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Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Formosa wrote:
 CthuluIsSpy wrote:
Jedziah wrote:
 CthuluIsSpy wrote:
If I can ally them if Necrons, I will be very happy.
I want the machine-cultists that were hinted back in 3rd ed, dammit.


One thing that they will never be able to do is ally with Necrons. They for sure will be cometh the apocalypse.

One of the very rules of the Mechanicum is that a soul-less machine is the very anathema of existence and therefore Necrons are basically a no go


You never read the 3rd ed Necron codex, it seems


And all the fluff since that mentions the cult of the Dragon


Can anyone actually tell me where all this fluff is? Outside of the Mechanicum novel, which was written in the dark days of the 3rd Ed codex and doesn't fit particularly well with the Newcron fluff, I don't know where all this Cult of the Dragon nonsense is coming from. There's a load of waffle about it on the 40k wikia, but it amounts to fanfic as far as I can tell since the only source cited is Mechanicum, and if you check the more reliable Lexicanum wiki you get a three-sentence summation that amounts to "see Mechanicum".

I know I go on about this, but it annoys the hell out of me. There was already a "way in" for involving Necrons and other alien races with the Mechanicus through the Xenarites faction, there's no justification for the ridiculous Dragon nonsense beyond "hey guise we made Necrons into an army and decided to shoehorn them into every existing faction's history, so the Mechanicus are just xenos stooges now K?". If people like Necrons, play Necrons.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Yodhrin wrote:
 Formosa wrote:
 CthuluIsSpy wrote:
Jedziah wrote:
 CthuluIsSpy wrote:
If I can ally them if Necrons, I will be very happy.
I want the machine-cultists that were hinted back in 3rd ed, dammit.


One thing that they will never be able to do is ally with Necrons. They for sure will be cometh the apocalypse.

One of the very rules of the Mechanicum is that a soul-less machine is the very anathema of existence and therefore Necrons are basically a no go


You never read the 3rd ed Necron codex, it seems


And all the fluff since that mentions the cult of the Dragon


Can anyone actually tell me where all this fluff is? Outside of the Mechanicum novel, which was written in the dark days of the 3rd Ed codex and doesn't fit particularly well with the Newcron fluff, I don't know where all this Cult of the Dragon nonsense is coming from. There's a load of waffle about it on the 40k wikia, but it amounts to fanfic as far as I can tell since the only source cited is Mechanicum, and if you check the more reliable Lexicanum wiki you get a three-sentence summation that amounts to "see Mechanicum".

I know I go on about this, but it annoys the hell out of me. There was already a "way in" for involving Necrons and other alien races with the Mechanicus through the Xenarites faction, there's no justification for the ridiculous Dragon nonsense beyond "hey guise we made Necrons into an army and decided to shoehorn them into every existing faction's history, so the Mechanicus are just xenos stooges now K?". If people like Necrons, play Necrons.


There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.

There's a another bit of fluff about a tech-priest going insane and ripping out all of his bionics, rambling about how everything the tech-priests worship is a lie.

There is a small blurb in the codex about the Void Dragon, about how it's a C'tan with a certain affinity with machines and technology.

This message was edited 2 times. Last update was at 2015/01/04 14:30:26


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

Do Necron Pariah's still exist in the current background?

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Malika2 wrote:
Do Necron Pariah's still exist in the current background?


They have not been mentioned in the new codex.
There is a picture of a Necron awakening that features them, but that same picture was in the last codex as well, so it's most likely more of a case of GW being lazy.

They may still exist, but it's really uncertain.

This message was edited 2 times. Last update was at 2015/01/04 14:47:22


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in de
Longtime Dakkanaut





Germany

 Crimson wrote:
 Snrub wrote:
But do we really need ANOTHER Imperial faction.


If it is Ad Mech, then yes, we absolutely do! And maybe then FW could finally be arsed to give 40K rules to all their lovely mechanicum stuff.

(Sitll, I feel sorry for the Sisters if we get plastic Skitarii before plastic SoB.)


The way GW treats SOB you'll see plastic imperial citizens armed with pitchforks before you see those... But I wonder, with all those imperial factions, do people even find xeno-players to fight anymore?


