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Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

Which would be impressive, except that the Eisenstein could cover 135,000 kms in the same time...


Okay, lets talk top speed. The Eisenstein could clear, say, one AU in how much time? I don't actually know so you'll have to tell me.

Any Star Wars ship equipped with a hyperdrive can do that distance in under 2 minutes assuming it left a combat state and is timed until it returns to being at a state of combat readiness.

Now lets make that distance 10 AU, the Star Wars ships are still doing it in 2 minutes. How long is it taking the Eisenstein?

100 AU? 2 mintues for SW, what's the Eisenstein at?

I truthfully think that if it was a ground based conflict, the IoM would win every time. In space, the crazy numbers involved with SW weaponry and shielding makes them immense weapons of destruction.


The point I'm trying to make is that they use comparable technology on the ground as well, meaning that have these immense weapons of destruction and protection while all the imperial guard has is bodies bodies and some tanks sprinkled with atmospheric craft for flavoring.

This message was edited 2 times. Last update was at 2012/09/16 04:13:36


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Made in us
Douglas Bader






 Ratbarf wrote:
The point I'm trying to make is that they use comparable technology on the ground as well, meaning that have these immense weapons of destruction and protection while all the imperial guard has is bodies bodies and some tanks sprinkled with atmospheric craft for flavoring.


To be fair, the premise of "on the ground" kind of rules out most of the advantage Star Wars has, since their weapons of mass destruction are mostly aboard the orbiting starships and ground attack fighters.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

Well in the Clone Wars series they besiege cities that have shields that withstand the firepower of tens of Star Destroyer class ships for months. The imperium literally couldn't fit enough weapons close enough to the outside of the shield to generate enough energy to drop it. All the while the Clones will be able to fire their own weapons at targets outside of the shield.

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Made in nz
Regular Dakkanaut




Do 40k landers have shields? I was just thinking, if it was an Imperium force landing on a world controlled by Clones, then if their landers have no shielding, only their armour, then the chances of landing troops/vehicles are reduced.

I'd also say that although a Valkyrie has better speed to a LAAT/i, the LAAT/i has far better handling, as Valkyries and other ships like it have either a hover, or a flight mode. And need to reduce their speed to virtually stand still in order to go from one or the other, then do the same to swap again. It can't do both, as opposed to a LAAT/i which can fly sideways, forwards, backwards, etc at full speed with all its weapons aimed at a larger target. Also the LAAT/i has a flight time of like 8 hours, a Valkyrie at full speed can fly for less than 2.
If Valkyrie's aren't able to come in from orbit, and exit a planet then the ship carrying them, would need to skim the atmosphere, they would also need to spend X amount of time after entry cooling down before any weapon can be fired to reduce the effects of misfires or destroying the weapon outright. LAAT/i ships can rapidly deploy from a ship in orbit, descend and fire weapons upon arrival, the shields they have remove the problem that Valkyries and other Imperial ships would suffer doing the same.

But then ARC-170's have speed over all Imperium flyers it seems, and the ARC 170 and LAAT/i can jam their targets sensors/communications. Which means Imperial ships are left to sighting targets on their own, with no way to communicate.

Guess you could also interpret that Guardsmen as per the codex, under "Imperial Guard Orders" on page 29, that Guardsman can't think on their own, they require someone to tell them what to do. So how well will they function if their commander is taken out? Clones can act as one man squads, so perhaps, and its a perhaps, not a given, each clone is the equivalent of Guardsman Marbo ( a Guardsman who can actually function without being told what to do).

The bases of operation for each army would differ too, Clones can have a shielded and armoured compound, Imperial Guard have armoured compounds, no energy shields. Without a Psyker to detect them, Clone Shadow Troopers could perhaps enter an Imperial Guard facility and disable things, or just plant explosives in the ammo stores and/or promethian tanks which would leave the Guardsmen in a bind.

Plenty of what ifs that could give either side advantages or disadvantages though.

 
   
Made in gb
Waaagh! Warbiker



Burton Latimer, UK

 Ratbarf wrote:
Which would be impressive, except that the Eisenstein could cover 135,000 kms in the same time...


Okay, lets talk top speed. The Eisenstein could clear, say, one AU in how much time? I don't actually know so you'll have to tell me.

Any Star Wars ship equipped with a hyperdrive can do that distance in under 2 minutes assuming it left a combat state and is timed until it returns to being at a state of combat readiness.

