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Made in gb
Oberstleutnant





Back in the English morass

So autogun toting cultists cost the same as guard line infantry?

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in de
Decrepit Dakkanaut





That key thingy can be pretty good potentially...kill a single enemy in melee and your units do not scatter anymore when deepstriking?

Sounds awesome.

Thinking about getting a solid Chaos psyker, a minimum sized unit of cultists (as you are forced to take 1 troops choice) and a squad of havocs to kick some AA ass. 4 flakk rockets per turn? That's like 1 dead flyer. Awesome.

This message was edited 1 time. Last update was at 2012/10/02 18:07:59


   
Made in si
Foxy Wildborne







 Sigvatr wrote:
That key thingy can be pretty good potentially...kill a single enemy in melee and your units do not scatter anymore when deepstriking?

Sounds awesome.


Good luck reaching melee in time for a teleport homer to still be relevant

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in de
Decrepit Dakkanaut





 lord_blackfang wrote:
 Sigvatr wrote:
That key thingy can be pretty good potentially...kill a single enemy in melee and your units do not scatter anymore when deepstriking?

Sounds awesome.


Good luck reaching melee in time for a teleport homer to still be relevant


Well, it's better than a normal homer given that it affects everything anywhere...land wherever you want, no scatter. It certainly can be useful. Won a few games by last-turn dropping some deep striking troops in order to capture / contest an objective.

   
Made in ca
Regular Dakkanaut




Regina, Saskatchewan, Canada

 mauzer wrote:
no they didn't get nerfed because now you can take mark of nurgle and pop them up to t5


I was thinking the loss of Fearless really sucks with Ld 8. T5 doesn't help much if they running off the board. Mind you, single Obliterators are that much better now.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!
 
   
Made in si
Foxy Wildborne







Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in ca
Regular Dakkanaut





Why would i take a lightning claw and a comb-plasma? I thought you needed a pair to confer shred, and a Powersword is AP3 just like a Lightning claw is AP3?
   
Made in us
Badass "Sister Sin"






Camas, WA

whoadirty wrote:
 mauzer wrote:
no they didn't get nerfed because now you can take mark of nurgle and pop them up to t5


I was thinking the loss of Fearless really sucks with Ld 8. T5 doesn't help much if they running off the board. Mind you, single Obliterators are that much better now.

Take one, then he's effectively fearless.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Dakka Veteran






decoste007xt wrote:
Why would i take a lightning claw and a comb-plasma? I thought you needed a pair to confer shred, and a Powersword is AP3 just like a Lightning claw is AP3?


You only need two to get the extra attack, shred is the rule of the weapon.
   
Made in us
Willing Inquisitorial Excruciator





Sarasota, FL

 lord_blackfang wrote:
Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!


So no Combi-Melta and Chainfist together?

7K Points of Black Legion and Daemons
5K Points of Grey Knights and Red Hunters  
   
Made in us
Dakka Veteran






 BladeWalker wrote:
 lord_blackfang wrote:
Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!


So no Combi-Melta and Chainfist together?


Says you can upgrade one of the options from the following three list so I guess no.

This message was edited 1 time. Last update was at 2012/10/02 18:30:21


 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Thanks for the info guys
Been sat here with 3 helbrutes and didnt want to start converting until i knew weapon options

So they are a new dread with a more tame temper issue.
And pretty much same upgrades?
Works for me.

Thanks again guys for all the info

   
Made in us
Dakka Veteran






Also as an aside the fluff is still stuck in neutral if that was a question anyone had about that. Were about ready to fight the 13th crusade!
   
Made in us
Automated Rubric Marine of Tzeentch




Milwaukee, Wisconsin

 lazarian wrote:
 BladeWalker wrote:
 lord_blackfang wrote:
Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!


So no Combi-Melta and Chainfist together?


Says you can upgrade one of the options from the following three list so I guess no.


Blackfang is right, you have to choose to replace the ranged or the CC weapon.

About fluff: Maybe we should make a new thread for it.

This message was edited 1 time. Last update was at 2012/10/02 18:32:51


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Dark Apostle plus Deathleaper is a bad time for any chaos player.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Stormin' Stompa





Rogers, CT

Im disappointed by lack of hellbrute marks

   
Made in us
Willing Inquisitorial Excruciator





Sarasota, FL

 lazarian wrote:
 BladeWalker wrote:
 lord_blackfang wrote:
Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!


