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Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

Aye, I already have some of those spare, made a Hydra with the one I got. So might nab that idea.

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Haemonculi Flesh Apprentice






 pretre wrote:
Eyjio wrote:
Not shocked, genestealers have saturated the market since 2nd edition like Berserkers have for chaos, there is no market for making them playable sadly.
Yeah, sucks. I honestly thought hormagaunts were due to be broken this edition.

Or the whole 'GW only makes things powerful to sell more of them' thing is just a tin-foil hat type thing.


I forgot how bad the latest kits have all been.... oh wait.
At this point I assume they own stock in tinfoil too

   
Made in us
Rampaging Carnifex





South Florida

Woke up this morning to all this amazing info! Still keeping my fingers crossed for Genestealers and Warriors getting some boost. Both have been rumored to stay the same?

I am hoping that Adrenal Glands grant Furious Charge but also Assault Grenade bonus. That change alone would buff Genestealers quite a bit. Adrenal Glands getting better are likely in my mind, given that they cost +2pts for Termagants now.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Red Corsair wrote:
I forgot how bad the latest kits have all been.... oh wait.
At this point I assume they own stock in tinfoil too

Recent releases which have not been OP to sell models off the top of my head:

Tau: Flyer thingy.
DA: Flyer. Terminators with Mace/Shield.
Chaos: The Chaos Release except Helldrakes
Daemons: Chariots

Etc, so on.



Automatically Appended Next Post:
rollawaythestone wrote:
I am hoping that Adrenal Glands grant Furious Charge but also Assault Grenade bonus.

What about adrenal glands says assault grenade bonus to you?

This message was edited 1 time. Last update was at 2013/12/11 18:52:24


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Rampaging Carnifex





South Florida

rollawaythestone wrote:
I am hoping that Adrenal Glands grant Furious Charge but also Assault Grenade bonus.

 pretre wrote:
What about adrenal glands says assault grenade bonus to you?


My wishful thinking! They used to give a bonus to Initiative, so I could see that bonus reflecting no drop in initiative when assaulting through terrain.

This message was edited 1 time. Last update was at 2013/12/11 19:02:00


   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

 Commander Cain wrote:
Noctem wrote:
I agree, the head is very silly, kind of disappointed they copy pasted the head on all the big bugs!


That was my first thought seeing the Harpy and other big beasty. The head looks very out of place imo.


I find this very strange. Its like being disappointed that a giant human has a human head.

It never ends well 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

I'm just hoping that they address some of the core problems with the current book rather than just making everything cheaper and adding some new "MC +1" models and calling it good.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Any word on the author?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Morphing Obliterator





The Frigid North of Minneapolis

 pretre wrote:
Eyjio wrote:
Not shocked, genestealers have saturated the market since 2nd edition like Berserkers have for chaos, there is no market for making them playable sadly.
Yeah, sucks. I honestly thought hormagaunts were due to be broken this edition.

Or the whole 'GW only makes things powerful to sell more of them' thing is just a tin-foil hat type thing.


I think you're right here P - GW doesn't do nearly enough playtesting of any new codex to figure out what is truly overpowered. It takes a little time after the new rules drop and the legions of 40k players start trying out various combinations for the truly broken units/combos to emerge. With any system that has as many internal variables (within the rules - so variables that GW can theoretically control) and so many external variables (chance/dice, the idiosyncrasies of various players, terrain, etc. that GW can not possibly control) there's no realistic way to absolutely prevent something or another being broken.

The only way to deal with it would be doing tons and tons of playtesting, and once the broken units emerge from the aggregate data, then you can try to revise them. Of course that puts you back at square one - you then need to playtest the heck out of those revisions. So GW's relatively minimal playtesting might be seen as an entirely reasonable policy acknowledging the futility of preventing any broken units/combos.

-C6
   
Made in us
Huge Hierodule





Louisiana

 CthuluIsSpy wrote:
Any word on the author?


"Games workshop design team"

That could explain the myriad of conflicting "playtest rumors" we've heard about this book all year.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 tetrisphreak wrote:
 CthuluIsSpy wrote:
Any word on the author?


"Games workshop design team"

That could explain the myriad of conflicting "playtest rumors" we've heard about this book all year.


Heh, so they are dropping the single name on the book system then? Guess they got tired of people blaming Ward

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 catharsix wrote:
 pretre wrote:
Eyjio wrote:
Not shocked, genestealers have saturated the market since 2nd edition like Berserkers have for chaos, there is no market for making them playable sadly.
Yeah, sucks. I honestly thought hormagaunts were due to be broken this edition.

Or the whole 'GW only makes things powerful to sell more of them' thing is just a tin-foil hat type thing.


