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![[Post New]](/s/i/i.gif) 2012/10/02 18:04:27
Subject: CSM RULES OUT
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Oberstleutnant
Back in the English morass
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So autogun toting cultists cost the same as guard line infantry?
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/10/02 18:04:31
Subject: CSM RULES OUT
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Decrepit Dakkanaut
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That key thingy can be pretty good potentially...kill a single enemy in melee and your units do not scatter anymore when deepstriking? Sounds awesome. Thinking about getting a solid Chaos psyker, a minimum sized unit of cultists (as you are forced to take 1 troops choice) and a squad of havocs to kick some AA ass. 4 flakk rockets per turn? That's like 1 dead flyer. Awesome.
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This message was edited 1 time. Last update was at 2012/10/02 18:07:59
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![[Post New]](/s/i/i.gif) 2012/10/02 18:07:17
Subject: CSM RULES OUT
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Foxy Wildborne
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Sigvatr wrote:That key thingy can be pretty good potentially...kill a single enemy in melee and your units do not scatter anymore when deepstriking?
Sounds awesome.
Good luck reaching melee in time for a teleport homer to still be relevant
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/10/02 18:10:52
Subject: CSM RULES OUT
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Decrepit Dakkanaut
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lord_blackfang wrote: Sigvatr wrote:That key thingy can be pretty good potentially...kill a single enemy in melee and your units do not scatter anymore when deepstriking?
Sounds awesome.
Good luck reaching melee in time for a teleport homer to still be relevant
Well, it's better than a normal homer given that it affects everything anywhere...land wherever you want, no scatter. It certainly can be useful. Won a few games by last-turn dropping some deep striking troops in order to capture / contest an objective.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:12:39
Subject: CSM RULES OUT
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Regular Dakkanaut
Regina, Saskatchewan, Canada
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mauzer wrote:no they didn't get nerfed because now you can take mark of nurgle and pop them up to t5
I was thinking the loss of Fearless really sucks with Ld 8. T5 doesn't help much if they running off the board. Mind you, single Obliterators are that much better now.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:21:19
Subject: CSM RULES OUT
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Foxy Wildborne
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Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/10/02 18:22:48
Subject: CSM RULES OUT
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Regular Dakkanaut
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Why would i take a lightning claw and a comb-plasma? I thought you needed a pair to confer shred, and a Powersword is AP3 just like a Lightning claw is AP3?
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![[Post New]](/s/i/i.gif) 2012/10/02 18:24:49
Subject: CSM RULES OUT
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Badass "Sister Sin"
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whoadirty wrote: mauzer wrote:no they didn't get nerfed because now you can take mark of nurgle and pop them up to t5
I was thinking the loss of Fearless really sucks with Ld 8. T5 doesn't help much if they running off the board. Mind you, single Obliterators are that much better now.
Take one, then he's effectively fearless.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:25:04
Subject: CSM RULES OUT
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Dakka Veteran
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decoste007xt wrote:Why would i take a lightning claw and a comb-plasma? I thought you needed a pair to confer shred, and a Powersword is AP3 just like a Lightning claw is AP3?
You only need two to get the extra attack, shred is the rule of the weapon.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:25:28
Subject: CSM RULES OUT
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Willing Inquisitorial Excruciator
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lord_blackfang wrote:Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!
So no Combi-Melta and Chainfist together?
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7K Points of Black Legion and Daemons
5K Points of Grey Knights and Red Hunters |
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![[Post New]](/s/i/i.gif) 2012/10/02 18:26:30
Subject: CSM RULES OUT
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Dakka Veteran
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BladeWalker wrote: lord_blackfang wrote:Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!
So no Combi-Melta and Chainfist together?
Says you can upgrade one of the options from the following three list so I guess no.
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This message was edited 1 time. Last update was at 2012/10/02 18:30:21
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![[Post New]](/s/i/i.gif) 2012/10/02 18:28:04
Subject: CSM RULES OUT
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Towering Hierophant Bio-Titan
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Thanks for the info guys
Been sat here with 3 helbrutes and didnt want to start converting until i knew weapon options
So they are a new dread with a more tame temper issue.
And pretty much same upgrades?
Works for me.
Thanks again guys for all the info
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![[Post New]](/s/i/i.gif) 2012/10/02 18:29:12
Subject: CSM RULES OUT
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Dakka Veteran
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Also as an aside the fluff is still stuck in neutral if that was a question anyone had about that. Were about ready to fight the 13th crusade!
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![[Post New]](/s/i/i.gif) 2012/10/02 18:32:09
Subject: CSM RULES OUT
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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lazarian wrote: BladeWalker wrote: lord_blackfang wrote:Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!
So no Combi-Melta and Chainfist together?
Says you can upgrade one of the options from the following three list so I guess no.
Blackfang is right, you have to choose to replace the ranged or the CC weapon.
About fluff: Maybe we should make a new thread for it.
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This message was edited 1 time. Last update was at 2012/10/02 18:32:51
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![[Post New]](/s/i/i.gif) 2012/10/02 18:33:21
Subject: CSM RULES OUT
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Badass "Sister Sin"
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Dark Apostle plus Deathleaper is a bad time for any chaos player.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:33:24
Subject: Re:CSM RULES OUT
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Stormin' Stompa
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Im disappointed by lack of hellbrute marks
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![[Post New]](/s/i/i.gif) 2012/10/02 18:34:07
Subject: CSM RULES OUT
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Willing Inquisitorial Excruciator
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lazarian wrote: BladeWalker wrote: lord_blackfang wrote:Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!
