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Made in es
Regular Dakkanaut




if gives to the unit........could be really interesting. Explosive bolters! Finally some sample of the supposedly impressive dark mechanicum technology xD

But dont think so....a unit of csm shooting 9 small areas? to much good. Even if will be a good way of make us use them. Or a bike unit shoting them linked....mmm

On the opposite side....if only affects the bearer....is kinda bad

This message was edited 3 times. Last update was at 2016/12/04 11:40:17


 
   
Made in gb
Regular Dakkanaut




It's the bearer only
   
Made in es
Regular Dakkanaut




It was to be expected ... but also a pity haha
   
Made in us
Longtime Dakkanaut







Still, giving Blast to a Bike's TL Bolter could be kind of cute, in a "shotgun Wyvern" sort of way. I'm definitely digging the fact Chaos is getting a bunch of gun relics, though I'm somewhat sad the Kai Gun hasn't made an appearance...ah well.
   
Made in es
Regular Dakkanaut




indeed is a interesting option for something you want keep away of melee. On a sorcerer, for example, could result on a interesting punch on his range damage in addittion the magic. Even if still depends if change just the bolter or also the boltgun.

For a chaos lord...think (I can be totally wrong and it result on an useful choice) is not so cool in most of situations since , theoretically, are melee beasts.

This message was edited 4 times. Last update was at 2016/12/04 12:12:10


 
   
Made in gb
Regular Dakkanaut





Please tell me there's rules for scythes for the deathguard elite stuff in this...
   
Made in es
Regular Dakkanaut




As Nurgle lover (even if also like the other gods) I feel your pain. Looks like, sadly there are neither new units or new equipment besides the new tsons stuff.

So no, looks no scythes btm
   
Made in be
Wicked Warp Spider





Franarok wrote:
As Nurgle lover (even if also like the other gods) I feel your pain. Looks like, sadly there are neither new units or new equipment besides the new tsons stuff.

So no, looks no scythes btm


I find this post made of double irony.

Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! 
   
Made in gb
Longtime Dakkanaut




In the plus side , you get fearless fnp terminators, with power axes, which is almost the same thing

DFTT 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Captyn_Bob wrote:
In the plus side , you get fearless fnp terminators, with power axes, which is almost the same thing


Not sarcasm

Power scythe
Str +1 ap2 -1 I +1 attack if in b2b with more than one model
two handed

Power axe
Str +1 ap 2 unwieldy, can get additional attack

Ok so similar with pluses and minuses, but yeah I can see where your coming from, you could easily just use the Scythe as an axe and call it a day, while it be nice to have the weapon, it's not totally necessary, kinda like caedre weapons.
   
Made in fi
Battlewagon Driver with Charged Engine






Finland

So let's say I take some Plague Zombies from Renegades & Heretics, and into that unit I put an Alpha Legion IC with Mindweil, a World Eater IC with Talisman of Burning Blood, and a Thousand Sons IC with Astral Grimoire.

The say, 40 man Fearless 4+ Feel No Pain blob now moves in the following way:

3D6 + 12" Jumppack + 3" from WE.

That's one fast pile of zombies. If the 2 IC's are Sorcerers then it already has some Psychic support.

   
Made in gb
Longtime Dakkanaut




Breaks the rules of mixing marks, but only just. The TS doesn't need to be in the unit. Then it works.

I'm thinking world eater marines may be better value.

DFTT 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

whirlwindstruggle wrote:
Please tell me there's rules for scythes for the deathguard elite stuff in this...


No model/no rule.

FW doesn't count.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Battlewagon Driver with Charged Engine






Finland

Captyn_Bob wrote:
I'm thinking world eater marines may be better value.


How come? Just interested.

   
Made in gb
Longtime Dakkanaut




Fearless , furious charge, adamantium will, rage, marine stats and power armour. No fnp and only 20 per unit, but should do more damage. EC might still be better with the 4+ fnp tho.
Not sure how things match up point to point , but your not paying a demagogue tax. (And you have to take a WE troop in either set up)

DFTT 
   
Made in lu
Rampaging Khorne Dreadnought






Sombody asked for the leaks. I posted a link earlier but I suppose I could repost.
https://drive.google.com/file/d/0B_A9L670bn8oX21Td2FZTGtIUnc/view?usp=sharing
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

 Runic wrote:
So let's say I take some Plague Zombies from Renegades & Heretics, and into that unit I put an Alpha Legion IC with Mindweil, a World Eater IC with Talisman of Burning Blood, and a Thousand Sons IC with Astral Grimoire.

