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Made in gb
Confessor Of Sins





Newton Aycliffe

Thanks for the pic of the book, it is indeed 1 Weapons choice for the Avenger. Plus being limited to the 4 weapons at full BS, it would not make sense to have much more...

Farseer Anath'lan wrote:
1. Cheaper, which means that he has more, and that they represent a smaller total investment of his army. The points system of 30K means that larger squads are used, and can take enormous amounts of special weapons. In 40K, killing 2-3 Terminators removes most of their power. In 30K, it doesn't.


40k V 30k is known to be un-balanced, but as the others: i'd suggest a little more melta or at least Heavy bolter Retributors / Avenger.

Farseer Anath'lan wrote:
2. The 2+ squads get inv. saves against melta/plasma, which means that 1 in 3 survive. Problematic.


So use your Exorcists, no invun. save for them with that. If it's a 10-man artificer Squad, i can see how 1 or even 2 Turns might not cut it though...

Side note:
I've had a relatively quick look through the Leviathan book (the one with the Pictures of sisters). They actually do pretty well compared to the other factions (Other planets) against the Nids. It does look promising for the Shield of Baal "Session" in terms of sisters. This book covered the Nids (made them seem bada** and all) which really points towards book 2 covering the "other side", which might be the good news.

This message was edited 2 times. Last update was at 2014/11/28 16:00:10


DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

@pretre

Hey, Im thinking of giving sisters ago, I hope you dont mind me asking you for your sisters/ space wolf list?
   
Made in us
Badass "Sister Sin"






Camas, WA

 iddy00711 wrote:
@pretre

Hey, Im thinking of giving sisters ago, I hope you dont mind me asking you for your sisters/ space wolf list?

This is approximate, since I'm on my phone:

Celestine (warlord)
Priest (bare)
5 bss with melta an flamer in repressor
5 bss with melta and flamer in repressor
5 doms with 4 melta in tlmm immo
5 doms with 4 melta in repressor
5 rets with 4 HF and combi
Exorcist
Exorcist

Wolf lord with krakenbone and SS on tw
Iron priest on tw
Iron priest on tw
4? TWC with 2 SS, 1 PF and 1 WC.
Drop pod

1850

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Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

Cheers, will have to give this ago.
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

I do have a few questions...

Is the priest attached to the thunder wolf unit, if so how do they keep pace?

How would this list deal with flying nids/ flyers?

And finally do the priest's war hymns only work in close combat?
   
Made in us
Badass "Sister Sin"






Camas, WA

Yes. You trail a TWC model to keep the priest in coherency.

Against flyers you leave them until last and then you use whatever you have to knock them down and charge them.

Yes, assault phase only.


Automatically Appended Next Post:
Keep in mind the TWC unit has 4 characters (plus priest) and the TWC, so can split up as needed.

This message was edited 1 time. Last update was at 2014/11/29 21:11:44


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Made in us
Preacher of the Emperor






 pretre wrote:
Yes. You trail a TWC model to keep the priest in coherency....


"Praise... huff... the God... gasp.... Emperor.... wheeze.... please.... argh.... slow.... ugh..... down..."

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Badass "Sister Sin"






Camas, WA

Faith is strong when the body is weak

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Made in us
Hooded Inquisitorial Interrogator





So earlier today I managed to get a 1750 game against a local nid player. The nids are getting stronger and stronger. Anyway, here's a rough estimate of what I brought:

- Celestine in a unit of 10 seraphim, 2x hand flamers
- Jacobus in a 20 girl blob of BSS + priest + hereticus inquisitor (psyocculum)
-2x exorcists
-2x melta dominions, immolator h-flamers
-2x BSS flamer/heavy flamer in melta imolators
-1 BSS flamer/flamer in rhino (had extra points)

The point of the list was that I only wanted to use painted figs that were based.

