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Made in ca
Mauleed






Man those all look awesome. Regret not backing now ;(
   
Made in us
Willing Inquisitorial Excruciator






Some of the details look great. Kudos for that. I'm interested to see how the Berzerkers look in "clay".

Some of the stuff they said about digital sculpting is...exaggerated. Additionally, most of the information that they will be imparting about 3D sculpting is available for free on Pixologic's website.

Also I note that they still have no idea how humans actually run. Amusing.

~Eric

This message was edited 1 time. Last update was at 2013/11/13 22:57:05


   
Made in gb
Twisting Tzeentch Horror




Well, colour me impressed. They've actually updated within the time frame that they set for themselves. Only just mind, based on the time in France, but within the day. Lets hope that the new guy can keep this going.

 OrlandotheTechnicoloured wrote:
They had candy cigarettes when I was a lad

they can have them again.....

Quite pleased it sounds as if we'll end up with a similar situation to the two Mierce KS projects where we get a webstore to browse, spending out pledge when we've seen the sculpts....

It should work well for them too as Mierce has had loads of extra cash from their backers as more cool stuff has been sculpted


Yeah, I remember the candy cigarettes, they even had red colouring at one end. Though they were more the size of rollups rather than regular cigs, even for a small kid. The one that the Lulu is sporting looks more like a standard cigarette to me. Not an issue really, but certainly not a lollipop at anything other than a swift glance.

As for the PM, it does sound like they're taking the sensible route. Just hope it's as smooth as the Mierce one was.

With regards to the other renders, the heroines look good for the most part. Though none of them were on my list and the pose of Vera (IE standard) still looks a little off to me, but that's probably more to do with the angle in the image than anything else.

The legged artillery is looking better now it's been rendered, though I'm still leaning towards picking up the command boxes for the heavy weapons. More flexibility for the same cost. Does depend on what their weapons turn out like, of course.

The new Old Guard art looks interesting, more so the Boyar than the Kurgan. As does the finished art for the cyber zombies. I could see the latter getting some cross purpose use, just depends on how static they are. If they're interchangeable like the regular troopers then I could easily see them being put together as chaos cultists / crazy ad mech infantry.

Only thing I'm not overly impressed by is the response to the comments on the design of the IE heavies. Given that this was a miniatures only KS, billed as such by RH repeatedly, the miniatures shouldn't need a fluff reason for not being really heavily armoured. If they'd been called IE Shock Troopers, or something similar, then I could agree that the argument they're using would be acceptable. Heavy Infantry though just makes you think of heavy armour all over. Though I'd argue that a well placed bony shoulder would get people out of the way even without a power field around it.

Edit:
Forgot about the breakdown image. Bit of a shame about the guns being attached to the hand like that, but not a big issue.

This message was edited 1 time. Last update was at 2013/11/13 23:07:42


DS:80S++G++MB+I+Pw40k92/f#+D+A++/areWD156R++T(R)DM+ 
   
Made in au
Oberstleutnant






Perth, West Australia

 KillusMaximus wrote:
Man those all look awesome. Regret not backing now ;(

The quality of the mini designs was never in question though, you could still be justified in not backing due to poor casting, extreme delays or other problems.
   
Made in us
Mutating Changebringer





Pennsylvania

Well, the time spent typing up commentary was certainly well spent!

Something very interesting in this "sprue" shot;



Here, there appear to be the thigh armor plates that are in the concept art, but do not appear to be in the previous posed shots (nor on the trooper shown below, far right).



Then, of course, there is... this;

"you could compare the Iron Empire Heavies to American football players who have very heavy protection on the top part of their body, because they use their upper body to ram their adversaries, and light protection on the lower body in order to run fast. Actually, the IE Heavies' shoulder armours generate a force field that is used to ram their adversaries or obstacles when they charge."

I still like Crab Head though. Sweet Crabby...

   
Made in au
Incorporating Wet-Blending






Australia

That's not HIPS. And the justification for the light armour on the heavy infantry is stupid.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Mutating Changebringer





Pennsylvania

 Taarnak wrote:
Some of the details look great. Kudos for that. I'm interested to see how the Berzerkers look in "clay".

