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Made in gb
Pious Warrior Priest




UK

Part 2 of the new player's guide is up, detailing all of the armies, and a guide to how they play:

http://manticblog.com/2015/07/08/everything-you-need-to-know-about-kings-of-war-but-were-too-afraid-to-ask-p2/
   
Made in us
Tough-as-Nails Ork Boy





South Carolina

So I've been looking at Kings of War due to the recent AoS release, and I have a question regarding that link. They talk about Forces of Nature and Legions of the Abyss, but neither army seem to be on the Mantic Store. Does anyone have any idea when they'll be released?

"Nothing good can ever come from staying with normal people." -Harry McDougal (Outlaw Star)
"Hey, I don't make the rules, I just twist them to my purpose." -Celia (Order Of The Stick) 
   
Made in us
Fixture of Dakka






 crazyfoxdemon wrote:
So I've been looking at Kings of War due to the recent AoS release, and I have a question regarding that link. They talk about Forces of Nature and Legions of the Abyss, but neither army seem to be on the Mantic Store. Does anyone have any idea when they'll be released?


They were both just funded by the recent KS. Expect them later this year and early next.

"The Omnissiah is my Moderati" 
   
Made in us
Tough-as-Nails Ork Boy





South Carolina

 Alex C wrote:
 crazyfoxdemon wrote:
So I've been looking at Kings of War due to the recent AoS release, and I have a question regarding that link. They talk about Forces of Nature and Legions of the Abyss, but neither army seem to be on the Mantic Store. Does anyone have any idea when they'll be released?


They were both just funded by the recent KS. Expect them later this year and early next.


That would explain that. So in the mean time, can I get an opinion on a few of the available armies that I have an interest in.

How are Basilean Sisterhood armies? They remind me of Sisters of Sigmar and that intrigues me.

Also, are armies able to ally with one another? I ask because I'm interested in both Abyssal Dwarfs and the unreleased Legions of the Abyss.

"Nothing good can ever come from staying with normal people." -Harry McDougal (Outlaw Star)
"Hey, I don't make the rules, I just twist them to my purpose." -Celia (Order Of The Stick) 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Any army can ally, apart from good and evil together. So good-good, good-neutral, evil-neutral and evil-evil are all valid. Hence, Abyssal Dwarves and FotA can certainly ally.

See the link at the top of the page for rundowns on each army.

 
   
Made in us
Longtime Dakkanaut





 Paradigm wrote:
Any army can ally, apart from good and evil together. So good-good, good-neutral, evil-neutral and evil-evil are all valid. Hence, Abyssal Dwarves and FotA can certainly ally.

See the link at the top of the page for rundowns on each army.


In 2nd Ed. the sole other restrictions on allies are as follows...

- Allies may only make up 25% of your total army cost.
- Allies are not influenced by main-factions buffs/spells/etc... IE a banner's inspiring will not extend to allies, however they may take their own.
- Allies unlock their own hero/monster/troop slots, so no allying in a bunch of monsters unless you take the appropriate amounts of regiments/hordes

Oh, and Abyssals come out October, and Nature, November.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

I thought I recall a statement that the allies rules would be downplayed in second. Is there anything to this?

As the armies grow more complete, allying is going to be less necessary to have balanced armies, but it's also a good way to build smaller armies.
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

So in 2nd ed. will you need a 'troop' unit to be able to include something like a canon?

Specifically, I wanted to add some canons to my orcs (perhaps a couple) from the human list. It fits the theme of the army I'm putting together quite nicely.
Does anyone know if this will still be possible?

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Pacific wrote:
So in 2nd ed. will you need a 'troop' unit to be able to include something like a canon?

Specifically, I wanted to add some canons to my orcs (perhaps a couple) from the human list. It fits the theme of the army I'm putting together quite nicely.
Does anyone know if this will still be possible?


Allies follow the same restrictions as a normal list.

Regiment unlocks hero or monster or warmachine.


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

But if you bring a horde, you can bring both a hero and a warmachine? Does a monster count as a hero or a warmachine?

