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![[Post New]](/s/i/i.gif) 2018/05/16 19:26:10
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Longtime Dakkanaut
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Man, just seeing the official pics for the first time. Those Warlords are just way too big. So basically scaling these to real life, they have to walk up to each other and fire point blank range in order to hit each other, cause based on the size of those terrain boards, I am guessing they are 2 feet by 2 feet, so those massive Warlords are either going to be able to fire across a 4 ft table no problem, of they will have to move within a certain distance. I am guess the later. And at that scale, is ridiculous. They should have made them half the size.
I was afraid I would be disappointed and I still am. Will still buy the box, because I love the old AT. But I really think this limits the game.
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![[Post New]](/s/i/i.gif) 2018/05/16 19:26:50
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Rampaging Reaver Titan Princeps
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Mad Doc Grotsnik wrote:But a dedicated Titan game should be about replicating the Princeps experience. Where do I assign my Plasma? Do I try to patch up the Volcano Cannon for a killshot next turn, or get my Void Shields back online so I can survive another turn?.
What choice? What you on about? There's only one thing to do: ALL POWER TO GUNS. OPEN FIRE!
August can't come soon enough...
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![[Post New]](/s/i/i.gif) 2018/05/16 19:30:40
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Longtime Dakkanaut
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zedmeister wrote: Mad Doc Grotsnik wrote:But a dedicated Titan game should be about replicating the Princeps experience. Where do I assign my Plasma? Do I try to patch up the Volcano Cannon for a killshot next turn, or get my Void Shields back online so I can survive another turn?.
What choice? What you on about? There's only one thing to do: ALL POWER TO GUNS. OPEN FIRE!
August can't come soon enough...
That might sound cool for a small game, but I am sure more players will want to play big games with lots of titans and managing all those things will slow a game down. If you don't know what I mean, you should check out the Imperator from Titan Legions.
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![[Post New]](/s/i/i.gif) 2018/05/16 19:35:38
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Longtime Dakkanaut
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KTG17 wrote: zedmeister wrote: Mad Doc Grotsnik wrote:But a dedicated Titan game should be about replicating the Princeps experience. Where do I assign my Plasma? Do I try to patch up the Volcano Cannon for a killshot next turn, or get my Void Shields back online so I can survive another turn?.
What choice? What you on about? There's only one thing to do: ALL POWER TO GUNS. OPEN FIRE!
August can't come soon enough...
That might sound cool for a small game, but I am sure more players will want to play big games with lots of titans and managing all those things will slow a game down. If you don't know what I mean, you should check out the Imperator from Titan Legions.
Titanicus might feature massive war machines with enough firepower to level city blocks, but its more of a skirmish game than a mass battle one. Any ruleset designed for that sort play is going to be slow if you try to use it for larger scale battles.
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This message was edited 1 time. Last update was at 2018/05/16 19:39:07
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![[Post New]](/s/i/i.gif) 2018/05/16 19:36:47
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Decrepit Dakkanaut
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It's kind of tricky though, given how many different takes there are on the Princeps experience. Particularly when it comes to interesting Titan-on-Titan combat. I like how Abnett, for example, made it about auspex and information in Titanicus; power-management never gets raised. Likewise in Titan it was about crew relationships.
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![[Post New]](/s/i/i.gif) 2018/05/16 19:38:39
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Ruthless Interrogator
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MaxT wrote: Knockagh wrote:Understand they want to merge epic and Titanicus but hopefully when epic is released the models will cross pollinate and we can use them for massive Armageddon type games. Hopefully we will see super heavy tanks though.
The scenery they have shown is absolutely amazing, those FW tiles will be mine!
Gotta be clear, there is no "When" Epic is released. It "might" be released. It's not a guarantee or even likely. Any other expectations are premature.
Really? I thought Epic had been mentioned but perhaps not. Still I found a bunch of Epic stuff in a cupboard, along with some other old stuff last week. So I’m going to use them as scenery on the Titanicus board I’m planning, if nothing else!