The say, 40 man Fearless 4+ Feel No Pain blob now moves in the following way:

3D6 + 12" Jumppack + 3" from WE.

That's one fast pile of zombies. If the 2 IC's are Sorcerers then it already has some Psychic support.


World War Z zombies confirmed.

Thinking of a Father Ted scene but where some guardsmen are trying to get their heavy bolter platform ready for the incoming horde:
"You're alright there, Ted. They're a fair bit away"
Teds struggling to feed the rounds in
"... it might be worth speeding up a bit there."

This message was edited 1 time. Last update was at 2016/12/04 14:20:48


Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Ruthless Interrogator







So decided to sample some of the finest cheese on offering from Grandfather Nurgle and came up with this. Just for fun to see how much plasma I could stuff in an army of Death Guard.


Spoiler:
Chaos Lord - 65
Mark of Nurgle - 15
VoTLW - 5
Combi-plasma - 10
Power weapon -15
•110

Plaguemarines(5) - 120
X2 plasmagun - 30
•150

Plaguemarines(5) - 120
X2 plasmagun - 30
•150

Plaguemarines(5) - 120
X2 plasmagun - 30
•150

Plaguemarines(5) - 120
X2 plasmagun - 30
•150

Plaguemarines(5) - 120
X2 plasmagun - 30
•150

Plaguemarines(5) - 120
X2 plasmagun - 30
•150

Chosen(5) - 90
X4 plasmagun - 60
Mark of Nurgle - 15
VoTLW - 10
•175

Chosen(5) - 90
X4 plasmagun - 60
Mark of Nurgle - 15
VoTLW - 10
•175

Chosen(5) - 90
X4 plasmagun - 60
Mark of Nurgle - 15
VoTLW - 10
•175

Chosen(5) - 90
X4 plasmagun - 60
Mark of Nurgle - 15
VoTLW - 10
•175

Havocs(5) - 75
X4 plasmagun - 60
Mark of Nurgle - 15
VoTLW - 5
•155

Havocs(5) - 75
X4 plasmagun - 60
Mark of Nurgle - 15
VoTLW - 5
•155

Havocs(5) - 75
X4 plasmagun - 60
Mark of Nurgle - 15
VoTLW - 5
•155

Total: 2000 points


That's 60 T5, Fearless, FNP marines with a total of 36 rapidfiring plasmaguns per turn. And they're Relentless if I'm not mistaken. And being a ground slogging, troop heavy force, it's actually a fluffy list. Only thing that would make it fluffier would be units of 7 but for this list i just wanted to see how much plasma I could get in there as I said.

This message was edited 3 times. Last update was at 2016/12/04 14:59:56


You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in us
Member of a Lodge? I Can't Say




'Murica! (again)

 Larmsword wrote:
Okay, more questions, @veterannoob. Thanks for clarifying that th 35 point WB weapon is AP3.

1. What is the WB relic Baleful Iron? Is it a weapon, or just a talisman?
--------talisman
2. Is being Troops the only bonus given automatically to Word Bearers Possessed?
-------------at the moment

3. Can you give a more detailed description of the WB Warlord Traits? What happens if a Word Bearer Warlord with Mark of Khorne or Daemon of Khorne becomes a Psyker?
--the #2 WT latent psyker, gives your warlord mastery lvl 1 if he wasn't already a psyker and generates a power from demonic(malefic). that's all it says. I'd say use common sense and discuss with your opponent.

4. Can you clarify what the Iron Warriors get to roll scatter dice for in their detachment? Is it just barrage weapons(which CSM don't have right now iirc), or barrage weapons and something else?

--barrage and ordnance. They have access to a fortification formation (1-3 forts) and some forts have barrage, though this smells of future-proofing IMO.


Automatically Appended Next Post:
Franarok wrote:
more qustions if you or any other is so kind to answer

- The Cyclopia Cabal is a "neutral" formation that any legion (and of course standar CAD) can take? is kinda important

Cyclopia Cabal is BL only, a command option.

