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2016/08/13 23:08:30
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Selym wrote: A special HB is getting Assault 3. In the same codex, there is the normal Heavy 3 HB.
And you don't think like grav this won't be given out beyond this codex in the future?
Good luck with that
Infernus Heavy Bolter:
"The Deathwatch mag-clamp rare suspensor disks onto their infernus heavy bolters that reduce the weapon's effective weight considerably."
All SM codexes get their special kit. This is the DW allotment.
Seriously have you ever played 40k?
Go look at all the weapons and vehicles that were originally chapter exclusive that get moved into other codexs the next edition. That list is huge because almost no weapon in 40k stays exclusive. Your exclusive is the flyer which I fully expect to also see in the inqusitor codex in 8th.
Ffs the custodes spear was suppose to ONLY be on custodes.....
As gungo properly points we were able to witness changes like this with Harlies Holo-fields (from+1 cover save to 5++ save) who got later implemented in codex craftworld.
2016/08/13 23:10:16
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
pm713 wrote: We have a very liberal idea of everyone seeing as everyone seems to be Space Marines and that's it.
Since when were power weapons relics....
They are not quite relic rare by according to lore....
"Power Weapons are rare and greatly coveted personal close combat melee weapons that are used on the battlefields of the 41st Millennium. Few members of the Adeptus Mechanicus retain the knowledge necessary to make these deadly weapons, and those that are in existence are often hundreds or even thousands of standard years old. Only the most powerful and influential members of the Imperium possess a power weapon as a result."
pm713 wrote: We have a very liberal idea of everyone seeing as everyone seems to be Space Marines and that's it.
Since when were power weapons relics....
Since forever in the fluff. Much like suits of terminator armour, they are prized Chapter relics.
The individual chapter ones yes but power weapons overall aren't incredibly rare relics. They can still be made fairly easily.
No they can't you might be confusing power weapons with shock weapons used by the adeptus arbiters. That's just a taser on a maul. A power weapon is a energy field that disintegrates armour. That's not exactly common knowledge to make anymore.
This message was edited 3 times. Last update was at 2016/08/13 23:22:07
2016/08/13 23:22:43
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Blood Angels have sanguinary priests
Space wolves have frost weapons, wolves, wolfen, thunder cav
Deathwatch have army wide special ammo, HTH, assault heavy bolters which they had all the way back in chapter approved, I can see them keeping the assault heavy bolters, vanilla marines I could see probably getting the heavy thunder hammers, melta fists and possibly stalker bolters but specific codex marines still retain a lot of their own equipment. I don't see vanilla marines getting death masks, carmine blades(or whatever they are called) frost weapons, nemesis force weapons etc.
2016/08/14 00:39:05
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
angelofvengeance wrote: I love how there's all this doomsaying about 8th, despite there being literally zero hard evidence as to what will come to pass. The only real clue we have about it is, that they're moving the story on a little. That's it. Can we unpucker our sphincters now, please?
Keep the points costs and missions, but make the gameplay more similar to age of sigmar and you'll have a superb scifi war game that's easy to learn, difficult to master, and affordable to start. Yes I want free rules for every miniature and free base rules.
What's difficult to master about everyone running into a blob in the middle of the table and headbutting until one side's eliminated?
Now, 40K is hardly some grand strategy game, but warts & all comparing it to AoS is like comparing chess with snakes & ladders.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
2016/08/14 00:53:22
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
angelofvengeance wrote: I love how there's all this doomsaying about 8th, despite there being literally zero hard evidence as to what will come to pass. The only real clue we have about it is, that they're moving the story on a little. That's it. Can we unpucker our sphincters now, please?
Keep the points costs and missions, but make the gameplay more similar to age of sigmar and you'll have a superb scifi war game that's easy to learn, difficult to master, and affordable to start. Yes I want free rules for every miniature and free base rules.
What's difficult to master about everyone running into a blob in the middle of the table and headbutting until one side's eliminated?
Now, 40K is hardly some grand strategy game, but warts & all comparing it to AoS is like comparing chess with snakes & ladders.
Yeah, that's AoS if you don't play any missions or objectives, which is what 40K is if you don't play any missions or objectives. That's like turning chess into checkers because you can't be bothered to play it legitimately.
