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![[Post New]](/s/i/i.gif) 2014/11/08 13:46:00
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Blood-Drenched Death Company Marine
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Visions have pricing information for the things released of that month.
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![[Post New]](/s/i/i.gif) 2014/11/08 14:19:44
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Kanluwen wrote:Just remembered that the photos were in "Visions", which likely means it referred to the things which just went up for preorder.
Do they normally put pictures of box-art in visions?
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![[Post New]](/s/i/i.gif) 2014/11/08 17:12:27
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Enigmatic Chaos Sorcerer
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So does Visions usually contain pictures of everything released for that month?
Can we take the lack of other pictures surfacing that we are done with new nid releases? (With the exception of the limited HQ sculpt in Leviathan.)
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2014/11/08 18:34:55
Subject: Re:Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Stalwart Dark Angels Space Marine
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Neat new models. The bugs are getting gribblier and gribblier. That Mucolid spore has a couple of features that are, uh, disturbing. Certain toothed orifices. Kind of like the Maggoth Lord models. Ehhhww.
I'm kind of liking the shift in the releases, and how GW seems to be doing the releases. Basic Codex, update units with new campaign packs. It actually makes more sense, as far as selling models and getting the hype out.
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In the Grim Darkness of the Far Future, there is only Cake. Or Death. And the Emperor is all out of Cake. |
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![[Post New]](/s/i/i.gif) 2014/11/08 18:46:08
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Fixture of Dakka
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It is a nice change of pace to be sure.. I'm not willing to call it "making sense" yet tho. GW has a history of having a great idea and then next month doing the total opposite of said great idea.
When they keep the same strategy for a few more months and don't totally screw it up then we can say they're making sense!
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2014/11/08 18:54:24
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Grim Dark Angels Interrogator-Chaplain
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Eldarain wrote:So does Visions usually contain pictures of everything released for that month?
Yes it does. Some rather nice photography going on in there actually.
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![[Post New]](/s/i/i.gif) 2014/11/08 19:46:44
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Nurgle Chosen Marine on a Palanquin
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Took a look at the sprue layout today with regard to the arm/tentacle numbers.
There are five arms which are needed for both Tyrannocyte and Sporocyst. There are seven dangling tentacles. Five are needed to build a Terranocyte and five are needed to build a Mucolid spore.
With two kits you can build a Tyrannocyte and Sporocyst w/Mucolid Spore and have four tentacles left over, almost enough to build the second Mucolid Spore from the Tyrannocyte build leftover parts. There will also be spare parts to make the bottom half of the body of a Terranocyte, although I have no idea what these might be used for.
With three kits you can build two Tyrannocytes, a Sporocyst and three Mucolid Spores and have one tentacle left over. There will also be spare parts to make two bottom halves of the body of a Terranocyte. It would appear that this is the "suggested" build. Alternate build is three Tyrannocytes and one Mucolid Spore with one tentacle left over.
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![[Post New]](/s/i/i.gif) 2014/11/08 19:46:53
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Decrepit Dakkanaut
UK
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I has a Toxicrene!
I'll have to take some photos but as a heads up the box does NOT contain the rules.
It is a typical GW box with instructions on assembly and a quick stat-line and creature type (monstrous). That said I'll remind people that the rules ARE free on the Black Library website for download --- for FREE
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![[Post New]](/s/i/i.gif) 2014/11/08 20:10:58
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Automated Rubric Marine of Tzeentch
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Alright. This is now officially better than the 7E Tyranid Codex release.
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![[Post New]](/s/i/i.gif) 2014/11/08 20:31:53
Subject: Re:Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Tiny Gnoblar
The United Kingdom of Great Britain and Northern Ireland
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About time too. I still think DE players got robbed. Some plastic releases but no new units? Please correct me if I'm wrong. BTW I'm new here.
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"Grunt"
Annoyed Ogre |
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![[Post New]](/s/i/i.gif) 2014/11/08 20:50:43
Subject: Re:Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Myrmidon Officer
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HandpaintingMasterrace wrote:About time too. I still think DE players got robbed. Some plastic releases but no new units? Please correct me if I'm wrong. BTW I'm new here.
To be fair, many of these units the Tyranids are getting were simply dropped from the Codex. The 6thEd Tyranid Codex outright lost some units. We're simply getting them back now with the standard "dual kit" concept thus giving us more models. The Zoanthrope, Venomthrope, and new-Doom kit literally is just plastic versions of stuff that existed before.