So no Combi-Melta and Chainfist together?


Says you can upgrade one of the options from the following three list so I guess no.


W... T... F...

So out of 20 terminators I have 4 that are legal now... yay.

7K Points of Black Legion and Daemons
5K Points of Grey Knights and Red Hunters  
   
Made in us
Dakka Veteran






 BladeWalker wrote:
 lazarian wrote:
 BladeWalker wrote:
 lord_blackfang wrote:
Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!


So no Combi-Melta and Chainfist together?


Says you can upgrade one of the options from the following three list so I guess no.


W... T... F...

So out of 20 terminators I have 4 that are legal now... yay.


The heavy is another separate option so you can do chainfist/heavy but yeah this nugget changes the unit composition by a fair margin.
   
Made in us
Automated Rubric Marine of Tzeentch




Milwaukee, Wisconsin

 BladeWalker wrote:
 lazarian wrote:
 BladeWalker wrote:
 lord_blackfang wrote:
Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!


So no Combi-Melta and Chainfist together?


Says you can upgrade one of the options from the following three list so I guess no.


W... T... F...

So out of 20 terminators I have 4 that are legal now... yay.


I understand, but what did the termies have on them??

 
   
Made in us
Stormin' Stompa





Rogers, CT

 BladeWalker wrote:
 lazarian wrote:
 BladeWalker wrote:
 lord_blackfang wrote:
Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!


So no Combi-Melta and Chainfist together?


Says you can upgrade one of the options from the following three list so I guess no.


W... T... F...

So out of 20 terminators I have 4 that are legal now... yay.

I'll take those pesky illegal ones off your hands, free of charge

   
Made in us
Badass "Sister Sin"






Camas, WA

Yep, arm swaps are a pretty standard part of any new codex.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Speedy Swiftclaw Biker



Scotland

Is it true you can combine the Dragon, 2 maulers and an oblit kit to make a Chaos Megazord?

evilsponge wrote:
Lots of Little Napoleons in this thread. Half the people in here should never have authority over anyone
 
   
Made in us
Automated Rubric Marine of Tzeentch




Milwaukee, Wisconsin

Hetelic wrote:
Is it true you can combine the Dragon, 2 maulers and an oblit kit to make a Chaos Megazord?


.....Really?

 
   
Made in us
Using Object Source Lighting





Portland

Maybe I'm late to the show, but is there any news on:
Cypher (back or not)?
Huron (changes)?


Thanks!


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Jovial Plaguebearer of Nurgle






Do two power scourges on a hellbrute reduce attacks on all models by 2? Is this to a minimum of 1? How do Hellbrutes work if they have one hammer/pfist and one scourge?

Shameless link to my painting blog :
Nurlge love you 
   
Made in us
Been Around the Block




Arm swaps and something becoming strictly worse are two separate issues. Not only can they not take th/ ss, they can't even keep the one smaaaaaallllll advantage they did have.
   
Made in us
Dakka Veteran






ThatEdGuy wrote:
Do two power scourges on a hellbrute reduce attacks on all models by 2? Is this to a minimum of 1? How do Hellbrutes work if they have one hammer/pfist and one scourge?


The Scourge only deducts WS, not attacks. It does not mention what happens when you have two however its worded strongly the effect only happens once (-1d3 not -2d3).
   
Made in de
Decrepit Dakkanaut





Hetelic wrote:
Is it true you can combine the Dragon, 2 maulers and an oblit kit to make a Chaos Megazord?


Well played. The dragon looks terrible, terrible, terrible. One of the most ugly minis GW has ever released in the current gen.

   
Made in us
Using Object Source Lighting





Portland

Hetelic wrote:
Is it true you can combine the Dragon, 2 maulers and an oblit kit to make a Chaos Megazord?


No, no, no! You've got it all wrong!

1 drake forms the body and head
1 mauler splits for the arms
2 maulers for each leg

1 additional drake for upgrading to (IIRC) the Chaos Daemonzord
nothing about obliterators, though the modeling section suggests you use them to test paint schemes, with one squad in each legion.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Automated Rubric Marine of Tzeentch




Milwaukee, Wisconsin

 spiralingcadaver wrote:
Maybe I'm late to the show, but is there any news on:
Cypher (back or not)?
Huron (changes)?


Thanks!


Huron I am not familiar enough with to tell you differences, No Cypher though.

 
   
 
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