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Made in us
Lord of the Fleet





Seneca Nation of Indians

 thenoobbomb wrote:

Well, only one of the two

Spoiler:

creates androids that kill people in the middle of the night to replace them


So, the institute is bad because it does it retail, and the BoS is good because they do it wholesale?

Remember, the faction that's back in charge is the one that murders whole towns to get technology they want and
Spoiler:
you give them back Liberty Prime to do this anew, on an epic scale.

This message was edited 1 time. Last update was at 2015/12/06 20:26:26



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Look at all this! We should take as much of this as we can carry.


-Preston Garvey, volunteering himself for Pack Mule duties.
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

I had just stepped out of my PA to build some stuff at one of my settlements when something attacked and one of the settlers STOLE MY GOD DAMN ARMOUR!

How the hell do I get him out of it?

   
Made in us
Kid_Kyoto






Probably work

 SilverMK2 wrote:
I had just stepped out of my PA to build some stuff at one of my settlements when something attacked and one of the settlers STOLE MY GOD DAMN ARMOUR!

How the hell do I get him out of it?


Can you trade with them and yoink the fusion core?

That's theoretical. Never had that happen.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in gb
Decrepit Dakkanaut






UK

I think you can order them out of the armour in Workshop mode.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

It was Jake Finch; I can order him to do stuff in workshop mode but not to get out of the suit (even ordering him to use things that he can't do in armour does not cause him to jump out). Since I just rescued him from the Forged, all he will say is "thanks for rescuing me!" (yeah, thanks for stealing my armour you jerk! ) so I can't trade with him.

Ah well, I had not pimped it out at all, but it was the best of the stuff I had at the time

I will revisit the settlement at some point in the future and see if he has jumped out (to go to bed for example )

   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

Try pick-pocketing the fusion core. That should eject them.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in au
Land Raider Pilot on Cruise Control





Adelaide, South Australia

Eh, it's just a frame. You can always trade the armour pieces off him and put them on another frame. There's several of them lying about in the game. Fun as it is to build Iron Man style garages of power armour, the reality is you only ever need one suit.

Your companion should always wear a spare frame. It doesn't cost a core to run and provides them with a few benefits (such as increased carrying capacity).

Ancient Blood Angels
40IK - PP Conversion Project Files
Warmachine/Hordes 2008 Australian National Champion
Arcanacon Steamroller and Hardcore Champion 2009
Gencon Nationals 2nd Place and Hardcore Champion 2009 
   
Made in ca
Fixture of Dakka




Kamloops, BC

 CthuluIsSpy wrote:
 Sigvatr wrote:
 Cheesecat wrote:
 Sigvatr wrote:
Just realized...does it, at any point, explain why power armor suddenly runs on an extremely short-lived battery?


Probably not, it's quite possible that it's a pure game play idea rather than anything to do with the lore.


From a gamepla point of view, it makes no sense. Fusion cores are more than plentiful and you rather have too many than ever finding yourself in need of them. Why then introduce such a system? Also kinda breaks with FO lore. Not liking the kind of power creep going on. Power Armor feels "too early". To me, t's alwas been some kind of major scalig point, i.e. get Power Armor and you know you just started kicking major ass.


Yeah, I think they wanted to make PA more available to appeal to the masses, but they then realized how OP it would be.
So they decided to break lore by incorporating such a tedious mechanic.
And then they realized that it made PA useless, so they just spammed cores everywhere

They should have given different suits of armor different energy uses.
Lore wise, T45 was supposed to be very energy inefficient, as opposed to the T51 which had a battery pack that could last a millenia.

Also, why is there not a .223? Such a weapon would have been perfect considering the game's story, as the .223 pistol is based off of the gun from Blade Runner, and the Synths are basically Androids.


Alright you guys win, I was wrong.
   
Made in us
Fixture of Dakka





dead account

Starting to get the hang of this game. I was ready to put it to rest last week but this weekend I've put in a good chunk of hours into it. Its like Morrowind for me all over again: start of confused and overwhelmed then transition to being curious and excited.
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

 Cheesecat wrote:
 CthuluIsSpy wrote:
 Sigvatr wrote:
 Cheesecat wrote:
 Sigvatr wrote:
Just realized...does it, at any point, explain why power armor suddenly runs on an extremely short-lived battery?


Probably not, it's quite possible that it's a pure game play idea rather than anything to do with the lore.