Anyway, I don't know names, but he brought something like:

-2x tyrants with shooty stuff and wings
-1x baby-momma and a massive brood of little ones, and gave birth on the field to more (yea.... burn them all)
-1 monster with an assult gun that could template, or fire 6 shots then charge.
-1 MC with an anti tank gun (s10)
-3 hive guards with high st guns
-2 venomthropes to provide cover.
-1 gargoyle


so the game was odd. I won by objective control, but the strange thing was that I really had a hard time killing his MCs. i'm thinking about options on how to bolster my defense against MC type things and have come up with:

-3rd exorcist. (gotta get it painted)
-the larger sisters blobs. They did fairly well, taking out a hive tyrant and beating up the gargoyle pretty badly.
-GK allies (nah, but its an option)
-hereticus inquisitor with either a force hammer or a null rod
-mallus inquisitor with a nemesis force hammer
-crusaders and priests to hold as many in place as possible and kill everything else.

Am I missing an option? I seem to be seeing more and more MC's showing up and I would like to fill the apparent hole in my list if possible.

   
Made in us
Badass "Sister Sin"






Camas, WA

Can you explain more about how you had a hard time killing MCs? Cover saves? Flying? I never have a problem with Nid MCs for much the same reason I don't have a problem with TDA.

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Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

 pretre wrote:
Can you explain more about how you had a hard time killing MCs? Cover saves? Flying? I never have a problem with Nid MCs for much the same reason I don't have a problem with TDA.

As a Nid player, I can say that it was probably cover saves. Between BLOS cover, Venomthropes and screening units, it's rare for my MCs to have less than a 5+ cover save.

   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

The best thing to do when facing nids, target their mal/venom-thropes first, 1 failed cover save and their instantly killed. Then go for their ground synapse/ MC, after that it's whatever's left on the board.
   
Made in us
Preacher of the Emperor






Looks like War's list is pretty heavy on flamers and light on melta, compared to others I've seen here. That would be have awesome against little 'nids but I can see how he struggled with the big tough fethers. The normal Sisters melta-fest loses some of its edge against monsters (penetration bonuses don't matter vs MCs) but S:8 AP:1 still bites.

PS: I'm working up homebrew Sororitas infilatrators with the option to take four meltaguns and Monster Hunters, which might be helpful in such situations -- comments welcome as I revise.

This message was edited 1 time. Last update was at 2014/11/30 16:02:36


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Hooded Inquisitorial Interrogator





A couple of clarifications. First of all my dom's generally do a quick first turn attack designed to damage priority targets. Sure, nothing new there. What was odd was In this game, between the two units they couldn't even manage a single wound due to either whiffing, or poor wounding. One of them even managed to fail their act of faith roll. I link that to simple poor luck as they are generally very good.

My exorcists did all right, but just picked off little bits each round of shooting.

My list itself was atypical. Usually my tourney build is slightly different, I bring a third exorcist and a third unit of melta dominions. Didn't bring that, but I don't see that as a crippling blow to the list. I was just surprised at the tenacity of the nids. The combination of the cover saves and the high toughness was rather rough. Combine that with the lethality of any of the MC's in close combat makes for a rough puzzle to solve.


Automatically Appended Next Post:
One other thing. I was forcing myself to play the scenario and grab objectives (using the cards etc.). As a result I had to force my priorities to be troop choices sometimes to clear objectives and obj secure them with my troops.

This message was edited 1 time. Last update was at 2014/11/30 19:55:07


 
   
Made in us
Regular Dakkanaut






I have been having a lot of success with this type of list.

Sisters

Saint Celestine with seraphim squad and two hand flamers
Two 5 man sister squads with two melta guns in rhinos
exorcist
Priest with mandatory relic of faith
10 man squad of Repentia

Space wolves
Wolf guard battle leader storm shield and artificer armor
Rune Priest level 2, artificer armor
Storm wolf
2x Sicarians with Heavy Bolters
10 man Grey Hunter unit with 2 melta guns and standard - Rhino
7 man unit of Grey Hunters with a flamer and a Rhino

   
Made in ca
Sister Oh-So Repentia




Canada

How do you make the Repentia work?
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 Paimon wrote:
How do you make the Repentia work?


In the Storm Wolf with Assault Ramp at a guess?

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Hooded Inquisitorial Interrogator





They've always died to quick in combat or even to overwatch to make them worth their price in my experience
.
   
Made in gb
Confessor Of Sins





Newton Aycliffe

I've had a lot of fun in my local meta with Repentia. One day they shredded some Grav-Centurions (about 5 died to overwatch), another day was a full-HP Riptide that went down.