Waaagh an' a 'alf
1500 Pts WIP 
   
Made in gb
Grovelin' Grot





Kent, UK

 CthuluIsSpy wrote:
 Yodhrin wrote:
 Formosa wrote:
 CthuluIsSpy wrote:
Jedziah wrote:
 CthuluIsSpy wrote:
If I can ally them if Necrons, I will be very happy.
I want the machine-cultists that were hinted back in 3rd ed, dammit.


One thing that they will never be able to do is ally with Necrons. They for sure will be cometh the apocalypse.

One of the very rules of the Mechanicum is that a soul-less machine is the very anathema of existence and therefore Necrons are basically a no go


You never read the 3rd ed Necron codex, it seems


And all the fluff since that mentions the cult of the Dragon


Can anyone actually tell me where all this fluff is? Outside of the Mechanicum novel, which was written in the dark days of the 3rd Ed codex and doesn't fit particularly well with the Newcron fluff, I don't know where all this Cult of the Dragon nonsense is coming from. There's a load of waffle about it on the 40k wikia, but it amounts to fanfic as far as I can tell since the only source cited is Mechanicum, and if you check the more reliable Lexicanum wiki you get a three-sentence summation that amounts to "see Mechanicum".

I know I go on about this, but it annoys the hell out of me. There was already a "way in" for involving Necrons and other alien races with the Mechanicus through the Xenarites faction, there's no justification for the ridiculous Dragon nonsense beyond "hey guise we made Necrons into an army and decided to shoehorn them into every existing faction's history, so the Mechanicus are just xenos stooges now K?". If people like Necrons, play Necrons.


There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.

There's a another bit of fluff about a tech-priest going insane and ripping out all of his bionics, rambling about how everything the tech-priests worship is a lie.

There is a small blurb in the codex about the Void Dragon, about how it's a C'tan with a certain affinity with machines and technology.


However much we would like to ignore the Matt Ward 5th Ed codex we cannot guys. The history for all intents and purposes had a bit of a 'rewrite' and most of the 3rd Ed stuff is deemed MIA until we see the new Necron dex. Yes there are cults which could be considered supplements of an ad mech force but your generic 'Insert Ad Mech Cult' here is not going to be allying with Necrons under current fluff. That's kind of what my point is. Feel free to pull it apart with a codex 4 editions old though.

The Hand of Blood

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Made in us
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 Kosake wrote:

 Snrub wrote:
But do we really need ANOTHER Imperial faction.

...I wonder, with all those imperial factions, do people even find xeno-players to fight anymore?



Bolts and las blasts fly as Imperial FACTIONS are fighting each other.

INQUISITOR BRIAN: People! We should be struggling together!

SPACE MARINE (chainsawing some GUARDSMEN): We are!

BRIAN: No, I mean we should unite against the common enemy!

ALL: The Adeptus Mechanicus?

BRIAN: No, the bloody Xenos!

ALL: Oh yeah, yeah, yes.

The IMPERIAL FACTIONS go back to massacring each other.

This message was edited 2 times. Last update was at 2015/01/04 16:13:05


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

 CthuluIsSpy wrote:

There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.


Just to nitpick a bit, but the Necron scout force didn't just try to land on Mars, they actually did.

Although, they were destroyed from orbit within seconds of landing.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in gb
Leaping Khawarij




The Boneyard

 Tannhauser42 wrote:
 CthuluIsSpy wrote:

There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.


Just to nitpick a bit, but the Necron scout force didn't just try to land on Mars, they actually did.

Although, they were destroyed from orbit within seconds of landing.


Didnt something take of from Mars at one point necron related?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Tannhauser42 wrote:
 CthuluIsSpy wrote:

There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.


Just to nitpick a bit, but the Necron scout force didn't just try to land on Mars, they actually did.

Although, they were destroyed from orbit within seconds of landing.


Oh yeah, they did. It's been a while since I read the 3rd ed book.
Flicking through it made me realize how much the quality of GW's writing has dropped. There was some pretty freaky stuff in that book.

This message was edited 1 time. Last update was at 2015/01/04 19:07:00


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Leaping Khawarij




The Boneyard

It's been like that for some time. Things have become lots calmer.
   