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![[Post New]](/s/i/i.gif) 2014/11/08 20:56:09
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Blood-Drenched Death Company Marine
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Grey Knights would probably like a word with you about who's been robbed with recent codex releases...
There haven't been that many completely brand new units with 7th edition Codices.
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![[Post New]](/s/i/i.gif) 2014/11/08 21:03:01
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Plastictrees
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This might be what we're going I see going forward. Codex has a few new kits, maybe, but that doesn't mean that new models and rules won't be released within the same edition lifespan.
I'll get a mop for my Grey Knight sympathy tears now.
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![[Post New]](/s/i/i.gif) 2014/11/08 21:13:49
Subject: Re:Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Longtime Dakkanaut
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yeah,
it's great getting new units 6 months later but now we have to carry around pages that crapter house torn from our Codexs!
Are they out of business yet?
I hope so.
Panic...
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![[Post New]](/s/i/i.gif) 2014/11/08 21:30:41
Subject: Re:Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Infiltrating Broodlord
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I always think that you are telling everybody to panic after you've left a comment.
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![[Post New]](/s/i/i.gif) 2014/11/08 21:49:28
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Ancient Ultramarine Venerable Dreadnought
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Amazing models, truly stunning.
Its a crying shame that the company that makes far and away the best minis, is far and away the biggest group of bastards.
Although, they seem to be making some headway, discounting things and putting plenty of extra bits in boxes.
Only time will tell if its all too little too late, I mean, I hope not because I want to like the company again, but you don't hear a nice word said about them in my FLGS, so lets wait and see.
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We are arming Syrian rebels who support ISIS, who is fighting Iran, who is fighting Iraq who we also support against ISIS, while fighting Kurds who we support while they are fighting Syrian rebels. |
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![[Post New]](/s/i/i.gif) 2014/11/08 21:54:08
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Blood-Drenched Death Company Marine
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I'd be much happier if they stopped doing the dual kits and went back to single ones, the extra bits are frequently superfluous and unusable as not everything can be magnetised.
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![[Post New]](/s/i/i.gif) 2014/11/08 22:06:06
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Decrepit Dakkanaut
UK
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sockwithaticket wrote:
I'd be much happier if they stopped doing the dual kits and went back to single ones, the extra bits are frequently superfluous and unusable as not everything can be magnetised.
To be fair it would have the potential to lower unit costs - BUT it might not. Because GW would have to double the number of casting moulds they'd have to make. So as a result it could make no change or even increase costs to us.
Also for some armies its not that useful; but for Tyranids we are much like orks in that its a very easy army to convert many things for. Have a look at some conversion threads and you can see some really great ideas for using spare parts to create some great custom nids.
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![[Post New]](/s/i/i.gif) 2014/11/08 22:45:06
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Grizzled Space Wolves Great Wolf
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sockwithaticket wrote:
I'd be much happier if they stopped doing the dual kits and went back to single ones, the extra bits are frequently superfluous and unusable as not everything can be magnetised.
I've never understood why people go gaga over dual kits. Most the time when I think "dual kit" I just think "2 unit entries that really should have been 1 unit entry with options".
Most the time they're stretching to actually call the 2 units you could make unique. Ogryns and Bullgryns? Really? We couldn't have just had Ogryns with a weapons and armour upgrade? Harpies and Crones have identical stat lines, I don't really consider that a dual kit.
It's always just struck me as an excuse to charge you more, saying you can make 1 of 2 units, when for the most part it's just a head and/or weapon swap.
The only one that comes to mind that sort of lets you make 2 very different models is the Baneblade, because it's actually 2 entirely different hulls required to make the variants.... and in that case they do have separate sprues and could (and did) sell them separately. Putting them together very much felt like an excuse to get more money out of customers by increasing price without really increasing value**.
It will be interesting to see how they layout the sprues for the Venoms and Zoans, because although they can share a torso, they're going to need unique heads, arms and possibly spines. Those things constitute probably half the model if not more, so it does feel like something they could have just made unique kits rather than a dual kit without any more effort, but then they wouldn't be able to sell them for so much money.
**I'm aware you CAN magnetize the baneblade, but it's much more difficult and it you like to paint your models to any decent standard you probably won't do it as it's hard to avoid large ugly seams when you magnetize it.