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EAT - SLEEP - FARM - REPEAT |
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![[Post New]](/s/i/i.gif) 2018/05/16 19:47:23
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Dakka Veteran
Eastern Washington
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KTG17 wrote: zedmeister wrote: Mad Doc Grotsnik wrote:But a dedicated Titan game should be about replicating the Princeps experience. Where do I assign my Plasma? Do I try to patch up the Volcano Cannon for a killshot next turn, or get my Void Shields back online so I can survive another turn?.
What choice? What you on about? There's only one thing to do: ALL POWER TO GUNS. OPEN FIRE!
August can't come soon enough...
That might sound cool for a small game, but I am sure more players will want to play big games with lots of titans and managing all those things will slow a game down. If you don't know what I mean, you should check out the Imperator from Titan Legions.
No, I think you don't understand what Zeds talking about. Zed definitely wants lots of fiddly little option just like you do. He's just using his Ork Military Academy degree, which states "Get close! Shoot lots!". Subtlety is for noobs, Eldar and Cadets.  Sound off!
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This message was edited 1 time. Last update was at 2018/05/16 19:48:21
4,000 Word Bearers 1,500 |
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![[Post New]](/s/i/i.gif) 2018/05/16 19:49:28
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Ridin' on a Snotling Pump Wagon
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KTG17 wrote:Man, just seeing the official pics for the first time. Those Warlords are just way too big. So basically scaling these to real life, they have to walk up to each other and fire point blank range in order to hit each other, cause based on the size of those terrain boards, I am guessing they are 2 feet by 2 feet, so those massive Warlords are either going to be able to fire across a 4 ft table no problem, of they will have to move within a certain distance. I am guess the later. And at that scale, is ridiculous. They should have made them half the size.
I was afraid I would be disappointed and I still am. Will still buy the box, because I love the old AT. But I really think this limits the game.
Adeptus Titanicus never was a game about a straight up fight, but one of cunning manoeuvres.
Done right, it’s arguably closer to a Naval Game than an infantry skirmish. Bigger Titans can soak up and dish out punishment - but are slow and cumbersome. So the onus is on using your lighter Titans to harry the shepherd the foe right into your guns - ideally whilst keeping as many of there’s out of arc.
So the relative range of the guns doesn’t matter. You can have a 180” range on a 4’x4’ board, and it won’t matter one jot if I can keep terrain between thee and me. Can’t shoot what you can’t see....
And that’s where I feel their modular terrain may make or break the game. For instance, if I go Warhound heavy, it’s easy peasy for me to keep out of sight, if all the buildings have been constructed to hide Warlord class Titans behind.
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![[Post New]](/s/i/i.gif) 2018/05/16 19:50:20
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Regular Dakkanaut
Right Behind You
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Overread wrote:The other bonus if they keep it to titans only is seeing other factions (xenos) fleshing out their titan lore and ranges. With 40K And plastics we've got a huge range of larger monsters and vehicles; but the knights to titans are very limited.
It would be fantastic to see a range of Tyranid beasts; or Tau's mechanised solution or slender graceful armies of Eldar or Wickied evil twisted Dark Eldar. Seeing Necrons deploy strange towers and fortresses; a huge Ctan god and then some huge Canoptek walker
I'm actually hoping they don't move AT into 40K specifically for the Tau. Some of us actually like that the Tau didn't use impractical giant robots but relied on aerospace fighters and spacecraft as "Titans". But that wasn't cool enough so battle suits had to get even bigger and bigger because Giant Robots!!! So if it does move to 40K Tau will likely end up like everyone else rather than having a unique force.
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![[Post New]](/s/i/i.gif) 2018/05/16 19:55:36
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Willing Inquisitorial Excruciator
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Nurglitch wrote:That's the cool thing about it right, that there's so many options for giant-robot gaming, and so many flavours! It bodes well for everyone, fans and producers alike, I think (a rising tide lifting all boats).