   
Made in us
Longtime Dakkanaut





Monsters count as Monsters. :-p

Bringing a "regiment", the main building block of KoW, gives you access to ONE Monster/Hero/War Engine.

Bringing a "horde" allows you to bring, one of EACH, per Horde.

Likewise, one regiment lets you bring two "troops" (IE annoying MSU sized units), and Hordes give you four "troops" slots.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

In 40k terms, the two detachments' FOC charts are:

1 Regiment
0-2 Troop
0-1 War Machine, Hero OR Monster

---

1 Horde/Legion
0-4 Troop
0-1 War Machine
0-1 Hero
0-1 Monster

All units in each detachment belong to the same faction. You can take as many of either detachment as you want. 75% of the points of your army needs to be from the same faction. An army cannot contain both Good and Evil faction detachments.
   
Made in ca
2nd Lieutenant





 MasterSlowPoke wrote:
In 40k terms, the two detachments' FOC charts are:

1 Regiment
0-2 Troop
0-1 War Machine, Hero OR Monster

---

1 Horde/Legion
0-4 Troop
0-1 War Machine
0-1 Hero
0-1 Monster

All units in each detachment belong to the same faction. You can take as many of either detachment as you want. 75% of the points of your army needs to be from the same faction. An army cannot contain both Good and Evil faction detachments.


Kudos, that seems a really easy way to describe it, hopefully the book does it similar.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

That is an excellent description, thanks MasterSlowPoke!
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

 crazyfoxdemon wrote:


How are Basilean Sisterhood armies?


Sisters are units within the Basilean army, not an army in themselves. Which is not to say you can't play a whole army of sisters, just that with Mantic's current range of models and the army list as is you're stuck with IIRC one unit type infantry, one type of cavalry, chariots, plus a few heroes.

But as the usual caveat goes; so long as the unit footprint is OK there's nothing stopping you proxying Sister models or any other female warrior models, as other units from the Basilean lists. Got some heavily armoured female warriors? So long as they have the right base size they can happily be Paladins.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

The other thing is that in friendly games, feel free to use common sense modifications to allow the models in your collection to make it to the table in the most "fluffy" and sensible way possible. I've always used the "Twilight Kin Blade Dancers" (Not-Dark Elves Not-Witch Elves) stats for my Elven Wardancers since they're the most appropriate rules for them with no arguments or complaints.

Similarly, the Reaper Miniatures Bone Giant (if I ever finish it) will use the rules for either the Greater Obsidian Golem or even an entire regiment or horde of Lesser Obsidian Golems without any need to take allied Abyssal Dwarves etc in games with my mates.


Automatically Appended Next Post:
 .Mikes. wrote:

But as the usual caveat goes; so long as the unit footprint is OK there's nothing stopping you proxying Sister models or any other female warrior models, as other units from the Basilean lists. Got some heavily armoured female warriors? So long as they have the right base size they can happily be Paladins.


Mikes has it right on the money here. Use whatever female models you like that make sense for the unit profile and go to town and have fun with it!

This message was edited 1 time. Last update was at 2015/07/09 03:50:07


   
Made in jp
Incorporating Wet-Blending





Japan

 Azazelx wrote:
The other thing is that in friendly games, feel free to use common sense modifications to allow the models in your collection to make it to the table in the most "fluffy" and sensible way possible. I've always used the "Twilight Kin Blade Dancers" (Not-Dark Elves Not-Witch Elves) stats for my Elven Wardancers since they're the most appropriate rules for them with no arguments or complaints.


That and the fact that TK have horse archers (whereas regular elves do not) make that list a better match for Wood Elves in general, in my mind.

Now showing various models from the previously adandoned projects!

Painting total as of 3429/2024: 56 plus a Deva King statue
Painting total as of 12/31/2024: 107 plus a set of modular spaceship terrain and two walkers and a quad mech and five giants



 
   
Made in ph
Utilizing Careful Highlighting





Manila, Philippines

 Pacific wrote:
So in 2nd ed. will you need a 'troop' unit to be able to include something like a canon?

