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![[Post New]](/s/i/i.gif) 2012/12/04 12:56:01
Subject: Tau stealth suits
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Drone without a Controller
Tadcaster
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Hi I'm looking for advise on tau stealth suits
I have only been doing warhammer for a little while
And I dont see the benefit of the stealth suit
Please can someone let me know if there is any point
Or should I use crisis suit as my elites
All opinions are welcome
Cheers
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![[Post New]](/s/i/i.gif) 2012/12/04 13:24:15
Subject: Re:Tau stealth suits
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Sneaky Sniper Drone
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Elites should be crisis teams maxed out with whatever fit out you like. The best weapon the tau can carry imo is the plasma rifle w/ 24" range and ap2. Don't leave home without it. I would have every crisis team have one and any and all commanders and bodyguards. Secondary weapon is up in the air, missile pod is popular. Best of luck!! Oh and stealth teams should never be taken. Way too expensive for what they do and they compete w/ crisis teams in the elite slot. You want mass S5 shooting, run a crapload of firewarriors behind an aegis line. Longer range, rapid fire, still have a decent save, and can claim objectives. I'd run as many as you can afford.
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5000k (11-5-3) 6th Ed. |
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![[Post New]](/s/i/i.gif) 2012/12/04 13:37:32
Subject: Re:Tau stealth suits
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Purposeful Hammerhead Pilot
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Tauownz wrote:Elites should be crisis teams maxed out with whatever fit out you like. The best weapon the tau can carry imo is the plasma rifle w/ 24" range and ap2. Don't leave home without it. I would have every crisis team have one and any and all commanders and bodyguards. Secondary weapon is up in the air, missile pod is popular. Best of luck!! Oh and stealth teams should never be taken. Way too expensive for what they do and they compete w/ crisis teams in the elite slot. You want mass S5 shooting, run a crapload of fire warriors behind an aegis line. Longer range, rapid fire, still have a decent save, and can claim objectives. I'd run as many as you can afford.
I agree with this but not completely. I have had a lot of fun and success running stealth suits in 6th edition. The new stealth/shrouded rules give them great survivability in cover and with a maxed out squad with gun drones/marker drones and FB they can pump out a hell of a lot of S5 shots and decimate infantry with sheer volume of fire.
They can infiltrate and are a great source (but expensive) of mobile marker lights outside tetras.
I personally run a mix of stealth crisis and XV9 to great effectiveness for an extremely mobile army. Just be sure each unit knows its roll.
Stealth for quick strikes from infiltrate on low armor units/light infantry
Crisis to bring plasma/ MP
XV9 i use for PIG rending capabilities.
A lot of people are quick to write off Stealths because they arnt as good as Crisis, this is true but they still have a niche spot to fill if you use them right. And a squad of up to 6 stealth and up to 12 drones (if you want to go drone crazy) with a 2+ cover save and a torrent of S5 AP5 weapons that has the potential to pin is not something to dismiss.
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This message was edited 2 times. Last update was at 2012/12/04 13:39:01
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![[Post New]](/s/i/i.gif) 2012/12/04 18:36:00
Subject: Tau stealth suits
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Shas'o Commanding the Hunter Kadre
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The stealth suit does something nothing else in the tau army can do, at least that carries it's standard gun, survives shooting.
Stealth suits have stealth and shrouding, which stacks, so +3 to their cover save. Combine this with sitting in normal, every day 5+ cover and you get a 2+ cover save. That is amazing.
Now consider that stealth suits can take gun drones, which get the same benefits. Combine this with the fact that you only need 2 markerlight hits for the team to hit full power and stealth teams are one of the most maneuverable units in the codex, as well as have the ability to infiltrate, and you have a winner.
Battlesuits are good at killing tough targets and tanks, but a single reasonably sized stealth team with drones will make chop suey out of any infantry.
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![[Post New]](/s/i/i.gif) 2012/12/04 18:45:22
Subject: Tau stealth suits
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Fresh-Faced New User
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Afro Tau wrote:Hi I'm looking for advise on tau stealth suits
I have only been doing warhammer for a little while
And I dont see the benefit of the stealth suit
Cheers
obviously
that's because there ain't any
ok jokes aside. Stealth suits cost way too much for what they do. Half-ranged big shootas? Meltas with 3BS? For HOW MUCH points? I'd better buy me some more fire warriors, honestly
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Grimtuff wrote:The objective of the game is to win. The point of the game is to have fun. |
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![[Post New]](/s/i/i.gif) 2012/12/04 18:56:55
Subject: Tau stealth suits
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Legendary Master of the Chapter
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I had done some calculations before on another thread but a full squad of 6 suits 2 FB, all with a TA will get more kills per point then an 10 man terminator squad w/ cyclones, vs MEQ while being more maneuverable. Sit a secondary Helios el with that and you have a very strong back field threat. Expensive, not really a death star but very survivable.