Yes, of course!
I think this game is going to be a huge success - so we're almost certainly going to get Xenos (Eldar and Orks) Titans evnetually.
It would be 'easy' to add in super-heavy tanks and such after that - they fulfill similar roles that the Knights are now, I guess? But offer more variety and options.
It might be enough to get 'close' to EPIC while still being its own thing.
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Insidious Intriguer |
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![[Post New]](/s/i/i.gif) 2018/05/16 19:56:54
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Rampaging Reaver Titan Princeps
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KTG17 wrote:
That might sound cool for a small game, but I am sure more players will want to play big games with lots of titans and managing all those things will slow a game down. If you don't know what I mean, you should check out the Imperator from Titan Legions.
Oh, I know about those. Played the hell out of mine. Great Gargants were my favourite. See, with this, I can't see you ever going beyond two warlords. Besides, the datsheet doesn't look particularly onerous for games
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![[Post New]](/s/i/i.gif) 2018/05/16 19:58:19
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Pragmatic Primus Commanding Cult Forces
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Skaorn wrote: Overread wrote:The other bonus if they keep it to titans only is seeing other factions (xenos) fleshing out their titan lore and ranges. With 40K And plastics we've got a huge range of larger monsters and vehicles; but the knights to titans are very limited.
It would be fantastic to see a range of Tyranid beasts; or Tau's mechanised solution or slender graceful armies of Eldar or Wickied evil twisted Dark Eldar. Seeing Necrons deploy strange towers and fortresses; a huge Ctan god and then some huge Canoptek walker
I'm actually hoping they don't move AT into 40K specifically for the Tau. Some of us actually like that the Tau didn't use impractical giant robots but relied on aerospace fighters and spacecraft as "Titans". But that wasn't cool enough so battle suits had to get even bigger and bigger because Giant Robots!!! So if it does move to 40K Tau will likely end up like everyone else rather than having a unique force.
I'm gonna guess that any future xenos expansion would involve Orks or Eldar. They have classic Titan designs to pull from, and are entities operating in the early '30Ks', unlike Tau, Necrons, and Tyranids. I'm also going to guess that Orks and Eldar would be years down the road.
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![[Post New]](/s/i/i.gif) 2018/05/16 19:58:33
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Ridin' on a Snotling Pump Wagon
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Trouble with introducing Tau is that they’d likely end up in the same niche as Eldar - relying on speed and sneakiness, rather than sheer firepower.
They’d either have nothing to distinguish from each other, or one will end up just doing it better, rendering the other race somewhat moot.
In Epic, as in 40k, Tau would work best using overlapping fields of fire, and strict coordination between different units. I wouldn’t want to see a Tau vehicle able to simply go toe-to-toe with a Warlord - or even a Reaver. The onus should be on keeping out of the way of real danger units until you’ve got the right stuff in the right place to give it a multi angled kicking. I’d prefer them to excel at seizing objectives, but be ill disposed to holding them for more than a couple of turns. Keep them fluid, but not necessarily fast. Automatically Appended Next Post: As for Necrons....I’ve reevaluated an earlier statement that Eldar Titans were a response to Necron equivalents.
Instead, I’d prefer an army where you get serious firepower from relatively small units. The inference being Eldar Titans were developed to be able to absorb that sort of firepower.
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This message was edited 1 time. Last update was at 2018/05/16 20:00:59
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![[Post New]](/s/i/i.gif) 2018/05/16 20:01:46
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Rampaging Reaver Titan Princeps
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Red Marine wrote:
No, I think you don't understand what Zeds talking about. Zed definitely wants lots of fiddly little option just like you do. He's just using his Ork Military Academy degree, which states "Get close! Shoot lots!". Subtlety is for noobs, Eldar and Cadets.  Sound off!
