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![[Post New]](/s/i/i.gif) 2012/10/24 14:24:24
Subject: Re:6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Squishy Squig
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Quick question, doesn't Slow and Purposeful disallow overwatch? I love the idea of kombi-skorcha armed MANz, but I've been seeing them more as a kind of "heavy" burna boys.
Since most opponents won't let you get more than one round of fire from a battlewagon full of burnas (if you get one at all) I always thought it would be a good idea to swap out the burnas for equivalent points of burny MANz. They put out about half the damage with their flame templates but once they're blown out of their wagon they're still, you know, MANz. Chock full of stompy goodness.
I've only tried this a few times, and haven't really gotten a chance to see them perform to their full glory, but I keep hoping it'll work. Thoughts?
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![[Post New]](/s/i/i.gif) 2012/10/24 14:24:25
Subject: Re:6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Lead-Footed Trukkboy Driver
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Automatically Appended Next Post:
Murrdox wrote:They should be in whatever slot works best to balance the codex and allow us to have great combinations of units in our army lists.
That's true, but don't you think that Lootas have a role that is closer to Devastators / Havoc than Sternguard Veterans / Chosen ? They're a long-range firesupport unit, which is typical of Heavy Support, while short-ranged firepower is more typical of Elite.
I, like many others, think so, and would like to see Flash Gitz and Lootas swaped around for example. And I don't think it would break our codex balance too much...
Fouler wrote:Quick question, doesn't Slow and Purposeful disallow overwatch? I love the idea of kombi-skorcha armed MANz, but I've been seeing them more as a kind of "heavy" burna boys.
Since most opponents won't let you get more than one round of fire from a battlewagon full of burnas (if you get one at all) I always thought it would be a good idea to swap out the burnas for equivalent points of burny MANz. They put out about half the damage with their flame templates but once they're blown out of their wagon they're still, you know, MANz. Chock full of stompy goodness.
I've only tried this a few times, and haven't really gotten a chance to see them perform to their full glory, but I keep hoping it'll work. Thoughts?
Slow and Purposeful does indeed disallow overwatch. The idea of burny- MANZ isn't bad though. I really think that 5 points for that kind of weapon is rather cheap, and sometimes I'd rather lay down 3 or 4 S5 templates than charge with my MANZ.
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This message was edited 6 times. Last update was at 2012/10/24 14:34:27
Deffskullz desert scavengers
Thousand Sons |
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![[Post New]](/s/i/i.gif) 2012/10/24 14:47:47
Subject: Re:6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Mekboy Hammerin' Somethin'
Kansas City, Missouri
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Agreed, Id personally in most cases, not fire the skorcha and save it for a counter charge. Because I know I wouldn't just throw away MANz, so whatever they are attacking, they will more then likely kick its teef in. And in that situation, many people would be waiting for them to come out on top in the assault. Then once they pounce, POOF! WoD
Nope, this isn't right unless i am reading it wrong. MANZ have Slow and Purposeful, which means no overwatch, which means no WOD. Again, i don't take skorchas for that reason now... since we can't use the awesomesauce of mega nobz + WOD i don't take em. Now on Biker nobz I do ... ALL the dang time cause ... they will be counter charged 9 times out of 10. But that is why mega armor BLOWS for orks right now you put a mega boss with da boyz and you get no over watch :( cause 1 model ruins it for the WHOLE UNIT :(
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This message was edited 1 time. Last update was at 2012/10/24 14:50:07
" I don't lead da Waagh I build it! " - Big-Mek Wurrzog
List of Da Propahly Zogged!!!
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![[Post New]](/s/i/i.gif) 2012/10/24 14:58:48
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Heroic Senior Officer
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I could still see burny manz being the way to go. Occassionally you'll be up against horde armies, and the last thing you want is to have your manz get bogged down by 30 fearless gaunts or something. Burninating an entire unit, even if it denies you a charge, will sometimes be the better option. And then you've got this unit of MANZ just chilling out the enemy line, so at least they'll draw fire and maybe even pull away a charge that was meant to kill the rest of your army. I see enough hordes at my store that I know the 20-30pts to get my manz burnas would be well spent. Probably depends on your meta though.