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This message was edited 1 time. Last update was at 2012/12/04 18:58:40
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2012/12/04 19:24:19
Subject: Tau stealth suits
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Fresh-Faced New User
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Desubot wrote:a full squad of 6 suits 2 FB, all with a TA will get more kills per point then an 10 man terminator squad w/ cyclones
[sarcasm]oh it's obviously not because termies cost approx. 2,5 times more, is it?[/sarcasm]
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Grimtuff wrote:The objective of the game is to win. The point of the game is to have fun. |
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![[Post New]](/s/i/i.gif) 2012/12/04 21:05:31
Subject: Re:Tau stealth suits
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Douglas Bader
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Stealth suits are garbage. The unit is a bad player trap, you see the 2+ cover save and think it's awesome, but it's really a test of how well you understand the game.
A bad player takes them for the 2+ cover save, then wonders why they're losing games.
A good player sees the 2+ cover save, but realizes that stealth suits are out-shot by even fire warriors (as well as everything else a non-garbage Tau army takes) so nobody will ever be shooting at the stealth suits (since they combine the most durability with the least firepower) until everything else in the Tau army is already dead and the game is effectively over.
Don't be a bad player. Take crisis suits instead.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/04 21:24:13
Subject: Re:Tau stealth suits
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Regular Dakkanaut
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Peregrine wrote:
A good player sees the 2+ cover save, but realizes that stealth suits are out-shot by even fire warriors (as well as everything else a non-garbage Tau army takes) so nobody will ever be shooting at the stealth suits (since they combine the most durability with the least firepower) until everything else in the Tau army is already dead and the game is effectively over.
As proven in the other thread that’s a lie. Only a really bad player who wants to lose games ignores stealth suits. Only a bad player thinks Stealth suits are worse than fire warriors. Just a few games back I used stealth suits to instant death the enemy’s commander and wipe out entire squads something fire warriors or Crisis would have failed at. That’s what happens and you do something stupid like think Stealth suits have low firepower and ignore them.
Stealth suits can start killing critical key targets long before crisis suits or fire warriors get into range of key critical targets. Unlike Crisis suits the Stealth suits survive longer as well and shots that wipeout Crisis suits teams can bounce off Stealth suits .
Do not be a bad player and blindly take crisis suits over stealth. Each are better at different things and each fill a vital role. If Stealth suits are so bad why do the few Tau tournament lists that win or place well use them? Why do the good players that win games use them?
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This message was edited 1 time. Last update was at 2012/12/04 21:25:35
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![[Post New]](/s/i/i.gif) 2012/12/04 21:26:36
Subject: Re:Tau stealth suits
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Ichor-Dripping Talos Monstrosity
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In smaller games, I find them expensive (though am going to try out a 3 man stealth squad next time I roll out my Tau.. but not sure it'll be worthwhile, likely take too many poinst from elsewhere). At 2000 pts, I take 6 Stealth Suits each with 2 Gun Drones. That's 18 wounds, 30 Str5 shots (12 Twin-Linked) at 18", that have a 3+ save, 3+ cover in an open field and 2+ cover in any cover at all. They're a highly resilient unit that's a threat to AV10/11 Vehicles and Flyers and most infantry. Sit them in the middle of the field / near an objective and jump-shoot-jump this massive squad around, keeping in-your-face enough for them to be a threat and have them tie up the enemies shooting for 2-4 turns. Peregrine wrote:Stealth suits are garbage. The unit is a bad player trap, you see the 2+ cover save and think it's awesome, but it's really a test of how well you understand the game. A bad player takes them for the 2+ cover save, then wonders why they're losing games. A good player sees the 2+ cover save, but realizes that stealth suits are out-shot by even fire warriors (as well as everything else a non-garbage Tau army takes) so nobody will ever be shooting at the stealth suits (since they combine the most durability with the least firepower) until everything else in the Tau army is already dead and the game is effectively over. Don't be a bad player. Take crisis suits instead. You say that, but I've won every game I've taken in 6th with the Stealth Suit Drone blob. It's massive, it can be unwieldy, but it does its job. I get the feeling it's very much a case of all or nothing though... as in, you take the massive blob, or it's not a big enough threat to draw attention, doesn't have enough wounds, etc... But then, if you're taking it as an attention seeking tarpit unit, why would you go smaller? May have to try a smaller Tank-Hunting squad at some point too.