Made in ca
Plastictrees





Calgary, Alberta, Canada

 Kosake wrote:
 Crimson wrote:
 Snrub wrote:
But do we really need ANOTHER Imperial faction.


If it is Ad Mech, then yes, we absolutely do! And maybe then FW could finally be arsed to give 40K rules to all their lovely mechanicum stuff.

(Sitll, I feel sorry for the Sisters if we get plastic Skitarii before plastic SoB.)


The way GW treats SOB you'll see plastic imperial citizens armed with pitchforks before you see those... But I wonder, with all those imperial factions, do people even find xeno-players to fight anymore?



If the other people I get to play against got together there would only be one Imperial army between the four of us with our 'active ' armies.
GW still has pretty fantastic diversity amongst it's Xenos armies.

Ad Mech could be a nice Imperial/Xenos bridge in terms of feel.

Honestly people complain much more about only playing marine variations than they do about 'Imperial' stuff in general.
   
Made in us
Gore-Soaked Lunatic Witchhunter







 Tannhauser42 wrote:
 CthuluIsSpy wrote:

There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.


Just to nitpick a bit, but the Necron scout force didn't just try to land on Mars, they actually did.

Although, they were destroyed from orbit within seconds of landing.


Five frigates, if I recall.

Though if the fluff was true to the BFG rules those five frigates ought to have torn Battlefleet Solar a new one on their way in and made it out unscathed.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Fresh-Faced Inquisitorial Acolyte





San Francisco

Frankly, as much as I love the HH ad mech rules (I have the 2nd book mostly for that reason) and I really like the infantry models that FW has produced, I don't find their vehicles to be very inspired. So far there are the two tanks with the large cannons that look all clockwork/steampunk themed with huge gears and exposed coils. Plus it has that similar WW1 tank design like the landraider. The other is a train-like transport which I don't see as being very mechanicum or "advanced" in terms of 40k.

At least if GW tries their hand at it you know theyre going to do something very creative and visually striking (at least when they get it right). Still, its would be good to see them formally introduced as a 40k army as it is clear there is a serious fanbase for it that would buy ad mech models in GW stores if they could rather than go through the trouble of getting it from FW or some other 3rd party site.

Spitty Dakka Klan 2000
30k Alpha Legion
Imperial Guard 2500
Ostland of the Empire 2500


 
   
Made in us
Wicked Canoptek Wraith





NYC

Jedziah wrote:
 CthuluIsSpy wrote:
 Yodhrin wrote:
 Formosa wrote:
 CthuluIsSpy wrote:
Jedziah wrote:
 CthuluIsSpy wrote:
If I can ally them if Necrons, I will be very happy.
I want the machine-cultists that were hinted back in 3rd ed, dammit.


One thing that they will never be able to do is ally with Necrons. They for sure will be cometh the apocalypse.

One of the very rules of the Mechanicum is that a soul-less machine is the very anathema of existence and therefore Necrons are basically a no go


You never read the 3rd ed Necron codex, it seems


And all the fluff since that mentions the cult of the Dragon


Can anyone actually tell me where all this fluff is? Outside of the Mechanicum novel, which was written in the dark days of the 3rd Ed codex and doesn't fit particularly well with the Newcron fluff, I don't know where all this Cult of the Dragon nonsense is coming from. There's a load of waffle about it on the 40k wikia, but it amounts to fanfic as far as I can tell since the only source cited is Mechanicum, and if you check the more reliable Lexicanum wiki you get a three-sentence summation that amounts to "see Mechanicum".

I know I go on about this, but it annoys the hell out of me. There was already a "way in" for involving Necrons and other alien races with the Mechanicus through the Xenarites faction, there's no justification for the ridiculous Dragon nonsense beyond "hey guise we made Necrons into an army and decided to shoehorn them into every existing faction's history, so the Mechanicus are just xenos stooges now K?". If people like Necrons, play Necrons.


There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.

There's a another bit of fluff about a tech-priest going insane and ripping out all of his bionics, rambling about how everything the tech-priests worship is a lie.