I think you're right here P - GW doesn't do nearly enough playtesting of any new codex to figure out what is truly overpowered. It takes a little time after the new rules drop and the legions of 40k players start trying out various combinations for the truly broken units/combos to emerge. With any system that has as many internal variables (within the rules - so variables that GW can theoretically control) and so many external variables (chance/dice, the idiosyncrasies of various players, terrain, etc. that GW can not possibly control) there's no realistic way to absolutely prevent something or another being broken.

The only way to deal with it would be doing tons and tons of playtesting, and once the broken units emerge from the aggregate data, then you can try to revise them. Of course that puts you back at square one - you then need to playtest the heck out of those revisions. So GW's relatively minimal playtesting might be seen as an entirely reasonable policy acknowledging the futility of preventing any broken units/combos.

-C6


This would be a perfectly reasonable argument if it weren't for smaller companies with games of similar levels of complexity and access to lower levels of resources doing a perfectly adequate job of not breaking their own games.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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Made in us
Badass "Sister Sin"






Camas, WA

 catharsix wrote:
 pretre wrote:
Eyjio wrote:
Not shocked, genestealers have saturated the market since 2nd edition like Berserkers have for chaos, there is no market for making them playable sadly.
Yeah, sucks. I honestly thought hormagaunts were due to be broken this edition.

Or the whole 'GW only makes things powerful to sell more of them' thing is just a tin-foil hat type thing.


I think you're right here P - GW doesn't do nearly enough playtesting of any new codex to figure out what is truly overpowered. It takes a little time after the new rules drop and the legions of 40k players start trying out various combinations for the truly broken units/combos to emerge. With any system that has as many internal variables (within the rules - so variables that GW can theoretically control) and so many external variables (chance/dice, the idiosyncrasies of various players, terrain, etc. that GW can not possibly control) there's no realistic way to absolutely prevent something or another being broken.

The only way to deal with it would be doing tons and tons of playtesting, and once the broken units emerge from the aggregate data, then you can try to revise them. Of course that puts you back at square one - you then need to playtest the heck out of those revisions. So GW's relatively minimal playtesting might be seen as an entirely reasonable policy acknowledging the futility of preventing any broken units/combos.

-C6

Or as Ol' Hanlon liked to say: "Never attribute to malice that which is adequately explained by stupidity."

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

That is a pretty convoluted defense of GW's lack of playtesting, catharsix!

And while I agree with pretre that most such things can be attributed to stupidity, even with regards to GW, it's undeniable that flyers were the new hoteness when 6th edition hit (and also new releases for many armies) whereas rhinos and the like were pretty useless, the opposite of 5th edition.

The same happens with fantasy where hand weapon and shield is awesome one edition, and spears the next.

This is something most companies do so it's not unique to GW, but it's not pure coincidence either!
   
Made in us
The Hive Mind





 catharsix wrote:
I think you're right here P - GW doesn't do nearly enough playtesting of any new codex to figure out what is truly overpowered. It takes a little time after the new rules drop and the legions of 40k players start trying out various combinations for the truly broken units/combos to emerge. With any system that has as many internal variables (within the rules - so variables that GW can theoretically control) and so many external variables (chance/dice, the idiosyncrasies of various players, terrain, etc. that GW can not possibly control) there's no realistic way to absolutely prevent something or another being broken.

The only way to deal with it would be doing tons and tons of playtesting, and once the broken units emerge from the aggregate data, then you can try to revise them. Of course that puts you back at square one - you then need to playtest the heck out of those revisions. So GW's relatively minimal playtesting might be seen as an entirely reasonable policy acknowledging the futility of preventing any broken units/combos.

Absolutely prevent? No. No one is saying that can or should happen.
Have better balance? Absolutely. And it's not some pipe dream - a company with GWs revenue stream should have playtesters on staff - they don't just play normal games, they test individual model shooting phases over and over against a set target, etc. There are probably over a hundred people who would volunteer to do it in their free time - I know I would and I know others that would as well.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Fixture of Dakka





TN/AL/MS state line.

These pictures have already got gears turning in my head for what I want my army to change... Two tyrannofexes supported by an exocrine, hordes of hormagaunts, hordes of gargoyles supported by crones, led by a flyrant and a trygon prime, maybe more warriors... So much to digest already and the book isn't even out yet. I really hope Venom Cannons are worth taking now, and not just a fluffy choice.

This message was edited 1 time. Last update was at 2013/12/11 19:36:32


Black Bases and Grey Plastic Forever:My quaint little hobby blog.

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Count Mortimer’s Private Security Force/Excavation Team (building)
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Plus other games- miniature and cardboard both. 
   
Made in gb
Infiltrating Broodlord






 Sinful Hero wrote:
These pictures have already got gears turning in my head for what I want my army to change... Two tyrannofexes supported by an exocrine, hordes of hormagaunts, hordes of gargoyles supported by crones, led by a flyrant and a trygon prime, maybe more warriors... So much to digest already and the book isn't wen ou yet. I really hope Venom Cannons are worth taking now, and not just a fluffy choice.


