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Made in us
Calm Celestian






Ireland

war wrote:
Tough break on opponents Celtic, you're right with the comment "probably not the best list to try out the drop pod list". Still, interesting how it went.

BTW. Thanks for putting the work into those, i've been enjoying watching the exploits of Sister Kathryn. She shall be remembered long after she is martyred.


No problem, I'm glad you're enjoying them

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in gb
Hallowed Canoness





Between

BlackTalos wrote:
 Furyou Miko wrote:
Aah, I always forget that she carries a 'hailer.


This one can even "man" a Heavy Bolter


You really don't need the quote marks. "Man" when used to mean "operate" or "crew" is derived from the same root as 'manufacture' and 'manhandle' - it comes from 'manus', the Latin word for 'hand'. Nothing to do with masculinity.

I really wish more radical feminists would realise this.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 Furyou Miko wrote:
BlackTalos wrote:
 Furyou Miko wrote:
Aah, I always forget that she carries a 'hailer.


This one can even "man" a Heavy Bolter


You really don't need the quote marks. "Man" when used to mean "operate" or "crew" is derived from the same root as 'manufacture' and 'manhandle' - it comes from 'manus', the Latin word for 'hand'. Nothing to do with masculinity.

I really wish more radical feminists would realise this.


It was .... meant as a joke. You know.... cause she's not a man..... (whichever origin the Word has) it just says "man"

Bad Joke?

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

 BlackTalos wrote:
 Furyou Miko wrote:
BlackTalos wrote:
 Furyou Miko wrote:
Aah, I always forget that she carries a 'hailer.


This one can even "man" a Heavy Bolter


You really don't need the quote marks. "Man" when used to mean "operate" or "crew" is derived from the same root as 'manufacture' and 'manhandle' - it comes from 'manus', the Latin word for 'hand'. Nothing to do with masculinity.

I really wish more radical feminists would realise this.


It was .... meant as a joke. You know.... cause she's not a man..... (whichever origin the Word has) it just says "man"

Bad Joke?

If you're one of those people who considers a simple pun to be a joke... then yes?

   
Made in gb
Hallowed Canoness





Between

Needs more smileys to make it obvious its a joke instead of an attempt to avoid annoying radfems. ^^;



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Sister Vastly Superior



Boston, MA

Hey all, I'm getting back into 40k after taking a break for nearly the entirety of sixth edition. I'm reading through the 7th ed rules and familiarizing myself with all of our new battle-brother options and being able to embark in allied transports seems amazing.

What options do we have these days for assault transports? Are Storm Ravens and Land Raiders from our power-armored brethren the only options?

Are there any other ways to slap 3-5 priests in a squad and get them into combat reliably?

Thanks!

This message was edited 1 time. Last update was at 2015/02/07 16:32:52


 
   
Made in us
Calm Celestian






Ireland

The inquisition codex is probably the most points efficient way of getting a land raider into the list. 25 point inquisitor, then a land raider. Good for repentia only for the most part. Or battle conclave

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in ca
Missionary On A Mission





GTA

You can also take the Crusader and upgrade it with psybolts and benfit from the frag assault launchers.

It's just a big point sink but it can be fun for causal games,.

 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in gb
Regular Dakkanaut




 Celtic Strike wrote:
The inquisition codex is probably the most points efficient way of getting a land raider into the list. 25 point inquisitor, then a land raider. Good for repentia only for the most part. Or battle conclave
Quibble: Inquisitors can't take dedicated transports; only henchmen can. That's another 12 points.
   
Made in us
Preacher of the Emperor






INQUISITOR: Okay, you there just -- uh -- just stay here.
HENCHMAN #1: Okay, boss! We're ready to fight for the Imperium, boss! We -- boss?
HENCHMAN #2: He just drove off in the Land Raider.
HENCHMAN #3 (sniffling): Huh-huh-he didn't even wave!
HENCHMAN #1: I don't understand. Why would he just leave us here by the objective marker?
HENCHMAN #2: Goddammit, he just took a minimum-strength squad to get the Land Raider, didn't he?
HENCHMAN #3 (bawling): I'm not even p-p-p-primed!