2016/08/14 01:27:19
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Mantle wrote: Blood Angels have sanguinary priests
Space wolves have frost weapons, wolves, wolfen, thunder cav
Deathwatch have army wide special ammo, HTH, assault heavy bolters which they had all the way back in chapter approved, I can see them keeping the assault heavy bolters, vanilla marines I could see probably getting the heavy thunder hammers, melta fists and possibly stalker bolters but specific codex marines still retain a lot of their own equipment. I don't see vanilla marines getting death masks, carmine blades(or whatever they are called) frost weapons, nemesis force weapons etc.
Blood Angels had a ton of exclusive items that were given out to other chapters and sanguin priests are basically chaplains of a different name.
Space wolves have a few unique items still especially since thier codex just got a bunch of new units and while I don't think Wulfen will be going to other chapters. Space Wolves tend to have units that are copies of other units just different. Thing like thunder calves are pretty much the space wolves versions of bikers.
However the fact that there are still unique units in most armies especially new units still doesn't change the fact MANY units that were originally exclusive don't stay exclusive for long and end up in other chapters. An old codex like grey Knights that hasn't received any new units in a while shows what exactly happens. The stormraven, sanctic, condemnor bolts, psyflame weapons all became available to other codexs.
2016/08/14 01:33:31
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
angelofvengeance wrote: I love how there's all this doomsaying about 8th, despite there being literally zero hard evidence as to what will come to pass. The only real clue we have about it is, that they're moving the story on a little. That's it. Can we unpucker our sphincters now, please?
It's educated speculation. 7th Ed was the chance to remove all the bloated nonsense... wait... I'll just quote myself, rather than typing it out again:
I could almost live with it if 7th Ed was GW making a new edition to fix the problems of 6th - like a 'break glass in case of stupidity' situation where they've seen what 40K has become (allies shenanigans, dataslates, and other nonsense) and they decided the best way to fix it was to tear the Band-Aid off quickly and reset everything with a new edition. But they're not doing that. They're adding more extraneous nonsense. More charts. More things to roll on. More cards (which I refuse to buy now). More dataslates (which are just DLC... and I have real problems with DLC that extend way beyond GW's method of selling them). More blatant disregard for the fluff (now Eldar can summon Slaaneshi Daemons every turn, Inquisitors and Dark Angels are BFFs, Dark Eldar would totally ally with a Slaaneshi Daemon army... but Guard will never ally with Chaos because Traitor Guard and reasons reasons reasons). The game has become "buy all our playsets and toys", where simply buying GW minis is the HHHobby rather than using them.
Also, Good Guy Deathwatch even make home visits now:
This message was edited 1 time. Last update was at 2016/08/14 01:39:14
AoS with the generals handbook actually plays out like a game. Without it, the game is exactly meet in the middle and roll better. It seems GW's writers came around to that idea which is why I think if they scale back the complexity of 40k, it will maintain the things that they fixed in AoS this year.
One change that would mirror sigmar would be remove instant death, make it so characters can't join units and buff their stats accordingly as they'll be solo. Change vehicles to operate with wounds, give them stats similar to AoS behemoths. Still have flyers, transports, armor saves, ap values etc. keep it 40k but reduce the amount of charts to roll on and super buff deathstar units that are nigh unkillable. It can be done. I enjoy 7th Ed, I have a local play group and we have balanced fun games but I do see potential for 8th to make the game far less unbalanced with just some key changes.
Off topic as all get out, and I do apologize for that. I'm getting my first full game with deathwatch on Monday and while I'm not sure what points we will play I'm excited to try them out.
This message was edited 1 time. Last update was at 2016/08/14 01:49:26
Been out of the game for awhile, trying to find time to get back into it.
2016/08/14 06:34:15
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
just cracked open the Death Masque box...
holy crap!!!
i am in love...
Artemis, Eldrad, DW accessory sprue, and Veteran sprue are all amazing!!!
mkviii parts look awesome...
the new legs are a great touch...
the torsos are badass, and the backpacks have more plating on top, and cool round vents on the bottom sides, rather than the normal square ones...
tower shields, maces, heavy thunder hammers, and heavy weapons are beautiful, but the stand-out, for me, are the moulded chapter pads...