I truthfully think that if it was a ground based conflict, the IoM would win every time. In space, the crazy numbers involved with SW weaponry and shielding makes them immense weapons of destruction.


The point I'm trying to make is that they use comparable technology on the ground as well, meaning that have these immense weapons of destruction and protection while all the imperial guard has is bodies bodies and some tanks sprinkled with atmospheric craft for flavoring.


There's one big problem with using the technology on the ground, particularly with the defensive shields. It's been a very common theme in Star Wars that energy shields do not often block physical objects, and if they do, they are rare pieces of extra-advanced technology. Chemically-fired, solid-slug weapons are capable of penetrating such shielding, as are simple bodies passing through the field and fighting inside.

The same is true in space; If the shields of a Star Destroyer could absorb the kinetic energy of an asteroid impact why would they even bother shooting it?

Secondly, incredibly gigantic ground-based turbolasers are fantastic against titans etc. but they can't be used against massed infantry if they're pushing on your lines. Wouldn't want to turbolaser your own troops.

Quick Edit: Missile batteries are almost always a secondary armament of all but a few SW ships. Of those, only concussion missiles would be able to penetrate shielding. Bombardment in the SW universe is rather inefficient.

Edit #2: I also think that perhaps the best way to fight ships from the SW universe is through the use of strike craft with torpedo payloads or boarding.

This message was edited 2 times. Last update was at 2012/09/16 04:20:22



Rustgob wrote:I never use Special Characters. Ever!

 
   
Made in us
Napoleonics Obsesser






... For real? Is that a real comparison? Gonna have to give Guardsmen the edge. Their armour seems at least a little more functional than storm, er... clone trooper's.

I'm not sure, but offensively, a Lasgun and a Blaster seem very similar. Seeing as flak armor stops lasgun rounds (ap none against a 5+ save ), and blaster rounds seem to go right through plastic clone armor, I'd have to give that to guardsmen too.

And if the guardsmen have mortars, or missiles, or heavy bolters? I don't want to think about all the armor that would be littered across the battlefield.


If only ZUN!bar were here... 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

The same is true in space; If the shields of a Star Destroyer could absorb the kinetic energy of an asteroid impact why would they even bother shooting it?

Secondly, incredibly gigantic ground-based turbolasers are fantastic against titans etc. but they can't be used against massed infantry if they're pushing on your lines. Wouldn't want to turbolaser your own troops.


Ask George lucas to the first thing. I don't really think he knows waaaay too much about science/physics.

Also, shields do work against physical objects, otherwise the Millenium Falcon and other Rebel Fighters wouldn't have had to knock out the shield generator on Endor before attempting to fly in to the Death Star 2's engine.

Obi Wan Kenobi also had to turn off the tractor beams/shields of the Death Star otherwise Luke would not have been able to escape as the ships would have just crashed into the shield and exploded.

As for the second, they have the energy capability of setting up Heavy Repeating Blasters literally in a dome if they wanted to, so there would be a flattened killing area of about 10 kilometers filled with a never ending blanket of Blaster plasma.

This message was edited 1 time. Last update was at 2012/09/16 04:31:47


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Made in gb
Waaagh! Warbiker



Burton Latimer, UK

 Samus_aran115 wrote:
... For real? Is that a real comparison? Gonna have to give Guardsmen the edge. Their armour seems at least a little more functional than storm, er... clone trooper's.

I'm not sure, but offensively, a Lasgun and a Blaster seem very similar. Seeing as flak armor stops lasgun rounds (ap none against a 5+ save ), and blaster rounds seem to go right through plastic clone armor, I'd have to give that to guardsmen too.

And if the guardsmen have mortars, or missiles, or heavy bolters? I don't want to think about all the armor that would be littered across the battlefield.


As I touched on in my first post on this thread, Star Wars handheld blasters are far above and beyond power output of a simple lasgun. Plasteel armour of later stormtroopers, for example, is designed to allow the wearer to survive a glancing hit. Direct hits are always highly lethal. It's not that the armour is bad, it's that it's technology is nowhere near as advanced as the insane-o weapons that people carry around in Star Wars. If anything, I'd say that the armour worn by clones is pretty much the same as Guardsman Flak with better coverage.


Edit to add reply:
 Ratbarf wrote:
The same is true in space; If the shields of a Star Destroyer could absorb the kinetic energy of an asteroid impact why would they even bother shooting it?

