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It'll be cheaper than Forgeworld, that's the only thing I garuntee at this point, what with no design, mass or volume percentage or anything such I can run estimates on.
Local tournament, i don't wan't to bring anything crazy, but I do want to win. 1500 Points
Jacobus
3 x Priest
5 x sisters - 2 x flamer, combi flamer, immolator w/ tlhf 5 x sisters - 2 x flamer, combi flamer, immolator w/ tl multi melta
5 x sisters - 2 x melta, combi melta, rhino
5 x sisters - 2 x melta, combi melta, rhino
5 x dominions - 4 x melta, immolator w/ tl multi melta
5 x dominions - 4 x melta, immolator w/ tl multi melta
Exorcist
Exorcist
Exorcist
Skyshield
What do you guys think? I will see double drake, taudar with bikes, riptide, and wraithknight, dark eldar, and bugs.
This message was edited 2 times. Last update was at 2014/01/21 10:58:47
You're not going to give the dominions any special weapons?
Although the preferred enemy special rule is fun, I think sticking meltaguns on the dominions instead would be a better idea (since you're likely to use them against vehicles).
The preferred enemy rule gives you 1/6*4/6 more hits, which is useful for vehicles out in the open. However, ignores cover will allow you to take care of vehicles in cover in a more effective way than firing a gak-ton of exorcist missiles at them. Also, it is SO great if you're playing against dark eldar and your opponent shows up with his whole army embarked in skimmers with a 5+ jink save (which counts as an ignorable cover save).
I'd personally drop one of the BSS, and use the points to stick some meltaguns on the dominions. Whatever points you have left will allow you to give the other BSS heavy flamers and maybe upgrade the rhino to an immo.
Lastly, the priests. Priests are awesome in combat. 5 sisters aren't. Priests are terribly effective for their meagre point cost, but they still have an initiative of only three and rather poor stats. When several of them are stuck in a large sisters blob (or even better, an allied blob actually intended for combat).
1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl)
The meltas are there, I just forgot to post it. I am using the preachers to try and make the 4 scoring squads fearless.
I only own 4 immolators right now, so I am limited there. I debated the HF, but I was afraid I would not get to fire it half of the time as it is a heavy. I could be wrong - is f/hf a better combo than f/f ?
Isn't Heavy Flamer actually "assault 1" despite the name?
BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN
Psienesis wrote: Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.
I've got a quick question, guys - I want to sculpt a custom canoness for my SO. Ideally I'd like to make her weapon choices sensible.
I can't imagine there's a "best" configuration (I should hope there isn't!) but what would you suggest as a good setup for a player new to 40K who's probably going to go up against Orks and SMs?
Yes, it is assault 1. I had meltabombs on one of the superiors, so I can get one f/hf and one f/f squad. I will stick the f/f in the tlhf immolator...
My bigger question is are the priests going to actually work at making the msu bss squads fearless or would I be better off buying a psyker inquisitor to twin link an exorcist?
This message was edited 2 times. Last update was at 2014/01/21 15:57:52
Nope. Priests are either going to get shot or will die in combat anyway. They seldom work in anything but large blobs.
I'd try some inquisition allies instead, and maybe include Celestine and a few seraphim (40 shredding hand flamer hits + 10 heavy flamer hits = ouch). Spoken from experience.
1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl)
Local tournament, i don't wan't to bring anything crazy, but I do want to win. 1500 Points
Jacobus
3 x Priest
5 x sisters - 2 x flamer, combi flamer, immolator w/ tlhf 5 x sisters - 2 x flamer, combi flamer, immolator w/ tl multi melta
5 x sisters - 2 x melta, combi melta, rhino
5 x sisters - 2 x melta, combi melta, rhino
5 x dominions - 4 x melta, immolator w/ tl multi melta
5 x dominions - 4 x melta, immolator w/ tl multi melta
Exorcist
Exorcist
Exorcist
Skyshield
What do you guys think? I will see double drake, taudar with bikes, riptide, and wraithknight, dark eldar, and bugs.
To make Jacobus & the priests effective I'd drop one or both of the Rhino squads and exchange it for a blob squad. And yes to another post of yours, these days I'm prefering the Flamer/Heavy flamer on my troops with the TL-MM on top.
This message was edited 1 time. Last update was at 2014/01/22 01:04:14
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Flamekebab wrote: I've got a quick question, guys - I want to sculpt a custom canoness for my SO. Ideally I'd like to make her weapon choices sensible.
I can't imagine there's a "best" configuration (I should hope there isn't!) but what would you suggest as a good setup for a player new to 40K who's probably going to go up against Orks and SMs?
Her best weapon load out is a quad gun
There aren't many weapon loads out that super useful for her. You could try and proxy her for a bit and find out what works best for you.
My concern is the heldrake and double heldrake builds. I can castle up on and under the skyshield, but 3+ models out of transports in a heldrake heavy environment scares me!
Flamekebab wrote: I've got a quick question, guys - I want to sculpt a custom canoness for my SO. Ideally I'd like to make her weapon choices sensible.