Whatever happens, the doom-mongers will monger their doom, but this is one of the most exciting, diverse releases in years. Good to see GW's recruitment of more design staff, and new production machinery, gives us the opportunity to rework our army, using our existing troops in a new context. (Now, I just hope Orks get something similar in the spring).

   
Made in us
The Hive Mind





I'm just happy I get to add more bodies to my Nidzilla list... the loss of spores makes me a sad panda though...

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Mutated Chosen Chaos Marine





Ohio

I like all of these new models except for the Tyrant guard. If the new rules are good, my CSM army may get traded away for lots of bugs.

Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Hivefleet Oblivion wrote:
 Sinful Hero wrote:
These pictures have already got gears turning in my head for what I want my army to change... Two tyrannofexes supported by an exocrine, hordes of hormagaunts, hordes of gargoyles supported by crones, led by a flyrant and a trygon prime, maybe more warriors... So much to digest already and the book isn't wen ou yet. I really hope Venom Cannons are worth taking now, and not just a fluffy choice.


Whatever happens, the doom-mongers will monger their doom, but this is one of the most exciting, diverse releases in years. Good to see GW's recruitment of more design staff, and new production machinery, gives us the opportunity to rework our army, using our existing troops in a new context. (Now, I just hope Orks get something similar in the spring).


Stating your opinion as fact doesn't make it less your opinion.

While I think they're perfectly nice models, and as I have a number of Nid players locally this is about as relevant an update as it gets without it being one of my own factions, for people to be concerned that either the army will be underpowered or broken in its new incarnation, given GW's track record in that area, is far from doom-mongering and more under "justifiable anxiety" at this point.

A couple of dual kits and a few re-dos is no more "exciting or diverse" than anything else GW has done in some time, but you keep on knighting your white and trying to dismiss other's concerns as irrelevant just because they don't bother you.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in ie
Hurr! Ogryn Bone 'Ead!






 xttz wrote:
A better Haruspex image:


Very nice one of my favourite models so far!


Automatically Appended Next Post:
 tetrisphreak wrote:
 CthuluIsSpy wrote:
Any word on the author?


"Games workshop design team"

That could explain the myriad of conflicting "playtest rumors" we've heard about this book all year.

I thought it it was Adam took? Wasn't it?

This message was edited 1 time. Last update was at 2013/12/11 19:50:47


Check out my current short story project "When a World Dies" http://www.dakkadakka.com/dakkaforum/posts/list/0/617737.page#7253683
 
   
Made in gb
Poisonous Kroot Headhunter





Manchester uk

Why does every new head have its tongue sticking out? It just looks ridiculous in my eyes. The concepts are all great and definitely an improvement though.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I have to agree that I'm not seeing a lot of diversity or surprises here. Seems like a solid release but nothing unexpected... one heavy, one flyer, warriors, and hive guard, all dual kits.

It looks solid to me but GW really is consistent in their release patterns at the moment, for both 40k and fantasy... and it can be a little stale. But it's hard to mess up nids, I'm super excited regardless
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

My first thought was the model designer must have been a fan of Skyfall.

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Badass "Sister Sin"






Camas, WA

PastelAvenger wrote:
Why does every new head have its tongue sticking out? I


It's a nid thing. Also, they don't all have their tongues sticking out.
Spoiler:


This message was edited 1 time. Last update was at 2013/12/11 19:56:48


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in ie
Hurr! Ogryn Bone 'Ead!






PastelAvenger wrote:
Why does every new head have its tongue sticking out? It just looks ridiculous in my eyes. The concepts are all great and definitely an improvement though.

Good point I didn't notice. Maybe it's some type of new trend?

Check out my current short story project "When a World Dies" http://www.dakkadakka.com/dakkaforum/posts/list/0/617737.page#7253683
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

What's that big spike gun that Hive Guard is holding? Any word on it?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Myrmidon Officer





NC

GW has always been about analogues between armies. Look at the original Eldar and Space Marines. You'd think they're very different, but pretty much every unit has an analogue on the other army. Chaos works the same way considering they're just spiky marines with different wargear. With their second "Tau Empire" codex, they got in line with the same archetypes, and recently Necrons too.

In the past, GW was homogenizing armies by giving strict transports to Necrons, Warp Spiders to Grey Knights, GravTanks to IG, allies to everyone, etc. It has only become blatantly obvious with the MC + flier + updatedinfantry releases that they're simply updating every army now in parallel.
   
Made in gb
Infiltrating Broodlord






Post pruned; stay polite, please. --Janthkin

So - any updates on whether there's an option to run gargoyles as troops?

This message was edited 1 time. Last update was at 2013/12/11 21:32:50


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

PastelAvenger wrote:
Why does every new head have its tongue sticking out? It just looks ridiculous in my eyes. The concepts are all great and definitely an improvement though.

It's most likely for the WYSIWYG effect. If there's a specific head tied to how a specific upgrade should look it makes things readily identifiable.
   
 
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