There is a small blurb in the codex about the Void Dragon, about how it's a C'tan with a certain affinity with machines and technology.


However much we would like to ignore the Matt Ward 5th Ed codex we cannot guys. The history for all intents and purposes had a bit of a 'rewrite' and most of the 3rd Ed stuff is deemed MIA until we see the new Necron dex. Yes there are cults which could be considered supplements of an ad mech force but your generic 'Insert Ad Mech Cult' here is not going to be allying with Necrons under current fluff. That's kind of what my point is. Feel free to pull it apart with a codex 4 editions old though.



The Void Dragon was subdued by the Emperor and imprisoned on Mars. I think (my own conjecture) since the Void Dragon is the primal incarnation of all things tech, the Mechanicum took interest and did what they do best. Dissection. This might have uncovered an undeniable truth that the Void Dragon is in fact the same entity they've been calling Ominissah, the machine spirit. I'm sure this revelation was shocking and divided the Mechanicum's tech priests internally. The rift might have brought rise to the cult in Illuminati fashion.

If I were GW, my "End Times" campaign would surely be immersed in this fantastic fluff. Machine cult releases Void Dragon, cult agents reveal themselves, the Imperium divides once again, except this threat is not just some pittance of a Chaos god pantheon, this is an all powerful C'tan space god.

Necrons could play a major role in this second heresy, by supporting both sides of the war, or playing the Imperium against itself even more so that the Necrons can unfold their ultimate plan. The enslavement of all humanity, and mass bio transference, returning the Necrontyr to flesh.

Just my spin on it. I'm actually doing a campaign with my friends, that is the preface for this cannon, and reveals the first secret dealings between the Imperium and Necrons and their exchange of services which give birth the some of the more esoteric wargear employed by the Officio Assassinorum ( Etherim, Phase Blades, Neural Shredders, etc..).

This message was edited 3 times. Last update was at 2015/01/04 22:57:21


**Queens 40k Fight Club NYC**

http://www.meetup.com/Queens-FC/ 
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

 Kosake wrote:
But I wonder, with all those imperial factions, do people even find xeno-players to fight anymore?



Do they want to? Most of them seem more than happy to fight against nothing but other Marine armies, and the popularity of the Horus Heresy/30k seems to lend credence to that. Marine players also whine endlessly on the rare occasion they do fight a xenos army because of how "overpowered" they all are.

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in us
Veteran Inquisitor with Xenos Alliances






 djdutton wrote:
Frankly, as much as I love the HH ad mech rules (I have the 2nd book mostly for that reason) and I really like the infantry models that FW has produced, I don't find their vehicles to be very inspired. So far there are the two tanks with the large cannons that look all clockwork/steampunk themed with huge gears and exposed coils. Plus it has that similar WW1 tank design like the landraider. The other is a train-like transport which I don't see as being very mechanicum or "advanced" in terms of 40k.

At least if GW tries their hand at it you know theyre going to do something very creative and visually striking (at least when they get it right). Still, its would be good to see them formally introduced as a 40k army as it is clear there is a serious fanbase for it that would buy ad mech models in GW stores if they could rather than go through the trouble of getting it from FW or some other 3rd party site.
While I agree with you on FW's mechanicum tanks, I don't think that GW doing mechanicum automatically means "creative" and "striking". There are a good number of 40k models GW did, that are aesthetically weak.

FW's two gun tanks basically follow the arts depiction of Mechanicum tanks, but they dropped the visual cues that made them look more of a blend of IG and SM technology and dropped the more interesting distinctions like mechandrite, and some of the aesymetries. I think it goes to the fact that unless FW sells upgrade kits for a model, its largely meant to go together one way. GW on the other hand will have the benefit of making a kit that can have alot of extra pieces that will allow these vehicles to be built more like the personalized constructs of a techpriest that the artwork depicts. If GW does that then they'll have a leg up over FW's models.

   
Made in gb
Leaping Khawarij




The Boneyard

 Sidstyler wrote:
 Kosake wrote:
But I wonder, with all those imperial factions, do people even find xeno-players to fight anymore?