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![[Post New]](/s/i/i.gif) 2014/11/08 22:54:59
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Scuttling Genestealer
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http://natfka.blogspot.com/2014/11/the-new-zoanthrope-and-neurothrope.html
idk if this was posted but.... details on the neurothrope..... seems like you have to have a group of 3 zoans then can convert the third to a neuro
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![[Post New]](/s/i/i.gif) 2014/11/08 23:45:41
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Badass "Sister Sin"
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Complaining about dual kits now? Geeze...
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![[Post New]](/s/i/i.gif) 2014/11/08 23:48:19
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Shas'o Commanding the Hunter Kadre
Missouri
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I like having extra bits, but GW never seems to give you extras of the bits that would actually be useful. It's cool to have 30 different options for heads but I'd really like to be able to give everyone in the squad the same heavy/special weapon if they can be equipped that way.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2014/11/08 23:50:23
Subject: Re:Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Longtime Dakkanaut
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yeah,
The dual kit complaint is about having so many incomplete models left over in the kit.
Grey knights have a million arms and heads! with 5 more legs and torsos you could have another squad.
In the case of the new spores if they provided 5 more tentacles the Mucolid parts would not be wasted when you make the Tyrannocyte
Panic...
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![[Post New]](/s/i/i.gif) 2014/11/09 00:15:51
Subject: Re:Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Been Around the Block
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OK, looking at the rules in the new white dwarf and I am looking what slot the new untis will take int he Force Org chart. I see where theTyrannocyte takes no slot, but I am looking for the ruling on Mucolid Spore Cluster and Spocrcyst. Am I missig it?
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![[Post New]](/s/i/i.gif) 2014/11/09 00:20:53
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Am I the only one who keeps reading "Tyrannocyte" as "Tyrannocycle"? Nah, they have a valid point. GW has released a lot of basic infantry kits with 5 models in them (from Grey Knights, to Death Company, to Sci... Astr... Storm Troopers) and priced them very highly because they contain the parts for multiple different units. Of course you can't build multiple different units from them, so you're always leaving money on the table when you build them. It's one thing when you build a Predator and have two sponson guns and a turret gun left over 'cause you chose to use the other guns. It's another when you basically have the parts for a whole different set of models left over, but are missing one or two key components to actually build them.
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This message was edited 4 times. Last update was at 2014/11/09 00:23:58
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![[Post New]](/s/i/i.gif) 2014/11/09 00:35:33
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Violent Enforcer
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I think the main reason for dual kits is for GW to have a manageble stock, i.e. having to produce, store and shelf fewer boxes. Also for every dual/triple kit GW releases they actually are putting fewer eggs in the basket - so even if one of the variants for some reason end up almost unsellable the boxes will still sell due to the other builds.
Meaning: the alternative to dual kits is a lot fewer options/ unit types - and to even higher prices (as the actual plastic content of a box is obviously not what makes them expensive).
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![[Post New]](/s/i/i.gif) 2014/11/09 00:38:16
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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kendoka wrote:I think the main reason for dual kits is for GW to have a manageble stock, i.e. having to produce, store and shelf fewer boxes.
That and the minimise the amount of expensive plastic moulds they have to machine.
And all of that makes perfect sense. What doesn't make sense is then charging a higher price because the box has "2+ units" in it, when really it has one unit and a lot of bits you won't use.
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![[Post New]](/s/i/i.gif) 2014/11/09 00:44:29
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Plastictrees
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I appreciate that, broadly, this is more of a conversation about GWs practices and attitude. In this specific case though, most people should be able to come up with a few tentacles or tentacle equivalents to make full use of the Tyrannocyte kit.
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![[Post New]](/s/i/i.gif) 2014/11/09 01:05:48
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Badass "Sister Sin"
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H.B.M.C. wrote:
Nah, they have a valid point. GW has released a lot of basic infantry kits with 5 models in them (from Grey Knights, to Death Company, to Sci... Astr... Storm Troopers) and priced them very highly because they contain the parts for multiple different units. Of course you can't build multiple different units from them, so you're always leaving money on the table when you build them.
I disagree that you're leaving money on the table; I think f it as having plenty of options for magnets and those plain marines you have sitting around.
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![[Post New]](/s/i/i.gif) 2014/11/09 01:56:45
Subject: Tyranids get a Drop Pod - Update Nov 7th, and a Neurothrope / Venomthrope / Zoanthrope! Pg 17
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Longtime Dakkanaut
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Another problem with dual kits is that sometimes they just feel real forced, like they made this big kit, and then decided that they need to get two units out of it regardless of whether the second unit makes sense or not. Ogryn/Bullgryn, for example.
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Mr Vetock, give back my Multi-tracker! |
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