Also, does anyone know some good tutorials on scratchbuilding manz? I just got a bunch of green stuff and want to try my hand at making MANZ that wont cost over 100 bucks
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/10/24 15:25:36
Subject: Re:6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Mekboy on Kustom Deth Kopta
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Big Mek Wurrzog wrote:
Agreed, Id personally in most cases, not fire the skorcha and save it for a counter charge. Because I know I wouldn't just throw away MANz, so whatever they are attacking, they will more then likely kick its teef in. And in that situation, many people would be waiting for them to come out on top in the assault. Then once they pounce, POOF! WoD
Nope, this isn't right unless i am reading it wrong. MANZ have Slow and Purposeful, which means no overwatch, which means no WOD. Again, i don't take skorchas for that reason now... since we can't use the awesomesauce of mega nobz + WOD i don't take em. Now on Biker nobz I do ... ALL the dang time cause ... they will be counter charged 9 times out of 10. But that is why mega armor BLOWS for orks right now you put a mega boss with da boyz and you get no over watch :( cause 1 model ruins it for the WHOLE UNIT :(
The only thing you can really do is take Ghaz as well, then you call his waaagh as soon as someone declares a charge against the MANZ. Once they lose S&P they can overwatch
Page 58 – Ghazghkull Thraka, Prophet of the Waaagh!
Change the third paragraph to read “Furthermore, for the
duration of the Waaagh!, all friendly Ork Infantry units
automatically count as rolling a 6 if they Run, and models with
the Slow and Purposeful special rule exchange it for Relentless
instead. All non-fleeing friendly Ork units become Fearless for
the duration of the Waaagh!”.
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![[Post New]](/s/i/i.gif) 2012/10/24 15:26:50
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Alluring Mounted Daemonette
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There is a great tutorial on here for building manz out of nobz. ill see if i can find it again
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![[Post New]](/s/i/i.gif) 2012/10/24 15:30:35
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Battlefortress Driver with Krusha Wheel
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Here is the one I most often see for Meganob builds.
You'll need to let google translate this first one.
http://orksforge.blogspot.com/2012/04/tuto-scratchbuild-meganobz.html
Also, King, what are you using for your buggies? I had to scratch build the four I am using. Took some time. Building 18 of them would be... taxing.
Here they are. What do yours look like?
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![[Post New]](/s/i/i.gif) 2012/10/24 15:41:14
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Alluring Mounted Daemonette
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Ninja'd by matphat. Just found the link to orksforge as well
Automatically Appended Next Post: On a side note... if you already have the weaponry you need to scratch build em someone else suggested using black orks from fantasy as base models since they seem to be bigger. I have not made them yet but I was thinking savage ork boys as bases for MANZ would be cool as well and try to work in some of the savage bitz onto the MANZ armor.
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This message was edited 1 time. Last update was at 2012/10/24 15:50:17
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![[Post New]](/s/i/i.gif) 2012/10/24 15:52:30
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Battlefortress Driver with Krusha Wheel
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I'll speak from a little bit of experience here.
I tried building one out of an AoBR Nob, and one from a Black Orc, and honestly, the AoBR Nob was quite a bit easier.
This is simply because Black Orcs have soooo much more crap to work around with all that plate armor on.
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![[Post New]](/s/i/i.gif) 2012/10/24 16:35:02
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Heroic Senior Officer
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Holy crap Matphat that's a crazy tutorial. If I can ever get it translated I think that'll work great! Thanks!
I was just going to sculpt the armor on with greenstuff but plasticard looks like a much smarter choice
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/10/24 16:42:36
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Battlefortress Driver with Krusha Wheel
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Yeah, green stuff would be MUCH harder in my opinion.