I can't imagine there's a "best" configuration (I should hope there isn't!) but what would you suggest as a good setup for a player new to 40K who's probably going to go up against Orks and SMs?
Like above, proxying isn't a bad way to try some stuff out. However, against Orks flamers can be great, but a hidden power klaw will make her disappear without the eternal warrior upgrades. Against SM, a powersword can be nice, but again, a powerfirst (or a power axe) will double her out and then she's done. Melta pistols are also quite nice at making marines disappear, and at S8, can double out multiwound characters or Ork Nobz. SO shooting wise, I'd vote melta pistol or combi flamer, depending on what you're going to face, and then a power sword (or a relic upgrade), kinda depending on what you want her to do.
Inigo Montoya wrote: Yes, it is assault 1. I had meltabombs on one of the superiors, so I can get one f/hf and one f/f squad. I will stick the f/f in the tlhf immolator...
My bigger question is are the priests going to actually work at making the msu bss squads fearless or would I be better off buying a psyker inquisitor to twin link an exorcist?
Yes priests are the way to go for making small bss squads fearless, whilst yes they will die like any other T3 chump to shootin or hand to hand, they're not designed to be a beat stick when used in the small squads, they're there to stop you squads running off ojectives/the board. From my experience they're more valuble in that respect and being Fearless is better than paying for the VSS for +1 ld. Taking priests is a better tactical choice and will improve the overall performance if the army rather than only looking at how killy a unit is.
MrFlutterPie wrote:Her best weapon load out is a quad gun ;
Haha
MrFlutterPie wrote:You could try and proxy her for a bit and find out what works best for you.
Perhaps I should have been clearer - "SO" stands for "significant other" (rather than Sisters Order or similar ). It's her first army and the sculpt would be for her birthday. Proxying isn't an option. I can probably modify it for her later but it'd be nice to not have to just yet.
talljosh85 wrote:However, against Orks flamers can be great, but a hidden power klaw will make her disappear without the eternal warrior upgrades. Against SM, a powersword can be nice, but again, a powerfirst (or a power axe) will double her out and then she's done. Melta pistols are also quite nice at making marines disappear, and at S8, can double out multiwound characters or Ork Nobz. SO shooting wise, I'd vote melta pistol or combi flamer, depending on what you're going to face, and then a power sword (or a relic upgrade), kinda depending on what you want her to do.
MrFlutterPie wrote:Her best weapon load out is a quad gun ;
Haha
MrFlutterPie wrote:You could try and proxy her for a bit and find out what works best for you.
Perhaps I should have been clearer - "SO" stands for "significant other" (rather than Sisters Order or similar ). It's her first army and the sculpt would be for her birthday. Proxying isn't an option. I can probably modify it for her later but it'd be nice to not have to just yet.
talljosh85 wrote:However, against Orks flamers can be great, but a hidden power klaw will make her disappear without the eternal warrior upgrades. Against SM, a powersword can be nice, but again, a powerfirst (or a power axe) will double her out and then she's done. Melta pistols are also quite nice at making marines disappear, and at S8, can double out multiwound characters or Ork Nobz. SO shooting wise, I'd vote melta pistol or combi flamer, depending on what you're going to face, and then a power sword (or a relic upgrade), kinda depending on what you want her to do.
Handy advice!
Inferno pistol and powersword then?
If going Power Weapon, I think Maul would be best. Power Maul will cause 0.111 wounds per attack against Power Armour on a Canoness. A Sword will cause 0.1665 wounds per hit.
But the overall averages are 0.0975 wounds per hit for Swords and 0.146 per hit for Mauls.
Plus Mauls / Maces are cooler.
To me, for a Special (and as useful as possible) Canoness, I'd draw from these options: Canoness with Rosarius Power Weapon (Maul), Eviscerator or Mace of Valaan Storm Bolter, Combi Melta/Flamer/Plasma, Plasma Pistol or Inferno Pistol And either the Cloak of St.Aspira or Mantle of Ophelia
Canoness with Rosarius, Eviscerator, Plasma Pistol and Cloak of St.Aspira is 145, will look awesome (Massive Chainsword, cloak, Plasma Pistol), and be reasonably useful on the field, with the ability to threaten just about anything, a 4+ invun and rerollable 3+ save. A little pricey, but overall fun.
This message was edited 1 time. Last update was at 2014/01/22 21:59:41
Ovion wrote: If going Power Weapon, I think Maul would be best.
Power Maul will cause 0.111 wounds per attack against Power Armour on a Canoness.
A Sword will cause 0.1665 wounds per hit.
But the overall averages are 0.0975 wounds per hit for Swords and 0.146 per hit for Mauls.
Plus Mauls / Maces are cooler.