From a gamepla point of view, it makes no sense. Fusion cores are more than plentiful and you rather have too many than ever finding yourself in need of them. Why then introduce such a system? Also kinda breaks with FO lore. Not liking the kind of power creep going on. Power Armor feels "too early". To me, t's alwas been some kind of major scalig point, i.e. get Power Armor and you know you just started kicking major ass.


Yeah, I think they wanted to make PA more available to appeal to the masses, but they then realized how OP it would be.
So they decided to break lore by incorporating such a tedious mechanic.
And then they realized that it made PA useless, so they just spammed cores everywhere

They should have given different suits of armor different energy uses.
Lore wise, T45 was supposed to be very energy inefficient, as opposed to the T51 which had a battery pack that could last a millenia.

Also, why is there not a .223? Such a weapon would have been perfect considering the game's story, as the .223 pistol is based off of the gun from Blade Runner, and the Synths are basically Androids.


Alright you guys win, I was wrong.


But the 'spamming' of fusion cores DOES have a reason that is unconnected with power armour. They are the ammo for the laser Gatling gun. That is why I am stockpiling them at Sanctuary. I want to finish the game strolling around in top of the range power armour toting one of those bad boys being able to take down anything in the game. Then I'm going to kick the BoS, Institute, and RR in the nuts and help the Minutemen unify the commonwealth!

Helping people for no reward rocks! [Also, re-doing those repeatable missions is great fun and allows me to collect a shedload of adhesive and some good comics. Last Saturday I got a new Grognak in that shipping company. I had already cleared it a couple of hours before and taken everything it had. Got a mission to clear out the ghouls from it. It cost me 3 rounds from my combat rifle to retire the 3 ghouls that were there, I found more ammo than I spent, more duct tape and wonderglue, and a new issue of Grognak. How is that not a win for 5 minutes work?]

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The repeatable missions are mostly there to farm for XP, seeing as there's no level cap and well, there aren't a lot of quests per faction to begin with.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Conrad Turner wrote:
 Cheesecat wrote:
 CthuluIsSpy wrote:
 Sigvatr wrote:
 Cheesecat wrote:
 Sigvatr wrote:
Just realized...does it, at any point, explain why power armor suddenly runs on an extremely short-lived battery?


Probably not, it's quite possible that it's a pure game play idea rather than anything to do with the lore.


From a gamepla point of view, it makes no sense. Fusion cores are more than plentiful and you rather have too many than ever finding yourself in need of them. Why then introduce such a system? Also kinda breaks with FO lore. Not liking the kind of power creep going on. Power Armor feels "too early". To me, t's alwas been some kind of major scalig point, i.e. get Power Armor and you know you just started kicking major ass.


Yeah, I think they wanted to make PA more available to appeal to the masses, but they then realized how OP it would be.
So they decided to break lore by incorporating such a tedious mechanic.
And then they realized that it made PA useless, so they just spammed cores everywhere

They should have given different suits of armor different energy uses.
Lore wise, T45 was supposed to be very energy inefficient, as opposed to the T51 which had a battery pack that could last a millenia.

Also, why is there not a .223? Such a weapon would have been perfect considering the game's story, as the .223 pistol is based off of the gun from Blade Runner, and the Synths are basically Androids.


Alright you guys win, I was wrong.


But the 'spamming' of fusion cores DOES have a reason that is unconnected with power armour. They are the ammo for the laser Gatling gun. That is why I am stockpiling them at Sanctuary. I want to finish the game strolling around in top of the range power armour toting one of those bad boys being able to take down anything in the game. Then I'm going to kick the BoS, Institute, and RR in the nuts and help the Minutemen unify the commonwealth!

Helping people for no reward rocks! [Also, re-doing those repeatable missions is great fun and allows me to collect a shedload of adhesive and some good comics. Last Saturday I got a new Grognak in that shipping company. I had already cleared it a couple of hours before and taken everything it had. Got a mission to clear out the ghouls from it. It cost me 3 rounds from my combat rifle to retire the 3 ghouls that were there, I found more ammo than I spent, more duct tape and wonderglue, and a new issue of Grognak. How is that not a win for 5 minutes work?]