Secondly, incredibly gigantic ground-based turbolasers are fantastic against titans etc. but they can't be used against massed infantry if they're pushing on your lines. Wouldn't want to turbolaser your own troops.


Ask George lucas to the first thing. I don't really think he knows waaaay too much about science/physics.

Also, shields do work against physical objects, otherwise the Millenium Falcon and other Rebel Fighters wouldn't have had to knock out the shield generator on Endor before attempting to fly in to the Death Star 2's engine.

Obi Wan Kenobi also had to turn off the tractor beams/shields of the Death Star otherwise Luke would not have been able to escape as the ships would have just crashed into the shield and exploded.

As for the second, they have the energy capability of setting up Heavy Repeating Blasters literally in a dome if they wanted to, so there would be a flattened killing area of


I think the real problem is that particle shields which CAN block physical projectiles draw more energy. You need a Death-Star grade reactor to project one around something that size. Building one of those on a planet is probably not feasible. Under the crust, perhaps. Regardless, I would say that the SW technology is still more susceptible to kinetic bombardment, if not truly vulnerable.
Off the top of my head, the Death Star is the only 'vessel' I know of in SW that can project such a massive particle shield. Food for thought.

Repeating blasters are easily countered with 'Send in the Next wave' ;D

This message was edited 1 time. Last update was at 2012/09/16 04:26:45



Rustgob wrote:I never use Special Characters. Ever!

 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

I think the real problem is that particle shields which CAN block physical projectiles draw more energy. You need a Death-Star grade reactor to project one around something that size. Building one of those on a planet is probably not feasible. Under the crust, perhaps. Regardless, I would say that the SW technology is still more susceptible to kinetic bombardment, if not truly vulnerable.
Off the top of my head, the Death Star is the only 'vessel' I know of in SW that can project such a massive particle shield. Food for thought.


Actually, in the second movie it was a ground based installation of not exactly significant size. The only reason the rebels were able to take it out was because they infiltrated the shield system with a stolen ship and IFF code.

And since the IoM doesn't have any Bothans who can lose their lives attaining it I don't think they'll be able to replicate the action.

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Made in gb
Waaagh! Warbiker



Burton Latimer, UK

 Ratbarf wrote:
I think the real problem is that particle shields which CAN block physical projectiles draw more energy. You need a Death-Star grade reactor to project one around something that size. Building one of those on a planet is probably not feasible. Under the crust, perhaps. Regardless, I would say that the SW technology is still more susceptible to kinetic bombardment, if not truly vulnerable.
Off the top of my head, the Death Star is the only 'vessel' I know of in SW that can project such a massive particle shield. Food for thought.


Actually, in the second movie it was a ground based installation of not exactly significant size. The only reason the rebels were able to take it out was because they infiltrated the shield system with a stolen ship and IFF code.

And since the IoM doesn't have any Bothans who can lose their lives attaining it I don't think they'll be able to replicate the action.


Oh gosh, you're right. That being the case, however, there's no telling how big that installation really is and how extensive it's coverage was. It is rather vulnerable however, I'm sure even IoM has scouts that could find it.

Edit: Oh, If I recall right, it was the command bunker that the rebels infiltrated. We really have no idea how large the development was.

This message was edited 1 time. Last update was at 2012/09/16 04:39:12



Rustgob wrote:I never use Special Characters. Ever!

 
   
Made in ca
Stalwart Dark Angels Space Marine




The Top of the World, Lighting up the Night

 Ratbarf wrote:
Well in the Clone Wars series they besiege cities that have shields that withstand the firepower of tens of Star Destroyer class ships for months. The imperium literally couldn't fit enough weapons close enough to the outside of the shield to generate enough energy to drop it. All the while the Clones will be able to fire their own weapons at targets outside of the shield.


A few continent busters later and the Imperium's fleet is on their way.

I think you're underestimating 40k lol. You do realize 40k has stuff like lasers that can carve through through a planet's crust and penetrate its mantle and core, or being strong enough to smash a planet off it's orbit, right?
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

I'm sure even IoM has scouts that could find it.


I'm not sure it's so much of a finding thing, as a getting in thing. As the shield blocks all ground traffic as well. (I would assume other wise the rebels could have just walked into the shield instead of having to espionage their way in.

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Made in gb
Waaagh! Warbiker



Burton Latimer, UK

 Ratbarf wrote:
I'm sure even IoM has scouts that could find it.