Do they want to? Most of them seem more than happy to fight against nothing but other Marine armies, and the popularity of the Horus Heresy/30k seems to lend credence to that. Marine players also whine endlessly on the rare occasion they do fight a xenos army because of how "overpowered" they all are.


They are?? I've seen many 30k armies, in fact the local club allows 30k vs 40k and allow them to stomp the 40k armies, I'm not sure if I have the heart to play anymore.

If the AM appear ill get some simply because I want to encourage more diversity within 40k honestly. However if the RH Sisters KS is at the same time the KS will win simply because I want sisters.

   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 CthuluIsSpy wrote:
 Yodhrin wrote:
 Formosa wrote:
 CthuluIsSpy wrote:
Jedziah wrote:
 CthuluIsSpy wrote:
If I can ally them if Necrons, I will be very happy.
I want the machine-cultists that were hinted back in 3rd ed, dammit.


One thing that they will never be able to do is ally with Necrons. They for sure will be cometh the apocalypse.

One of the very rules of the Mechanicum is that a soul-less machine is the very anathema of existence and therefore Necrons are basically a no go


You never read the 3rd ed Necron codex, it seems


And all the fluff since that mentions the cult of the Dragon


Can anyone actually tell me where all this fluff is? Outside of the Mechanicum novel, which was written in the dark days of the 3rd Ed codex and doesn't fit particularly well with the Newcron fluff, I don't know where all this Cult of the Dragon nonsense is coming from. There's a load of waffle about it on the 40k wikia, but it amounts to fanfic as far as I can tell since the only source cited is Mechanicum, and if you check the more reliable Lexicanum wiki you get a three-sentence summation that amounts to "see Mechanicum".

I know I go on about this, but it annoys the hell out of me. There was already a "way in" for involving Necrons and other alien races with the Mechanicus through the Xenarites faction, there's no justification for the ridiculous Dragon nonsense beyond "hey guise we made Necrons into an army and decided to shoehorn them into every existing faction's history, so the Mechanicus are just xenos stooges now K?". If people like Necrons, play Necrons.


There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.

There's a another bit of fluff about a tech-priest going insane and ripping out all of his bionics, rambling about how everything the tech-priests worship is a lie.

There is a small blurb in the codex about the Void Dragon, about how it's a C'tan with a certain affinity with machines and technology.


In Mechanicum they never actully called it the void dragon, they only called it the "Dragon of Mars".

Bassicly it's a C'Tan Shard in the current fluff.

This message was edited 1 time. Last update was at 2015/01/05 01:12:17


 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 CthuluIsSpy wrote:
 Yodhrin wrote:
 Formosa wrote:
 CthuluIsSpy wrote:
Jedziah wrote:
 CthuluIsSpy wrote:
If I can ally them if Necrons, I will be very happy.
I want the machine-cultists that were hinted back in 3rd ed, dammit.


One thing that they will never be able to do is ally with Necrons. They for sure will be cometh the apocalypse.

One of the very rules of the Mechanicum is that a soul-less machine is the very anathema of existence and therefore Necrons are basically a no go


You never read the 3rd ed Necron codex, it seems


And all the fluff since that mentions the cult of the Dragon


Can anyone actually tell me where all this fluff is? Outside of the Mechanicum novel, which was written in the dark days of the 3rd Ed codex and doesn't fit particularly well with the Newcron fluff, I don't know where all this Cult of the Dragon nonsense is coming from. There's a load of waffle about it on the 40k wikia, but it amounts to fanfic as far as I can tell since the only source cited is Mechanicum, and if you check the more reliable Lexicanum wiki you get a three-sentence summation that amounts to "see Mechanicum".

I know I go on about this, but it annoys the hell out of me. There was already a "way in" for involving Necrons and other alien races with the Mechanicus through the Xenarites faction, there's no justification for the ridiculous Dragon nonsense beyond "hey guise we made Necrons into an army and decided to shoehorn them into every existing faction's history, so the Mechanicus are just xenos stooges now K?". If people like Necrons, play Necrons.


There's a bit of fluff in the 3rd ed codex, where Abaddon interrogates a demon about strange things happening on Mars. According to the demon, there's a place on mars where souls are discarded.
It's strongly implied that Pariahs are being made there, and the fact that a necron scout force tried to land there makes it even more interesting.