- Guess sure will stay as befoe....but still marked sorcerors must take at least one power of their god or are like demons? - nothing about marks has changed in this book

- The WB sorcerors can cast daemonology as demons....or estill suffers perisl with any double?
-----not sure I follow. Is there an existing special rule we;re looking at?





Automatically Appended Next Post:
 Kavish wrote:
Hi there VeteranNoob. Thanks for the info. Am I right in thinking that Traitor Legions has 100% of the rules from Wrath of Magnus? Ie: if I buy Traitor Legions I don't need Wrath of Magnus?

If you don't want TZ demons or care about the fluff and advancing 40K meta narrative then TL is all good.

This message was edited 2 times. Last update was at 2016/12/04 15:28:44


co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
Made in us
Longtime Dakkanaut




So according to the new wrath of Magnus faq. If I wipe out a unit of pink horrors. If I can't fit the blue horrors within 6 in of the the last single pink horror then the remainder blue horror models are removed from game?

Mind you can still fit a lot of blue horror modes within 6in of a single pink horror model.
   
Made in es
Longtime Dakkanaut





@VeteraNoob

Intoxicating elixir (25) make D3 rolls on combat drugs, cumulative
Bolts of ecstatic vexation (15) bolt weapons gain blast, ignores cover and pinning;

Are only for the bearer or the unit too?

Also, to be sure, iron warriors and night lords cant take marks?

Thanks a lot.

   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 VeteranNoob wrote:
 Larmsword wrote:
Okay, more questions, @veterannoob. Thanks for clarifying that th 35 point WB weapon is AP3.

1. What is the WB relic Baleful Iron? Is it a weapon, or just a talisman?
--------talisman
2. Is being Troops the only bonus given automatically to Word Bearers Possessed?
-------------at the moment

3. Can you give a more detailed description of the WB Warlord Traits? What happens if a Word Bearer Warlord with Mark of Khorne or Daemon of Khorne becomes a Psyker?
--the #2 WT latent psyker, gives your warlord mastery lvl 1 if he wasn't already a psyker and generates a power from demonic(malefic). that's all it says. I'd say use common sense and discuss with your opponent.

4. Can you clarify what the Iron Warriors get to roll scatter dice for in their detachment? Is it just barrage weapons(which CSM don't have right now iirc), or barrage weapons and something else?

--barrage and ordnance. They have access to a fortification formation (1-3 forts) and some forts have barrage, though this smells of future-proofing IMO.

Well... that IW 'fortification formation (1-3 forts)' seems kinda juicy to me, as I have a ton of unmarked CSM vehicles painted as IW.

Some thoughts:
-if you wanted to use formations, you don't have to burn a 'fortification detachment' in a source-limit games
-Seems it'll allow you to take multiple fortification, override the stand "1" fortification in some games.
-Doesn't it seem juicy to have 3 Bastions or 3 VSH or 3 Firestorm Redoubt or (even likely) 3 unit of Vengence Weapon's Battery (3 2x of punisher, battle cannon or quad icarus!) - - or a MIX! 2 Vengence Battery and 1 VSG.

Don't knock IW yet guys!

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Regular Dakkanaut



Portland, OR

OK, am I correct in my assessment then that you can probably resell Traitor's Hate and Black Legion, get all that content in Legions plus Tzeentch rules, the Traitor and Gods' psychic powers, and Legion rules in this single book? If so, this book is great but I'm kind of irritated that I bought the other two books.
   
Made in us
Longtime Dakkanaut




 whembly wrote:
 VeteranNoob wrote:
 Larmsword wrote:
Okay, more questions, @veterannoob. Thanks for clarifying that th 35 point WB weapon is AP3.

1. What is the WB relic Baleful Iron? Is it a weapon, or just a talisman?
--------talisman
2. Is being Troops the only bonus given automatically to Word Bearers Possessed?
-------------at the moment

3. Can you give a more detailed description of the WB Warlord Traits? What happens if a Word Bearer Warlord with Mark of Khorne or Daemon of Khorne becomes a Psyker?
--the #2 WT latent psyker, gives your warlord mastery lvl 1 if he wasn't already a psyker and generates a power from demonic(malefic). that's all it says. I'd say use common sense and discuss with your opponent.

4. Can you clarify what the Iron Warriors get to roll scatter dice for in their detachment? Is it just barrage weapons(which CSM don't have right now iirc), or barrage weapons and something else?