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This message was edited 1 time. Last update was at 2012/12/04 21:27:57
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![[Post New]](/s/i/i.gif) 2012/12/04 21:36:44
Subject: Re:Tau stealth suits
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Douglas Bader
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Ovion wrote:You say that, but I've won every game I've taken in 6th with the Stealth Suit Drone blob.
Play against better opponents then?
It's massive, it can be unwieldy, but it does its job.
Only if your opponent is dumb enough to shoot at it. If they just ignore it, congratulations, you have a fire warrior squad with weaker guns that doesn't score.
I get the feeling it's very much a case of all or nothing though... as in, you take the massive blob, or it's not a big enough threat to draw attention, doesn't have enough wounds, etc...
No amount of models will make a stealth suit unit big enough to draw attention. No matter how you equip it, it will always be the lowest-priority threat on the table (at least other than obvious non-targets like an immobilized weaponless vehicle).
May have to try a smaller Tank-Hunting squad at some point too.
Why would you ever do that when crisis suits are so much better at it? Automatically Appended Next Post: Ovion wrote:That's 18 wounds, 30 Str5 shots (12 Twin-Linked) at 18", that have a 3+ save, 3+ cover in an open field and 2+ cover in any cover at all.
Correction: they have no save at all because they will never be shot.
They're a highly resilient unit that's a threat to AV10/11 Vehicles and Flyers and most infantry.
They aren't a threat to flyers at all. They can barely attempt to shoot at AV 11 flyers, and can't do anything to AV 12 flyers. I guess you can do some damage to an AV 10 2 HP flyer, but those aren't exactly major threats.
Sit them in the middle of the field / near an objective and jump-shoot-jump this massive squad around, keeping in-your-face enough for them to be a threat and have them tie up the enemies shooting for 2-4 turns.
So how exactly are you convincing your opponents to spend 2-4 turns shooting the weakest unit on the table instead of just removing the rest of your army and finishing off the stealth suits once the game is over?
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This message was edited 1 time. Last update was at 2012/12/04 21:39:21
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/04 21:41:25
Subject: Re:Tau stealth suits
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Frenzied Juggernaut
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Ovion wrote:In smaller games, I find them expensive (though am going to try out a 3 man stealth squad next time I roll out my Tau.. but not sure it'll be worthwhile, likely take too many poinst from elsewhere).
At 2000 pts, I take 6 Stealth Suits each with 2 Gun Drones.
That's 18 wounds, 30 Str5 shots (12 Twin-Linked) at 18", that have a 3+ save, 3+ cover in an open field and 2+ cover in any cover at all.
They're a highly resilient unit that's a threat to AV10/11 Vehicles and Flyers and most infantry.
Sit them in the middle of the field / near an objective and jump-shoot-jump this massive squad around, keeping in-your-face enough for them to be a threat and have them tie up the enemies shooting for 2-4 turns.
Peregrine wrote:Stealth suits are garbage. The unit is a bad player trap, you see the 2+ cover save and think it's awesome, but it's really a test of how well you understand the game.
A bad player takes them for the 2+ cover save, then wonders why they're losing games.
A good player sees the 2+ cover save, but realizes that stealth suits are out-shot by even fire warriors (as well as everything else a non-garbage Tau army takes) so nobody will ever be shooting at the stealth suits (since they combine the most durability with the least firepower) until everything else in the Tau army is already dead and the game is effectively over.
Don't be a bad player. Take crisis suits instead.
You say that, but I've won every game I've taken in 6th with the Stealth Suit Drone blob.
It's massive, it can be unwieldy, but it does its job.
I get the feeling it's very much a case of all or nothing though... as in, you take the massive blob, or it's not a big enough threat to draw attention, doesn't have enough wounds, etc...
But then, if you're taking it as an attention seeking tarpit unit, why would you go smaller?
May have to try a smaller Tank-Hunting squad at some point too.
I believe its a 4+ cover in the open not 3+.
