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Lots of good bits and pieces form what I can see - I can't access the pdf though? Has anyone got a working link or could send me it over? Love the cards - they are sweet
some good new fluff re the Mechancius and their relationship with the Sororitas ( I only have 1st edition of the IA book ;( )
I did make my own Apparatus Guardianus for my SOB codex
Eidted version:
Spoiler:
Apparatus Gardianus, 50pts Elite Choice
The Adepta Sororitas maintain a body of those sanctified and pure of heart to care for the powerful and arcane machinery at their disposal them. Years of training go towards achieving this respected position and aspirants must learn how to divine the runes of engineering, memorise the liturgy of maintenance and constantly study the routines of service. It is a position of great honour to care for this sacred technology and the Sororitas were granted this concession from the Adeptus Mechancius following the Icara Crusade. Apparatus gaurdianus are seldom risked din battle for they are invaluable in not merely maintaining the Orders weaponry and vehicles but passing that knowledge to their aspirants.
Composition: 1 Apparatus Gaurdianus, Unit Type: Infantry (Character), Wargear: Artificer Armour, Boltgun, Bolt pistol, Frag and Krak Grenades, Servo-Arm,
Special Rules: Acts of Faith, Blessing of the Omnissiah, Command the Machine Spirits in His name, Shield of Faith
Options: Upgrade servo-arm to a servo-harness :25pts, May replace her boltgun and/or bolt pistol with Chainsword (free), Power Weapon (15pts), combi-flamer, combi-melta or plasma 10pts, Heavy Flamer 20pts
Blessing of the Omnissiah: In each of your shooting phases, instead of firing her weapons, A Apparatus Guardianus may choose to repair a single vehicle that she is in base contact with or embarked on. To repair a vehicle, roll a D6 and apply the following modifiers where applicable:
Each Aspirant in her unit +1 The Apparatus Guardianus has a servo-harness +1
If the result is 5 or more, you may restore a Hull Point lost earlier in the battle, or repair a Weapon Destroyed or Immobilised Result suffered earlier in the battle; this is effective immediately.
Command the Machine Spirits in His name: This Act of Faith is used in the Shooting phase. If successful, the Apparatus Guardianus may re-roll her repair roll if she chooses but must accept the second result.
Aspirant Squad, 12pts Unlike the Astartes, the Sororitas do not send those they choose to learn the arcane art of technomancy to the metal worlds of the Mechanicus, but are allowed by ancient treaty to pass on their knowledge within their orders. Aspirants are few in number and seldom risked in battle if it can be avoided.
Composition: 1 Aspirant, Unit Type: Infantry, Wargear: Bolt pistol, Power Armour, Frag and Krak Grenades
Special Rules: Acts of Faith, Shield of Faith
Include up to four additional Aspirants at 10pts per model
One Aspirant may take a Meltagun 10pts
Dedicated Transport: The squad can select any dedicated transport except the Aquila Lander
You can take one Aspirant Squad for every Apparatus Guardianus you have included in your army. Units of Aspirants Squads do not themselves take up an Elite choice
This message was edited 3 times. Last update was at 2014/05/06 12:06:13
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Oh, I remember these. They're cool. Honestly, they should get power armour though: they're tech experts who could operate & maintain it, and they're a valuable asset, so they wouldn't have inferior armor to rank-and-file Sisters.
Also, my fake-Latin intuition suggests they should be "apparata guardiana," because that sounds more feminine.
(I have a very different take on Sororitas engineering support, and fluff is very confusing on the matter, but that's not the issue here).
BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN
Psienesis wrote: Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.
Hmm could be right on both counts, my original idea was that they are more caught in the action but yeah Power Armour would make sense.
I guess we should all see what 7th Ed brings us in terms of rules, codex and FAQ changes - good or bad (or in the last case perhaps non esistant)
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
J3f wrote: Excellent Thread. I've revised my Flyers in my own Sisters Codex. I also added a new one, the Divinity Assault Craft. It's a Storm Eagle Equivalent boasting a Magna-melta.
As far as weapons and the holy trinity go, there are exceptions that should be made. The Divintiy comes with Consecrated Rocket Batteries which are like Multiple rocket pods, but with Missile lock at half range. I also kept everything stock on the Avenger Strike Fighter, but I upped the BS to 4 and added Shield of Faith for 15 points. My reasoning being that the Sisters wouldn't want to change it the same way that Classic Car Collectors don't want modern engines in their classic cars.
My version of the Lightning Fighter, the Alto, is mostly trinity compliant ditching the lascannons for a twin-linked long barrel autocannon and a twin-linked heavy bolter. It's got less firepower, but it only costs 130 points and comes in a squadron. It's also slightly more survivable thanks to front armour 11 and Shield of Faith.
My favorite flyer I added is the Aquila Dropship. It has a semi torrent Special Rule(6" instead of 12") and functions as an assault vehicle for Seraphim. It can take a Flamestorm Cannon or 2 Twin-linked Heavy Flamers inplace of it's autocannon.
My take:
- BS:4 fliers always make me smile.
- But squadrons of fliers? That's kind of an Imperial Guard (& Navy) thing, isn't it?
- Sisterizing weapons is tricky. Autocannon don't show up in any of the past Sisters codexes, for example, so I wonder about them on the Alto (love the name, though). Maybe make the longbarrel autocannon a form of bolter instead, like the Avenger's bolt cannon, so it trades a point of strength for a point of armor penetration? (I.e. from S:7 AP:4 to S:6 AP:3)?
- Likewise I'd make the flamestorm cannon the default weapon on the Aquila Dropship, rather than the autocannon, because FIRE. I'm also thinking that at just 10 points more than the Imperial Guard/Navy Valkyrie, with a lot more firepower, higher BS, and shield of faith, it's probably undercosted.
