2 handed club so you can do a decent bit of mix and match if you want 3/6/9 different figures The casting quality is good with minimal mould lines Now a few negetives Some of the bits are (still) being twisted/pulled off the sprue, one armoured shoulder pad had a chunk taken out of it this way (an easy fix but I wish Mantic could make the caster stop doing it) there are some mould lines in annoying places across eg across rivits in the armour making them hard to clean up, now this is not unique to mantic and a pretty minor issue here, but again a little adjustment to the masters when they saw where the lines would go could have fixed it (oh and green square bases, oh how I hate them, but that's just a personal foible) Overall for what I paid (£12) I'm very pleased with them and when I've painted this lot I'll certain consider another set
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This message was edited 1 time. Last update was at 2013/07/04 20:58:38
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![[Post New]](/s/i/i.gif) 2013/07/05 05:52:25
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Thermo-Optical Tuareg
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They don't sound too bad. Do they look better in hand than the promo pics?
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![[Post New]](/s/i/i.gif) 2013/07/05 06:39:18
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Noise Marine Terminator with Sonic Blaster
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I've only had a quick rifle through my package but at first glance I got an "oooh, shiny" feeling from the Golem components, they look nice and chunky.
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Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" |
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![[Post New]](/s/i/i.gif) 2013/07/05 07:51:06
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Decrepit Dakkanaut
UK
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Barzam wrote:They don't sound too bad. Do they look better in hand than the promo pics?
They look better than the promo pics (but I liked them too), big pumped up torsos and arms, and small less muscular legs (and small heads for their body size, no geniuses that's for sure)
I believe that they 'knuckle walk' like gorillas rather than walking upright like humans and take most of their weight on their arms when they do so which is why they look like they do and think this works well, but I can see why some people don't like the look
You can trim off the loincloth from the less heavily armoured body (the one you get two of) pretty easily and I think that improves the look of that figure quite a bit (i'll try and add a picture later). It also adds more customisation possibilities
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![[Post New]](/s/i/i.gif) 2013/07/08 19:49:55
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Badass "Sister Sin"
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Just got my June KS package. Wish stuff was labeled. lol
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![[Post New]](/s/i/i.gif) 2013/07/08 19:57:24
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Pyre Troll
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pretre wrote:Just got my June KS package. Wish stuff was labeled. lol
oh boy, a large unlabeled box of wonder
hope mine gets here soon
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![[Post New]](/s/i/i.gif) 2013/07/08 21:06:37
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Badass "Sister Sin"
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Yeah, it's bad enough I have to open up the kickstarter thread everytime I'm thinking about my pledge and see what I got. I ended up labelling the baggies and sorting through. I'm assuming that the rest of this is in the next wave since it wasn't in the box.
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![[Post New]](/s/i/i.gif) 2013/07/08 21:14:44
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Pyre Troll
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i know the gargoyles got delayed til the next package, but i was under the impression the celestian were in this one
edit-looking at the kickstarter update page, it looks like you got shorted some stuff, depending on your pledge lvl
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This message was edited 1 time. Last update was at 2013/07/08 21:17:16
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![[Post New]](/s/i/i.gif) 2013/07/08 21:15:17
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Badass "Sister Sin"
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I hope not. I think I may have bogo'd some sisters too.
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![[Post New]](/s/i/i.gif) 2013/07/08 21:26:44
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Zealous Knight
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I believe the palace guard ought to have been in this batch. Seen pics of them on the mantic forums by now for sure, so I think you'd better contact mantic about getting a baggie of those in your next shipment
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![[Post New]](/s/i/i.gif) 2013/07/08 21:34:27
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Badass "Sister Sin"
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I just messaged them on KS to find out what's left.
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![[Post New]](/s/i/i.gif) 2013/07/08 21:41:16
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
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Powerful Orc Big'Un
Somewhere in the steamy jungles of the south...
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I think I might grab some of those Goblin fleabags as replacements for the horrible old GW Wolf Riders. I'm pretty impressed with 'em.
~Tim?
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