Did I mention I like Gargants? The fact that you just unload on them, they're blazing away, the Kaptain in the head has been blown of but they keep coming! "Get 'im, ladz!" Automatically Appended Next Post: Skaorn wrote:
I'm actually hoping they don't move AT into 40K specifically for the Tau.
Well, according to the slides, this will based during the heresy "initially". I'm hoping for a future expansion into the 40k universe myself... Automatically Appended Next Post: Mad Doc Grotsnik wrote:Trouble with introducing Tau is that they’d likely end up in the same niche as Eldar - relying on speed and sneakiness, rather than sheer firepower.
Tau could go one of two ways - smaller swarm of machines or a bit inbetween. Not as quick as Eldar but heavier firepower than the imperials. Of course, the other option for them is to keep the engines small and introduce aircraft...
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This message was edited 2 times. Last update was at 2018/05/16 20:05:46
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![[Post New]](/s/i/i.gif) 2018/05/16 20:13:20
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Battle Tested Karist Trooper
Central Coast, California
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How bad will the 6mm Epic stuff look along side these new 8mm titans and scenery? I'm just curious as I have tons of epic stuff still and would love to be able to use these titans with it...
I think right off the bat, we are going to see some fans making 3d prints of 40K vehicles and infantry to fit with these amazing new plastic titan models.
As far as GW/Specialist Studios expanding on this (should there be enough demand and suitable sales numbers on the initial release)...I see Forgeworld making:
1. Damaged/destroyed buildings based on the new building sprues and other weapon emplacements/scenery elements to go along with their 2x2 3d board sections.
2. Upgrade kits for the various imperial titan variants.
3. Some actual Chaos conversion bits.
Then, we'll either see Eldar and Ork titans, or Imperial Horus Heresy era Super Heavy tanks/vehicles added to the mix...
I agree that the core mechanics of this game wont mesh well with an Epic scale battle game with infantry and tank units....and I hope they don't try.
If they do go back to Epic, I hope it is a different ruleset, with the same scale, and the ability to use the titans as just large walking tanks with shields....maybe taking a page from the NET Epic playbook where they've kept some of the cool aspects of titan battles, while keeping it simple enough to not bog down a massive army battle game.
Even if this game falls flat and just isn't very fun, I'm still stoked to get my hands on these beautiful titan models. I've been pining over the 40K 28mm resin ones from Forgeworld, but could never justify spending that much on a model I'd never use regularly in a game....These 8mm models will sate my apetite without completely obliterating my wallet...and they will take up much less space as well!
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![[Post New]](/s/i/i.gif) 2018/05/16 21:31:54
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Using Inks and Washes
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I suspect this game will do well, and I look forward to buying up a bunch of Eldar titans, but I'm really looking forward to the next edition of Epic. To me, that's how 40K should be played (on a grand scale)
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I play...
Sigh.
Who am I kidding? I only paint these days... |
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![[Post New]](/s/i/i.gif) 2018/05/16 21:50:46
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Reliable Krootox
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em_en_oh_pee wrote:
The scale is great. These will be very fun to paint and model. Also very curious to see the secondary parts market explode with options.
I'm hugely looking forward to the secondary parts market, those stompy bots are looking just great for aftermarket parts. I know I've had my crayons out to mash up ideas and I'm gnashing at the bit to get my hands on the models measure/scan up!
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![[Post New]](/s/i/i.gif) 2018/05/16 23:00:03
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Decrepit Dakkanaut
UK
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Fango wrote:How bad will the 6mm Epic stuff look along side these new 8mm titans and scenery? I'm just curious as I have tons of epic stuff still and would love to be able to use these titans with it...
It will probably look fine. Heck the titans are possibly better now that they are significantly larger.
There will be a few oddities like the doors on the backs of stompas being way too big appearing; and most troops will appear somewhat oversized; but you can't go much smaller before you basically just have to use tokens for troops instead of a model.