To me, for a Special (and as useful as possible) Canoness, I'd draw from these options:
Canoness with Rosarius
Power Weapon (Maul), Eviscerator or Mace of Valaan
Storm Bolter, Combi Melta/Flamer/Plasma, Plasma Pistol or Inferno Pistol
And either the Cloak of St.Aspira or Mantle of Ophelia
Canoness with Rosarius, Eviscerator, Plasma Pistol and Cloak of St.Aspira is 145, will look awesome (Massive Chainsword, cloak, Plasma Pistol), and be reasonably useful on the field, with the ability to threaten just about anything, a 4+ invun and rerollable 3+ save.
A little pricey, but overall fun.
Ooh, more useful info! Cheers!
I'm pretty much settled on an Inferno pistol now so it's just a matter of which close combat weapon is the best fit. A maul would be easy to build but an eviscerator would be rather impressive too. Isn't it a two handed weapon though?
Ovion wrote: Ish.
But Characters can take a Two Handed and a One Handed weapon anyway. (Or occasionally 2 two handed. Characters are just awesome that way.)
I like Eviscerators. I mean look at them!
Want. Many. Eviscerators.
Say 30-40 Repentia.
Then maybe some Eviscerators on some Penitent Engines.
Even created a Repentia Character to replace the Mistress, for more Eviscerators.
Then a Repentia HQ. She has 2 Eviscerators.
Evenmoreviscerator the Eviscerating
This message was edited 1 time. Last update was at 2014/01/23 01:52:18
Yo dawg, I heard you like evisceratin', so I put Eviscerators on your Eviscerators so you can eviscerate while you eviscerate.
BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN
Psienesis wrote: Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.
Flamekebab wrote: I've got a quick question, guys - I want to sculpt a custom canoness for my SO. Ideally I'd like to make her weapon choices sensible.
I can't imagine there's a "best" configuration (I should hope there isn't!) but what would you suggest as a good setup for a player new to 40K who's probably going to go up against Orks and SMs?
I like the idea of combi-flamers. It's what I gave mine. I don't imagine it's 'best' but Sisters like fire so it is flavorful.
If you give her a cloak you can give her the cloak that lets her reroll failed armor saves. Also, a good cloak can hide a lot of your conversion/sculpting mistakes.
Ovion wrote:Ish.
But Characters can take a Two Handed and a One Handed weapon anyway. (Or occasionally 2 two handed. Characters are just awesome that way.)
In terms of against Orks and Space Marines which do you reckon is the better choice then - power maul and Inferno pistol or eviscerator and Inferno pistol?
Whenever I think "Eviscerator" I can only see the ones used by Necromunda Redemptionists. That'd be a problem if I'm basing the model on her as she's more Nanny Ogg than Granny Weatherwax in her proportions!
SQRT(-2) wrote:I like the idea of combi-flamers. It's what I gave mine. I don't imagine it's 'best' but Sisters like fire so it is flavorful.
Pretty much the reason I'm leaning towards an Inferno pistol.
I really like the designs I've seen on some of the inquisitors, rather than the pistol-sized melta gun design:
SQRT(-2) wrote:If you give her a cloak you can give her the cloak that lets her reroll failed armor saves. Also, a good cloak can hide a lot of your conversion/sculpting mistakes.
My biggest concern is the backpack, really. I find them very difficult to sculpt.
I disagree with some of the opinions about priests and have my two cents on heldrakes.
So playtesting priest I tried power mauls. I tried upgrades and such.
What I found was this. Five sisters with flamers and some kind of ap 2 ap1 punch like a plas pistol or melta in an immolator multi melta, combined with a priest (stock) is really really solid.
Dare I say the best in game troop combo?
Here is my stock unit.
Four sisters
Plasma pistol squad leader
Flamer
Storm bolter (I like the double tap range)
Immolator with multimelta
Priest sometimes with a bolt pistol
Why do I make the claim...
170 points for that unit gets you:
Zealot
Warhymns in cc Anti tank (twin linked for fliers)
Anti hoard (preferred enemy for a turn and alot of bolters)
Tough. Power armour and an invuln all around
Adamantium will
Ovion wrote:Ish.
But Characters can take a Two Handed and a One Handed weapon anyway. (Or occasionally 2 two handed. Characters are just awesome that way.)
In terms of against Orks and Space Marines which do you reckon is the better choice then - power maul and Inferno pistol or eviscerator and Inferno pistol?
Whenever I think "Eviscerator" I can only see the ones used by Necromunda Redemptionists. That'd be a problem if I'm basing the model on her as she's more Nanny Ogg than Granny Weatherwax in her proportions!
The Maul makes you Str 5, AP4. This is fine against most Orks (3+ to wound, stops most saves, strikes at Ini.).
Against Marines, it's still 3+ to wound, but they get their save so ignore 1/3 of that.
Eviscerator makes her Str6, is AP2, but strikes at AP1, so generally last, but is wounding on 2's and ignores all but invun saves, and can also is a threat to vehicles with Armourbane.
With the Cloak, she gets to reroll her 3+, and with the Rosarius has a 4+*, which means she'll probably get to survive to swing.
The Maul is probably a bit more practical points wise though, but I'll generally vote for the Eviscerator. But you could have probably guessed that anyway.