Which doesn't make sense, as the Gatling laser is supposed to use either Microfusion cells or ECP.
Making a new ammo type that's also needed to power PA is an odd design decision.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in pt
Longtime Dakkanaut





Portugal

I swear, when I thought I couldn't love Curie even more

Spoiler:


She even knows Japanese (I love it how the Protectron's single line "Nan-ni shimasho-ka?" has typos )

This message was edited 3 times. Last update was at 2015/12/07 12:24:13


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

Ooh, if you like her now, you'll love that..
Spoiler:
you can transfer her into a Sexy Synth Bodytm.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

So, I decided to side with the Institute, and tell the BOS to go eff themselves. Then I get handed a quest today that sounds like I'm going to have to pick between the Institute and the Minute Men. I'm not liking that one...

This message was edited 1 time. Last update was at 2015/12/07 18:01:44


Full Frontal Nerdity 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

The minutemen don't care who you side with, so if you side with the institute you can do all of their quests, and still do all of the minutemen ones.

 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Meanwhile, I sided with the Brotherhood.

   
Made in us
Fate-Controlling Farseer





Fort Campbell

 thenoobbomb wrote:
Meanwhile, I sided with the Brotherhood.


My next run through, I'm going to do a melee specialist who goes with them.

Full Frontal Nerdity 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





I went to the Railroad for help building the teleporter, and I did the undercover quest with the holotape where you make contact with their operative. That hasn't locked me permanently into the Railroad has it? I want to side with the Minutemen in the long run, not the Railroad.
   
Made in us
Fate-Controlling Farseer





Fort Campbell

 Shadow Captain Edithae wrote:
I went to the Railroad for help building the teleporter, and I did the undercover quest with the holotape where you make contact with their operative. That hasn't locked me permanently into the Railroad has it? I want to side with the Minutemen in the long run, not the Railroad.


I don't think the Minutemen are one of the vital story line factions. It seems to me its just RR, Institute, or BoS.

Screw the RR guys though. Everytime.

Full Frontal Nerdity 
   
Made in pt
Longtime Dakkanaut





Portugal

 Co'tor Shas wrote:
Ooh, if you like her now, you'll love that..
Spoiler:
you can transfer her into a Sexy Synth Bodytm.


Yeah, I've only discovered this today after finding a very ... uh ... I'm gonna call it "artistic" image of her Probably the best way to be spoilered about something.

This message was edited 2 times. Last update was at 2015/12/07 21:49:31


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

When I built the teleporter on my first playthrough, I did it with the minutemen. Sturgis wanted me to download a tape with institute data, and when I gave it to him he was just like "thanks" and that was the last anyone in the minutemen had anything to do with the whole institute quest line. It felt like the devs just forgot to finish it or something.

 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

 Necros wrote:
When I built the teleporter on my first playthrough, I did it with the minutemen. Sturgis wanted me to download a tape with institute data, and when I gave it to him he was just like "thanks" and that was the last anyone in the minutemen had anything to do with the whole institute quest line. It felt like the devs just forgot to finish it or something.


The Institute handed me a quest that said I had to go "take" someone to join the Institute, that the Minutemen were protecting. I haven't done that yet, so not sure what to expect.

Full Frontal Nerdity 
   
Made in at
Tail-spinning Tomb Blade Pilot





Spoiler:
Can go wrong, but you can solve it peacefully with some speech checks. Pack some charisma boosting stuff.
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

How do you join the Institute and do quests for them, at what point does that come in the game?

I like the idea of being a crazy scientist..

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

You'll know it when it happens and to me it's less crazy scientist, more the only sane faction that just wants to do what is right for mankind, even if that means abducting people and replacing them with synths.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Decrepit Dakkanaut





From what I've read online (I haven't gotten so far in the game, and I wanted to know how to join the Institute... so that I'd at least know what to look for when I decided to stick with BoS on this play through), you have to be very near the end of the "main" story line, around the second to last mission or something.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Yeah, you're not locked in until the very end and if a mission makes you hostile to another faction it will say so in the quest description.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in nl
Aspirant Tech-Adept






The last Quest of the Brotherhood gives you a pop-up saying the Institute will go hostile towards when you get into the Vertibird. RR will go hostile after you get the order to
Spoiler:
squash them under your power armored boots like the annoying people they are.
Problem tho... I still had a quest to finish with Tinker Tom... He's as dead as can be now.

This message was edited 1 time. Last update was at 2015/12/08 08:48:11


Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.

1K Vostroyan Firstborn
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