Some of the stuff they said about digital sculpting is...exaggerated. Additionally, most of the information that they will be imparting about 3D sculpting is available for free on Pixologic's website.

Also I note that they still have no idea how humans actually run. Amusing.

~Eric


I was going to say, I've dabbled, not so much with ZBrush, but more with Sculptris, but... $120 for 2 1/2 hours seems awfully steep for this. I mean, I can direct one to a pretty good (and completely free) digital sculpting guide... Eh, different strokes I suppose.

Yeah, the running poses are... odd.

   
Made in gb
Twisting Tzeentch Horror




 Desubot wrote:
I swear the last berserker looks like she has a mustache. i cant un seen.


The 'stach on the first one, with just a single power fist, looks more impressive imho.

DS:80S++G++MB+I+Pw40k92/f#+D+A++/areWD156R++T(R)DM+ 
   
Made in us
Willing Inquisitorial Excruciator






 Buzzsaw wrote:
 Taarnak wrote:
Some of the details look great. Kudos for that. I'm interested to see how the Berzerkers look in "clay".

Some of the stuff they said about digital sculpting is...exaggerated. Additionally, most of the information that they will be imparting about 3D sculpting is available for free on Pixologic's website.

Also I note that they still have no idea how humans actually run. Amusing.

~Eric


I was going to say, I've dabbled, not so much with ZBrush, but more with Sculptris, but... $120 for 2 1/2 hours seems awfully steep for this. I mean, I can direct one to a pretty good (and completely free) digital sculpting guide... Eh, different strokes I suppose.

Yeah, the running poses are... odd.


I would love to know about that sculpting guide. I've started using zBrush, and every little bit of info helps.

~Eric

   
Made in us
Mutating Changebringer





Pennsylvania

 Taarnak wrote:
 Buzzsaw wrote:
 Taarnak wrote:
Some of the details look great. Kudos for that. I'm interested to see how the Berzerkers look in "clay".

Some of the stuff they said about digital sculpting is...exaggerated. Additionally, most of the information that they will be imparting about 3D sculpting is available for free on Pixologic's website.

Also I note that they still have no idea how humans actually run. Amusing.

~Eric


I was going to say, I've dabbled, not so much with ZBrush, but more with Sculptris, but... $120 for 2 1/2 hours seems awfully steep for this. I mean, I can direct one to a pretty good (and completely free) digital sculpting guide... Eh, different strokes I suppose.

Yeah, the running poses are... odd.


I would love to know about that sculpting guide. I've started using zBrush, and every little bit of info helps.

~Eric


Happy to oblige!

Here is a very nice video primer that uses Sculptris, but I'm not sure how much things have changed but my understanding is that ZBrush integrates a lot of Scuptris functionality.

There is a great 4 part visual guide by Hector Moran (one of the main Kingdom Death sculptors) on how he did the Allison (alternate Twilight Knight) miniature, part 1 here. He classifies it as "middle to advanced as far as required zbrush knowledge", so quite beyond my skill level at the moment. That page also has links to a lot of other useful guides on deviantArt (which has a few pretty active 3d sculpting groups).

   
Made in us
Hallowed Canoness





The Void

The sculpts look great, I might add more in to get Volga, and the Boyars are bad ass. I am content with this update. That is all.

I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

If someone attending the webinar would record it, I'd certainly be interested in seeing it! Can't hurt to ask, right
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

 RiTides wrote:
If someone attending the webinar would record it, I'd certainly be interested in seeing it! Can't hurt to ask, right


"If you liked it, you should have put a ring on it" is probably going to be the response to that.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in de
Camouflaged Zero






 RiTides wrote:
If someone attending the webinar would record it, I'd certainly be interested in seeing it! Can't hurt to ask, right


This message was edited 1 time. Last update was at 2013/11/14 10:20:00


 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

 Azazelx wrote:
Awwww... isn't that cute? One of the child soldiers appears to be smoking!