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![[Post New]](/s/i/i.gif) 2012/12/04 21:46:23
Subject: Tau stealth suits
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Ichor-Dripping Talos Monstrosity
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That's great Peregrine, if you don't want to shoot the 30 shots of suit that's in your face putting out 30Str5 shots a turn, all the better.
But most people when they have a threat 12-24" away that keep shooting them with Str5 try to remove it.
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![[Post New]](/s/i/i.gif) 2012/12/04 21:55:03
Subject: Tau stealth suits
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Douglas Bader
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Ovion wrote:That's great Peregrine, if you don't want to shoot the 30 shots of suit that's in your face putting out 30Str5 shots a turn, all the better.
But most people when they have a threat 12-24" away that keep shooting them with Str5 try to remove it.
I'd rather shoot the unit of fire warriors (of equal cost) putting out 30 STR 5 shots a turn while sitting on an objective, since they have better shooting, less durability (so I reduce the amount of incoming shots faster), twice as much firepower if I'm within 15", and removing them helps me win the objective game. Or maybe I'd rather shoot your broadsides and protect my tanks. Or your crisis suits. Or anything but a 2+ save unit with less firepower than your basic troops.
Stealth suits are a gimmick "threat" that only works on people who panic at the first sight of a failed save and immediately have to throw everything at the killer to save their units. Good players will just ignore the losses and focus on killing what matters.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/04 21:55:24
Subject: Tau stealth suits
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Fireknife Shas'el
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The problem with stealth suits is their price and range. Would you purchase a unit of terminators that have shorter range bolters and don't score?
That and the problem is that you have to place them perfectly so they either don't get ignored or charged.
The reason why they probably do well is that people make the mistake of trying to shoot them and don't understand what SS really are. The biggest problem really is just the price. If they cost maybe 18-20 points I'd take a squad no problem. But 30 for such low firepower? Maybe some other time.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2012/12/04 22:11:13
Subject: Re:Tau stealth suits
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Regular Dakkanaut
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Peregrine wrote:[ quote=Ovion 492680 5045284 318960582fee1f7d30e8ac8eca6df561.jpg] “Play against better opponents then?”
It has been proven time and time again that even against better or great opponent’s stealth suits perform great. It is only the poor players who cannot use stealth suits well. How many stealth suits have to win at tournaments against top end players before stop using that line? Just how do you find better opponents then top end tournament players?
“Correction: they have no save at all because they will never be shot.”
That means they are your best unit as they can go around blowing up all the key enemy targets without getting shot back at. Targets like instant death towards toughness 4 enemy commanders or blowing up armour 12 to 14 tanks.
“Why would you ever do that when crisis suits are so much better at it?”
Any good player will use the Stealth to anti-tank hunt critical targets the crisis cannot reach or cannot reach as fast as Stealth, On top of that the Stealth suits can survive to hit secondary or more targets while often the crisis die at the first target. A good player against a good opponent will find Stealth can often shoot and kill a key target before crisis even get a chance to fire. Only a bad player ignores or is unaware of the advantages of stealth suits over crisis. I win more games against good opponent’s with steath then I do without steath.
“No amount of models will make a stealth suit unit big enough to draw attention. No matter how you equip it, it will always be the lowest-priority threat on the table”
Only a really poor player who cannot wisely judge threat levels would say that. Wisely used stealth suits can be one of the highest priority threats on the table. If you go around putting stealth suits as lowest-priority threat on the table you will lose lots of games against a good player. I use stealth against player like you and they die badly as they lose commanders and whole squads. Last game my stealth took the entire enemy’s shooting for the 1st turn without any loss then took out the enemys commander and bodyguards. Crisis or firewarriors would not have been able to do that or earn me those objective points.
“They can barely attempt to shoot at AV 11 flyers, and can't do anything to AV 12 flyers.”
You know that is a lie so why say it? They can blow up AV 12 flyers. It might not be a wise choice as there are better targets for stealth teams.
“So how exactly are you convincing your opponents to spend 2-4 turns shooting the weakest unit on the table instead of just removing the rest of your army and finishing off the stealth suits once the game is over?”
AP2, stg 8 is not the weakest unit on the table, only a fool thinks that.
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![[Post New]](/s/i/i.gif) 2012/12/04 22:17:05
Subject: Tau stealth suits
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Ichor-Dripping Talos Monstrosity
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Peregrine wrote: Ovion wrote:That's great Peregrine, if you don't want to shoot the 30 shots of suit that's in your face putting out 30Str5 shots a turn, all the better.