There's a another bit of fluff about a tech-priest going insane and ripping out all of his bionics, rambling about how everything the tech-priests worship is a lie.

There is a small blurb in the codex about the Void Dragon, about how it's a C'tan with a certain affinity with machines and technology.


Ah OK, thanks. See, I knew those things, but I didn't connect them with the whole "the AdMech exists because Dragon" nonsense because they're written to allow that kind of ambiguity. Things are implied, or hinted at, or skirted around - all of that's fine, it lets people take or leave or adapt what they prefer. The issue with Mechanicum, and with the Cult of the Dragon as it's presented by some people, is that there's no room for that, or at least there wasn't with the old Necron codex; thankfully you can reinterpret most of the related imagery in Mechanicum in light of the Newcrons fluff to mean something entirely different. That's why I'm anxious about what GW would put in a modern AdMech codex - they seem to have lost that ability to write fluff that can be taken in multiple ways, now they just fart out some "AWESUM SPLOSHUNZ *guitar solo*" drek from the perspective of the omniscient narrator that leaves no room for interpretation.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

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-----
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migooo wrote:
 Sidstyler wrote:
 Kosake wrote:
But I wonder, with all those imperial factions, do people even find xeno-players to fight anymore?



Do they want to? Most of them seem more than happy to fight against nothing but other Marine armies, and the popularity of the Horus Heresy/30k seems to lend credence to that. Marine players also whine endlessly on the rare occasion they do fight a xenos army because of how "overpowered" they all are.


They are?? I've seen many 30k armies, in fact the local club allows 30k vs 40k and allow them to stomp the 40k armies, I'm not sure if I have the heart to play anymore.

If the AM appear ill get some simply because I want to encourage more diversity within 40k honestly. However if the RH Sisters KS is at the same time the KS will win simply because I want sisters.



30K is pretty well balanced in its own sphere but most stuff will fall apart upon contact with foreign elements (Tau, Eldar, Etc.)

The FW FAQs confirmed HH stuff is A okay as long as you do not use LOW. I've only used my 30k list against 40k lists and only about two out of five of those games I won (the last one taking massive casualties.)


Automatically Appended Next Post:
 aka_mythos wrote:
 djdutton wrote:
Frankly, as much as I love the HH ad mech rules (I have the 2nd book mostly for that reason) and I really like the infantry models that FW has produced, I don't find their vehicles to be very inspired. So far there are the two tanks with the large cannons that look all clockwork/steampunk themed with huge gears and exposed coils. Plus it has that similar WW1 tank design like the landraider. The other is a train-like transport which I don't see as being very mechanicum or "advanced" in terms of 40k.

At least if GW tries their hand at it you know theyre going to do something very creative and visually striking (at least when they get it right). Still, its would be good to see them formally introduced as a 40k army as it is clear there is a serious fanbase for it that would buy ad mech models in GW stores if they could rather than go through the trouble of getting it from FW or some other 3rd party site.
While I agree with you on FW's mechanicum tanks, I don't think that GW doing mechanicum automatically means "creative" and "striking". There are a good number of 40k models GW did, that are aesthetically weak.

FW's two gun tanks basically follow the arts depiction of Mechanicum tanks, but they dropped the visual cues that made them look more of a blend of IG and SM technology and dropped the more interesting distinctions like mechandrite, and some of the aesymetries. I think it goes to the fact that unless FW sells upgrade kits for a model, its largely meant to go together one way. GW on the other hand will have the benefit of making a kit that can have alot of extra pieces that will allow these vehicles to be built more like the personalized constructs of a techpriest that the artwork depicts. If GW does that then they'll have a leg up over FW's models.



In my experience with FW stuff Detail>options while with GW Options>detail.

Both are good in their own ways but honestly I feel better about GeeDubs tanks due to some warping accidents I've seen with their vehicles.

This message was edited 1 time. Last update was at 2015/01/05 01:14:55


 
   
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Edmonton, Alberta

 Bronzefists42 wrote:
migooo wrote:
 Sidstyler wrote:
 Kosake wrote:
But I wonder, with all those imperial factions, do people even find xeno-players to fight anymore?