Specifically, I wanted to add some canons to my orcs (perhaps a couple) from the human list. It fits the theme of the army I'm putting together quite nicely.
Does anyone know if this will still be possible?


Well if you don't want to take humans just to get the cannons, maybe just make them as counts-as humans for the rules but you can use weedier orcs as models?


 
   
Made in se
Longtime Dakkanaut






NewTruthNeomaxim wrote:
 Paradigm wrote:
Any army can ally, apart from good and evil together. So good-good, good-neutral, evil-neutral and evil-evil are all valid. Hence, Abyssal Dwarves and FotA can certainly ally.

See the link at the top of the page for rundowns on each army.


In 2nd Ed. the sole other restrictions on allies are as follows...

- Allies may only make up 25% of your total army cost.
- Allies are not influenced by main-factions buffs/spells/etc... IE a banner's inspiring will not extend to allies, however they may take their own.
- Allies unlock their own hero/monster/troop slots, so no allying in a bunch of monsters unless you take the appropriate amounts of regiments/hordes

Oh, and Abyssals come out October, and Nature, November.

So no restrictions for allying good/evil in 2nd?

   
Made in gb
Regular Dakkanaut




UK

You still cannot ally good and evil.
   
Made in gb
Regular Dakkanaut





 JoshInJapan wrote:
 Azazelx wrote:
The other thing is that in friendly games, feel free to use common sense modifications to allow the models in your collection to make it to the table in the most "fluffy" and sensible way possible. I've always used the "Twilight Kin Blade Dancers" (Not-Dark Elves Not-Witch Elves) stats for my Elven Wardancers since they're the most appropriate rules for them with no arguments or complaints.


That and the fact that TK have horse archers (whereas regular elves do not) make that list a better match for Wood Elves in general, in my mind.


They do now.
   
Made in us
Longtime Dakkanaut





 mattjgilbert wrote:
You still cannot ally good and evil.


Thus why I said "sole, other, restrictions..." :-p

Though I will say, for casual, non-tournament play, you really won't break anything if you ally good/evil if you and friends agree. One thing I love about KoW is how it feels like a complete game, but also lets you home-brew so easily. If you really feel a unit profile from a given army fits some models you want to use, odds are good that you can use that point-cost/stat-line regardless of faction, and still produce a balanced game.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 sukura636 wrote:
 JoshInJapan wrote:
 Azazelx wrote:
The other thing is that in friendly games, feel free to use common sense modifications to allow the models in your collection to make it to the table in the most "fluffy" and sensible way possible. I've always used the "Twilight Kin Blade Dancers" (Not-Dark Elves Not-Witch Elves) stats for my Elven Wardancers since they're the most appropriate rules for them with no arguments or complaints.


That and the fact that TK have horse archers (whereas regular elves do not) make that list a better match for Wood Elves in general, in my mind.


They do now.


yup and the Sylvan Kin work well as wardancers too.

Aw hell the whole ruleset is just fabu.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in gb
Pious Warrior Priest




UK

Some awesome new artwork for the forces of nature:

   
Made in us
Legendary Master of the Chapter





SoCal

I love that painting.

However, I believe only Stephen Colbert can summon that many bald eagles.

   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

 BobtheInquisitor wrote:
I love that painting.

However, I believe only Stephen Colbert can summon that many bald eagles.


Brilliant. Exalted.

Also that is some neat art.

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Made in nl
Zealous Knight







 BobtheInquisitor wrote:
I love that painting.

However, I believe only Stephen Colbert can summon that many bald eagles.


Yup, have an exalt for that.
Mantic's art quality seems to be improving with leaps and bounds.
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

I'm loving each peice of artwork that has come out for 2nd ed. I've counted trhee I'd love to have on my walls already.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in us
Pyre Troll






i like it, but it seems like the salamanders are slowly morphing into the krogan from mass effect
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

TODAY!! where's my pdf?!

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
 
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