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![[Post New]](/s/i/i.gif) 2018/05/16 23:49:17
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Mysterio wrote:EPIC is the scale that 40K games *should* be fought at - so here's to hoping it does eventually make a triumphant comeback! 
Apologies for this as I think some people probably think I am sounding like a stuck record on this issue, but there is already readily available resources available for playing Epic (great rules, miniatures) and a thriving community. Not on the scale of BB before that was re-launched but it's all there if you want it!
Please check out some of the links in my sig
Mad Doc Grotsnik wrote: Overread wrote:I think Mad Doc means more about how you balance the resources within the Titan - ergo do you push reactor power to the weapons or to a shield or repair etc... As opposed to moving companies and troops and tanks around on the battlefield.
It's a bit like comparing the gameplay of Faster than Light and Homeworld. Both are strategy games, but the way you interact is very different on a visual and mechanics level (even if the underlaying concept of limited resources is the same).
Personally I can understand how troops and infantry can be a distraction from the titans - I also recall that in Epic most of the titan complex controls went away; for the ease of the gameplay and flow the titans were simplified a lot. On that score alone Epic and Titanicus won't be compatible.
Personally I'd rather they brought Warmaster back before Epic; whilst I love large comapnies of tanks the whole scale really appeals to rank and file infantry and fantasy armies.
Bit of both.
Titans work well in Epic. Of course they do. But a dedicated Titan game should be about replicating the Princeps experience. Where do I assign my Plasma? Do I try to patch up the Volcano Cannon for a killshot next turn, or get my Void Shields back online so I can survive another turn?
There’s space for both experiences - but not really in the same game. Too detailed on the Titans, and your infantry and tank battalions lose significance. Not enough detail on the Titans and how they work, and they just become very tough tanks.
Agree completely - and think this is one of the problems with the current Epic Armageddon rules - they're definitely very streamlined and fast to play, but you've lost some of that detail of earlier editions where you had Titans running around with both arms blown off, trying to stop reactor meltdowns or conversely going down to a very lucky headshot.
But it's balancing that level of detail with a mass-battle game, and without it slowing down too much.
I'm hoping with AT (and it's certainly sounding this way) that the small model count will have allowed the developers to go full-skirmish and come up with some really cool and characterful rules.
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![[Post New]](/s/i/i.gif) 2018/05/17 00:02:38
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Longtime Dakkanaut
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Dysartes wrote: Yodhrin wrote:I have zero interest in seeing Tau get Titans-but-better-than-everyone-else's-for-some-reason or giant Necron Warriors etc. Some races should have entirely different methods of warfare on the Titanic scale that aren't actual Titans at all, if nothing else just for some variety.
Of course, this was the original plan for the Tau - no suit bigger than a Broadside, as it was an inefficient waste of resources, with a variety of flyers to cover the SH side of combat.
Then some fething idiot in the studio went "But mechas are cool!!1!!11elevenl!!1" and now look what's happened...
There was an interview with Rick Priestly a few years back where he was talking about his time at GW and what stuck in my head was when he said they came up with Terminators. Termies are cool, we all accept that, btu they sold so well that the accountants demanded equivalents for all races. he tried to push back saying "No, one thing that makes them so cool and popular is because they're unique to one race". Sales drives will always win out in the end, especially in public companies.
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The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. |
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![[Post New]](/s/i/i.gif) 2018/05/17 01:50:42
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Fixture of Dakka
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Daemonic heads, tail weapons and other spiky bits definitely need to be made available for Siege of Terra games
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"The Omnissiah is my Moderati" |
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![[Post New]](/s/i/i.gif) 2018/05/17 02:45:35
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Fresh-Faced New User
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I just intend to use the new scaled titans with all the old epic vehicles and infantry.