Do they want to? Most of them seem more than happy to fight against nothing but other Marine armies, and the popularity of the Horus Heresy/30k seems to lend credence to that. Marine players also whine endlessly on the rare occasion they do fight a xenos army because of how "overpowered" they all are.


They are?? I've seen many 30k armies, in fact the local club allows 30k vs 40k and allow them to stomp the 40k armies, I'm not sure if I have the heart to play anymore.

If the AM appear ill get some simply because I want to encourage more diversity within 40k honestly. However if the RH Sisters KS is at the same time the KS will win simply because I want sisters.



30K is pretty well balanced in its own sphere but most stuff will fall apart upon contact with foreign elements (Tau, Eldar, Etc.)

The FW FAQs confirmed HH stuff is A okay as long as you do not use LOW. I've only used my 30k list against 40k lists and only about two out of five of those games I won (the last one taking massive casualties.)


As someone who also plays the army, my experience has been this:

1)30k vs. 40k useing the bassic 40k rules and no LoW and no unbound armies. The 40k armies usely have the advantage. Alot of the best units for the legion list are very expensive, and alot of 40k armies can pack alot more high S/Low AP weapons in their list. But it's close enough that their is nothing to worry about.

2)30k vs. 40k all the standard rules including Lords of war and unbound armies. This isn't even balanced between 40k armies! Me and most people who have spent the money on a 30k army dosen't play this format.

3)30k vs. 40k useing the age of darkness expansion. This adds the 4 FoC choices, and the 25% of your points restriction to Lord of War choices. This in general I have found the most balenced, but in 3000+ point games the 30k armies start to get abit of a advantage because of the huge selection of LoW choices and the fact their is good internal balence between the units in the 30k list. The 40k armies end up maxing out their FoC chart VERY fast due to poor internal balance in alot of the 40k army lists.

I have found 2500 points with the age of darkness expansion has been the best for all players involved, since it lets the xeno players have fun useing the alt FoC charts.

This message was edited 1 time. Last update was at 2015/01/05 01:31:05


 
   
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Hyderabad, India

Jedziah wrote:
 CthuluIsSpy wrote:
If I can ally them if Necrons, I will be very happy.
I want the machine-cultists that were hinted back in 3rd ed, dammit.


One thing that they will never be able to do is ally with Necrons. They for sure will be cometh the apocalypse.

One of the very rules of the Mechanicum is that a soul-less machine is the very anathema of existence and therefore Necrons are basically a no go


Ah but Necrons do have souls, very, very old souls.

 
   
Made in gb
Leaping Khawarij




The Boneyard

 Lockark wrote:
 Bronzefists42 wrote:
migooo wrote:
 Sidstyler wrote:
 Kosake wrote:
But I wonder, with all those imperial factions, do people even find xeno-players to fight anymore?



Do they want to? Most of them seem more than happy to fight against nothing but other Marine armies, and the popularity of the Horus Heresy/30k seems to lend credence to that. Marine players also whine endlessly on the rare occasion they do fight a xenos army because of how "overpowered" they all are.


They are?? I've seen many 30k armies, in fact the local club allows 30k vs 40k and allow them to stomp the 40k armies, I'm not sure if I have the heart to play anymore.

If the AM appear ill get some simply because I want to encourage more diversity within 40k honestly. However if the RH Sisters KS is at the same time the KS will win simply because I want sisters.



30K is pretty well balanced in its own sphere but most stuff will fall apart upon contact with foreign elements (Tau, Eldar, Etc.)

The FW FAQs confirmed HH stuff is A okay as long as you do not use LOW. I've only used my 30k list against 40k lists and only about two out of five of those games I won (the last one taking massive casualties.)


As someone who also plays the army, my experience has been this:

1)30k vs. 40k useing the bassic 40k rules and no LoW and no unbound armies. The 40k armies usely have the advantage. Alot of the best units for the legion list are very expensive, and alot of 40k armies can pack alot more high S/Low AP weapons in their list. But it's close enough that their is nothing to worry about.

2)30k vs. 40k all the standard rules including Lords of war and unbound armies. This isn't even balanced between 40k armies! Me and most people who have spent the money on a 30k army dosen't play this format.