I'm not sure it's so much of a finding thing, as a getting in thing. As the shield blocks all ground traffic as well. (I would assume other wise the rebels could have just walked into the shield instead of having to espionage their way in.


I think that perhaps some Ordo Hereticus assassins would do the trick, provided they had a location. They do seem pretty sneaky. But wot duz I know. I'z just a Big Mek! Sneekin is for panzees.


Rustgob wrote:I never use Special Characters. Ever!

 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

I think you're underestimating 40k lol. You do realize 40k has stuff like lasers that can carve through through a planet's crust and penetrate its mantle and core, or being strong enough to smash a planet off it's orbit, right?


Where? I do remember penetrating the planets crust to its core, but that's not really such a significant feat. Heck we could do it if we wanted to....

You know what is a significant feat? Having a weapon that causes an explosion so powerful that it defeats the gravitational bond of an earth like planet. That's downright insane in scope.

A few continent busters later and the Imperium's fleet is on their way.


Except the imperial Guard doesn't actually have continent busters. And even if we're including the IoM navy, if you had read my earlier posts you would realize that they are incredibly outclassed when it comes to both strategic level speed and firepower. (I'll give you the realspace speed title but that doesn't really matter as SW actually wins when it comes to getting places they need to be as fast as they can.)

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Made in ca
Stalwart Dark Angels Space Marine




The Top of the World, Lighting up the Night

 Ratbarf wrote:
I think you're underestimating 40k lol. You do realize 40k has stuff like lasers that can carve through through a planet's crust and penetrate its mantle and core, or being strong enough to smash a planet off it's orbit, right?


Where? I do remember penetrating the planets crust to its core, but that's not really such a significant feat. Heck we could do it if we wanted to....

You know what is a significant feat? Having a weapon that causes an explosion so powerful that it defeats the gravitational bond of an earth like planet. That's downright insane in scope.

A few continent busters later and the Imperium's fleet is on their way.


Except the imperial Guard doesn't actually have continent busters. And even if we're including the IoM navy, if you had read my earlier posts you would realize that they are incredibly outclassed when it comes to both strategic level speed and firepower. (I'll give you the realspace speed title but that doesn't really matter as SW actually wins when it comes to getting places they need to be as fast as they can.)


It was at that moment that Magron noticed something happening on the planetoid below. A glow was emanating from it, becoming brighter and brighter. Despite the raging space battle ranging over the planetoid, the Imperial task force had managed to sustain the laser barrage. Now it was working, and what was more, it was working better than its directors had planned. The beams had scythed through the planet, had cut aside the crust and had delved deep into the mantle in search of the deep keeps. And now, what had not been intended - they had penetrated to the hot liquid metal core of the planetoid.


And yeah, that was the force apparently generated by a Planetary Defence System.

"Unchecked the death cultists gained access to part of the defence missile silo network, and in a suicidal rage unleashed a rain of atomic and plasma warheads which shattered its hive cities and succeeded in disrupting the planet's orbit for several years. The reuslting permanent winter, radioactive fallout and tectonic upheavals annihilated all life on Cygnax."


Well the Imperial Guard themselves wouldn't likely take down a shield that required orbital bombardment lol. And I dun know much about them speedwise (I did read earlier that 40k ships have an effective range leading into the hundreds of thousands of km but that's about it). As far as getting places, I agree, Warp travel is complete garbage compared to Hyperdrive.
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

 d3m01iti0n wrote:
 Bobthehero wrote:
 d3m01iti0n wrote:
MarsNZ wrote:
All clones are copies of Jango Fett, who was played by Temuera Morrison, who played Jake the Muss in the movie "Once Were Warriors"

Needless to say if things get into hand to hand combat the Clones are gonna wipe the floor with guard, Ogryns or no.


Jango's unaltered clone got his ass accidentally kicked by a blind man. I have no faith in the dumbed down versions.


No, he fell down the Sarlaac, kill the thing from the inside, and went off with the girl under the sunset, twice.

Seriously, people, inform yourself For Feth Sake


Not canon whatsoever. Youre being sarcastic right?


It actually is

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

@Final Answer. Hmm, thanks for the quotes. They are appreciated.

Now, in comparison to a Star Destroyers main weapon, they would also be capable of producing the first result. Not so sure about the second because they don't really work with kinematics per se, so I don't know if they could knock a planet off course, I certainly do however know that they could burrow into a planets core with ease. Being able to keep a sustained bombardment with a weapon that has the power of 700 billion megatons of conventional explosives.