Though to warn you, all those tiny fiddly bits of plasticard aren't a treat either.
=)
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![[Post New]](/s/i/i.gif) 2012/10/24 17:11:37
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Dakka Veteran
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MrMoustaffa wrote:
Also, does anyone know some good tutorials on scratchbuilding manz? I just got a bunch of green stuff and want to try my hand at making MANZ that wont cost over 100 bucks 
Go to ToysRUs, into the Barbie section, buy a barbie doll house refrigerator, open the freezer door, and glue an ork head in there.
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![[Post New]](/s/i/i.gif) 2012/10/24 17:36:10
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Heroic Senior Officer
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Phydox wrote: MrMoustaffa wrote:
Also, does anyone know some good tutorials on scratchbuilding manz? I just got a bunch of green stuff and want to try my hand at making MANZ that wont cost over 100 bucks 
Go to ToysRUs, into the Barbie section, buy a barbie doll house refrigerator, open the freezer door, and glue an ork head in there.
"SAY ELLO TA MISTA FREEZE YA GITZ!"
I know what my mega armored warboss is gonna be now
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/10/24 18:03:18
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Longtime Dakkanaut
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You should buy a kitchen sink to use as a helmet for lol's
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![[Post New]](/s/i/i.gif) 2012/10/24 18:11:53
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Decrepit Dakkanaut
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MANz and WoD - Yea, I was wrong, one of those typing instead of thinking.....er trying to remember more like it  Cant that be done with Ghaz on his WAAAAGH! though? Im not sure, and dont really feel like looking to remember where I got that rfom
As far as my buggies go
Still very much WIP, but I had 2 landspeeders sitting around, and so those got the work done. Then just based my measurements on those and went from there. Currently, Im at only 6. Someday though, who konws
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![[Post New]](/s/i/i.gif) 2012/10/24 18:13:06
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Screamin' Stormboy
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MrMoustaffa wrote:Holy crap Matphat that's a crazy tutorial. If I can ever get it translated I think that'll work great! Thanks!
I was just going to sculpt the armor on with greenstuff but plasticard looks like a much smarter choice
Yes, the man is really gifted when it comes to scratchbuild. Awesome painting, too.
I might be able to translate the tutorial, but French to English is tricky
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Breknek Krashdaskull
(Kraknuk Pét'le Krane) |
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![[Post New]](/s/i/i.gif) 2012/10/24 18:52:45
Subject: Re:6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Decrepit Dakkanaut
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Yea I read that tutorial before. Even if the translation is shaky, its good enough to get some much needed help from.
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![[Post New]](/s/i/i.gif) 2012/10/24 18:42:15
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Regular Dakkanaut
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I'm in the process of making them from that tutorial. Takes a lot of work! I should just work the extra hours at my job [instead of making them] and buy the GW ones.
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![[Post New]](/s/i/i.gif) 2012/10/24 19:00:58
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Battlefortress Driver with Krusha Wheel
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NamelessBard wrote:I'm in the process of making them from that tutorial. Takes a lot of work! I should just work the extra hours at my job [instead of making them] and buy the GW ones.
That is the exact same conclusion I came to.
Short of making one, and casting every one after, I can make my hourly wage and just buy them CHEAPER.
For now, I'm waiting on Kromlech to offer some up.
Short of that, I'll wait till net year when they are supposedly releasing in plastic. If the rumors are to be believed.
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![[Post New]](/s/i/i.gif) 2012/10/24 19:45:07
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Longtime Dakkanaut
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Sorry about the double post, not sure how that happened.
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This message was edited 1 time. Last update was at 2012/10/24 19:45:54
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![[Post New]](/s/i/i.gif) 2012/10/24 20:09:48
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Battlefortress Driver with Krusha Wheel
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KingCracker wrote:
Still very much WIP, but I had 2 landspeeders sitting around, and so those got the work done. Then just based my measurements on those and went from there. Currently, Im at only 6. Someday though, who konws
I love the ratrod. Would love to see when you finish the rest of them.