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in au
Missionary On A Mission




Australia

 SisterSydney wrote:
INQUISITOR: Okay, you there just -- uh -- just stay here.
HENCHMAN #1: Okay, boss! We're ready to fight for the Imperium, boss! We -- boss?
HENCHMAN #2: He just drove off in the Land Raider.
HENCHMAN #3 (sniffling): Huh-huh-he didn't even wave!
HENCHMAN #1: I don't understand. Why would he just leave us here by the objective marker?
HENCHMAN #2: Goddammit, he just took a minimum-strength squad to get the Land Raider, didn't he?
HENCHMAN #3 (bawling): I'm not even p-p-p-primed!

lol



If you're looking for a Minimum Sized Henchman Warband that might actually be able to do something, for 20 points you can get a Psyker and two Acolytes with Boltguns (well you could stick with the Laspistol/Chainsword loadout on the Acolytes and save 2 points, but then the unit would cost 18points and that just annoys me...). The Psyker can roll up a Psychic Power as well as adding a Warp Charge to your pool and you might get something awesome on Divination or Telepathy. If your opponent shoots at the unit, then big deal - they've 'wasted' a unit's shooting on a 20point unit. Then you can jack their Land Raider dedicated transport and leave the Psyker and his 2 bodyguards behind.


 
   
Made in us
Sister Vastly Superior



Boston, MA

Yeah, right now I'm leaning towards running this 1850 list:

HQ
Saint Celestine
4x Ministorum Priests w/ Power Mauls
Ministorum Priest w/ Litanies of Faith and an Eviscerator

Ordo Xenos Inquisitor w/Power armor, 2 servo skulls, psychotroke grenades, Psyker lvl 1, and the Liber Heresius

Troops
Battle Sister Squad w/2 Flamers riding a Rhino w/Dozer Blade
Battle Sister Squad w/2 Flamers riding a Rhino w/Dozer Blade

Fast Attack
Dominion Squad with 4x Meltagun, Vet, Combi-melta riding an Immo w/MM Dozer & Laud Hailer
Dominion Squad with 4x Meltagun, Vet, Combi-melta riding an Immo w/MM Dozer & Laud Hailer

Elites
Henchman Warband – 5 Crusaders, Psyker

Heavy Support
Exorcist
Exorcist
Avenger Strike Fighter

Landraider Crusader w/Dozer blade, Psybolt ammo, Multimelta

Pretty straightforward: Priests and Inquisitor jump into the LR with the 5 crusaders and the psyker. I'm thinking I will roll on the Sanctity table for my two psykers, aiming for Sanctuary (2++ crusaders seem good, especially rerolling in combat ) or hammerhand. Worst case I just don't cast any powers and don't run the risk of perils. The Liber Heresius lets me scout the LR forward with the dominions, while Celestine jumps up behind the LR for some cover. Turn two priest-bomb jumps out of the LR and starts murderizing whatever is in range. 7th does not seem too different in theory, but I would love any feedback, especially on psychic power selection.

 
   
Made in ca
Missionary On A Mission





GTA

 SisterSydney wrote:
INQUISITOR: Okay, you there just -- uh -- just stay here.
HENCHMAN #1: Okay, boss! We're ready to fight for the Imperium, boss! We -- boss?
HENCHMAN #2: He just drove off in the Land Raider.
HENCHMAN #3 (sniffling): Huh-huh-he didn't even wave!
HENCHMAN #1: I don't understand. Why would he just leave us here by the objective marker?
HENCHMAN #2: Goddammit, he just took a minimum-strength squad to get the Land Raider, didn't he?
HENCHMAN #3 (bawling): I'm not even p-p-p-primed!


I laughed, but the last line had me busting a gut

 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in us
Longtime Dakkanaut





What I have learned from all my Sisters test games as of late (alone, or as allies to any of the armies which they nicely fill gaps for), is that you want to invest the bare minimum on Dominion squads.

Don't trick out their Rhino, if its an Immolator either go just Multi-Melta or down-grade to a Rhino, and don't invest in any other tech, or tricking out the Sister Superior.

Melta Doms feels like a suicide unit in almost every case. You use them in a trade, taking out a particularly threatening piece of armor, and probably earning back their points.

They end up being such a tasty target, and are likely so far up field if you scout-moved them, and didn't outflank, that they will die. Might as well save some points.