And regardless of the guaranteed "No! it's a lollypop!" response from RH, I reckon if you ask a couple of miniature-neutral people to look at the picture with no prompts, they'll tell you the same thing...


This comes to mind...





Automatically Appended Next Post:
 Desubot wrote:
I swear the last berserker looks like she has a mustache. i cant un seen.


Women need to keep just as warm as men in winter. Leave them be. And menopause can be hard. <---These are meant to be jokes.


Automatically Appended Next Post:
They want to justify the heavy troopers the way they do, fine. I mean, sure, If I were to charge into volleys of fire coming my way, I would probably want to have as much armour on my forward arc. And since the setting seems not to lack in ranged weapons, one would probably question the validity of charging in the first place. Because if you have force fields that allow you to charge safely into enemy lines... they could protect you while you calmly and safely shoot from a distance.

I don't know... I'm not planning on getting their game, so it just means that I might get a few of them, one day, but not right now. I prefer the regulars at this point.

This message was edited 2 times. Last update was at 2013/11/14 00:57:06


 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in us
Major




In a van down by the river

Overall I like the new art they've shown, and it was nice to see that multi-part might mean something more than "just put the pieces together this way" like some models from other manufacturers seem to be of late.

Some aesthetic choices I wouldn't have gone with, mostly already covered, but the technical execution of them all seems solid. The Iron Empire girls still haven't been ruled out for eventual service to the Golden Throne in a small capacity.

The best part though was matching deeds to words and getting this chock-full-of-info update out (more or less) when they said they would. Hopefully that's a trend that continues for the backers.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

 Ouze wrote:
 RiTides wrote:
If someone attending the webinar would record it, I'd certainly be interested in seeing it! Can't hurt to ask, right


"If you liked it, you should have put a ring on it" is probably going to be the response to that.

Hey, there are tons of screen capturing programs and if someone wanted to share, I can return the favor (as I own a 3D printer, a Form 1)

Just thought I'd ask . I'm interested in some of some of the info about preparing models for 3d printing. Obviously, that means I'm interested in the 3D Sculpting webinar, not the Art Direction one.

I.e., record the webinar for me so that I can study it in detail and learn from it, and I return the favor by doing some 3D printing for you . With how dense the material is they've listed out below, I think it would only be useful to someone if they recorded it, anyway. There's no way they're going to retain all that information in one go!

Again, just figured it wouldn't hurt to ask, if no one's interested I understand... but I would definitely be willing to return the favor!

Key elements for the 3D SCUPLTING Webinar:

In this webinar, we will begin by covering the basic tools that are needed to create miniatures in Zbrush. Then, we will focus on the specific details and know-how related to creating small-scale miniatures with the intent of 3D-printing them. Afterwards, if you want to learn more about specific features or uses of the software, you'll find online plenty of tutorials showing you how to create an anatomy from scratch, how to create a render of your character, etc.

Of course, a 2-hour webinar won't turn you into a 3D miniature sculptor, but we will endeavour to acquaint you with the process while at the same time answering as many questions as we can since we know that some of you will probably be traditional sculptors with a certain level of experience, while others will be completely new to sculpting and yet others will be quite well-versed in 3D software.

The Basics
The strangeness of the Zbrush interface: how to create a new document and start sculpting in 3D (edit mode, polymesh primitives, ...), what is a Ztool, what are subtools, and how to save them. Manipulating the object on 3D space (action line, zooming, panning, append, etc.). Why you need a graphic tablet to sculpt.

Basic Zbrush tools
Most of our sculpting work is made with less than 10 tools. We will show you which ones to use for which effect.

How to sculpt for 3D printed small-scale miniatures
Starting from a standard body mesh, we will show you the steps required to create a torso armour and shoulder plates, and here, we'll especially focus on the constraints of 3D printing and small scale details. We'll also talk about mould-making and casting, and we will explain how to avoid undercuts which prevent miniatures from being castable. We'll also discuss how the perception of size, bulk and detailing dramatically changes when we switch from seeing the miniature in full-size on a computer screen to shrinking it to the actual product size, and why any 28mm sword must always be the size of a tree trunk! This will also bring us to the very strange-looking body proportions of 28mm miniatures, and why you somewhat need them to be that way.