3)30k vs. 40k useing the age of darkness expansion. This adds the 4 FoC choices, and the 25% of your points restriction to Lord of War choices. This in general I have found the most balenced, but in 3000+ point games the 30k armies start to get abit of a advantage because of the huge selection of LoW choices and the fact their is good internal balence between the units in the 30k list. The 40k armies end up maxing out their FoC chart VERY fast due to poor internal balance in alot of the 40k army lists.

I have found 2500 points with the age of darkness expansion has been the best for all players involved, since it lets the xeno players have fun useing the alt FoC charts.


Perhaps that is something I should look at then. LOW is allowed here,probably because everyone wants their uber hero to stomp everything.

Well according to the limited information I have all i could get was the names are really suspect. apart from that, the images could be from an upcoming publication.

This message was edited 1 time. Last update was at 2015/01/05 16:56:38


 
   
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 djdutton wrote:
The other is a train-like transport which I don't see as being very mechanicum or "advanced" in terms of 40k.


dude, the TRIAROS is the PROW of the good ship 'progress'! a greek-ship style ramming die on the front to emboss the omnissiah's tag on crappy xenos hardware FTW!

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Papua New Guinea

So I was in my local GW today to buy a few books and one of them was Gods of Mars. The blackshirt asked me if I had heard the rumours and I said yes I had but that the conflicting rumour was that people thought that we might see some plastic SoBs. He said that his 'source' had told him that there were meant to be a box for both but since then he wasn't sure what they might make.

Not much to go on I know but, fingers crossed, GW might really surprise us and we may get some plastic SoBs as well as Mechanicus troops; plus a proper codex, something the blackshirt said he also expected-to-see/will-be-coming-just-not-too-sure-what.

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 Gogsnik wrote:
So I was in my local GW today to buy a few books and one of them was Gods of Mars. The blackshirt asked me if I had heard the rumours and I said yes I had but that the conflicting rumour was that people thought that we might see some plastic SoBs. He said that his 'source' had told him that there were meant to be a box for both but since then he wasn't sure what they might make.

Not much to go on I know but, fingers crossed, GW might really surprise us and we may get some plastic SoBs as well as Mechanicus troops; plus a proper codex, something the blackshirt said he also expected-to-see/will-be-coming-just-not-too-sure-what.


Right, making up your own rumors to hijack this thread.
Its actually a good thing, this thread should be locked already.

This message was edited 1 time. Last update was at 2015/01/05 19:03:51


Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
Made in gb
Leaping Khawarij




The Boneyard

 Gogsnik wrote:
So I was in my local GW today to buy a few books and one of them was Gods of Mars. The blackshirt asked me if I had heard the rumours and I said yes I had but that the conflicting rumour was that people thought that we might see some plastic SoBs. He said that his 'source' had told him that there were meant to be a box for both but since then he wasn't sure what they might make.

Not much to go on I know but, fingers crossed, GW might really surprise us and we may get some plastic SoBs as well as Mechanicus troops; plus a proper codex, something the blackshirt said he also expected-to-see/will-be-coming-just-not-too-sure-what.


Eh this is the usual GW blackshirt answer to any rumours. Oh yes they are. The last 2 gw events where you've been able to ask about stuff they have said Sisters are coming but unless I see pictures now I'm not going to believe it.

I'm not even sure who is in charge anymore.
   
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Hyderabad, India

So do the plastic Skitarii in your imagination look better than the plastic SoBs in your imagination?


 
   
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Beijing

I'd be surprised if GW's admech could look better than the armies online made through conversions and kitbashing. There are some excellent Ad Mech armies that really convey the weird horror of the faction, I find the most exciting aspect of Ad Mech forces are the excellent opportunity for the imagination. A manufactured force holds little appeal for me. Similar to inquisition forces, I think the modelling opportunities and unique character creation are much more interesting than buying stuff off the shelf. Regarding Ad Mech, I imagine GW's efforts will seem tame and conservative in comparison with online projects and will be somewhat limited in scope (limited releases with over priced infantry and the obligatory large model on an oval base, etc).
   
 
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