- The Divinity is brutal. I like it. I'd just suggest (1) it may be undercosted, compared to the Storm Raven, and (2) let's put an Exorcist Missile Launcher on it!
Minor things:
- Entry for Alto says "May include up to two additional Sanctifiers………80 points per model" -- misprint, I presume.
Sorry I typed most of that in allergy fueled haze.
-Squadroning the Alto gives it some more survivability, but at a cost. It's still an AV10 2HP Flyer.
-I like the Longbarrel Autocannon because it harkens back to Alto's roots in the Lightning. However I added the option to replace the Autocannon with an Avenger Megabolter which is the Dark Angels' Mini Vulcan Megabolter.
-I upped the cost of the Aquila Dropship to 150 and made the twinlinked Heavy Flamers the default weapon.
-Upped the cost of the Divinity to 205 and nerfed the Consecrated Rocket Batteries to Blasts instead of Large Blasts. Taking the Twin-linked Multimeltas now costs 15 points. It's pure shock and awe tank popping goodness unless you spring for the Hurricane Bolters.
I also added the Avenger megabolter to the options of the Sanctifier and Crucifier. The Crucifier Purgatorius can now take a Melta Cannon.
The Link is back up, it was something with dropbox patching a security hole.
There is some HILARIOUS Underpricing going on here.
Karamazov, with a slew of special rules, MC Power Sword, and Multi Melta, AV13 and 4 hull points, is only 180 points?
When a Contemptor Dread with comparably gak weaponry, no special rules, and significantly less durable is 175?
Hell naw.
And a 3 wound, 2+ save, Power Sword, Inferno Pistol inquisitor for 60 points?
Geez. I'll take that,
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag."
ThePrimordial wrote: There is some HILARIOUS Underpricing going on here.
Karamazov, with a slew of special rules, MC Power Sword, and Multi Melta, AV13 and 4 hull points, is only 180 points?
When a Contemptor Dread with comparably gak weaponry, no special rules, and significantly less durable is 175?
Hell naw.
And a 3 wound, 2+ save, Power Sword, Inferno Pistol inquisitor for 60 points?
Geez. I'll take that,
Check Codex Inquisition. The Ordo Hereticus Inquisitor is straight out of that ebook, the only thing I changed is the Psyker Cost from 30 for 1 level to 25 per level for up to 2 levels and adding Artificer Armour. Karamazov got changed to a walker so I cut his cost by 20 points, He probably can go back up in cost with 7th Edition's Walker rules not being so underpowered. Also his Stat Block in Codex Inquisition is about the same as Infantry: 4 Wounds and a 2+ save. Making him a Walker in 6th Ed actually made him a good bit weaker, what with him having Relentless in the official book.
Also keep in mind that Karamazov gets the HQ discount and Special Character Discount. You can only ever have 1 of him, you can field multiple contemptors with different options for load outs.
This message was edited 2 times. Last update was at 2014/05/30 07:07:17
ThePrimordial wrote: There is some HILARIOUS Underpricing going on here.
Karamazov, with a slew of special rules, MC Power Sword, and Multi Melta, AV13 and 4 hull points, is only 180 points?
When a Contemptor Dread with comparably gak weaponry, no special rules, and significantly less durable is 175?
Hell naw.
And a 3 wound, 2+ save, Power Sword, Inferno Pistol inquisitor for 60 points?
Geez. I'll take that,
Check Codex Inquisition. The Ordo Hereticus Inquisitor is straight out of that ebook, the only thing I changed is the Psyker Cost from 30 for 1 level to 25 per level for up to 2 levels and adding Artificer Armour. Karamazov got changed to a walker so I cut his cost by 20 points, He probably can go back up in cost with 7th Edition's Walker rules not being so underpowered. Also his Stat Block in Codex Inquisition is about the same as Infantry: 4 Wounds and a 2+ save. Making him a Walker in 6th Ed actually made him a good bit weaker, what with him having Relentless in the official book.
Also keep in mind that Karamazov gets the HQ discount and Special Character Discount. You can only ever have 1 of him, you can field multiple contemptors with different options for load outs.
You're aware AV13 is way tougher than T:5 right?
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag."
ThePrimordial wrote: There is some HILARIOUS Underpricing going on here.
Karamazov, with a slew of special rules, MC Power Sword, and Multi Melta, AV13 and 4 hull points, is only 180 points?
When a Contemptor Dread with comparably gak weaponry, no special rules, and significantly less durable is 175?
Hell naw.
And a 3 wound, 2+ save, Power Sword, Inferno Pistol inquisitor for 60 points?
Geez. I'll take that,
Check Codex Inquisition. The Ordo Hereticus Inquisitor is straight out of that ebook, the only thing I changed is the Psyker Cost from 30 for 1 level to 25 per level for up to 2 levels and adding Artificer Armour. Karamazov got changed to a walker so I cut his cost by 20 points, He probably can go back up in cost with 7th Edition's Walker rules not being so underpowered. Also his Stat Block in Codex Inquisition is about the same as Infantry: 4 Wounds and a 2+ save. Making him a Walker in 6th Ed actually made him a good bit weaker, what with him having Relentless in the official book.
Also keep in mind that Karamazov gets the HQ discount and Special Character Discount. You can only ever have 1 of him, you can field multiple contemptors with different options for load outs.
You're aware AV13 is way tougher than T:5 right?
Yes, but it's T5 with a 2+ armour save vs. Open-Topped AV 13. Very few things can Insta Death Karamazov. Making him a Walker makes him susceptible to Melta Now which has a very good chance of removing him in 1 or 2 shots.