This message was edited 1 time. Last update was at 2012/09/16 05:13:28


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Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 Kaldor wrote:
 Peregrine wrote:
No, they're based on the demonstrated capabilities from the canon films. For example, exploding asteroids with point defense guns (a simple calculation for firepower), the acceleration rates of a star destroyer (again, can calculate minimum power output), a rebel ship at Endor blowing away a star destroyer with a single salvo, etc. Like it or not, Star Wars ships display massive firepower.


But at the same time they display dazzlingly short ranges and low speeds. I think the top speed of an X-wing is something like 300kph? And weapon ranges are usually less than a kilometer?

40K would obliterate the Empire or Republic in space. It'd be like matching an F22 against a Steamroller.

edit:

A x-wing is given a top speed of 100 megalights per hour, which is approximately 360 kph.

http://starwars.wikia.com/wiki/Megalight

We also have this excerpt from 'Flight of the Eisenstien'

‘It’s a long distance,’ mused Garro. ‘We’ll have to travel several light-seconds at maximum burn to get there, and with the drives at full, it will light a torch to show Horus where we’re heading.’


Each light second is roughly 300,000 kilometers. Or an eight hundred hour trip for an X-wing traveling at top speed.

40K ships are several orders of magnitude faster than their SW counterparts, and engage at ranges that would make SW blush with shame.


You and I have been over this before.

For one thing, the very article that mentions "megalights" that you like to bring up mentions that the "megalight" scale probably isn't canon. As well, it's contradicted by numerous in-universe events- escape velocity is 40,000kph, which makes the notion that X-Wings, ships that we have seen transition from the ground to space in less than a few minutes, having a top speed of only 360kph laughable. I mean hell- the X-Wing wookie article states that X-Wings have a top speed of 1000+kph, which contradicts the megalight notion.

For another, there is a ton of WH40K sources that show Imperium ships as being slow as gak outside of the Warp. Mechanicum mentions that asKITARRI ship takes over a day to travel from Earth to Mars.The Path of the Seer states that it took Imperium ships "the better part of a day" to travel halfway across a single solar system in order to engage Alaitoc. In Deliverance Lost, it's noted that Corax's ship, which is modified to be superior to most Imperium Ships, took several hours to reach a distance far enough away from the sun's gravity that it could enter warp speed, etc.

So, we can all sit here and lowball till the cows come home- but c'mon bra. You need to let these quotes you've got bookmarked go.


EDIT- And where the hell is this "flak armor protects against las rounds" stuff come from? Every single peice of Guardsmen fluff ever written shows las bolts tearing through flak armor like it's tissue paper unless it's a glancing shot. Hell, bayonets fixed to the end of lasguns is affective against flak armor in the fluff, if Gaunt's Ghosts is anything to go by.

This message was edited 4 times. Last update was at 2012/09/16 05:48:21


 
   
Made in us
Hurr! Ogryn Bone 'Ead!





On Nimbosa, cramming as many guardsmen into troop carriers as possible.

If jedi were involved, that might make it sorta even, otherwise, clones are screwed. clones don't have warlord titans!

Bludbaff wrote:
 xSPYXEx wrote:
How many Imperial Guardsmen does it take to get to the center of a tootsie pop?

FIX BAYONETS

[url=http://www.dakkadakka.com/dakkaforum/posts/list/0/469742.page]

[/url] . 
   
Made in ca
Stalwart Dark Angels Space Marine




The Top of the World, Lighting up the Night

edit: nvm they overloaded the planet or something lol

Then there's this quote from Nemesis

"Every weapon in the battleship's arsenal was prepared and oriented down at the surface - torpedo arrays filled with warshots that could atomise whole continents in a single strike, energy cannons capable of boiling off oceans, kinetic killers that could behead mountains through the brute force of their impact. This was only the power of the ship itself; then there was the minor fleet of auxiliary craft aboard it, wings of fighters and bombers that could come screaming down into Dagonet’s atmosphere on plumes of white fire. Swift death bringers that could raze cities, burn nations." - Nemesis, Pg. 375


Boiling oceans and what not lol.

And, while not precisely conventional weaponry

Dark Heresy - The Radical's Handbook:

As for Phaenon Prime, some within the Malleus judged that the corruption of so many hardened to the wiles of the Warp so quickly could not be coincidence. Some dark force dwelled there, they believed, although whether it had always been so or that something had been brought there to fatally spread its influence like a virus remained unknown.