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![[Post New]](/s/i/i.gif) 2012/10/24 21:51:10
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Fresh-Faced New User
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'scuse the noob question... whats WoD?
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Ork's ROK - follow the link. (do it, you won't regret it).
http://www.dakkadakka.com/dakkaforum/posts/list/594675.page |
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![[Post New]](/s/i/i.gif) 2012/10/24 21:56:14
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Mekboy on Kustom Deth Kopta
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wall of death, pg 52
it allows flamers to shoot overwatch inflicting d3 hits
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![[Post New]](/s/i/i.gif) 2012/10/24 22:11:24
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Fresh-Faced New User
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Cool.. thank you!
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Ork's ROK - follow the link. (do it, you won't regret it).
http://www.dakkadakka.com/dakkaforum/posts/list/594675.page |
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![[Post New]](/s/i/i.gif) 2012/10/24 22:23:06
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Liche Priest Hierophant
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I made a couple of my MaNz from AoBR Terminators- make sure you do some chopping on the legs, though, so they're squattier.
Others, I made from junk, or just slapping loads of armour and bitz on regular Nobz, and one I even sculpted from Sculpy(tm).
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2012/10/24 22:45:29
Subject: Re:6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Battlewagon Driver with Charged Engine
Ye Olde North State
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Hey, I just scratchbuilt a trio of nobz and (sorta) painted two of them (the mostly grey one was done by a 12 year old cousin with a short attention span), and i plan on mounting them on 50 mm bases, but even so, I fear they may be too small. They aren't really much bigger than regular nobz, so i'm worried. Would you be ok with them? Or should i stick them on some rock piles or something when I rebase them? Also, sorry for the bad quality. iphone cameras.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2012/10/24 23:15:52
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Decrepit Dakkanaut
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matphat wrote: KingCracker wrote:
Still very much WIP, but I had 2 landspeeders sitting around, and so those got the work done. Then just based my measurements on those and went from there. Currently, Im at only 6. Someday though, who konws
I love the ratrod. Would love to see when you finish the rest of them.
Ill throw them on my blog (Link in my sig.......yea yea I know, shameless self promotion) when I get them done. Currently, from that last pic, they all have wheels and are mostly clad in "armor plates"
Lootaboy - Bit hard to make out but they look good to me. Side as long as they are on the right sized base and are WYSIWYG I dont see a problem with them.
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![[Post New]](/s/i/i.gif) 2012/10/25 02:39:43
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Growlin' Guntrukk Driver with Killacannon
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As someone who has played Orks for over ten years I can say this honesty to you all:
It's not wether I win or lose, it how annoyed my opponent can get. I've won a few tournies but I've ruined a helluva lot more for some random Space Marine SOB. I don't think Orks have every been give a fair shake which is jus fine. They're the underdogs no doubt. Play Orks because you want to, not because they're the latest and greatest.
Seriously though, if you're a hyper-competitive WAAC type you wouldnt even be reading this thread.
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Fighting crime in a future time! |
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![[Post New]](/s/i/i.gif) 2012/10/25 04:20:53
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Liche Priest Hierophant
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My only goal in every game I play is to have something explode. (in other words, a vehicle, or an entire squad at once works too, I guess). I don't care if it's my own stuff, or my enemy. I don't care if I'm the cause or not. As long as something (preferably many, many things) Explode, I'm happy.
Tankbustas help with this. A lot.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2012/10/25 04:23:44
Subject: 6th Ed. Ork Changes and Tactics. (Updated 9/7 with Ork FAQ 1.1)
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Insect-Infested Nurgle Chaos Lord
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Usually they are a twofer.
The target explodes, and kills all the tankbustas..
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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