--barrage and ordnance. They have access to a fortification formation (1-3 forts) and some forts have barrage, though this smells of future-proofing IMO.

Well... that IW 'fortification formation (1-3 forts)' seems kinda juicy to me, as I have a ton of unmarked CSM vehicles painted as IW.

Some thoughts:
-if you wanted to use formations, you don't have to burn a 'fortification detachment' in a source-limit games
-Seems it'll allow you to take multiple fortification, override the stand "1" fortification in some games.
-Doesn't it seem juicy to have 3 Bastions or 3 VSH or 3 Firestorm Redoubt or (even likely) 3 unit of Vengence Weapon's Battery (3 2x of punisher, battle cannon or quad icarus!) - - or a MIX! 2 Vengence Battery and 1 VSG.

Don't knock IW yet guys!

Just to be fair 40k isn't a source limited game.
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

So to be clear, does any other Legions have the Armoury and Daemon engines Aux then TSons?

Cause if you want to use those detachements/formations and still field in a single Land Raider or Maulerfiend/drake, you need to take a CAD on the side juste for it?...

that sounds dumb as hell...

   
Made in lu
Rampaging Khorne Dreadnought






People say WoM and Traitor's hate are pointless now are jumping the gun a little. They're mostly pointless yes, but Traitor's hate has the Black Crusade detachment and renegade knights and WoM has rules for the new daemons and their detachments. Neither of those things are in Traitor Legions. Nor is the story of course.

Franarok wrote:
more qustions if you or any other is so kind to answer

- The Cyclopia Cabal is a "neutral" formation that any legion (and of course standar CAD) can take? is kinda important

Cyclopia Cabal is BL only, a command option.

- Guess sure will stay as befoe....but still marked sorcerors must take at least one power of their god or are like demons? - nothing about marks has changed in this book

- The WB sorcerors can cast daemonology as demons....or estill suffers perisl with any double?
-----not sure I follow. Is there an existing special rule we;re looking at
?

CSM marked psykers must roll at least once on their gods discipline. This is a rule in the CSM codex and so far nothing seems to have changed.
What has changed is that you were previously only allowed to generate up to half (rounded up) on those tables, now you can roll all your powers on them.

And all psykers suffer perils of the warp on any double when manifesting malefic powers, unless you have the daemon special rule.
So WB psykers still peril more easily than daemons while doing their signature thing.

He's asking if there are rules to change this. Aka go marked and NOT roll on the god table and WB manifesting malefic powers normally.
   
Made in de
Guard Heavy Weapon Crewman




Germany

Can units like Spawns and Cultists(aka units that can´t take VotlW) get a Mark in an Iron Warrior or Nightlord detachment?
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Wooooaaa just seen a painted Magnus without his armour on, I did not know his armour was optional, he looks spectacular, fantastic details on the muscle fibres.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Member of a Lodge? I Can't Say




'Murica! (again)

 Slayer le boucher wrote:
So to be clear, does any other Legions have the Armoury and Daemon engines Aux then TSons?

Cause if you want to use those detachements/formations and still field in a single Land Raider or Maulerfiend/drake, you need to take a CAD on the side juste for it?...

that sounds dumb as hell...

No but BL has a legion-specific aux formation Daemon engine pack (pg 60)
1 warpsmith
2 forge or maulerfiends in any combination
rules: Hunting pack - after deployment but before turn 1 select one enemy character & these Fiends have preferred enemy: that unlucky bastard. If these Fiends kill that bastard the killing fiend regains a hull point
prized possessions: at start of each shooting & assault phase pick a Fiend from this formation w/in 12" of warpsmith and it can use the Warpsmith's WS or BS that phase.


Automatically Appended Next Post:
 Badger wrote:
Can units like Spawns and Cultists(aka units that can´t take VotlW) get a Mark in an Iron Warrior or Nightlord detachment?

yeah, and they have spawn and cultists formations as well. It just says units that can take VotLW must do so at no additional cost.

This message was edited 1 time. Last update was at 2016/12/04 18:08:29


co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 unmercifulconker wrote:
Wooooaaa just seen a painted Magnus without his armour on, I did not know his armour was optional, he looks spectacular, fantastic details on the muscle fibres.

Link so that we can all appreciate the Daemon nipples?

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
 
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