In any case, the priesthood of Mars were happy to grant the Calixian Conclave's request. By the dictate of the Fabricator General himself, they marshalled the power of their city-sized voidships and tore a moon from its natural orbit to strike Phaenon Prime, smashing the planet to fragments.


But I think that's it for tonight, give myself a break from scouring the interwebz for these feats.

This message was edited 1 time. Last update was at 2012/09/16 05:40:12


 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

Both of those things happen in the Star Wars universe, I know of at least one incident where a moon is dropped on a planet. And a Star Destroyers Turbo Lasers have enough energy to boil all of the water on earth in about 2 to 3 minutes.

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Made in au
Devestating Grey Knight Dreadknight





Australia

BlaxicanX wrote:
Mechanicum mentions that asKITARRI ship takes over a day to travel from Earth to Mars.


Which would give it a lazy old average speed of nine million kilometers per hour.

Simple fact is SW ships lack the capability to travel at the speeds necessary to compete with the Imperium. They can flit in and out of hyperspace all day long, but the second they try and fight an engagement they're toast.

"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

Oh I wouldn't say that, I mean, nearly all SWs weapons are at the speed of light, so it doesn't really matter that you're out running us in realspace. The fact that IoM guns can't hit a SWs ships while a SWs weapons can hit an IoM's ship kind of seals the deal here.

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Devestating Grey Knight Dreadknight





Australia

 Ratbarf wrote:
Oh I wouldn't say that, I mean, nearly all SWs weapons are at the speed of light, so it doesn't really matter that you're out running us in realspace. The fact that IoM guns can't hit a SWs ships while a SWs weapons can hit an IoM's ship kind of seals the deal here.


As are all lanced based weapons. And the lasers seen in SW are anything but the speed of light!

"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" 
   
Made in us
Rookie Pilot



Tennessee, USA

Peak reactor output for a Executor class SSD is 7.73x10^26 and maximum shield power at 3.8x10^26.

The nova cannon was chosen as the basis due to the commonly accepted nature of its output (the explosion has often been described as equal in output to a star). Assuming a maximum potential of damage equal to the output of the sun ( a smaller star) we can calculate the maximum output of any ship from BFG. If you have a problem with this please let me know what you would consider for the potential damage output, not that this is not taking into account if the shell actually hits the target we are only talking the "center" of the blast which would have full effect out to about 3000km and taper off from there to about 5000km (game play, could go larger in fluff but meh)

We can assume from the fluff and game play that a Sword class frigate would have a maximum weaponery output of around 2.5333333x10^26. This puts a 1.6km frigate pretty darn close to knocking out your shields... The sword is able to fire this without any loss of power elsewhere and the fire can be focued in any direction with excpetion to the rear cone.

Pretty sure 40k rocks it like Texas baby yea!

On speed its really a non issue you hyper in, fire, get hit by return fire before you can calculate new hyperspace jump assuming you have a commander stupid enough to try and make jumps like this in the middle of a battle.

This message was edited 2 times. Last update was at 2012/09/16 07:34:16


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All SW weapons i've ever seen with exception of maybe Beam style lasers the blasts travel rather slowly and are comparable to a bullet or a dang slow one for that matter.'

Turbo laser blasts in space are strangly slow too.

Torpedos are obviously slower then light but can easily outright any fighter craft even a full sized ship. the more powerful oens are unguided but those are often short ranged the longest ranged ones are guided.
Macro Cannon blasts travel at increbible speed yet compared to a ships speed they are "slow"
Nova Cannon blasts are a fraction of the speed of light.
Lance Blasts ARE the speed of light

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AndrewChristlieb wrote:
If you have a problem with this please let me know


Units. Please use them.

And please learn the difference between power and energy.

When you're done with that, learn what the inverse square law is and how it applies to explosions in space (such as nova cannons). Hint: you can start with the "full effect out to 3000km" part.

Finally, Sword class frigates don't have nova cannons (which seem to be battleship-only), so I really have no idea what you're talking about with this comparison.


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Swansea

 Peregrine wrote:
danp164 wrote:
Just because you can quote numbers from fictional tech specs doesn't prove technological superiority. you can;t mathematically judge the efficiency of Star Wars technology based on a set of numbers that lets be fair, the writer of said tech specs snatched out of thin air. Lets be fair to accomplish enough power to run the weapons plus, say the ships reversing lights, would take a reactor with enough fissionable materials to have to tow a small sun behind it.