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![[Post New]](/s/i/i.gif) 2018/05/17 02:51:13
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Ship's Officer
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Nostromodamus wrote:Daemonic heads, tail weapons and other spiky bits definitely need to be made available for Siege of Terra games 
A chaos conversion sprue with warped armor plates for various titans would be cool, and not too difficult. It's just a matter of whether or not it would sell enough to justify producing it. Though to be honest, at least initially i'd rather see them put any extra resources into plastic weapons, as i'd prefer to avoid resin if possible.
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![[Post New]](/s/i/i.gif) 2018/05/17 03:57:14
Subject: Re:Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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Would titans even be warped by the Siege of Terra? Other than Death Guard and some ritualistic stuff by the Word Bearers, seems like traitors would still be relatively mundane by that point?
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2018/05/17 04:01:43
Subject: Re:Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Tail Gunner
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AegisGrimm wrote:Would titans even be warped by the Siege of Terra? Other than Death Guard and some ritualistic stuff by the Word Bearers, seems like traitors would still be relatively mundane by that point?
Most likely -to my knowledge at least- there should only be Maybe a handful of proper demon engines by the time of the ’Siege of Terra’, although it would still be good to get some demonic upgrade sets for use in the 40k era.
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This message was edited 1 time. Last update was at 2018/05/17 04:02:48
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![[Post New]](/s/i/i.gif) 2018/05/17 04:40:47
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Longtime Dakkanaut
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Mad Doc Grotsnik wrote:Trouble with introducing Tau is that they’d likely end up in the same niche as Eldar - relying on speed and sneakiness, rather than sheer firepower.
Don't know about epic but the largest Tau war machine atm is literally sheer firepower : The Taunar and the Stormsurge. Unless you also count the Tiger Shark, which is a Fighter Jet.
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![[Post New]](/s/i/i.gif) 2018/05/17 04:48:57
Subject: Re:Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Ship's Officer
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AegisGrimm wrote:Would titans even be warped by the Siege of Terra? Other than Death Guard and some ritualistic stuff by the Word Bearers, seems like traitors would still be relatively mundane by that point?
The 40k wiki for what its worth, more or less says the majority, or at least a significant number of Legio Mortis was warped beyond recognition by the time they attacked Terra. As for the other Legio they might just have more chaos stars, and subtle iconography. But depending on the Legio yeah you would see minimal to no changes to extreme changes like what was seen in Legio Mortis.
I think it's something they could bother with later down the line if the game is successful. I think most of what the specialist games team had in mind was pre siege of terra HH battles. Seeing as how popular Legio Mortis seems to be...it would suck to see so many samey battles with black/red titans shooting each other, like mirror battles. I'm hoping the mechanics of the game are so fun that it doesn't matter. I'd rather not see this game become a bloated convoluted mess. It already seems complicated enough without adding in space marines and numerous other things you have to micro manage on top of all the effects/status/orders of the titans.
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![[Post New]](/s/i/i.gif) 2018/05/17 05:00:08
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Fixture of Dakka
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Im hoping fw does decal sheets at least for all the legions they have 28mm titan decals for. I need my atarus decals!
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![[Post New]](/s/i/i.gif) 2018/05/17 05:54:50
Subject: Re:Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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Locked in the Tower of Amareo
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AegisGrimm wrote:Would titans even be warped by the Siege of Terra? Other than Death Guard and some ritualistic stuff by the Word Bearers, seems like traitors would still be relatively mundane by that point?
There's references to warped titans in the old fluff regarding siege of terra so barring gw retconning it yes.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/05/17 06:04:12
Subject: Re:Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
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[MOD]
Otiose in a Niche
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tneva82 wrote: AegisGrimm wrote:Would titans even be warped by the Siege of Terra? Other than Death Guard and some ritualistic stuff by the Word Bearers, seems like traitors would still be relatively mundane by that point?
There's references to warped titans in the old fluff regarding siege of terra so barring gw retconning it yes.
It could make for a good expansion down the line, Siege of Terra, introduce Daemon Titans and maybe an Imperiator.
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