But most people when they have a threat 12-24" away that keep shooting them with Str5 try to remove it.
I'd rather shoot the unit of fire warriors (of equal cost) putting out 30 STR 5 shots a turn while sitting on an objective, since they have better shooting, less durability (so I reduce the amount of incoming shots faster), twice as much firepower if I'm within 15", and removing them helps me win the objective game. Or maybe I'd rather shoot your broadsides and protect my tanks. Or your crisis suits. Or anything but a 2+ save unit with less firepower than your basic troops.
Stealth suits are a gimmick "threat" that only works on people who panic at the first sight of a failed save and immediately have to throw everything at the killer to save their units. Good players will just ignore the losses and focus on killing what matters.
Firewarriors put out 12 shots at 24" or 24 shots at 12" (up to 26 with drones).
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![[Post New]](/s/i/i.gif) 2012/12/04 22:21:47
Subject: Tau stealth suits
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Regular Dakkanaut
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Peregrine wrote: Ovion wrote:That's great Peregrine, if you don't want to shoot the 30 shots of suit that's in your face putting out 30Str5 shots a turn, all the better. But most people when they have a threat 12-24" away that keep shooting them with Str5 try to remove it. I'd rather shoot the unit of fire warriors (of equal cost) putting out 30 STR 5 shots a turn while sitting on an objective, since they have better shooting, less durability (so I reduce the amount of incoming shots faster), twice as much firepower if I'm within 15", and removing them helps me win the objective game. Or maybe I'd rather shoot your broadsides and protect my tanks. Or your crisis suits. Or anything but a 2+ save unit with less firepower than your basic troops. Stealth suits are a gimmick "threat" that only works on people who panic at the first sight of a failed save and immediately have to throw everything at the killer to save their units. Good players will just ignore the losses and focus on killing what matters.
Wow what bad thinking and tactics do you even win that often with Tau? There is so much wrong with that I am not got time to type it all out. If you are ignored the stealth team how are you protecting the tanks from being blown up by the stealth team? How are you going to win the game when you have lost all your objectives in your deployment zone due to the stealth that you ignored? What about all the secondary objective points’ stealth earn? What about all your AV12+ stuff you will lose to stealth teams? As I asked you before if Stealth suits are a gimmick threat why do many of the best players use them and win games against great opponents? It seems to me like you cannot use steath teams so you wrongly think they are bad. Automatically Appended Next Post: Savageconvoy wrote:The problem with stealth suits is their price and range. Would you purchase a unit of terminators that have shorter range bolters and don't score? That and the problem is that you have to place them perfectly so they either don't get ignored or charged. The reason why they probably do well is that people make the mistake of trying to shoot them and don't understand what SS really are. The biggest problem really is just the price. If they cost maybe 18-20 points I'd take a squad no problem. But 30 for such low firepower? Maybe some other time.
Now we can pre measure placing them perfectly is much easier. They do score as they can give you first blood due to smart use of outflank or Infiltrate, line breaker and if put in the right place enemy warlord points. No other Tau units can do line breaker points as well as stealth as other units do not survive enough. I often use stealth to take out enemy’s warlords early on for points. I also use steath to take out key enemy targets on turn 1/2 that no other Tau unit can hurt or hit that early on.
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This message was edited 2 times. Last update was at 2012/12/04 22:29:18
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![[Post New]](/s/i/i.gif) 2012/12/04 22:54:02
Subject: Tau stealth suits
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Apprehensive Inquisitorial Apprentice
Alachua, FL
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I take Stealth Suits just for the fun of it. I also take Shadowsun and 3 groups of Sniper Drone teams and mostly Kroot as troops.
Are they all the best, most competitive units in the codex? Do I I win a lot? No, but I like the theme of stealth and Tau does provide a neat assortment of stealth options.
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![[Post New]](/s/i/i.gif) 2012/12/04 23:08:00
Subject: Tau stealth suits
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Fixture of Dakka
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Here's what you get....a chaos dragon thing coming down and flame broiling your expensive unit that sees its cover save go bye bye and are IDd by the flame.
or...
a 100pt chaos biker group runs up and mulches them, even if one biker makes it, the khorne biker wins.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2012/12/04 23:11:37
Subject: Tau stealth suits
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Drone without a Controller
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Stealth Suits are as good as the person using them.