So no Combi-Melta and Chainfist together?
Says you can upgrade one of the options from the following three list so I guess no.
W... T... F...
So out of 20 terminators I have 4 that are legal now... yay.
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7K Points of Black Legion and Daemons
5K Points of Grey Knights and Red Hunters |
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![[Post New]](/s/i/i.gif) 2012/10/02 18:36:15
Subject: CSM RULES OUT
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Dakka Veteran
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BladeWalker wrote: lazarian wrote: BladeWalker wrote: lord_blackfang wrote:Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!
So no Combi-Melta and Chainfist together?
Says you can upgrade one of the options from the following three list so I guess no.
W... T... F...
So out of 20 terminators I have 4 that are legal now... yay.
The heavy is another separate option so you can do chainfist/heavy but yeah this nugget changes the unit composition by a fair margin.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:36:23
Subject: CSM RULES OUT
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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BladeWalker wrote: lazarian wrote: BladeWalker wrote: lord_blackfang wrote:Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!
So no Combi-Melta and Chainfist together?
Says you can upgrade one of the options from the following three list so I guess no.
W... T... F...
So out of 20 terminators I have 4 that are legal now... yay.
I understand, but what did the termies have on them??
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![[Post New]](/s/i/i.gif) 2012/10/02 18:36:23
Subject: CSM RULES OUT
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Stormin' Stompa
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BladeWalker wrote: lazarian wrote: BladeWalker wrote: lord_blackfang wrote:Nerf list, contd: A terminator may only upgrade his melee or ranged weapon, not both. You want lighting claw? No combi-plasma for you!
So no Combi-Melta and Chainfist together?
Says you can upgrade one of the options from the following three list so I guess no.
W... T... F...
So out of 20 terminators I have 4 that are legal now... yay.
I'll take those pesky illegal ones off your hands, free of charge
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![[Post New]](/s/i/i.gif) 2012/10/02 18:36:58
Subject: CSM RULES OUT
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Badass "Sister Sin"
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Yep, arm swaps are a pretty standard part of any new codex.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:39:34
Subject: Re:CSM RULES OUT
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Speedy Swiftclaw Biker
Scotland
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Is it true you can combine the Dragon, 2 maulers and an oblit kit to make a Chaos Megazord?
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evilsponge wrote:Lots of Little Napoleons in this thread. Half the people in here should never have authority over anyone |
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![[Post New]](/s/i/i.gif) 2012/10/02 18:40:15
Subject: Re:CSM RULES OUT
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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Hetelic wrote:Is it true you can combine the Dragon, 2 maulers and an oblit kit to make a Chaos Megazord?
.....Really?
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![[Post New]](/s/i/i.gif) 2012/10/02 18:41:34
Subject: CSM RULES OUT
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Using Object Source Lighting
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Maybe I'm late to the show, but is there any news on:
Cypher (back or not)?
Huron (changes)?
Thanks!
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![[Post New]](/s/i/i.gif) 2012/10/02 18:41:49
Subject: CSM RULES OUT
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Jovial Plaguebearer of Nurgle
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Do two power scourges on a hellbrute reduce attacks on all models by 2? Is this to a minimum of 1? How do Hellbrutes work if they have one hammer/pfist and one scourge?
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![[Post New]](/s/i/i.gif) 2012/10/02 18:43:43
Subject: Re:CSM RULES OUT
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Been Around the Block
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Arm swaps and something becoming strictly worse are two separate issues. Not only can they not take th/ ss, they can't even keep the one smaaaaaallllll advantage they did have.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:44:37
Subject: CSM RULES OUT
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Dakka Veteran
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ThatEdGuy wrote:Do two power scourges on a hellbrute reduce attacks on all models by 2? Is this to a minimum of 1? How do Hellbrutes work if they have one hammer/pfist and one scourge?
The Scourge only deducts WS, not attacks. It does not mention what happens when you have two however its worded strongly the effect only happens once (-1d3 not -2d3).
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![[Post New]](/s/i/i.gif) 2012/10/02 18:44:42
Subject: Re:CSM RULES OUT
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Decrepit Dakkanaut
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Hetelic wrote:Is it true you can combine the Dragon, 2 maulers and an oblit kit to make a Chaos Megazord?
Well played. The dragon looks terrible, terrible, terrible. One of the most ugly minis GW has ever released in the current gen.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:45:09
Subject: Re:CSM RULES OUT
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Using Object Source Lighting
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Hetelic wrote:Is it true you can combine the Dragon, 2 maulers and an oblit kit to make a Chaos Megazord?
No, no, no! You've got it all wrong!
1 drake forms the body and head
1 mauler splits for the arms
2 maulers for each leg
1 additional drake for upgrading to ( IIRC) the Chaos Daemonzord
nothing about obliterators, though the modeling section suggests you use them to test paint schemes, with one squad in each legion.
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![[Post New]](/s/i/i.gif) 2012/10/02 18:45:29
Subject: CSM RULES OUT
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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spiralingcadaver wrote:Maybe I'm late to the show, but is there any news on:
Cypher (back or not)?
Huron (changes)?
Thanks!
Huron I am not familiar enough with to tell you differences, No Cypher though.
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