After that they were amazing at board denial simply chillin' in a Rhino. Rhino parked behind a Bastion or other LoS blockage and no one ever came close.... Rather pointless as they did nothing and got nothing, but no enemy got close lol.

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Badass "Sister Sin"






Camas, WA

They are fun. No doubt. Just not good. I'm assuming he puts the priest and the WGBL with the repentia. Use the WGBL to soak wounds on the charge and then shred something.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Regular Dakkanaut






 pretre wrote:
They are fun. No doubt. Just not good. I'm assuming he puts the priest and the WGBL with the repentia. Use the WGBL to soak wounds on the charge and then shred something.


Yeah, they go with the WG BL and tear up what ever it needs to die. They usually blow up any big unit and then I can focus on something else.


Also if you charge Centurions they shouldn't fire back at you in Over watch because of slow and purposeful.
   
Made in us
Sadistic Inquisitorial Excruciator





The problem with adding the WGBL to the unit is they lose the FNP. He pretty much has to tank everything until I1. Though, I suppose with 2+/3++ reroll able you could hurt not super melee focused enemies.
   
Made in us
Badass "Sister Sin"






Camas, WA

Darkwynn wrote:
Also if you charge Centurions they shouldn't fire back at you in Over watch because of slow and purposeful.

Holy crap, how have I missed that? I've gotten overwatched so many times.


Automatically Appended Next Post:
Mavnas wrote:
The problem with adding the WGBL to the unit is they lose the FNP. He pretty much has to tank everything until I1. Though, I suppose with 2+/3++ reroll able you could hurt not super melee focused enemies.

That's a good point. No Faith if he's in the unit.

This message was edited 1 time. Last update was at 2014/12/02 18:51:32


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Made in us
Sadistic Inquisitorial Excruciator





So two thoughts on making repententia work. Iron priests could be added with up to 4 cyberwolves a piece. You lose the ability to embark, but gain T4 4+ meat shields.

Alternatively adding a Dark Angels guy who can give the unit 4++ all the time, rerollable in melee with the priest is better than FNP.
   
Made in us
Badass "Sister Sin"






Camas, WA

Mavnas wrote:
So two thoughts on making repententia work. Iron priests could be added with up to 4 cyberwolves a piece. You lose the ability to embark, but gain T4 4+ meat shields.

Alternatively adding a Dark Angels guy who can give the unit 4++ all the time, rerollable in melee with the priest is better than FNP.

I think you're adding too much when you could just take a different unit and do better.

This message was edited 1 time. Last update was at 2014/12/02 21:31:17


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Made in us
Sadistic Inquisitorial Excruciator





Yeah, personally I think DCA +inquisitor are more useful since scouting a Landraider forward with your dominions is going to make the enemy think twice about counter attacking them. I need to paint a bunch more models before I can test this theory. The added benefit is you can toss in a cheap 10 point psyker to shriek or a mystic to bring in Celestine without scatter.
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

Petre, I'm building your BAO list for LVO, and my bro and i were debating it, specifically the drop pod rets. Can't the flame rets be points better used elsewhere? Do they get their points back for you? They seem like there's no way they could get 165 points back.

Also, have played against any lists with a flyer or FMC with it?

 
   
Made in us
Badass "Sister Sin"






Camas, WA

I played against Flyers and largely ignored them. FMC I did not play against. I'd ground and charge, if possible. Since they have to spend a turn down to charge me, my mobility helps.

The rets were great even though they failed every faith check. They got me first blood in the first game against devs and sucked up a bunch of fire. Put 50-60 wounds on a guard blob over two turns killing Yarrick and Khan in the second game. Third game they contested a home objective and delayed/distracted Vulkan and his boys.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Made in us
Sadistic Inquisitorial Excruciator





I would think that a drop pod full of heavy flamer rets would make it hard for the enemy to bunch up their people in cover, creating opportunities for exorcists and other low AP units. Alternatively, your opponent can see if he is good at rolling lots of saves.
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

Ahh... i didn't even factor in first blood. That's even more important in the 10pt BAO/LVO VP system.


 
   
 
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