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![[Post New]](/s/i/i.gif) 2012/12/04 23:25:11
Subject: Tau stealth suits
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Legendary Master of the Chapter
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To at least add to the other side of the conversation, when is it really better to take SS over crisis?
I mean if you look at it.
No one often runs bare bones suits, and the two types that I see often are ether stealth cloud or max fusion blaster.
Stealth cloud/BS4 +2 FB at full shot will get cause:
13 - 7.77 unsaved wounds to GEQ (23 – 31 PpK)
6.5 - 4.44 unsaved wounds to N/FEQ (46 – 54 PpK)
3.5 - 2.88 unsaved wounds to MEQ (85 – 84 PpK)
1.75 - 1.62 unsaved wounds to TEQ (171 – 150 PpK)
Compared to popular Fire Knife/ Helios/ Death rain (cant think of secondary) (let me know if I miss any) and for kicks full squad of fire warriors within rapid fire
5 - 3.75 - 3.75 – 10 unsaved wounds to GEQ (37.2 – 49.5 – 35 -12 PpK)
5 - 3.75 - 3.75 – 5 unsaved wounds to N/FEQ (37.2 – 49.5 – 35 – 24 PpK)
3.3 - 3.75 - 1.25 – 2.66 unsaved wounds to MEQ (56 – 49.5 – 103 – 45 PpK)
2 - 2.5 - 0.625 – 1.33 unsaved wounds to TEQ (93 – 74 – 206 – 90 Ppk)
Against Crisis load outs Stealth suits (cloud) will kill more in almost every Q except terminators while taking up only one slot.
Points per kill wise almost nothing beats fire warriors which is surprising but you can’t forget to factor in saves and mobility.
This be raw data but I take that overall stealth suits are best used against GEQ.
(i duno why but when im at work i love doing these things)
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2012/12/05 00:02:28
Subject: Tau stealth suits
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Warplord Titan Princeps of Tzeentch
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Fact is, whatever peregrine says, my stealth team of 3 suits and 6 drones killed at the very least 120 point worth of enemies every single game (they cost 150, so it's an "ok" kill rate at it's WORST), and they more often the not get mentioned by my opponent as the unit that caused them the most damage on the field, when it comes to both killing and controlling the board. (more often the not killing an entire tactical team without taking even half squad losses.)
They might be out-gunned by even basic troops in a vacuum, but in a REAL game-casualties pile up quickly on firewarriors (heck, they don't always even get to shoot a second time!), while the stealth team will reliably shoot from turn 1 to turn 7.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2012/12/05 00:56:02
Subject: Tau stealth suits
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Shas'o Commanding the Hunter Kadre
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Uh oh, Peregrine is back with his stealth suit hating, and no amount of facts will prove him other wise.
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![[Post New]](/s/i/i.gif) 2012/12/05 01:09:12
Subject: Tau stealth suits
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Smokin' Skorcha Driver
Canada
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Yay, this conversation again.
They have their place. I take two teams of three, and I always equip mine with fusion blasters for when I need to hit vehicles, MC's, or high save enemies. They are a really great harassment unit, and pouring volumes of long range fire into your opponents while they have durable units like this hopping around their backfield is a great strategy. It has worked for me every time I've tried in 6th ed.
OutlawBandit wrote:I take Stealth Suits just for the fun of it. I also take Shadowsun and 3 groups of Sniper Drone teams and mostly Kroot as troops.
Are they all the best, most competitive units in the codex? Do I I win a lot? No, but I like the theme of stealth and Tau does provide a neat assortment of stealth options.
This. I themed my army as a mobile infiltration cadre, and shadowsun and a couple stealth teams are so much fun to use. I haven't fit drones into my army yet (even though I do have a heavy slot open in my list) but I love playing them too.
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tgjensen wrote:labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.
Christ, where do you buy your turnips? |
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![[Post New]](/s/i/i.gif) 2012/12/05 01:14:25
Subject: Tau stealth suits
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Member of the Ethereal Council
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TBh they are not very. their melta can easily be replaced by one on a commander or crisis.
If all you are taking them for is the melta, go for the pirahna.
for elites they cannot put out much damage(Ap 5 weapons on elites?. Are not very manuverable.
TBh the only reason they are on my list is filler. you can get 1 and a half crisis suit for their price.
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![[Post New]](/s/i/i.gif) 2012/12/05 02:06:31
Subject: Re:Tau stealth suits
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Douglas Bader
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Pottsey wrote:That means they are your best unit as they can go around blowing up all the key enemy targets without getting shot back at. Targets like instant death towards toughness 4 enemy commanders or blowing up armour 12 to 14 tanks.