Posing
Throughout this webinar, you will realize that contrary to traditional sculpting, a big part of 3D sculpting is done in a neutral pose. So we'll show you how to use the Zbrush tools to actually pose an anatomy and then, how to dress it with the accessories and clothing that were prepared beforehand.

Preparing a sculpt for 3D printing
For many people, this is often the most obscure part of the work. In fact, once you've finished your sculpt, there is tedious but essential work still required. We probably won't have time to cover all the details, but we'll show you the key jobs that are required to prepare a file for the 3D printer.

So, this is going to be a pretty dense and technical webinar, rather than a showcase of our sculptors' artistic abilities: there is A LOT of info to be covered in these 2 ½ hours... This webinar is designed to help kickstart you if 3D sculpting miniatures is of interest to you, or to get a better feel and understanding of some of what goes into the 3D creation of a Raging Heroes miniature.

Details and Presenters

The webinars will be presented in the English language. You will be able to submit questions in writing during the seminar.

To attend the webinars, you will need a decent internet connexion, a computer and a web browser. There will be no software to install. If you prefer to attend the webinar using a tablet, you will still require an internet connexion, and you will have to download a (free) app. We will give you all the necessary details prior to the webinars.

The Art Direction webinar will be presented by Benoit Guerville. The 3D Sculpting webinar will be presented by Benoit Guerville and Jean-Romain Barrau.

This message was edited 2 times. Last update was at 2013/11/14 02:04:46


 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

 AlexHolker wrote:
That's not HIPS. And the justification for the light armour on the heavy infantry is stupid.


Of course it is. "We think they look cooler" is all they needed to say, essentially. After all, if you backed RH's KS for the realistic female warriors, you're clearly doing it wrong. RH does cool-but-comic-book-sexualised female figures. It's their raison d'être. For something more realistic, that's where Vic's (upcoming) female troops come into play.

Oh yeah, the Lulus. Remember when the answer to "Kids with guns? Child Soldiers???" was met with "Non, non! Look! See the ends of their guns? Dart guns! See? See?

Remember that?

Well, RH didn't...

Spoiler:

This message was edited 1 time. Last update was at 2013/11/14 03:52:30


   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

Yeah. The Lulus, while solid looking, are a bit off putting.

 
   
Made in us
Hellish Haemonculus






Boskydell, IL

The Lulus are adorable! I want ten of them!

I was a little confused about the new concept art thrown up. Are the Boyars and Berserkers late additions to the KS? Or just artwork of coming-sometime-later models? The Boyars look pretty dope, but the berserkers just don't tickle my pickle.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Fixture of Dakka






Lancaster PA

Definitely liking what I am seeing! I will content myself with scheming away for future purchases


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in au
Incorporating Wet-Blending






Australia

The Lulus could be morally justifiable without all the bs, depending on the nature of the enemy. If either the Kurganovas or the Iron Empire are unwilling to follow the rules of war concerning the treatment of civilians arming the Lulus doesn't make them targets, it just means they can fight back.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Pulsating Possessed Chaos Marine





America

I originally had no interest tin the he lulus cause I showed up to this party for hot action LADY-EEES....but...I have to admit...the one holding the cat is kinda adorable.....

Age Quod Agis 
   
Made in au
Incorporating Wet-Blending






Australia

That's a dog, but yes, that one is really cute.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Mutating Changebringer





Pennsylvania

 AlexHolker wrote:
The Lulus could be morally justifiable without all the bs, depending on the nature of the enemy. If either the Kurganovas or the Iron Empire are unwilling to follow the rules of war concerning the treatment of civilians arming the Lulus doesn't make them targets, it just means they can fight back.