I tried running them with the Simulacrum Imperialis(?) upgrade, as my local meta has a LOT of jink abuse shenanigans, and I have been using them against lists without better targets, to use their AoF and blunt these units. In only one out of four games did they live to a second chance to use said AoF. :-p

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Badass "Sister Sin"






Camas, WA

That's why I put them in Repressors.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Longtime Dakkanaut





Smart. No Forgeworld allowed at local tournaments, means that is an option i'm not even able to entertain, unfortunately.


Automatically Appended Next Post:
So here's a question...

What do people think about Melta Doms using Drop-Pods when allies allow it?

Is the finesse of being more likely able to hit side/rear armor worth the fact that they're now completely out in the open, and even less likely to survive versus MAYBE enduring an enemy turn, and still having a ride they might be able to pop back into?

Obviously pods are the cheapest Dominion delivery system, and I guess by my own logic, I expect them to die anyway so....?

This message was edited 1 time. Last update was at 2015/02/08 15:34:45


11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Hooded Inquisitorial Interrogator





I generally expect my dom's to all die very quickly, is a bonus when they get a second round of shooting. Their power comes from quick removal of transports and long range dangerous stuff. Once you opponent has to walk across the field, you can pick them off at your leisure.

Thats always been my theory of them. Make their points back... eh, who cares! They give you the game instead.

So keep them cheap, and droppods are wonderful for them (long answer)
   
Made in us
Preacher of the Emperor






Maybe this is insufficient grimdark of me, but I don't like the idea of sending Sisters on suicide missions. (Frateris or IG, whatever). Is there a competitive way to use Dominions that still gives them a fighting chance to come back?

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in au
Missionary On A Mission




Australia

 SisterSydney wrote:
Maybe this is insufficient grimdark of me, but I don't like the idea of sending Sisters on suicide missions. (Frateris or IG, whatever). Is there a competitive way to use Dominions that still gives them a fighting chance to come back?

Outflank them in a vehicle (Repressor probably since it has the best Armour available) I guess. Since they'll come on a table edge you might be able to sneak on the flanks, pop a lone vehicle/backfield squad with ignores cover melta and hopefully you've been able to push the rest of your army forward to support them. You'll give up your 'alpha strike' of scouting them forward first turn though obviously.


 
   
Made in us
Preacher of the Emperor






Yeah, Outflank seems a safer option than as out -- unless you habitually botch your Reserve rolls so your flankers trickle in late from opposite sides of the board, I suppose. (This is why I gave the Sisters reserve manipulation in my fandex/expandex.) Scouting gives you certainty of maximum concentration of force at the first possible moment -- "get thar fustest with the mostest" -- which is a big deal.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in au
Missionary On A Mission




Australia

Reserve Manipulation can come from a Comms Tower too, if you're taking Aegis Defence Line or a Bastion. I often take Guard Allies (I always say I'm playing Codex: Humans and take a mix of Guard, Sisters and Inquisition ), and while an Officer of the Fleet isn't that reliable it might help.

This message was edited 1 time. Last update was at 2015/02/08 21:43:29



 
   
Made in us
Badass "Sister Sin"






Camas, WA

I use rets in drop pods, but doms aren't a bad idea either.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 Andilus Greatsword wrote:
If you're one of those people who considers a simple pun to be a joke... then yes?

 Furyou Miko wrote:
Needs more smileys to make it obvious its a joke instead of an attempt to avoid annoying radfems. ^^;


Yeah.... okay... not even worth a "joke"... "pun" was probably more appropriate. The whole post was intended light-heartedly too, probably not even "pun"-worthy.....

 Celtic Strike wrote:
The inquisition codex is probably the most points efficient way of getting a land raider into the list. 25 point inquisitor, then a land raider. Good for repentia only for the most part. Or battle conclave
 GoonBandito wrote:

If you're looking for a Minimum Sized Henchman Warband that might actually be able to do something, for 20 points you can get a Psyker and two Acolytes with Boltguns (well you could stick with the Laspistol/Chainsword loadout on the Acolytes and save 2 points, but then the unit would cost 18points and that just annoys me...). The Psyker can roll up a Psychic Power as well as adding a Warp Charge to your pool and you might get something awesome on Divination or Telepathy. If your opponent shoots at the unit, then big deal - they've 'wasted' a unit's shooting on a 20point unit. Then you can jack their Land Raider dedicated transport and leave the Psyker and his 2 bodyguards behind.