Err, no. That's a stupid argument. The whole "bring a weak unit because nobody will shoot at it and then it will be effective" is a fallacy, essentially what you've done is turn your stronger units into shield drones for the weaker one. The correct thing to do is to bring nothing but powerful units so your opponent can't kill them all fast enough.
Any good player will use the Stealth to anti-tank hunt critical targets the crisis cannot reach or cannot reach as fast as Stealth,
Targets like what? Crisis suits can deep strike and hit pretty much anywhere they want.
On top of that the Stealth suits can survive to hit secondary or more targets while often the crisis die at the first target.
Stealth suits only survive if your opponent doesn't deploy a melta screen around their vulnerable targets. Melta range is 6", so jumping into melta range means a high chance of getting assaulted and wiped out in return.
A good player against a good opponent will find Stealth can often shoot and kill a key target before crisis even get a chance to fire.
How exactly do you shoot and kill something before the first turn? Because that's when crisis suits start to fire.
You know that is a lie so why say it? They can blow up AV 12 flyers. It might not be a wise choice as there are better targets for stealth teams.
How exactly does a unit armed with STR 5 weapons do anything to AV 12? Do you bring special cheating dice that can roll a 7?
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Pottsey wrote:If you are ignored the stealth team how are you protecting the tanks from being blown up by the stealth team?
By having AV 12 or better on my tanks.
How are you going to win the game when you have lost all your objectives in your deployment zone due to the stealth that you ignored?
By moving my entire army into your deployment zone, assaulting you, and claiming your objectives while I'm there.
What about all the secondary objective points’ stealth earn?
What, linebreaker? +1 point, if you can keep them in my deployment zone and not be forced to jump them out to avoid being assaulted. I think I'll just focus on winning the objectives and claim linebreaker myself to negate yours.
What about all your AV12+ stuff you will lose to stealth teams?
I call you a cheater for bringing D6s that roll a 7, and refuse to ever play you again.
They do score as they can give you first blood due to smart use of outflank or Infiltrate, line breaker and if put in the right place enemy warlord points.
How are you getting first blood with an outflanking unit that can't arrive before turn 2?
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BoomWolf wrote:Fact is, whatever peregrine says, my stealth team of 3 suits and 6 drones killed at the very least 120 point worth of enemies every single game (they cost 150, so it's an "ok" kill rate at it's WORST)
That's a shamefully bad kill rate. The minimum I would even consider accepting from a non-scoring unit with no role besides killing stuff is a 1:1 ratio, and I'd expect a lot more before I'd really consider using it in my army.
and they more often the not get mentioned by my opponent as the unit that caused them the most damage on the field, when it comes to both killing and controlling the board. (more often the not killing an entire tactical team without taking even half squad losses.)
Wow, really? An entire tactical squad? I'm convinced! /sarcasm
Tactical squads are mediocre and easy to kill. If your stealth suits lost half the squad doing it that's a sign of a garbage unit.
They might be out-gunned by even basic troops in a vacuum, but in a REAL game-casualties pile up quickly on firewarriors (heck, they don't always even get to shoot a second time!), while the stealth team will reliably shoot from turn 1 to turn 7.
Only because your opponent is busy killing your scoring units and ignoring the stealth suits. If you spend all of the points you spent on stealth suits on even more fire warriors you will win more games.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/05 03:16:58
Subject: Tau stealth suits
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Ichor-Dripping Talos Monstrosity
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hotsauceman1 wrote:TBh they are not very. their melta can easily be replaced by one on a commander or crisis.
If all you are taking them for is the melta, go for the pirahna.
for elites they cannot put out much damage( Ap 5 weapons on elites?. Are not very manuverable.
TBh the only reason they are on my list is filler. you can get 1 and a half crisis suit for their price.
Stealth Suit = 35pts.
Battlesuit = 25-35pts naked. They're easily 50% more expensive when kitted out.
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![[Post New]](/s/i/i.gif) 2012/12/05 04:13:48
Subject: Tau stealth suits
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Fireknife Shas'el
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2 death rains w/ BSF = 92 points
3 stealth suits = 90
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2012/12/05 04:23:19
Subject: Tau stealth suits
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Ichor-Dripping Talos Monstrosity
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So yeah - roughly 50% more expensive.
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