No, they're based on the demonstrated capabilities from the canon films. For example, exploding asteroids with point defense guns (a simple calculation for firepower), the acceleration rates of a star destroyer (again, can calculate minimum power output), a rebel ship at Endor blowing away a star destroyer with a single salvo, etc. Like it or not, Star Wars ships display massive firepower.

Without relying on somewhat suspect tech specs your comparison is relegated to comparing the respective technologies in action, the empire took decades to build a massive space station capable of destroying a planet, The IoM's chosen method of comparable destruction being a single cyclonic torpedo which can be carried by a naval escort is needs be.


Actually the Empire took about three years (at most) to build one, and that was even bigger than the first death star.

And the thing that's impressive about the death star isn't that it destroys a planet, it's that it explodes the planet. A single shot applies so much energy to the planet that its remains are thrown outward at impressive speed, leaving nothing but a rapidly expanding cloud of dust. And, again, this something where we can easily calculate the firepower required, and the answer is unimaginably huge.

Now what about a cyclonic torpedo? http://wh40k.lexicanum.com/wiki/Cyclonic_torpedo . Oh wait, it just burns the surface of the planet.

Weaponry wise, blasters and las weapons are fairly comparably crap.


Wait, are we talking about the same blasters that have the firepower of a modern grenade launcher (at least), full automatic rate of fire, and massive ammunition capacity?

The average IG regiment has a FAR larger access to Air and mechanized support


Actually they have NO air support. Air support is provided by the Imperial Navy, which has been specifically excluded.

-snip-


Ok to address points in series.

1. Im not saying those numbers arent possible in magical fairy land, im saying they wouldn't work within even the broadest laws of physics
2. First Death star took between episode 3 and episode 4 to build, CRIKEY Luke must;ve grown up quickly in 3 years.
3. Those blasters, using the canon movies as reference, manage a scorch mark on most armor, grenade launchers do considerably more than that, although id be happy to refer you to our 40k bolters that actually ARE fully automatic grenade launchers.
4. 3 Words. Elysian Drop Troopers. Here a clue, they don't RENT the Valkryies and Vendettas. There are multiple Guard regiments that deploy via aircraft, Naval forces normally consist or orbital hardware and upper atmosphere superiority fighters.

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 Peregrine wrote:
AndrewChristlieb wrote:
If you have a problem with this please let me know


Units. Please use them.

And please learn the difference between power and energy.

When you're done with that, learn what the inverse square law is and how it applies to explosions in space (such as nova cannons). Hint: you can start with the "full effect out to 3000km" part.

Finally, Sword class frigates don't have nova cannons (which seem to be battleship-only), so I really have no idea what you're talking about with this comparison.


I thought it was pretty clear here that I was refering to power here... Just to lay it out for you. Peak shield power for the Executor: 3.8x10^26 W ( I am assuming this to be the power required to disable the shield since it should in itself not generate power please correct me if im wrong?) Peak power generated from a Nova cannon explosion assuming a star to be equal to or less than our own sun (a smaller star) 3.8x10^26 W (wonder where they came up with that magic number for the shield power....) From this we can calculate the power output generated by other weapons in BFG: A nova has a maximum potential of 6 damage compared to a weapon battery which has the potential for 1 damage.

A sword has 4 weapons giving its weapons a maximum potential power generated of roughly 2/3 the maximum power of a nova cannon or somewhere around 2.5x10^26 W. Not that this is the actual number of weapons on said ship, just the value given to them for game play.


Obviously an explosion is going to gradualy lessen as it expands, I clearly misrepresented the effect by my statement, sorry .

Novas are available on cruisers, battle cruisers and battleships.

This message was edited 1 time. Last update was at 2012/09/16 16:35:36


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Nosey, ain't ya?

In reference to the whole Naval debate, it seems reasonably likely that the IN would arrive at let's say, a fuel dump or a staging area. This would force the Star Wars fleet to either respond in force to save the vulnerable area thus getting into fight that the IN would likely win through sheer weight in fire. Or the SW fleet could leave the engaged area alone, loosing a percentage of manpower and resources. This would mean that the SW fleet would either defend their other vulnerable areas thereby decreasing their offensive capability or slowly bleed to death through a series of operations like the afore-mentioned scenario.

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