Raven Guard, Minotaurs, Howling Griffons, Silver Skulls, Iron Hands, Raptors, Salamanders, Brazen Claws, and more...
the detail is so crisp!!!
even better, building your 5 Vets, each from a different Chapter, leaves you 13 extra pads to go along with your accessory sprue
Christmas came early, this year this thread has been the most fun i've had on here since the Overkill leaks...
cheers
jah
Paint like ya got a pair!
Available for commissions.
2016/08/14 06:42:49
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
I have my Death Masque box and DW codex (with datacards as well)...
I love the models... I have harlequins to add to my eldar army... I have plastic Eldrad...
But above all i have (with DW:Overkill) the start of my DW army...
I love the Artemis model, very inspiring, and i love the othe models too... But the kits... Well this is a bit dissapointing...
All that Left arms with power weapons and just one empty one (reloading) it's a let down... A few less power weapons with just the hand and a plenty of handless Left arms would be better...
Just one stalker bolter is a let down... Shotguns with Left hand moulded on is a let down...
A lot of bare heads and just 5 helmets is another let down...
On the upgrade sprue 10 pads when you need 5 per squad is a let down Too... Give me 5 pads but put on the sprue a couple of pieces for the bikes (at least the soecial anno bolters) or the melta bit to attach to the terminatore power fists or even a terminator torso with a =I= icon...
It's nice to have finally a DW codex but the kit composition and some weird rules/option in the codex (that is basically aquila kill teams army wide) are a big let down to me...
2016/08/14 07:13:28
Subject: Re:[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
I just can't stop thinking about modelling a power loader in homepage to aliens, maybe counts as a dreadnought or venerable dreadnought? Would base it off either venerable dreadnought with open sarcophagus or convert a dread knight.
2016/08/14 07:26:19
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Dammit - wish my box would just haul ass and get here already. Did have an amazing afternoon painting though. Tuned into mi_cho stream over on twitch and painted for like 4 hours straight. Sweeeeeeet. Now where's my boxed set??? Gak - it's Sunday :/
Devilmixer wrote:so I feel like I cant put bikes and jumppack Guys in a landraider but can some one point me to where in the rules or codex it says i cant?
in the codex it it says the landraider redeemer can carry 16 models
Selym wrote:Bikes are Very Bulky as per BRB. So go right ahead
Personally the BRB, only Infantry (not Jet or Jump Pack Infantry) can embark on Vehicles unless otherwise stated. So no embarking bikes or Jump Packs in Land Raiders.
Is Death Masque and the DW kits (Captains, Bikes, LR, etc.) a splash release or is DM here to stay and the rest is a splash or everything stays or...? Because GW manages to release not only new Marines, but BIGGER Marines in a decently priced bundle right after I buy my first -totally overpriced- loyalist SM plastic kit, ever. Well, two and half weeks later and I still want those Sternguard bits, but come on. No I have no chance to get DM right away.
Looking for a Skaven Doomwheel banner to repair my Nurgle knights.
2016/08/14 09:24:19
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Binabik15 wrote: Is Death Masque and the DW kits (Captains, Bikes, LR, etc.) a splash release or is DM here to stay and the rest is a splash or everything stays or...? Because GW manages to release not only new Marines, but BIGGER Marines in a decently priced bundle right after I buy my first -totally overpriced- loyalist SM plastic kit, ever. Well, two and half weeks later and I still want those Sternguard bits, but come on. No I have no chance to get DM right away.
I've been told that Death Masque is a limited release. How limited is anyone's guess. I would assume it will be around for as long as the Blood Angels Vs Nids one was.
2016/08/14 09:55:28
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Binabik15 wrote: Is Death Masque and the DW kits (Captains, Bikes, LR, etc.) a splash release or is DM here to stay and the rest is a splash or everything stays or...? Because GW manages to release not only new Marines, but BIGGER Marines in a decently priced bundle right after I buy my first -totally overpriced- loyalist SM plastic kit, ever. Well, two and half weeks later and I still want those Sternguard bits, but come on. No I have no chance to get DM right away.
I've been told that Death Masque is a limited release. How limited is anyone's guess. I would assume it will be around for as long as the Blood Angels Vs Nids one was.
Yeah it was hinted something along those lines by my local redshirt, he believe not limited in a fixed number but something that will last 3-4 months until next *part of the history* unravels and a new starter set comes with new forces.
2016/08/14 10:00:42
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Perhaps they had some "envy" issues with the Stormcast?
Scale creep is a bit of thing with Gw these days.
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001