Don't forget that a Dedicated Transport does not NEED to start full.
You can purchase a relatively expensive long-range Warband (like 2 monkeys and 3 plasma Canon servitors) and deploy them back-field. Land Raider can deploy empty on the front line and repentia can jump in ASAP.

To which i ask: What would actually be a good long-range Inquisitor/band?
The above was choice 1, but i'm not sure monkeys are effective for Plasma Canons...?
Inquisitor with Conversion Beamer in there too?

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Hooded Inquisitorial Interrogator





Went to a FLGS tourney the other day and had 3 decent games. Had about 13 people there

My list was:

St. Celestine
Priest with litnies

2x BSS (flamer/flamer, immolator MM)
3x melta dominions in rhinos
1 exorcist
1 avenger

inquisitor (psyocculm, 3x servo skulls, hereticus relic)
inquisitor, naked - general

3 plasma acolytes, psyker, 4x crusaders, 1x DCA

2x plasma servitors, 6 naked henchmen, psyker


I ended up going 2 and 1 and got 3rd place overall.

Hum... out of time. I'll come back to give summaries. Whoever thought up the 'send Celestine out alone and don't make her your general' is a genius. She's a beast if you throw her around recklessly!
   
Made in us
Preacher of the Emperor




Boston, MA

So I went to the Onslaught GT this weekend at Templecon. I went 3-2 and finished 14th overall, with my two losses coming to the gents who won Best Overall and Best General. My wins were against Seercouncil + 4 Serpent Eldar, balanced Imperial Fists, and Fateweaver + Belakor demons. My losses were against balanced demons (no named characters, no forgeworld, no superheavies, lots of fast moving units) and three Riptide, two Skyray tau.
   
Made in us
Calm Celestian






Ireland

Played a really rough game against the new crons. I basically only won because his wraith died to overwatch fire from a 5 girl squad. It took 1100 points of firing against a buffed warrior squad to shift them and even then I didn't kill them all.

What's our answer here? My battle plan can't simple be to hope they roll really badly.


Automatically Appended Next Post:
Is it just to take a 20 girl squad with 2 priests and just tarp it their units?

This message was edited 1 time. Last update was at 2015/02/09 19:53:42


"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in us
Badass "Sister Sin"






Camas, WA

That's one way. Celestine's a good tarpit as well against warriors. Allied hitters would help too.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Noise Marine Terminator with Sonic Blaster





Moon Township, PA

I am not sure the current sisters have an effective deterrent to wraiths. The majority of sisters weaponry is at 24" and 12" range, putting you right where you absolutely do NOT want to be. Granted, exorcists could help, but the randomness of their shots and the new T5 means no more instagib.

My only solution would be MSU them and try to deploy in lines, mitigating their charge range. Scouting dominions might be able to kill the spider turn 1, thereby making them less durable.

One possible solution would be a maxed out squad of crusaders with priests attached. Fight fire with fire. Oh, you have wraiths, well here are 10 3++ rerollable fearless warriors to deal with. Ally in an inquisitor with rad(?) grenades that take them down to T4? Add in a few priests with power mauls to smash at str8 for insta death?

This message was edited 1 time. Last update was at 2015/02/09 20:21:28


 
   
Made in us
Hooded Inquisitorial Interrogator





my second game was against the new crons and I had a rough go of it, even though I ended up winning on objectives at the end. I could tarpit their warriors with celestine, but reguardless of what I fired I was bouncing off all sorts of saves everywhere. He brought 2 of the 4HP transports that raise d3 warriors per turn so even when I made it past his saves they came back anyway. Frankly it was frustrating.

So far the solutions that i've thought up involve killing the transports (my first approach), then killing the squads... problem is that the transports are AV13 skimmers and can jink for stupid saves.

They didn't seem to be able to pen my vehicles very effectively and they seem to suck hard-core in close combat (minus flayed ones and wraiths of course). Maybe those could help.
   
Made in us
Preacher of the Emperor






New Necrons seem more insanely durable than ever -- but it is nice to face enemies who actually go AFTER us in close combat.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
 
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