Well, the Iron Empire at least is heavily implied to make use of weapons that turn living people into cyber-zombies, and I think that the background "in game"* for the large size Jailbird character is that she's an unwilling recipient of Kurganova bio-experiments. So it kinda makes a kind of every schoolgirl with a bamboo spear total war sense, but it's still a jarringly ugly idea for a game that now has heavy armored "football line-women".

*As an aside, while RH seems to be constantly on the verge of flying off in 5 different directions at once (wanna hear about the next two KS campaigns? How about we show you 7 new pieces of concept art... nothing to do with this campaign, but isn't it shiney?!), the references to their "upcoming game" just leave me shaking my head. Let's be honest here, people want these figures mostly for use in other games, and so having design explanations based on their crazy in-universe background just means you have figures that are less able to be plugged into other games. Who knows, maybe that is what they are going for.

   
Made in gb
Hard-Wired Sentinel Pilot





Usually somewhere in England

Love the IE heavy troopers as they are, despite their lack of practicality - for me they are great INQ stormtroopers. I'm also very pleased with the mix and match ability of the troops.

I just need more of the command groups on show!

I like the lulus as sculpts, but wouldn't buy them.

The Boyars look great, the berserkers not so much. If only they would learn to stand/run/pose properly.
   
Made in us
Legendary Master of the Chapter





SoCal

Can someone explain to me why so many of the raging ladies are so severely pigeon-toed? It seems like every other action lady has her feet twisted inward to an excruciating degree, and it doesn't look cool or sexy.

This message was edited 1 time. Last update was at 2013/11/14 07:06:29


   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

 AlexHolker wrote:
That's a dog, but yes, that one is really cute.


They are very nice (digital) sculpts, and very cute. And they were clearly conceived as a bunch of Counts-as-Ratling-Sniper figures, but I'm just uncomfortable with them in the same way (though for different content) that I'm also uncomfortable with Brother Vinni's naked rape victim lines. For different reasons, of course, and thankfully the Lulus aren't sexualised at all. But they have the proportions and detail of very small children. These aren't even 12-year-old boys with AKs fighting for Kony (which might be, in some way justifiable in a wargaming context). These are pretty much sculpted as 5-year-old girls. With sniper rifles. And ciggies.

And I really don't think it's a matter of Political Correctness Gone Crazy. I dunno. If they were presented as a "dress-up" line, completely distinct and separate from the TGG lines instead of essentially incorporated into an army's range, I might view them differently - as opposed to the Ratlings that they clearly are supposed to stand in as.

Having said all that, I quite like the one with the ...hamster(?) I'd paint that one and use the rifle elsewhere, which is thankfully separate.


Automatically Appended Next Post:
 BobtheInquisitor wrote:
Can someone explain to me why so many of the raging ladies are so severely pigeon-toed? It seems like every other action lady has her feet twisted inward to an excruciating degree, and it doesn't look cool or sexy.


it seems to be a French stylistic thing. Remy's ogres are all knock-kneed for no real reason as well.


Automatically Appended Next Post:
 Buzzsaw wrote:
having design explanations based on their crazy in-universe background just means you have figures that are less able to be plugged into other games. Who knows, maybe that is what they are going for.


I'm pretty sure it's a case of making gak up on the fly as needed to justify the designs that they thought were cool.

This message was edited 2 times. Last update was at 2013/11/14 07:27:45


   
Made in de
Longtime Dakkanaut




Great update. I'm more than 80% pleased
No, in all seriousness, I like what I see. I don't care about the Webinars and don't mind them showing off what they've planed next.

I'm also getting fonder and fonder of the IE heavies, so, again, I don
t really care much about their weak excuses.
   
Made in au
Sister Vastly Superior






 Azazelx wrote:
Automatically Appended Next Post:
 Buzzsaw wrote:
having design explanations based on their crazy in-universe background just means you have figures that are less able to be plugged into other games. Who knows, maybe that is what they are going for.


I'm pretty sure it's a case of making gak up on the fly as needed to justify the designs that they thought were cool.


My money is on "No guys these aren't just IG count as we actually have a game and lore to back this up!"

Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers

I have a KickStarter problem. 
   
 
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